修复波塞克拉满之后切换武器虚晃一枪的bug

This commit is contained in:
Atsuihsio 2024-11-27 20:37:30 +08:00
parent 913a7b8f22
commit aaf7a6445e
3 changed files with 4 additions and 1 deletions

View file

@ -310,7 +310,9 @@ public class ClickHandler {
} }
} else { } else {
ModUtils.PACKET_HANDLER.sendToServer(new FireMessage(0)); ModUtils.PACKET_HANDLER.sendToServer(new FireMessage(0));
if (!stack.is(ModItems.BOCEK.get())) {
ClientEventHandler.holdFire = true; ClientEventHandler.holdFire = true;
}
if (GunsTool.getGunIntTag(stack, "FireMode") == 1 && ClientEventHandler.burstFireSize == 0) { if (GunsTool.getGunIntTag(stack, "FireMode") == 1 && ClientEventHandler.burstFireSize == 0) {
ClientEventHandler.burstFireSize = (int) stack.getOrCreateTag().getDouble("burst_size"); ClientEventHandler.burstFireSize = (int) stack.getOrCreateTag().getDouble("burst_size");
} }

View file

@ -1078,6 +1078,7 @@ public class ClientEventHandler {
shellIndexTime[i] = 0; shellIndexTime[i] = 0;
} }
zoom = false; zoom = false;
holdFire = false;
ClickHandler.switchZoom = false; ClickHandler.switchZoom = false;
} }
} }

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