正确实现区块加载

This commit is contained in:
Light_Quanta 2025-04-08 11:57:37 +08:00
parent 520ed42e08
commit b4bd5ba120
No known key found for this signature in database
GPG key ID: 11A39A1B8C890959

View file

@ -1,15 +1,23 @@
package com.atsuishio.superbwarfare.tools;
import com.atsuishio.superbwarfare.Mod;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.common.world.chunk.RegisterTicketControllersEvent;
import net.neoforged.neoforge.common.world.chunk.TicketController;
import java.util.HashSet;
import java.util.Set;
@EventBusSubscriber(modid = Mod.MODID, bus = EventBusSubscriber.Bus.MOD)
public class ChunkLoadTool {
private static final TicketController controller = new TicketController(Mod.loc("chunk_loader"));
/**
* 根据动量计算需要加载的区块并卸载不再需要加载的区块
*/
@ -29,17 +37,14 @@ public class ChunkLoadTool {
var chunksToLoad = newChunks.stream().filter(chunk -> !loadedChunks.contains(chunk)).toList();
var chunksToUnload = loadedChunks.stream().filter(chunk -> !newChunks.contains(chunk)).toList();
// TODO FORCED CHUNK
chunksToLoad.forEach(chunk -> {
var chunkPos = new ChunkPos(chunk);
// ForcedChunkManager.forceChunk(level, ModUtils.MODID, entity, chunkPos.x, chunkPos.z, true, false);
// ForcedChunkManager.forceChunk(level, ModUtils.MODID, entity, chunkPos.x, chunkPos.z, true, false);
controller.forceChunk(level, entity, chunkPos.x, chunkPos.z, true, false);
});
chunksToUnload.forEach(chunk -> {
var chunkPos = new ChunkPos(chunk);
// ForgeChunkManager.forceChunk(level, ModUtils.MODID, entity, chunkPos.x, chunkPos.z, false, false);
controller.forceChunk(level, entity, chunkPos.x, chunkPos.z, false, false);
});
loadedChunks.clear();
@ -52,7 +57,12 @@ public class ChunkLoadTool {
public static void unloadAllChunks(ServerLevel level, Entity entity, Set<Long> loadedChunks) {
loadedChunks.forEach(chunk -> {
var chunkPos = new ChunkPos(chunk);
// ForgeChunkManager.forceChunk(level, ModUtils.MODID, entity, chunkPos.x, chunkPos.z, false, false);
controller.forceChunk(level, entity, chunkPos.x, chunkPos.z, false, false);
});
}
@SubscribeEvent
public static void register(RegisterTicketControllersEvent event) {
event.register(controller);
}
}