修复波塞克拉满之后切换武器虚晃一枪的bug
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3 changed files with 4 additions and 1 deletions
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@ -310,7 +310,9 @@ public class ClickHandler {
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}
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} else {
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ModUtils.PACKET_HANDLER.sendToServer(new FireMessage(0));
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ClientEventHandler.holdFire = true;
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if (!stack.is(ModItems.BOCEK.get())) {
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ClientEventHandler.holdFire = true;
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}
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if (GunsTool.getGunIntTag(stack, "FireMode") == 1 && ClientEventHandler.burstFireSize == 0) {
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ClientEventHandler.burstFireSize = (int) stack.getOrCreateTag().getDouble("burst_size");
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}
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@ -1078,6 +1078,7 @@ public class ClientEventHandler {
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shellIndexTime[i] = 0;
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}
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zoom = false;
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holdFire = false;
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ClickHandler.switchZoom = false;
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}
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}
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