重做转动视角武器偏移
This commit is contained in:
parent
622e345c51
commit
b284608dd9
29 changed files with 391 additions and 592 deletions
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@ -14,7 +14,7 @@ def getGitCommitHash() {
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return stdout.toString().trim()
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return stdout.toString().trim()
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}
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}
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version = '0.1.1-SNAPSHOT-' + getGitCommitHash()
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version = '0.1.2-SNAPSHOT-' + getGitCommitHash()
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group = 'com.Atsushio.target'
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group = 'com.Atsushio.target'
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archivesBaseName = 'target'
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archivesBaseName = 'target'
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@ -136,21 +136,23 @@ public class AK47ItemModel extends GeoModel<AK47Item> {
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double m = player.getPersistentData().getDouble("move");
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double m = player.getPersistentData().getDouble("move");
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double yaw = player.getPersistentData().getDouble("yaw");
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double pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = player.getPersistentData().getDouble("vy");
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double vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-0.95f * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-0.95f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotX(0.7f * Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(0.7f * Mth.DEG_TO_RAD * (float) yRot);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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@ -111,28 +111,25 @@ public class Aa12ItemModel extends GeoModel<Aa12Item> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-0.95f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.Abekiri;
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import net.mcreator.target.network.TargetModVariables;
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import net.mcreator.target.network.TargetModVariables;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
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import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
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@ -95,26 +96,24 @@ public class AbekiriItemModel extends GeoModel<Abekiri> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-0.95f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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}
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}
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}
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}
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@ -655,27 +655,25 @@ public class DevotionItemModel extends GeoModel<Devotion> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-1.2f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotX(1.8f * Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(1.6f * Mth.DEG_TO_RAD * (float) yRot);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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if (player.getPersistentData().getDouble("prone") > 0) {
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if (player.getPersistentData().getDouble("prone") > 0) {
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l.setRotX(1.5f);
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l.setRotX(1.5f);
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@ -122,27 +122,25 @@ public class Hk416ItemModel extends GeoModel<Hk416Item> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-1.2f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotX(0.75f * Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(0.75f * Mth.DEG_TO_RAD * (float) yRot);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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@ -97,27 +97,25 @@ public class HuntingRifleItemModel extends GeoModel<HuntingRifle> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-0.95f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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CoreGeoBone camera = getAnimationProcessor().getBone("camera");
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@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.Kraber;
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import net.mcreator.target.network.TargetModVariables;
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import net.mcreator.target.network.TargetModVariables;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
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import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
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@ -120,41 +121,24 @@ public class KraberItemModel extends GeoModel<Kraber> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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move.setPosX(9.3f * (float) m);
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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move.setPosY(-0.8f * (float) vy);
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vy = player.getPersistentData().getDouble("vy");
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if ((player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).zooming) {
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setPosX(0);
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double yRot = player.getPersistentData().getDouble("yRot");
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move.setRotX(0);
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double zRot = player.getPersistentData().getDouble("zRot");
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move.setRotZ(0);
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move.setRotX(0.8f * Mth.DEG_TO_RAD * (float) xRot);
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move.setRotY(0);
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move.setRotY(0.6f * Mth.DEG_TO_RAD * (float) yRot);
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move.setPosY(-0.2f * (float) vy);
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move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
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} else {
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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}
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}
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}
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}
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}
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@ -112,27 +112,25 @@ public class M4ItemModel extends GeoModel<M4Item> {
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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CoreGeoBone move = getAnimationProcessor().getBone("move");
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double m = 0;
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double m = player.getPersistentData().getDouble("move");
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m = player.getPersistentData().getDouble("move");
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double yaw = 0;
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double vy = player.getPersistentData().getDouble("vy");
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yaw = player.getPersistentData().getDouble("yaw");
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double pit = 0;
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pit = player.getPersistentData().getDouble("gun_pitch");
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double vy = 0;
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vy = player.getPersistentData().getDouble("vy");
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move.setPosY(-1 * (float) vy);
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move.setPosX(9.3f * (float) m);
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move.setPosX(9.3f * (float) m);
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move.setRotX(2.0f * (float) pit);
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move.setPosY(-1.0f * (float) vy);
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move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
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double xRot = player.getPersistentData().getDouble("xRot");
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move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
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double yRot = player.getPersistentData().getDouble("yRot");
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double zRot = player.getPersistentData().getDouble("zRot");
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||||||
|
move.setRotX(0.65f * Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(0.65f * Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.M60Item;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
|
@ -152,26 +153,24 @@ public class M60ItemModel extends GeoModel<M60Item> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1.6f * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-1.6f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -110,27 +110,25 @@ public class M79ItemModel extends GeoModel<M79Item> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1f * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.M870Item;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
|
@ -122,26 +123,24 @@ public class M870ItemModel extends GeoModel<M870Item> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.M98bItem;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
|
@ -128,26 +129,24 @@ public class M98bItemModel extends GeoModel<M98bItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -102,27 +102,25 @@ public class MarlinItemModel extends GeoModel<MarlinItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.Minigun;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
|
@ -105,26 +106,24 @@ public class MinigunItemModel extends GeoModel<Minigun> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1.8f * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(2.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(3.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.Mk14Item;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
|
@ -141,39 +142,24 @@ public class Mk14ItemModel extends GeoModel<Mk14Item> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
move.setPosX(9.3f * (float) m);
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
move.setPosY(-0.95f * (float) vy);
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
if ((player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).zooming) {
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
move.setPosX(0);
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
move.setRotX(0);
|
move.setRotX(1.6f * Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
move.setRotZ(0);
|
move.setRotY(1.6f * Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
move.setRotY(0);
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
|
||||||
|
|
||||||
move.setRotZ(2.7f * (float) yaw + 2.7f * (float) m);
|
|
||||||
|
|
||||||
move.setRotY(3.9f * (float) yaw - 1.7f * (float) m);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -117,27 +117,25 @@ public class RpgItemModel extends GeoModel<RpgItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1.3f * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -141,27 +141,25 @@ public class RpkItemModel extends GeoModel<RpkItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(0.6f * Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(0.6f * Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.SentinelItem;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
|
@ -139,42 +140,25 @@ public class SentinelItemModel extends GeoModel<SentinelItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
move.setPosX(9.3f * (float) m);
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
move.setPosY(-0.95f * (float) vy);
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
if ((player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).zooming) {
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setPosY(-0.2f * (float) vy);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
move.setPosX(0.3f * (float) m);
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
move.setRotX(0.5f * (float) pit);
|
move.setRotX(1.4f * Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
move.setRotZ(0.7f * (float) yaw + 0.2f * (float) m);
|
move.setRotY(1.4f * Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
move.setRotY(0.9f * (float) yaw - 0.7f * (float) m);
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
move.setPosY(-1.3f * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
|
||||||
}
|
|
||||||
|
|
||||||
CoreGeoBone flare = getAnimationProcessor().getBone("flare");
|
CoreGeoBone flare = getAnimationProcessor().getBone("flare");
|
||||||
|
|
||||||
|
|
|
@ -128,28 +128,25 @@ public class SksItemModel extends GeoModel<SksItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -42,9 +42,6 @@ public class SvdItemModel extends GeoModel<SvdItem> {
|
||||||
Player player = Minecraft.getInstance().player;
|
Player player = Minecraft.getInstance().player;
|
||||||
ItemStack stack = player.getMainHandItem();
|
ItemStack stack = player.getMainHandItem();
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
if (stack.getOrCreateTag().getDouble("gj") == 1) {
|
if (stack.getOrCreateTag().getDouble("gj") == 1) {
|
||||||
bolt.setPosZ(3.25f);
|
bolt.setPosZ(3.25f);
|
||||||
}
|
}
|
||||||
|
@ -153,24 +150,25 @@ public class SvdItemModel extends GeoModel<SvdItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
glass.setPosX(0.25f * -PosX);
|
glass.setPosX(0.25f * -PosX);
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.Taser;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
import software.bernie.geckolib.core.animation.AnimationState;
|
import software.bernie.geckolib.core.animation.AnimationState;
|
||||||
|
@ -95,27 +96,25 @@ public class TaserItemModel extends GeoModel<Taser> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -97,27 +97,25 @@ public class TracheliumItemModel extends GeoModel<Trachelium> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1.5f * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-0.95f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
|
|
||||||
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,7 @@ import net.mcreator.target.item.gun.VectorItem;
|
||||||
import net.mcreator.target.network.TargetModVariables;
|
import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
|
||||||
import software.bernie.geckolib.core.animation.AnimationState;
|
import software.bernie.geckolib.core.animation.AnimationState;
|
||||||
|
@ -115,26 +116,24 @@ public class VectorItemModel extends GeoModel<VectorItem> {
|
||||||
|
|
||||||
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
CoreGeoBone move = getAnimationProcessor().getBone("move");
|
||||||
|
|
||||||
double m = 0;
|
double m = player.getPersistentData().getDouble("move");
|
||||||
m = player.getPersistentData().getDouble("move");
|
|
||||||
|
|
||||||
double yaw = 0;
|
double vy = player.getPersistentData().getDouble("vy");
|
||||||
yaw = player.getPersistentData().getDouble("yaw");
|
|
||||||
|
|
||||||
double pit = 0;
|
|
||||||
pit = player.getPersistentData().getDouble("gun_pitch");
|
|
||||||
|
|
||||||
double vy = 0;
|
|
||||||
vy = player.getPersistentData().getDouble("vy");
|
|
||||||
|
|
||||||
move.setPosY(-1 * (float) vy);
|
|
||||||
|
|
||||||
move.setPosX(9.3f * (float) m);
|
move.setPosX(9.3f * (float) m);
|
||||||
|
|
||||||
move.setRotX(2.0f * (float) pit);
|
move.setPosY(-1.2f * (float) vy);
|
||||||
|
|
||||||
move.setRotZ(3.7f * (float) yaw + 2.7f * (float) m);
|
double xRot = player.getPersistentData().getDouble("xRot");
|
||||||
|
|
||||||
move.setRotY(1.9f * (float) yaw - 1.7f * (float) m);
|
double yRot = player.getPersistentData().getDouble("yRot");
|
||||||
|
|
||||||
|
double zRot = player.getPersistentData().getDouble("zRot");
|
||||||
|
|
||||||
|
move.setRotX(0.7f * Mth.DEG_TO_RAD * (float) xRot);
|
||||||
|
|
||||||
|
move.setRotY(0.7f * Mth.DEG_TO_RAD * (float) yRot);
|
||||||
|
|
||||||
|
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -253,7 +253,7 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
|
||||||
|
|
||||||
Vec3 movement = this.getDeltaMovement();
|
Vec3 movement = this.getDeltaMovement();
|
||||||
|
|
||||||
this.setDeltaMovement(movement.x, movement.y - 0.1, movement.z);
|
this.setDeltaMovement(movement.x, movement.y - 0.05, movement.z);
|
||||||
|
|
||||||
this.tickCount++;
|
this.tickCount++;
|
||||||
if (this.tickCount > 30) {
|
if (this.tickCount > 30) {
|
||||||
|
|
|
@ -7,7 +7,9 @@ import net.mcreator.target.network.TargetModVariables;
|
||||||
import net.minecraft.client.CameraType;
|
import net.minecraft.client.CameraType;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.multiplayer.ClientLevel;
|
import net.minecraft.client.multiplayer.ClientLevel;
|
||||||
|
import net.minecraft.client.player.LocalPlayer;
|
||||||
import net.minecraft.nbt.CompoundTag;
|
import net.minecraft.nbt.CompoundTag;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.util.Mth;
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.util.RandomSource;
|
import net.minecraft.util.RandomSource;
|
||||||
import net.minecraft.world.entity.Entity;
|
import net.minecraft.world.entity.Entity;
|
||||||
|
@ -16,6 +18,7 @@ import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
|
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
|
||||||
|
import net.minecraftforge.client.event.RenderHandEvent;
|
||||||
import net.minecraftforge.client.event.ViewportEvent;
|
import net.minecraftforge.client.event.ViewportEvent;
|
||||||
import net.minecraftforge.client.gui.overlay.VanillaGuiOverlay;
|
import net.minecraftforge.client.gui.overlay.VanillaGuiOverlay;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
@ -24,6 +27,22 @@ import net.minecraftforge.fml.common.Mod;
|
||||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT)
|
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT)
|
||||||
public class ClientEventHandler {
|
public class ClientEventHandler {
|
||||||
|
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void onRenderHand(RenderHandEvent event) {
|
||||||
|
LocalPlayer player = Minecraft.getInstance().player;
|
||||||
|
if (player == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var data = player.getPersistentData();
|
||||||
|
float xRotOffset = Mth.lerp(event.getPartialTick(), player.xBobO, player.xBob);
|
||||||
|
float yRotOffset = Mth.lerp(event.getPartialTick(), player.yBobO, player.yBob);
|
||||||
|
float xRot = player.getViewXRot(event.getPartialTick()) - xRotOffset;
|
||||||
|
float yRot = player.getViewYRot(event.getPartialTick()) - yRotOffset;
|
||||||
|
data.putDouble("xRot", Mth.clamp(0.05 * xRot,-5,5) * (1 - 0.75 * data.getDouble("zoom_time")));
|
||||||
|
data.putDouble("yRot", Mth.clamp(0.05 * yRot,-10,10) * (1 - 0.75 * data.getDouble("zoom_time")));
|
||||||
|
data.putDouble("zRot", Mth.clamp(0.1 * yRot,-10,10) * (1 - data.getDouble("zoom_time")));
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void computeCameraAngles(ViewportEvent.ComputeCameraAngles event) {
|
public static void computeCameraAngles(ViewportEvent.ComputeCameraAngles event) {
|
||||||
ClientLevel level = Minecraft.getInstance().level;
|
ClientLevel level = Minecraft.getInstance().level;
|
||||||
|
@ -183,155 +202,16 @@ public class ClientEventHandler {
|
||||||
((data.getDouble("move") - Math.pow(Math.abs(data.getDouble("move")) + 0.05, 2) * 0.2 * times * (1 - 0.1 * data.getDouble("zoom_time")))
|
((data.getDouble("move") - Math.pow(Math.abs(data.getDouble("move")) + 0.05, 2) * 0.2 * times * (1 - 0.1 * data.getDouble("zoom_time")))
|
||||||
* (1 - 0.1 * data.getDouble("zoom_time"))));
|
* (1 - 0.1 * data.getDouble("zoom_time"))));
|
||||||
}
|
}
|
||||||
if (data.getDouble("turnr") == 1) {
|
|
||||||
data.putDouble("turntimeyaw", (data.getDouble("turntimeyaw") + 0.08 * times * Math.pow(data.getDouble("amplitudeyaw"), 2)));
|
|
||||||
}
|
|
||||||
if (data.getDouble("turnl") == 1) {
|
|
||||||
data.putDouble("turntimeyaw", (data.getDouble("turntimeyaw") - 0.08 * times * Math.pow(data.getDouble("amplitudeyaw"), 2)));
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimeyaw") > 1) {
|
|
||||||
data.putDouble("turntimeyaw", 1);
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimeyaw") < -1) {
|
|
||||||
data.putDouble("turntimeyaw", (-1));
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimeyaw") >= 0) {
|
|
||||||
if (data.getDouble("turnr") == 0) {
|
|
||||||
data.putDouble("turntimeyaw", (data.getDouble("turntimeyaw") - 0.02 * times));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimeyaw") < 0) {
|
|
||||||
if (data.getDouble("turnl") == 0) {
|
|
||||||
data.putDouble("turntimeyaw", (data.getDouble("turntimeyaw") + 0.02 * times));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (data.getDouble("amplitudeyaw") < Math.abs(data.getDouble("r1") - data.getDouble("r2"))) {
|
|
||||||
data.putDouble("amplitudeyaw", (data.getDouble("amplitudeyaw")
|
|
||||||
+ 0.005 * Math.sin(0.5 * Math.PI * (Math.abs(data.getDouble("r1") - data.getDouble("r2")) - data.getDouble("amplitudeyaw")))));
|
|
||||||
} else {
|
|
||||||
data.putDouble("amplitudeyaw", (data.getDouble("amplitudeyaw")
|
|
||||||
- 0.005 * Math.sin(0.5 * Math.PI * (Math.abs(data.getDouble("r1") - data.getDouble("r2")) - data.getDouble("amplitudeyaw")))));
|
|
||||||
}
|
|
||||||
if (data.getDouble("amplitudeyaw") > 0) {
|
|
||||||
data.putDouble("amplitudeyaw", (data.getDouble("amplitudeyaw") - 0.01 * Math.pow(data.getDouble("amplitudeyaw"), 2)));
|
|
||||||
} else {
|
|
||||||
data.putDouble("amplitudeyaw", (data.getDouble("amplitudeyaw") + 0.01 * Math.pow(data.getDouble("amplitudeyaw"), 2)));
|
|
||||||
}
|
|
||||||
data.putDouble("yaw", (0.04 * Math.tan(0.25 * Math.PI * data.getDouble("turntimeyaw")) * (1 - 1 * data.getDouble("zoom_time"))));
|
|
||||||
if (data.getDouble("turnu") == 1) {
|
|
||||||
data.putDouble("turntimepitch", (data.getDouble("turntimepitch") + 0.02 * times));
|
|
||||||
}
|
|
||||||
if (data.getDouble("turnd") == 1) {
|
|
||||||
data.putDouble("turntimepitch", (data.getDouble("turntimepitch") - 0.02 * times));
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimepitch") > 1) {
|
|
||||||
data.putDouble("turntimepitch", 1);
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimepitch") < -1) {
|
|
||||||
data.putDouble("turntimepitch", (-1));
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimepitch") >= 0) {
|
|
||||||
if (data.getDouble("turnu") == 0) {
|
|
||||||
data.putDouble("turntimepitch", (data.getDouble("turntimepitch") - 0.04 * times));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (data.getDouble("turntimepitch") < 0) {
|
|
||||||
if (data.getDouble("turnd") == 0) {
|
|
||||||
data.putDouble("turntimepitch", (data.getDouble("turntimepitch") + 0.04 * times));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (data.getDouble("amplitudepitch") < Math.abs(data.getDouble("p1") - data.getDouble("p2"))) {
|
|
||||||
data.putDouble("amplitudepitch", (data.getDouble("amplitudepitch")
|
|
||||||
+ 0.00001 * Math.pow(Math.abs(data.getDouble("p1") - data.getDouble("p2")) - data.getDouble("amplitudepitch"), 2)));
|
|
||||||
} else {
|
|
||||||
data.putDouble("amplitudepitch", (data.getDouble("amplitudepitch")
|
|
||||||
- 0.00001 * Math.pow(Math.abs(data.getDouble("p1") - data.getDouble("p2")) - data.getDouble("amplitudepitch"), 2)));
|
|
||||||
}
|
|
||||||
if (data.getDouble("amplitudepitch") > 0) {
|
|
||||||
data.putDouble("amplitudepitch", (data.getDouble("amplitudepitch") - 0.01 * Math.pow(data.getDouble("amplitudepitch"), 2)));
|
|
||||||
} else {
|
|
||||||
data.putDouble("amplitudepitch", (data.getDouble("amplitudepitch") + 0.01 * Math.pow(data.getDouble("amplitudepitch"), 2)));
|
|
||||||
}
|
|
||||||
data.putDouble("gun_pitch",
|
|
||||||
((0.15 * data.getDouble("amplitudepitch") * Math.tan(0.25 * Math.PI * data.getDouble("turntimepitch")) * (1 - 0.8 * data.getDouble("zoom_time"))
|
|
||||||
- 0.05 * data.getDouble("vy")) * (1 - 1 * data.getDouble("zoom_time"))));
|
|
||||||
if (data.getDouble("firetime") == 0) {
|
|
||||||
data.putDouble("rottime", (data.getDouble("rottime") + 1));
|
|
||||||
if (data.getDouble("rottime") >= 3) {
|
|
||||||
data.putDouble("rottime", 0);
|
|
||||||
}
|
|
||||||
if (data.getDouble("rottime") == 1) {
|
|
||||||
data.putDouble("r1", (entity.getYRot()));
|
|
||||||
data.putDouble("p1", (entity.getXRot()));
|
|
||||||
}
|
|
||||||
if (data.getDouble("rottime") == 2) {
|
|
||||||
data.putDouble("r2", (entity.getYRot()));
|
|
||||||
data.putDouble("p2", (entity.getXRot()));
|
|
||||||
}
|
|
||||||
if (0 > data.getDouble("r1") - data.getDouble("r2")) {
|
|
||||||
data.putDouble("rot", (data.getDouble("rot") - 0.01));
|
|
||||||
} else if (0 < data.getDouble("r1") - data.getDouble("r2")) {
|
|
||||||
data.putDouble("rot", (data.getDouble("rot") + 0.01));
|
|
||||||
} else if (0 == data.getDouble("r1") - data.getDouble("r2")) {
|
|
||||||
data.putDouble("rot", 0);
|
|
||||||
}
|
|
||||||
if (0 > data.getDouble("p1") - data.getDouble("p2")) {
|
|
||||||
data.putDouble("pit", (data.getDouble("pit") - 0.01));
|
|
||||||
} else if (0 < data.getDouble("p1") - data.getDouble("p2")) {
|
|
||||||
data.putDouble("pit", (data.getDouble("pit") + 0.01));
|
|
||||||
} else if (0 == data.getDouble("p1") - data.getDouble("p2")) {
|
|
||||||
data.putDouble("pit", 0);
|
|
||||||
}
|
|
||||||
if (data.getDouble("rot") < 0) {
|
|
||||||
data.putDouble("rot", (data.getDouble("rot") + 2 * times * Math.pow(data.getDouble("rot"), 2)));
|
|
||||||
if (data.getDouble("rot") < -0.04) {
|
|
||||||
data.putDouble("turnr", 1);
|
|
||||||
data.putDouble("turnl", 0);
|
|
||||||
}
|
|
||||||
} else if (data.getDouble("rot") > 0) {
|
|
||||||
data.putDouble("rot", (data.getDouble("rot") - 2 * times * Math.pow(data.getDouble("rot"), 2)));
|
|
||||||
if (data.getDouble("rot") > 0.04) {
|
|
||||||
data.putDouble("turnl", 1);
|
|
||||||
data.putDouble("turnr", 0);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
data.putDouble("rot", 0);
|
|
||||||
data.putDouble("turnl", 0);
|
|
||||||
data.putDouble("turnr", 0);
|
|
||||||
}
|
|
||||||
if (data.getDouble("pit") < 0) {
|
|
||||||
data.putDouble("pit", (data.getDouble("pit") + 2 * times * Math.pow(data.getDouble("pit"), 2)));
|
|
||||||
if (data.getDouble("pit") < -0.034) {
|
|
||||||
data.putDouble("turnu", 1);
|
|
||||||
data.putDouble("turnd", 0);
|
|
||||||
}
|
|
||||||
} else if (data.getDouble("pit") > 0) {
|
|
||||||
data.putDouble("pit", (data.getDouble("pit") - 2 * times * Math.pow(data.getDouble("pit"), 2)));
|
|
||||||
if (data.getDouble("pit") > 0.034) {
|
|
||||||
data.putDouble("turnd", 1);
|
|
||||||
data.putDouble("turnu", 0);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
data.putDouble("pit", 0);
|
|
||||||
data.putDouble("turnd", 0);
|
|
||||||
data.putDouble("turnu", 0);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
data.putDouble("pit", 0);
|
|
||||||
data.putDouble("turnl", 0);
|
|
||||||
data.putDouble("turnr", 0);
|
|
||||||
data.putDouble("turnd", 0);
|
|
||||||
data.putDouble("turnu", 0);
|
|
||||||
}
|
|
||||||
double velocity = entity.getDeltaMovement().y();
|
double velocity = entity.getDeltaMovement().y();
|
||||||
|
|
||||||
if (-0.8 < velocity + 0.078 && velocity + 0.078 < 0.8) {
|
if (-0.8 < velocity + 0.078 && velocity + 0.078 < 0.8) {
|
||||||
if (data.getDouble("vy") < entity.getDeltaMovement().y() + 0.078) {
|
if (data.getDouble("vy") < entity.getDeltaMovement().y() + 0.078) {
|
||||||
data.putDouble("vy",
|
data.putDouble("vy",
|
||||||
((data.getDouble("vy") + 0.5 * Math.pow((velocity + 0.078) - data.getDouble("vy"), 2)) * (1 - 0.6 * data.getDouble("zoom_time"))));
|
((data.getDouble("vy") + 0.5 * Math.pow((velocity + 0.078) - data.getDouble("vy"), 2)) * (1 - 0.3 * data.getDouble("zoom_time"))));
|
||||||
} else {
|
} else {
|
||||||
data.putDouble("vy",
|
data.putDouble("vy",
|
||||||
((data.getDouble("vy") - 0.5 * Math.pow((velocity + 0.078) - data.getDouble("vy"), 2)) * (1 - 0.6 * data.getDouble("zoom_time"))));
|
((data.getDouble("vy") - 0.5 * Math.pow((velocity + 0.078) - data.getDouble("vy"), 2)) * (1 - 0.3 * data.getDouble("zoom_time"))));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (data.getDouble("vy") > 0.8) {
|
if (data.getDouble("vy") > 0.8) {
|
||||||
|
|
|
@ -35,67 +35,11 @@ public class GunEventHandler {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (event.phase == TickEvent.Phase.END) {
|
if (event.phase == TickEvent.Phase.END) {
|
||||||
handleGunsDev(player);
|
|
||||||
handleGunFire(player);
|
handleGunFire(player);
|
||||||
handleMiniGunFire(player);
|
handleMiniGunFire(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void handleGunsDev(Player player) {
|
|
||||||
if (player == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemStack stack = player.getMainHandItem();
|
|
||||||
|
|
||||||
double basic = stack.getOrCreateTag().getDouble("dev");
|
|
||||||
|
|
||||||
double sprint = player.isSprinting() ? 0.5 * basic : 0;
|
|
||||||
double sneaking = player.isShiftKeyDown() ? (-0.25) * basic : 0;
|
|
||||||
double prone = player.getPersistentData().getDouble("prone") > 0 ? (-0.5) * basic : 0;
|
|
||||||
double jump = player.onGround() ? 0 : 1.5 * basic;
|
|
||||||
double fire = stack.getOrCreateTag().getInt("fire_animation") > 0 ? 0.5 * basic : 0;
|
|
||||||
double ride = player.isPassenger() ? (-0.5) * basic : 0;
|
|
||||||
|
|
||||||
double walk;
|
|
||||||
if (player.getPersistentData().getDouble("move_forward") == 1 || player.getPersistentData().getDouble("move_backward") == 1 ||
|
|
||||||
player.getPersistentData().getDouble("move_left") == 1 || player.getPersistentData().getDouble("move_right") == 1) {
|
|
||||||
walk = 0.2 * basic;
|
|
||||||
} else {
|
|
||||||
walk = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
double zoom;
|
|
||||||
if (player.getPersistentData().getDouble("zoom_animation_time") > 4) {
|
|
||||||
if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
|
|
||||||
zoom = 0.0001;
|
|
||||||
} else if (stack.is(TargetModTags.Items.SHOTGUN)) {
|
|
||||||
zoom = 0.9;
|
|
||||||
} else {
|
|
||||||
zoom = 0.0001;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
zoom = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
double index = zoom * (basic + walk + sprint + sneaking + prone + jump + fire + ride);
|
|
||||||
|
|
||||||
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) < index) {
|
|
||||||
player.getAttribute(TargetModAttributes.SPREAD.get())
|
|
||||||
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) + 0.125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
|
|
||||||
} else {
|
|
||||||
player.getAttribute(TargetModAttributes.SPREAD.get())
|
|
||||||
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) - 0.125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) > 15) {
|
|
||||||
player.getAttribute(TargetModAttributes.SPREAD.get()).setBaseValue(15);
|
|
||||||
}
|
|
||||||
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) < 0) {
|
|
||||||
player.getAttribute(TargetModAttributes.SPREAD.get()).setBaseValue(0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 通用的武器开火流程
|
* 通用的武器开火流程
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package net.mcreator.target.event;
|
package net.mcreator.target.event;
|
||||||
|
|
||||||
|
import net.mcreator.target.init.TargetModAttributes;
|
||||||
import net.mcreator.target.init.TargetModItems;
|
import net.mcreator.target.init.TargetModItems;
|
||||||
import net.mcreator.target.init.TargetModSounds;
|
import net.mcreator.target.init.TargetModSounds;
|
||||||
import net.mcreator.target.init.TargetModTags;
|
import net.mcreator.target.init.TargetModTags;
|
||||||
|
@ -53,7 +54,6 @@ public class PlayerEventHandler {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (event.phase == TickEvent.Phase.END) {
|
if (event.phase == TickEvent.Phase.END) {
|
||||||
handleAiming(player);
|
|
||||||
handlePlayerProne(player);
|
handlePlayerProne(player);
|
||||||
handlePlayerSprint(player);
|
handlePlayerSprint(player);
|
||||||
handleWeaponLevel(player);
|
handleWeaponLevel(player);
|
||||||
|
@ -68,16 +68,6 @@ public class PlayerEventHandler {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* 判断玩家是否瞄准
|
|
||||||
*/
|
|
||||||
private static void handleAiming(Player player) {
|
|
||||||
ItemStack itemstack = player.getMainHandItem();
|
|
||||||
|
|
||||||
if (itemstack.is(TargetModTags.Items.GUN)) {
|
|
||||||
itemstack.getOrCreateTag().putBoolean("aiming", player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables()).zooming);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 判断玩家是否趴下
|
* 判断玩家是否趴下
|
||||||
|
@ -292,6 +282,10 @@ public class PlayerEventHandler {
|
||||||
Runnable recoilRunnable = () -> {
|
Runnable recoilRunnable = () -> {
|
||||||
while (recoilTimer[0] < recoilDuration) {
|
while (recoilTimer[0] < recoilDuration) {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 开火动画计时器
|
||||||
|
*/
|
||||||
|
|
||||||
if ((player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).firing > 0) {
|
if ((player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).firing > 0) {
|
||||||
player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
|
player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
|
||||||
capability.firing = (player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).firing - 0.1;
|
capability.firing = (player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).firing - 0.1;
|
||||||
|
@ -304,6 +298,10 @@ public class PlayerEventHandler {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 计算后坐力
|
||||||
|
*/
|
||||||
|
|
||||||
float rx, ry;
|
float rx, ry;
|
||||||
if (player.isShiftKeyDown() && player.getBbHeight() >= 1 && player.getPersistentData().getDouble("prone") == 0) {
|
if (player.isShiftKeyDown() && player.getBbHeight() >= 1 && player.getPersistentData().getDouble("prone") == 0) {
|
||||||
rx = 0.7f;
|
rx = 0.7f;
|
||||||
|
@ -329,17 +327,71 @@ public class PlayerEventHandler {
|
||||||
recoil = recoil + 0.017 * (2.1 - recoil);
|
recoil = recoil + 0.017 * (2.1 - recoil);
|
||||||
|
|
||||||
double sinRes = 0;
|
double sinRes = 0;
|
||||||
sinRes = 0.35 * Math.sin(Math.PI * (1.5 * recoil)) * (3 - Math.pow(recoil , 2)) + 0.054;
|
sinRes = 0.35 * Math.sin(Math.PI * (1.5 * recoil)) * (3 - Math.pow(recoil , 2)) + 0.065;
|
||||||
|
|
||||||
float newPitch = ((float) (player.getXRot() - 7.5f * recoilY * ry * (sinRes + Mth.clamp(0.75 - recoil,0,0.7))));
|
float newPitch = ((float) (player.getXRot() - 5f * recoilY * ry * (sinRes + Mth.clamp(0.8 - recoil,0,0.8))));
|
||||||
player.setXRot(newPitch);
|
player.setXRot(newPitch);
|
||||||
player.xRotO = player.getXRot();
|
player.xRotO = player.getXRot();
|
||||||
|
|
||||||
float newYaw = ((float) (player.getYRot() - 7.5f * recoilYaw * recoilX * rx * sinRes));
|
float newYaw = ((float) (player.getYRot() - 5f * recoilYaw * recoilX * rx * sinRes));
|
||||||
player.setYRot(newYaw);
|
player.setYRot(newYaw);
|
||||||
player.yRotO = player.getYRot();
|
player.yRotO = player.getYRot();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 计算散布
|
||||||
|
*/
|
||||||
|
|
||||||
|
ItemStack stack = player.getMainHandItem();
|
||||||
|
|
||||||
|
double basic = stack.getOrCreateTag().getDouble("dev");
|
||||||
|
|
||||||
|
double sprint = player.isSprinting() ? 0.5 * basic : 0;
|
||||||
|
double sneaking = player.isShiftKeyDown() ? (-0.25) * basic : 0;
|
||||||
|
double prone = player.getPersistentData().getDouble("prone") > 0 ? (-0.5) * basic : 0;
|
||||||
|
double jump = player.onGround() ? 0 : 1.5 * basic;
|
||||||
|
double fire = stack.getOrCreateTag().getInt("fire_animation") > 0 ? 0.5 * basic : 0;
|
||||||
|
double ride = player.isPassenger() ? (-0.5) * basic : 0;
|
||||||
|
|
||||||
|
double walk;
|
||||||
|
if (player.getPersistentData().getDouble("move_forward") == 1 || player.getPersistentData().getDouble("move_backward") == 1 ||
|
||||||
|
player.getPersistentData().getDouble("move_left") == 1 || player.getPersistentData().getDouble("move_right") == 1) {
|
||||||
|
walk = 0.2 * basic;
|
||||||
|
} else {
|
||||||
|
walk = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
double zoom;
|
||||||
|
if (player.getPersistentData().getDouble("zoom_animation_time") > 4) {
|
||||||
|
if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
|
||||||
|
zoom = 0.0001;
|
||||||
|
} else if (stack.is(TargetModTags.Items.SHOTGUN)) {
|
||||||
|
zoom = 0.9;
|
||||||
|
} else {
|
||||||
|
zoom = 0.0001;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
zoom = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
double index = zoom * (basic + walk + sprint + sneaking + prone + jump + fire + ride);
|
||||||
|
|
||||||
|
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) < index) {
|
||||||
|
player.getAttribute(TargetModAttributes.SPREAD.get())
|
||||||
|
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) + 0.125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
|
||||||
|
} else {
|
||||||
|
player.getAttribute(TargetModAttributes.SPREAD.get())
|
||||||
|
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) - 0.125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) > 15) {
|
||||||
|
player.getAttribute(TargetModAttributes.SPREAD.get()).setBaseValue(15);
|
||||||
|
}
|
||||||
|
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) < 0) {
|
||||||
|
player.getAttribute(TargetModAttributes.SPREAD.get()).setBaseValue(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
double finalRecoil = recoil;
|
double finalRecoil = recoil;
|
||||||
player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(c -> {
|
player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(c -> {
|
||||||
c.recoil = finalRecoil;
|
c.recoil = finalRecoil;
|
||||||
|
|
|
@ -42,11 +42,11 @@
|
||||||
{
|
{
|
||||||
"name": "holo",
|
"name": "holo",
|
||||||
"parent": "0",
|
"parent": "0",
|
||||||
"pivot": [0.16719, 3.80781, -94.66641],
|
"pivot": [0.19453, 3.82344, -94.66641],
|
||||||
"cubes": [
|
"cubes": [
|
||||||
{
|
{
|
||||||
"origin": [-9.64821, -6.00759, -94.66641],
|
"origin": [-5.30209, -1.67319, -94.66641],
|
||||||
"size": [19.6308, 19.6308, 0],
|
"size": [10.99325, 10.99325, 0],
|
||||||
"uv": {
|
"uv": {
|
||||||
"north": {"uv": [126.8877, 64.44092], "uv_size": [0, -0.25]},
|
"north": {"uv": [126.8877, 64.44092], "uv_size": [0, -0.25]},
|
||||||
"east": {"uv": [0, 0], "uv_size": [0, 8]},
|
"east": {"uv": [0, 0], "uv_size": [0, 8]},
|
||||||
|
|
Loading…
Add table
Reference in a new issue