添加tacz新添加的伤害类型,修复一个翻译错误
This commit is contained in:
parent
5a8e1744a1
commit
b09de2873f
2 changed files with 5 additions and 3 deletions
|
@ -23,9 +23,11 @@ public class ModDamageTypeTagProvider extends DamageTypeTagsProvider {
|
||||||
protected void addTags(HolderLookup.Provider pProvider) {
|
protected void addTags(HolderLookup.Provider pProvider) {
|
||||||
this.tag(ModTags.DamageTypes.PROJECTILE).add(ModDamageTypes.GUN_FIRE, ModDamageTypes.GUN_FIRE_HEADSHOT,
|
this.tag(ModTags.DamageTypes.PROJECTILE).add(ModDamageTypes.GUN_FIRE, ModDamageTypes.GUN_FIRE_HEADSHOT,
|
||||||
DamageTypes.ARROW, DamageTypes.TRIDENT, DamageTypes.THROWN)
|
DamageTypes.ARROW, DamageTypes.TRIDENT, DamageTypes.THROWN)
|
||||||
.addOptional(new ResourceLocation("tacz", "bullet"));
|
.addOptional(new ResourceLocation("tacz", "bullet"))
|
||||||
|
.addOptional(new ResourceLocation("tacz", "bullet_void"));
|
||||||
this.tag(ModTags.DamageTypes.PROJECTILE_ABSOLUTE).add(ModDamageTypes.GUN_FIRE_ABSOLUTE, ModDamageTypes.GUN_FIRE_HEADSHOT_ABSOLUTE)
|
this.tag(ModTags.DamageTypes.PROJECTILE_ABSOLUTE).add(ModDamageTypes.GUN_FIRE_ABSOLUTE, ModDamageTypes.GUN_FIRE_HEADSHOT_ABSOLUTE)
|
||||||
.addOptional(new ResourceLocation("tacz", "bullet_ignore_armor"));
|
.addOptional(new ResourceLocation("tacz", "bullet_ignore_armor"))
|
||||||
|
.addOptional(new ResourceLocation("tacz", "bullet_void_ignore_armor"));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -203,7 +203,7 @@
|
||||||
"item.superbwarfare.raw_silver": "粗银",
|
"item.superbwarfare.raw_silver": "粗银",
|
||||||
|
|
||||||
"item.superbwarfare.ru_helmet_6b47": "俄罗斯6B47头盔",
|
"item.superbwarfare.ru_helmet_6b47": "俄罗斯6B47头盔",
|
||||||
"item.superbwarfare.ru_chest_6b43": "俄罗斯6B43头防弹胸甲",
|
"item.superbwarfare.ru_chest_6b43": "俄罗斯6B43防弹胸甲",
|
||||||
|
|
||||||
"item.superbwarfare.ap_bullet": "穿甲弹",
|
"item.superbwarfare.ap_bullet": "穿甲弹",
|
||||||
"des.superbwarfare.ap_bullet": "增加子弹的穿甲比例",
|
"des.superbwarfare.ap_bullet": "增加子弹的穿甲比例",
|
||||||
|
|
Loading…
Add table
Reference in a new issue