添加快艇破冰功能
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1 changed files with 2 additions and 2 deletions
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@ -441,13 +441,13 @@ public class SpeedboatEntity extends Entity implements GeoEntity, IChargeEntity,
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}
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}
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/**
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/**
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* 撞掉莲叶
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* 撞掉莲叶和冰块
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*/
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*/
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public void collideBlock() {
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public void collideBlock() {
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AABB aabb = AABB.ofSize(new Vec3(this.getX(), this.getY() + this.getBbHeight() * 0.5, this.getZ()), 3.6, 2.6, 3.6);
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AABB aabb = AABB.ofSize(new Vec3(this.getX(), this.getY() + this.getBbHeight() * 0.5, this.getZ()), 3.6, 2.6, 3.6);
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BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
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BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
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BlockState blockstate = this.level().getBlockState(pos);
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BlockState blockstate = this.level().getBlockState(pos);
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if (blockstate.is(Blocks.LILY_PAD)) {
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if (blockstate.is(Blocks.LILY_PAD) || blockstate.is(Blocks.ICE)) {
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this.level().destroyBlock(pos, true);
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this.level().destroyBlock(pos, true);
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}
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}
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});
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});
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