内联伤害衰减过程

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Light_Quanta 2024-05-16 00:19:33 +08:00
parent e05b946bcc
commit a9e8dedc9b
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GPG key ID: 11A39A1B8C890959
2 changed files with 40 additions and 94 deletions

View file

@ -3,6 +3,7 @@ package net.mcreator.target.event;
import net.mcreator.target.entity.BocekarrowEntity;
import net.mcreator.target.entity.Target1Entity;
import net.mcreator.target.init.TargetModDamageTypes;
import net.mcreator.target.init.TargetModItems;
import net.mcreator.target.init.TargetModTags;
import net.mcreator.target.item.gun.GunItem;
import net.mcreator.target.network.TargetModVariables;
@ -18,6 +19,7 @@ import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.DamageTypes;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.LevelAccessor;
@ -36,6 +38,7 @@ public class LivingEntityEventHandler {
if (event == null || event.getEntity() == null) return;
renderDamageIndicator(event);
target1DamageImmune(event, event.getEntity());
reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount());
}
@SubscribeEvent
@ -52,6 +55,43 @@ public class LivingEntityEventHandler {
killIndication(event.getSource().getEntity());
}
private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damagesource, LivingEntity entity, Entity sourceentity, double amount) {
if (damagesource == null || entity == null || sourceentity == null) return;
double damage = amount;
ItemStack stack = sourceentity instanceof LivingEntity living ? living.getMainHandItem() : ItemStack.EMPTY;
if (damagesource.is(TargetModDamageTypes.ARROW_IN_BRAIN)) {
stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
}
if ((damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION) || damagesource.is(DamageTypes.ARROW))
&& (stack.getItem() == TargetModItems.M_79.get() || stack.getItem() == TargetModItems.RPG.get())
) {
stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
}
if (damagesource.is(TargetModDamageTypes.GUNFIRE)) {
double distance = entity.position().distanceTo(sourceentity.position());
if (stack.is(TargetModTags.Items.SHOTGUN) || stack.getItem() == TargetModItems.BOCEK.get()) {
damage = reduceDamageByDistance(amount, distance, 0.05, 20);
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
damage = reduceDamageByDistance(amount, distance, 0.001, 200);
} else if (stack.is(TargetModTags.Items.HANDGUN)) {
damage = reduceDamageByDistance(amount, distance, 0.04, 40);
} else if (stack.is(TargetModTags.Items.SMG)) {
damage = reduceDamageByDistance(amount, distance, 0.03, 50);
} else if (stack.is(TargetModTags.Items.RIFLE)) {
damage = reduceDamageByDistance(amount, distance, 0.005, 100);
}
event.setAmount((float) damage);
stack.getOrCreateTag().putDouble("damagetotal", stack.getOrCreateTag().getDouble("damagetotal") + damage);
}
}
private static double reduceDamageByDistance(double amount, double distance, double rate, double minDistance) {
return amount / (1 + rate * Math.max(0, distance - minDistance));
}
private static void target1DamageImmune(Event event, Entity entity) {
if (entity == null) return;
if (entity instanceof Target1Entity && entity.getPersistentData().getDouble("targetdown") > 0) {

View file

@ -1,94 +0,0 @@
package net.mcreator.target.procedures;
import net.mcreator.target.init.TargetModItems;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.ItemTags;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.DamageTypes;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import javax.annotation.Nullable;
@Mod.EventBusSubscriber
public class DamageReduceProcedure {
@SubscribeEvent
public static void onEntityAttacked(LivingHurtEvent event) {
if (event != null && event.getEntity() != null) {
execute(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount());
}
}
public static void execute(DamageSource damagesource, Entity entity, Entity sourceentity, double amount) {
execute(null, damagesource, entity, sourceentity, amount);
}
private static void execute(@Nullable Event event, DamageSource damagesource, Entity entity, Entity sourceentity, double amount) {
if (damagesource == null || entity == null || sourceentity == null)
return;
double distanse = 0;
double damage = 0;
ItemStack stack;
if (damagesource.is(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:arrow_in_brain")))) {
stack = (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY);
damage = amount;
stack.getOrCreateTag().putDouble("damagetotal", (stack.getOrCreateTag().getDouble("damagetotal") + damage));
}
if (damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION) || damagesource.is(DamageTypes.ARROW)) {
stack = (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY);
if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.M_79.get()
|| (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.RPG.get()) {
damage = amount;
stack.getOrCreateTag().putDouble("damagetotal", (stack.getOrCreateTag().getDouble("damagetotal") + damage));
}
}
if (damagesource.is(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire")))) {
stack = (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY);
distanse = (entity.position()).distanceTo((sourceentity.position()));
if (stack.is(ItemTags.create(new ResourceLocation("target:shotgun"))) || stack.getItem() == TargetModItems.BOCEK.get()) {
if (distanse > 20) {
((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.05 * (distanse - 20)))));
damage = amount / (1 + 0.05 * (distanse - 20));
} else {
damage = amount;
}
} else if (stack.is(ItemTags.create(new ResourceLocation("target:sniperrifle")))) {
if (distanse > 200) {
((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.001 * (distanse - 200)))));
damage = amount / (1 + 0.001 * (distanse - 200));
} else {
damage = amount;
}
} else if (stack.is(ItemTags.create(new ResourceLocation("target:handgun")))) {
if (distanse > 40) {
((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.04 * (distanse - 40)))));
damage = amount / (1 + 0.04 * (distanse - 40));
} else {
damage = amount;
}
} else if (stack.is(ItemTags.create(new ResourceLocation("target:smg")))) {
if (distanse > 50) {
((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.03 * (distanse - 50)))));
damage = amount / (1 + 0.03 * (distanse - 50));
} else {
damage = amount;
}
} else if (stack.is(ItemTags.create(new ResourceLocation("target:rifle")))) {
if (distanse > 100) {
((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.005 * (distanse - 100)))));
} else {
damage = amount;
}
damage = amount / (1 + 0.005 * (distanse - 100));
}
stack.getOrCreateTag().putDouble("damagetotal", (stack.getOrCreateTag().getDouble("damagetotal") + damage));
}
}
}