优化标枪和红三角hud

This commit is contained in:
Atsuihsio 2024-12-21 16:07:16 +08:00
parent c906c587b0
commit a542b319eb
5 changed files with 8 additions and 3 deletions

View file

@ -35,6 +35,7 @@ import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
public class JavelinHudOverlay {
private static final ResourceLocation FRAME = ModUtils.loc("textures/screens/javelin/frame.png");
private static final ResourceLocation FRAME_TARGET = ModUtils.loc("textures/screens/javelin/frame_target.png");
private static final ResourceLocation FRAME_LOCK = ModUtils.loc("textures/screens/javelin/frame_lock.png");
private static float scopeScale = 1;
@ -90,8 +91,9 @@ public class JavelinHudOverlay {
Entity targetEntity = EntityFindUtil.findEntity(player.level(), stack.getOrCreateTag().getString("TargetEntity"));
List<Entity> entities = SeekTool.seekLivingEntities(player, player.level(), 512, 10);
Entity naerestEntity = SeekTool.seekLivingEntity(player, player.level(), 512, 10);
double zoom = 3.6;
double zoom = 3;
for (var e : entities) {
Vec3 pos = new Vec3(e.getX(), e.getEyeY(), e.getZ());
@ -102,12 +104,13 @@ public class JavelinHudOverlay {
if (p == null) return;
boolean lockOn = stack.getOrCreateTag().getInt("SeekTime") > 20 && e == targetEntity;
boolean nearest = e == naerestEntity;
poseStack.pushPose();
int x = (int) p.x;
int y = (int) p.y;
HudUtil.blit(poseStack, lockOn ? FRAME_LOCK : FRAME, x - 12, y - 12, 0, 0, 24, 24, 24, 24, 1f);
HudUtil.blit(poseStack, lockOn ? FRAME_LOCK : nearest ? FRAME_TARGET : FRAME, x - 12, y - 12, 0, 0, 24, 24, 24, 24, 1f);
poseStack.popPose();
}
} else {

View file

@ -43,7 +43,9 @@ public class RedTriangleOverlay {
if (idf == null) return;
Vec3 p = RenderHelper.worldToScreen(new Vec3(idf.getX(), idf.getEyeY() + 2,idf.getZ()), cameraPos);
double distance = idf.position().distanceTo(cameraPos);
Vec3 p = RenderHelper.worldToScreen(new Vec3(idf.getX(), idf.getEyeY() + 0.5 + 0.07 * distance, idf.getZ()), cameraPos);
if (p == null) return;

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