添加fast projectile的默认同步设定
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2 changed files with 10 additions and 0 deletions
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@ -33,12 +33,17 @@ public abstract class FastThrowableProjectile extends ThrowableItemProjectile im
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@Override
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@Override
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public void syncMotion() {
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public void syncMotion() {
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if (this.level().isClientSide) return;
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if (this.level().isClientSide) return;
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if (!shouldSyncMotion()) return;
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if (this.tickCount % this.getType().updateInterval() == 0) {
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if (this.tickCount % this.getType().updateInterval() == 0) {
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ModUtils.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new ClientMotionSyncMessage(this));
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ModUtils.PACKET_HANDLER.send(PacketDistributor.ALL.noArg(), new ClientMotionSyncMessage(this));
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}
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}
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}
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}
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public boolean shouldSyncMotion() {
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return false;
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}
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@Override
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@Override
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public void writeSpawnData(FriendlyByteBuf buffer) {
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public void writeSpawnData(FriendlyByteBuf buffer) {
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var motion = this.getDeltaMovement();
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var motion = this.getDeltaMovement();
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@ -196,4 +196,9 @@ public class WgMissileEntity extends FastThrowableProjectile implements GeoEntit
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public AnimatableInstanceCache getAnimatableInstanceCache() {
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public AnimatableInstanceCache getAnimatableInstanceCache() {
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return this.cache;
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return this.cache;
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}
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}
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@Override
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public boolean shouldSyncMotion() {
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return true;
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}
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}
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}
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