还是优化1130
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c202716a89
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b5cb9b42d1
2 changed files with 5 additions and 5 deletions
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@ -284,7 +284,7 @@ public class Hpj11Entity extends ContainerMobileVehicleEntity implements GeoEnti
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return;
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}
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Vec3 targetPos = new Vec3(target.getX(), target.getY() + target.getBbHeight() / 2, target.getZ()).add(target.getDeltaMovement().scale(4 + 0.025 * target.distanceTo(this)));
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Vec3 targetPos = new Vec3(target.getX(), target.getY() + target.getBbHeight() / 2, target.getZ()).add(target.getDeltaMovement().scale((4 + 0.025 * target.distanceTo(this)) * random.nextFloat() * 0.2f + 1));
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Vec3 targetVec = barrelRootPos.vectorTo(targetPos).normalize();
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double d0 = targetVec.x;
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@ -299,7 +299,7 @@ public class Hpj11Entity extends ContainerMobileVehicleEntity implements GeoEnti
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turretTurnSound(0, diffY, 1.1f);
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this.setYRot(this.getYRot() + Mth.clamp(0.9f * diffY, -20f, 20f));
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if (target.distanceTo(this) <= 144 && VectorTool.calculateAngle(getViewVector(1), targetVec) < 3) {
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if (target.distanceTo(this) <= 144 && VectorTool.calculateAngle(getViewVector(1), targetVec) < 10) {
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if (checkNoClip(target) && entityData.get(AMMO) > 0) {
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vehicleShoot(player, 0);
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@ -383,7 +383,7 @@ public class Hpj11Entity extends ContainerMobileVehicleEntity implements GeoEnti
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public Entity seekThreateningEntity() {
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return StreamSupport.stream(EntityFindUtil.getEntities(level()).getAll().spliterator(), false)
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.filter(e -> {
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if (!e.onGround() && e instanceof Projectile && e.getDeltaMovement().length() < 15 && VectorTool.calculateAngle(e.getDeltaMovement().normalize(), e.position().vectorTo(this.position()).normalize()) < 30) {
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if (!e.onGround() && e instanceof Projectile && (e.getBbWidth() >= 0.3 || e.getBbHeight() >= 0.3) && VectorTool.calculateAngle(e.getDeltaMovement().normalize(), e.position().vectorTo(this.position()).normalize()) < 30) {
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return checkNoClip(e);
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}
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return false;
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@ -49,7 +49,7 @@ public class ModEntities {
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// Projectiles
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public static final DeferredHolder<EntityType<?>, EntityType<TaserBulletEntity>> TASER_BULLET = register("taser_bullet",
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EntityType.Builder.<TaserBulletEntity>of(TaserBulletEntity::new, MobCategory.MISC).noSave().setTrackingRange(64)
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.setUpdateInterval(1).sized(0.5f, 0.5f));
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.setUpdateInterval(1).sized(0.25f, 0.25f));
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// Fast Projectiles
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public static final DeferredHolder<EntityType<?>, EntityType<SmallCannonShellEntity>> SMALL_CANNON_SHELL = register("small_cannon_shell",
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@ -61,7 +61,7 @@ public class ModEntities {
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public static final DeferredHolder<EntityType<?>, EntityType<ProjectileEntity>> PROJECTILE = register("projectile",
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EntityType.Builder.<ProjectileEntity>of(ProjectileEntity::new, MobCategory.MISC).setShouldReceiveVelocityUpdates(false).noSave().setTrackingRange(64).noSave().noSummon().sized(0.25f, 0.25f));
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public static final DeferredHolder<EntityType<?>, EntityType<CannonShellEntity>> CANNON_SHELL = register("cannon_shell",
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EntityType.Builder.<CannonShellEntity>of(CannonShellEntity::new, MobCategory.MISC).setShouldReceiveVelocityUpdates(false).noSave().setTrackingRange(64).setUpdateInterval(1).sized(0.5f, 0.5f));
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EntityType.Builder.<CannonShellEntity>of(CannonShellEntity::new, MobCategory.MISC).setShouldReceiveVelocityUpdates(false).noSave().setTrackingRange(64).setUpdateInterval(1).sized(0.75f, 0.75f));
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public static final DeferredHolder<EntityType<?>, EntityType<GunGrenadeEntity>> GUN_GRENADE = register("gun_grenade",
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EntityType.Builder.<GunGrenadeEntity>of(GunGrenadeEntity::new, MobCategory.MISC).setShouldReceiveVelocityUpdates(false).noSave().setTrackingRange(64).setUpdateInterval(1).sized(0.5f, 0.5f));
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public static final DeferredHolder<EntityType<?>, EntityType<MelonBombEntity>> MELON_BOMB = register("melon_bomb",
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