添加雷达音效

This commit is contained in:
17146 2024-12-30 17:52:02 +08:00
parent f441ca3dcf
commit be9be69db7
7 changed files with 337 additions and 308 deletions

View file

@ -70,9 +70,8 @@ public class FuMO25Block extends Block implements EntityBlock {
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) { public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level pLevel, BlockState pState, BlockEntityType<T> pBlockEntityType) {
if (!pLevel.isClientSide) { if (!pLevel.isClientSide) {
return createTickerHelper(pBlockEntityType, ModBlockEntities.FUMO_25.get(), FuMO25BlockEntity::serverTick); return createTickerHelper(pBlockEntityType, ModBlockEntities.FUMO_25.get(), FuMO25BlockEntity::serverTick);
} else {
return createTickerHelper(pBlockEntityType, ModBlockEntities.FUMO_25.get(), FuMO25BlockEntity::clientTick);
} }
return null;
} }
@Nullable @Nullable

View file

@ -2,6 +2,7 @@ package com.atsuishio.superbwarfare.block.entity;
import com.atsuishio.superbwarfare.block.FuMO25Block; import com.atsuishio.superbwarfare.block.FuMO25Block;
import com.atsuishio.superbwarfare.init.ModBlockEntities; import com.atsuishio.superbwarfare.init.ModBlockEntities;
import com.atsuishio.superbwarfare.init.ModSounds;
import com.atsuishio.superbwarfare.menu.FuMO25Menu; import com.atsuishio.superbwarfare.menu.FuMO25Menu;
import com.atsuishio.superbwarfare.network.dataslot.ContainerEnergyData; import com.atsuishio.superbwarfare.network.dataslot.ContainerEnergyData;
import com.atsuishio.superbwarfare.tools.SeekTool; import com.atsuishio.superbwarfare.tools.SeekTool;
@ -10,6 +11,7 @@ import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component; import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket; import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth; import net.minecraft.util.Mth;
import net.minecraft.world.MenuProvider; import net.minecraft.world.MenuProvider;
import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffectInstance;
@ -45,13 +47,14 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
public static final int DEFAULT_MIN_ENERGY = 64000; public static final int DEFAULT_MIN_ENERGY = 64000;
public static final int MAX_DATA_COUNT = 4; public static final int MAX_DATA_COUNT = 5;
private LazyOptional<EnergyStorage> energyHandler; private LazyOptional<EnergyStorage> energyHandler;
public FuncType type = FuncType.NORMAL; public FuncType type = FuncType.NORMAL;
public int time = 0; public int time = 0;
public boolean powered = false; public boolean powered = false;
public int tick = 0;
protected final ContainerEnergyData dataAccess = new ContainerEnergyData() { protected final ContainerEnergyData dataAccess = new ContainerEnergyData() {
@ -62,6 +65,7 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
case 1 -> FuMO25BlockEntity.this.type.ordinal(); case 1 -> FuMO25BlockEntity.this.type.ordinal();
case 2 -> FuMO25BlockEntity.this.time; case 2 -> FuMO25BlockEntity.this.time;
case 3 -> FuMO25BlockEntity.this.powered ? 1 : 0; case 3 -> FuMO25BlockEntity.this.powered ? 1 : 0;
case 4 -> FuMO25BlockEntity.this.tick;
default -> 0; default -> 0;
}; };
} }
@ -74,6 +78,7 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
case 1 -> FuMO25BlockEntity.this.type = FuncType.values()[(int) pValue]; case 1 -> FuMO25BlockEntity.this.type = FuncType.values()[(int) pValue];
case 2 -> FuMO25BlockEntity.this.time = (int) pValue; case 2 -> FuMO25BlockEntity.this.time = (int) pValue;
case 3 -> FuMO25BlockEntity.this.powered = pValue == 1; case 3 -> FuMO25BlockEntity.this.powered = pValue == 1;
case 4 -> FuMO25BlockEntity.this.tick = (int) pValue;
} }
} }
@ -90,6 +95,7 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
public static void serverTick(Level pLevel, BlockPos pPos, BlockState pState, FuMO25BlockEntity blockEntity) { public static void serverTick(Level pLevel, BlockPos pPos, BlockState pState, FuMO25BlockEntity blockEntity) {
int energy = blockEntity.energyHandler.map(EnergyStorage::getEnergyStored).orElse(0); int energy = blockEntity.energyHandler.map(EnergyStorage::getEnergyStored).orElse(0);
blockEntity.tick++;
FuncType funcType = blockEntity.type; FuncType funcType = blockEntity.type;
int energyCost; int energyCost;
@ -102,6 +108,7 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
if (energy < energyCost) { if (energy < energyCost) {
if (pState.getValue(FuMO25Block.POWERED)) { if (pState.getValue(FuMO25Block.POWERED)) {
pLevel.setBlockAndUpdate(pPos, pState.setValue(FuMO25Block.POWERED, false)); pLevel.setBlockAndUpdate(pPos, pState.setValue(FuMO25Block.POWERED, false));
pLevel.playSound(null, pPos, ModSounds.RADAR_SEARCH_END.get(), SoundSource.BLOCKS, 1.0F, 1.0F);
blockEntity.powered = false; blockEntity.powered = false;
setChanged(pLevel, pPos, pState); setChanged(pLevel, pPos, pState);
} }
@ -113,11 +120,16 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
if (!pState.getValue(FuMO25Block.POWERED)) { if (!pState.getValue(FuMO25Block.POWERED)) {
if (energy >= DEFAULT_MIN_ENERGY) { if (energy >= DEFAULT_MIN_ENERGY) {
pLevel.setBlockAndUpdate(pPos, pState.setValue(FuMO25Block.POWERED, true)); pLevel.setBlockAndUpdate(pPos, pState.setValue(FuMO25Block.POWERED, true));
pLevel.playSound(null, pPos, ModSounds.RADAR_SEARCH_START.get(), SoundSource.BLOCKS, 1.0F, 1.0F);
blockEntity.powered = true; blockEntity.powered = true;
setChanged(pLevel, pPos, pState); setChanged(pLevel, pPos, pState);
} }
} else { } else {
blockEntity.energyHandler.ifPresent(handler -> handler.extractEnergy(energyCost, false)); blockEntity.energyHandler.ifPresent(handler -> handler.extractEnergy(energyCost, false));
if (blockEntity.tick == 200) {
pLevel.playSound(null, pPos, ModSounds.RADAR_SEARCH_IDLE.get(), SoundSource.BLOCKS, 1.0F, 1.0F);
}
if (blockEntity.time > 0) { if (blockEntity.time > 0) {
if (blockEntity.time % 100 == 0) { if (blockEntity.time % 100 == 0) {
blockEntity.setGlowEffect(); blockEntity.setGlowEffect();
@ -128,16 +140,16 @@ public class FuMO25BlockEntity extends BlockEntity implements MenuProvider {
} }
} }
if (blockEntity.tick >= 200) {
blockEntity.tick = 0;
}
if (blockEntity.time <= 0 && blockEntity.type != FuncType.NORMAL) { if (blockEntity.time <= 0 && blockEntity.type != FuncType.NORMAL) {
blockEntity.type = FuncType.NORMAL; blockEntity.type = FuncType.NORMAL;
blockEntity.setChanged(); blockEntity.setChanged();
} }
} }
public static void clientTick(Level pLevel, BlockPos pPos, BlockState pState, FuMO25BlockEntity blockEntity) {
}
private void setGlowEffect() { private void setGlowEffect() {
if (this.type != FuncType.GLOW) return; if (this.type != FuncType.GLOW) return;

View file

@ -1,7 +1,6 @@
package com.atsuishio.superbwarfare.init; package com.atsuishio.superbwarfare.init;
import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.ModUtils;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvent;
import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.ForgeRegistries;
@ -9,348 +8,353 @@ import net.minecraftforge.registries.RegistryObject;
@SuppressWarnings("unused") @SuppressWarnings("unused")
public class ModSounds { public class ModSounds {
public static final DeferredRegister<SoundEvent> REGISTRY = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, ModUtils.MODID); public static final DeferredRegister<SoundEvent> REGISTRY = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, ModUtils.MODID);
public static final RegistryObject<SoundEvent> TASER_FIRE_1P = REGISTRY.register("taser_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "taser_fire_1p"))); public static final RegistryObject<SoundEvent> TASER_FIRE_1P = REGISTRY.register("taser_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("taser_fire_1p")));
public static final RegistryObject<SoundEvent> TASER_FIRE_3P = REGISTRY.register("taser_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "taser_fire_3p"))); public static final RegistryObject<SoundEvent> TASER_FIRE_3P = REGISTRY.register("taser_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("taser_fire_3p")));
public static final RegistryObject<SoundEvent> TASER_RELOAD_EMPTY = REGISTRY.register("taser_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "taser_reload_empty"))); public static final RegistryObject<SoundEvent> TASER_RELOAD_EMPTY = REGISTRY.register("taser_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("taser_reload_empty")));
public static final RegistryObject<SoundEvent> SHOCK = REGISTRY.register("shock", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "shock"))); public static final RegistryObject<SoundEvent> SHOCK = REGISTRY.register("shock", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("shock")));
public static final RegistryObject<SoundEvent> ELECTRIC = REGISTRY.register("electric", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "electric"))); public static final RegistryObject<SoundEvent> ELECTRIC = REGISTRY.register("electric", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("electric")));
public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_1P = REGISTRY.register("trachelium_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_fire_1p"))); public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_1P = REGISTRY.register("trachelium_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_fire_1p")));
public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_3P = REGISTRY.register("trachelium_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_fire_3p"))); public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_3P = REGISTRY.register("trachelium_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_fire_3p")));
public static final RegistryObject<SoundEvent> TRACHELIUM_FAR = REGISTRY.register("trachelium_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_far"))); public static final RegistryObject<SoundEvent> TRACHELIUM_FAR = REGISTRY.register("trachelium_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_far")));
public static final RegistryObject<SoundEvent> TRACHELIUM_VERYFAR = REGISTRY.register("trachelium_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_veryfar"))); public static final RegistryObject<SoundEvent> TRACHELIUM_VERYFAR = REGISTRY.register("trachelium_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_veryfar")));
public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_1P_S = REGISTRY.register("trachelium_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_fire_1p_s"))); public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_1P_S = REGISTRY.register("trachelium_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_fire_1p_s")));
public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_3P_S = REGISTRY.register("trachelium_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_fire_3p_s"))); public static final RegistryObject<SoundEvent> TRACHELIUM_FIRE_3P_S = REGISTRY.register("trachelium_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_fire_3p_s")));
public static final RegistryObject<SoundEvent> TRACHELIUM_FAR_S = REGISTRY.register("trachelium_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_far_s"))); public static final RegistryObject<SoundEvent> TRACHELIUM_FAR_S = REGISTRY.register("trachelium_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_far_s")));
public static final RegistryObject<SoundEvent> TRACHELIUM_RELOAD_EMPTY = REGISTRY.register("trachelium_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_reload_empty"))); public static final RegistryObject<SoundEvent> TRACHELIUM_RELOAD_EMPTY = REGISTRY.register("trachelium_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_reload_empty")));
public static final RegistryObject<SoundEvent> TRACHELIUM_BOLT = REGISTRY.register("trachelium_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_bolt"))); public static final RegistryObject<SoundEvent> TRACHELIUM_BOLT = REGISTRY.register("trachelium_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("trachelium_bolt")));
public static final RegistryObject<SoundEvent> TRIGGER_CLICK = REGISTRY.register("triggerclick", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "triggerclick"))); public static final RegistryObject<SoundEvent> TRIGGER_CLICK = REGISTRY.register("triggerclick", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("triggerclick")));
public static final RegistryObject<SoundEvent> HIT = REGISTRY.register("hit", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hit"))); public static final RegistryObject<SoundEvent> HIT = REGISTRY.register("hit", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hit")));
public static final RegistryObject<SoundEvent> TARGET_DOWN = REGISTRY.register("targetdown", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "targetdown"))); public static final RegistryObject<SoundEvent> TARGET_DOWN = REGISTRY.register("targetdown", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("targetdown")));
public static final RegistryObject<SoundEvent> INDICATION = REGISTRY.register("indication", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "indication"))); public static final RegistryObject<SoundEvent> INDICATION = REGISTRY.register("indication", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("indication")));
public static final RegistryObject<SoundEvent> JUMP = REGISTRY.register("jump", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "jump"))); public static final RegistryObject<SoundEvent> JUMP = REGISTRY.register("jump", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("jump")));
public static final RegistryObject<SoundEvent> DOUBLE_JUMP = REGISTRY.register("doublejump", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "doublejump"))); public static final RegistryObject<SoundEvent> DOUBLE_JUMP = REGISTRY.register("doublejump", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("doublejump")));
public static final RegistryObject<SoundEvent> EXPLOSION_CLOSE = REGISTRY.register("explosion_close", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_close"))); public static final RegistryObject<SoundEvent> EXPLOSION_CLOSE = REGISTRY.register("explosion_close", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("explosion_close")));
public static final RegistryObject<SoundEvent> EXPLOSION_FAR = REGISTRY.register("explosion_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_far"))); public static final RegistryObject<SoundEvent> EXPLOSION_FAR = REGISTRY.register("explosion_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("explosion_far")));
public static final RegistryObject<SoundEvent> EXPLOSION_VERY_FAR = REGISTRY.register("explosion_very_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_very_far"))); public static final RegistryObject<SoundEvent> EXPLOSION_VERY_FAR = REGISTRY.register("explosion_very_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("explosion_very_far")));
public static final RegistryObject<SoundEvent> HUGE_EXPLOSION_CLOSE = REGISTRY.register("huge_explosion_close", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "huge_explosion_close"))); public static final RegistryObject<SoundEvent> HUGE_EXPLOSION_CLOSE = REGISTRY.register("huge_explosion_close", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("huge_explosion_close")));
public static final RegistryObject<SoundEvent> HUGE_EXPLOSION_FAR = REGISTRY.register("huge_explosion_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "huge_explosion_far"))); public static final RegistryObject<SoundEvent> HUGE_EXPLOSION_FAR = REGISTRY.register("huge_explosion_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("huge_explosion_far")));
public static final RegistryObject<SoundEvent> HUGE_EXPLOSION_VERY_FAR = REGISTRY.register("huge_explosion_very_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "huge_explosion_very_far"))); public static final RegistryObject<SoundEvent> HUGE_EXPLOSION_VERY_FAR = REGISTRY.register("huge_explosion_very_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("huge_explosion_very_far")));
public static final RegistryObject<SoundEvent> EXPLOSION_WATER = REGISTRY.register("explosion_water", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_water"))); public static final RegistryObject<SoundEvent> EXPLOSION_WATER = REGISTRY.register("explosion_water", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("explosion_water")));
public static final RegistryObject<SoundEvent> HUNTING_RIFLE_FIRE_1P = REGISTRY.register("hunting_rifle_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_fire_1p"))); public static final RegistryObject<SoundEvent> HUNTING_RIFLE_FIRE_1P = REGISTRY.register("hunting_rifle_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hunting_rifle_fire_1p")));
public static final RegistryObject<SoundEvent> HUNTING_RIFLE_FIRE_3P = REGISTRY.register("hunting_rifle_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_fire_3p"))); public static final RegistryObject<SoundEvent> HUNTING_RIFLE_FIRE_3P = REGISTRY.register("hunting_rifle_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hunting_rifle_fire_3p")));
public static final RegistryObject<SoundEvent> HUNTING_RIFLE_FAR = REGISTRY.register("hunting_rifle_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_far"))); public static final RegistryObject<SoundEvent> HUNTING_RIFLE_FAR = REGISTRY.register("hunting_rifle_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hunting_rifle_far")));
public static final RegistryObject<SoundEvent> HUNTING_RIFLE_VERYFAR = REGISTRY.register("hunting_rifle_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_veryfar"))); public static final RegistryObject<SoundEvent> HUNTING_RIFLE_VERYFAR = REGISTRY.register("hunting_rifle_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hunting_rifle_veryfar")));
public static final RegistryObject<SoundEvent> HUNTING_RIFLE_RELOAD_EMPTY = REGISTRY.register("hunting_rifle_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_reload_empty"))); public static final RegistryObject<SoundEvent> HUNTING_RIFLE_RELOAD_EMPTY = REGISTRY.register("hunting_rifle_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hunting_rifle_reload_empty")));
public static final RegistryObject<SoundEvent> OUCH = REGISTRY.register("ouch", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ouch"))); public static final RegistryObject<SoundEvent> OUCH = REGISTRY.register("ouch", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ouch")));
public static final RegistryObject<SoundEvent> STEP = REGISTRY.register("step", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "step"))); public static final RegistryObject<SoundEvent> STEP = REGISTRY.register("step", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("step")));
public static final RegistryObject<SoundEvent> GROWL = REGISTRY.register("growl", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "growl"))); public static final RegistryObject<SoundEvent> GROWL = REGISTRY.register("growl", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("growl")));
public static final RegistryObject<SoundEvent> IDLE = REGISTRY.register("idle", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "idle"))); public static final RegistryObject<SoundEvent> IDLE = REGISTRY.register("idle", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("idle")));
public static final RegistryObject<SoundEvent> HENG = REGISTRY.register("heng", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "heng"))); public static final RegistryObject<SoundEvent> HENG = REGISTRY.register("heng", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("heng")));
public static final RegistryObject<SoundEvent> M_79_FIRE_1P = REGISTRY.register("m_79_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_fire_1p"))); public static final RegistryObject<SoundEvent> M_79_FIRE_1P = REGISTRY.register("m_79_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_79_fire_1p")));
public static final RegistryObject<SoundEvent> M_79_FIRE_3P = REGISTRY.register("m_79_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_fire_3p"))); public static final RegistryObject<SoundEvent> M_79_FIRE_3P = REGISTRY.register("m_79_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_79_fire_3p")));
public static final RegistryObject<SoundEvent> M_79_FAR = REGISTRY.register("m_79_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_far"))); public static final RegistryObject<SoundEvent> M_79_FAR = REGISTRY.register("m_79_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_79_far")));
public static final RegistryObject<SoundEvent> M_79_VERYFAR = REGISTRY.register("m_79_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_veryfar"))); public static final RegistryObject<SoundEvent> M_79_VERYFAR = REGISTRY.register("m_79_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_79_veryfar")));
public static final RegistryObject<SoundEvent> M_79_RELOAD_EMPTY = REGISTRY.register("m_79_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_reload_empty"))); public static final RegistryObject<SoundEvent> M_79_RELOAD_EMPTY = REGISTRY.register("m_79_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_79_reload_empty")));
public static final RegistryObject<SoundEvent> SKS_FIRE_1P = REGISTRY.register("sks_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_fire_1p"))); public static final RegistryObject<SoundEvent> SKS_FIRE_1P = REGISTRY.register("sks_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sks_fire_1p")));
public static final RegistryObject<SoundEvent> SKS_FIRE_3P = REGISTRY.register("sks_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_fire_3p"))); public static final RegistryObject<SoundEvent> SKS_FIRE_3P = REGISTRY.register("sks_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sks_fire_3p")));
public static final RegistryObject<SoundEvent> SKS_RELOAD_NORMAL = REGISTRY.register("sks_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_reload_normal"))); public static final RegistryObject<SoundEvent> SKS_RELOAD_NORMAL = REGISTRY.register("sks_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sks_reload_normal")));
public static final RegistryObject<SoundEvent> SKS_RELOAD_EMPTY = REGISTRY.register("sks_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_reload_empty"))); public static final RegistryObject<SoundEvent> SKS_RELOAD_EMPTY = REGISTRY.register("sks_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sks_reload_empty")));
public static final RegistryObject<SoundEvent> SKS_FAR = REGISTRY.register("sks_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_far"))); public static final RegistryObject<SoundEvent> SKS_FAR = REGISTRY.register("sks_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sks_far")));
public static final RegistryObject<SoundEvent> SKS_VERYFAR = REGISTRY.register("sks_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_veryfar"))); public static final RegistryObject<SoundEvent> SKS_VERYFAR = REGISTRY.register("sks_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sks_veryfar")));
public static final RegistryObject<SoundEvent> ABEKIRI_FIRE_1P = REGISTRY.register("abekiri_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_fire_1p"))); public static final RegistryObject<SoundEvent> ABEKIRI_FIRE_1P = REGISTRY.register("abekiri_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("abekiri_fire_1p")));
public static final RegistryObject<SoundEvent> ABEKIRI_FIRE_3P = REGISTRY.register("abekiri_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_fire_3p"))); public static final RegistryObject<SoundEvent> ABEKIRI_FIRE_3P = REGISTRY.register("abekiri_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("abekiri_fire_3p")));
public static final RegistryObject<SoundEvent> ABEKIRI_FAR = REGISTRY.register("abekiri_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_far"))); public static final RegistryObject<SoundEvent> ABEKIRI_FAR = REGISTRY.register("abekiri_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("abekiri_far")));
public static final RegistryObject<SoundEvent> ABEKIRI_VERYFAR = REGISTRY.register("abekiri_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_veryfar"))); public static final RegistryObject<SoundEvent> ABEKIRI_VERYFAR = REGISTRY.register("abekiri_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("abekiri_veryfar")));
public static final RegistryObject<SoundEvent> ABEKIRI_RELOAD_NORMAL = REGISTRY.register("abekiri_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_reload_normal"))); public static final RegistryObject<SoundEvent> ABEKIRI_RELOAD_NORMAL = REGISTRY.register("abekiri_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("abekiri_reload_normal")));
public static final RegistryObject<SoundEvent> ABEKIRI_RELOAD_EMPTY = REGISTRY.register("abekiri_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_reload_empty"))); public static final RegistryObject<SoundEvent> ABEKIRI_RELOAD_EMPTY = REGISTRY.register("abekiri_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("abekiri_reload_empty")));
public static final RegistryObject<SoundEvent> AK_47_FIRE_1P = REGISTRY.register("ak_47_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_1p"))); public static final RegistryObject<SoundEvent> AK_47_FIRE_1P = REGISTRY.register("ak_47_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_fire_1p")));
public static final RegistryObject<SoundEvent> AK_47_FIRE_3P = REGISTRY.register("ak_47_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_3p"))); public static final RegistryObject<SoundEvent> AK_47_FIRE_3P = REGISTRY.register("ak_47_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_fire_3p")));
public static final RegistryObject<SoundEvent> AK_47_FIRE_1P_S = REGISTRY.register("ak_47_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_1p_s"))); public static final RegistryObject<SoundEvent> AK_47_FIRE_1P_S = REGISTRY.register("ak_47_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_fire_1p_s")));
public static final RegistryObject<SoundEvent> AK_47_FIRE_3P_S = REGISTRY.register("ak_47_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_3p_s"))); public static final RegistryObject<SoundEvent> AK_47_FIRE_3P_S = REGISTRY.register("ak_47_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_fire_3p_s")));
public static final RegistryObject<SoundEvent> AK_47_FAR = REGISTRY.register("ak_47_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_far"))); public static final RegistryObject<SoundEvent> AK_47_FAR = REGISTRY.register("ak_47_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_far")));
public static final RegistryObject<SoundEvent> AK_47_VERYFAR = REGISTRY.register("ak_47_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_veryfar"))); public static final RegistryObject<SoundEvent> AK_47_VERYFAR = REGISTRY.register("ak_47_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_veryfar")));
public static final RegistryObject<SoundEvent> AK_47_FAR_S = REGISTRY.register("ak_47_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject<SoundEvent> AK_47_FAR_S = REGISTRY.register("ak_47_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_far_s")));
public static final RegistryObject<SoundEvent> AK_47_VERYFAR_S = REGISTRY.register("ak_47_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject<SoundEvent> AK_47_VERYFAR_S = REGISTRY.register("ak_47_veryfar_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_veryfar_s")));
public static final RegistryObject<SoundEvent> AK_47_RELOAD_NORMAL = REGISTRY.register("ak_47_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_reload_normal"))); public static final RegistryObject<SoundEvent> AK_47_RELOAD_NORMAL = REGISTRY.register("ak_47_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_reload_normal")));
public static final RegistryObject<SoundEvent> AK_47_RELOAD_EMPTY = REGISTRY.register("ak_47_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_reload_empty"))); public static final RegistryObject<SoundEvent> AK_47_RELOAD_EMPTY = REGISTRY.register("ak_47_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_47_reload_empty")));
public static final RegistryObject<SoundEvent> AK_12_FIRE_1P = REGISTRY.register("ak_12_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_1p"))); public static final RegistryObject<SoundEvent> AK_12_FIRE_1P = REGISTRY.register("ak_12_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_fire_1p")));
public static final RegistryObject<SoundEvent> AK_12_FIRE_3P = REGISTRY.register("ak_12_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_3p"))); public static final RegistryObject<SoundEvent> AK_12_FIRE_3P = REGISTRY.register("ak_12_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_fire_3p")));
public static final RegistryObject<SoundEvent> AK_12_FIRE_1P_S = REGISTRY.register("ak_12_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_1p_s"))); public static final RegistryObject<SoundEvent> AK_12_FIRE_1P_S = REGISTRY.register("ak_12_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_fire_1p_s")));
public static final RegistryObject<SoundEvent> AK_12_FIRE_3P_S = REGISTRY.register("ak_12_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_3p_s"))); public static final RegistryObject<SoundEvent> AK_12_FIRE_3P_S = REGISTRY.register("ak_12_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_fire_3p_s")));
public static final RegistryObject<SoundEvent> AK_12_FAR = REGISTRY.register("ak_12_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far"))); public static final RegistryObject<SoundEvent> AK_12_FAR = REGISTRY.register("ak_12_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_far")));
public static final RegistryObject<SoundEvent> AK_12_VERYFAR = REGISTRY.register("ak_12_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar"))); public static final RegistryObject<SoundEvent> AK_12_VERYFAR = REGISTRY.register("ak_12_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_veryfar")));
public static final RegistryObject<SoundEvent> AK_12_FAR_S = REGISTRY.register("ak_12_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject<SoundEvent> AK_12_FAR_S = REGISTRY.register("ak_12_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_far_s")));
public static final RegistryObject<SoundEvent> AK_12_VERYFAR_S = REGISTRY.register("ak_12_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject<SoundEvent> AK_12_VERYFAR_S = REGISTRY.register("ak_12_veryfar_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_veryfar_s")));
public static final RegistryObject<SoundEvent> AK_12_RELOAD_NORMAL = REGISTRY.register("ak_12_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_reload_normal"))); public static final RegistryObject<SoundEvent> AK_12_RELOAD_NORMAL = REGISTRY.register("ak_12_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_reload_normal")));
public static final RegistryObject<SoundEvent> AK_12_RELOAD_EMPTY = REGISTRY.register("ak_12_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_reload_empty"))); public static final RegistryObject<SoundEvent> AK_12_RELOAD_EMPTY = REGISTRY.register("ak_12_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_reload_empty")));
public static final RegistryObject<SoundEvent> LAND = REGISTRY.register("land", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "land"))); public static final RegistryObject<SoundEvent> LAND = REGISTRY.register("land", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("land")));
public static final RegistryObject<SoundEvent> HEADSHOT = REGISTRY.register("headshot", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "headshot"))); public static final RegistryObject<SoundEvent> HEADSHOT = REGISTRY.register("headshot", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("headshot")));
public static final RegistryObject<SoundEvent> DEVOTION_FIRE_1P = REGISTRY.register("devotion_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_fire_1p"))); public static final RegistryObject<SoundEvent> DEVOTION_FIRE_1P = REGISTRY.register("devotion_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("devotion_fire_1p")));
public static final RegistryObject<SoundEvent> DEVOTION_FIRE_3P = REGISTRY.register("devotion_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_fire_3p"))); public static final RegistryObject<SoundEvent> DEVOTION_FIRE_3P = REGISTRY.register("devotion_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("devotion_fire_3p")));
public static final RegistryObject<SoundEvent> DEVOTION_FAR = REGISTRY.register("devotion_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_far"))); public static final RegistryObject<SoundEvent> DEVOTION_FAR = REGISTRY.register("devotion_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("devotion_far")));
public static final RegistryObject<SoundEvent> DEVOTION_VERYFAR = REGISTRY.register("devotion_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_veryfar"))); public static final RegistryObject<SoundEvent> DEVOTION_VERYFAR = REGISTRY.register("devotion_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("devotion_veryfar")));
public static final RegistryObject<SoundEvent> DEVOTION_RELOAD_NORMAL = REGISTRY.register("devotion_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_reload_normal"))); public static final RegistryObject<SoundEvent> DEVOTION_RELOAD_NORMAL = REGISTRY.register("devotion_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("devotion_reload_normal")));
public static final RegistryObject<SoundEvent> DEVOTION_RELOAD_EMPTY = REGISTRY.register("devotion_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_reload_empty"))); public static final RegistryObject<SoundEvent> DEVOTION_RELOAD_EMPTY = REGISTRY.register("devotion_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("devotion_reload_empty")));
public static final RegistryObject<SoundEvent> RPG_FIRE_1P = REGISTRY.register("rpg_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_fire_1p"))); public static final RegistryObject<SoundEvent> RPG_FIRE_1P = REGISTRY.register("rpg_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpg_fire_1p")));
public static final RegistryObject<SoundEvent> RPG_FIRE_3P = REGISTRY.register("rpg_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_fire_3p"))); public static final RegistryObject<SoundEvent> RPG_FIRE_3P = REGISTRY.register("rpg_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpg_fire_3p")));
public static final RegistryObject<SoundEvent> RPG_FAR = REGISTRY.register("rpg_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_far"))); public static final RegistryObject<SoundEvent> RPG_FAR = REGISTRY.register("rpg_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpg_far")));
public static final RegistryObject<SoundEvent> RPG_VERYFAR = REGISTRY.register("rpg_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_veryfar"))); public static final RegistryObject<SoundEvent> RPG_VERYFAR = REGISTRY.register("rpg_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpg_veryfar")));
public static final RegistryObject<SoundEvent> RPG_RELOAD_EMPTY = REGISTRY.register("rpg_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_reload_empty"))); public static final RegistryObject<SoundEvent> RPG_RELOAD_EMPTY = REGISTRY.register("rpg_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpg_reload_empty")));
public static final RegistryObject<SoundEvent> MORTAR_FIRE = REGISTRY.register("mortar_fire", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mortar_fire"))); public static final RegistryObject<SoundEvent> MORTAR_FIRE = REGISTRY.register("mortar_fire", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mortar_fire")));
public static final RegistryObject<SoundEvent> MORTAR_LOAD = REGISTRY.register("mortar_load", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mortar_load"))); public static final RegistryObject<SoundEvent> MORTAR_LOAD = REGISTRY.register("mortar_load", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mortar_load")));
public static final RegistryObject<SoundEvent> MORTAR_DISTANT = REGISTRY.register("mortar_distant", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mortar_distant"))); public static final RegistryObject<SoundEvent> MORTAR_DISTANT = REGISTRY.register("mortar_distant", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mortar_distant")));
public static final RegistryObject<SoundEvent> FIRE_RATE = REGISTRY.register("firerate", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "firerate"))); public static final RegistryObject<SoundEvent> FIRE_RATE = REGISTRY.register("firerate", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("firerate")));
public static final RegistryObject<SoundEvent> M_4_FIRE_1P = REGISTRY.register("m_4_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_1p"))); public static final RegistryObject<SoundEvent> M_4_FIRE_1P = REGISTRY.register("m_4_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_fire_1p")));
public static final RegistryObject<SoundEvent> M_4_FIRE_3P = REGISTRY.register("m_4_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_3p"))); public static final RegistryObject<SoundEvent> M_4_FIRE_3P = REGISTRY.register("m_4_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_fire_3p")));
public static final RegistryObject<SoundEvent> M_4_FIRE_1P_S = REGISTRY.register("m_4_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_1p_s"))); public static final RegistryObject<SoundEvent> M_4_FIRE_1P_S = REGISTRY.register("m_4_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_fire_1p_s")));
public static final RegistryObject<SoundEvent> M_4_FIRE_3P_S = REGISTRY.register("m_4_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_3p_s"))); public static final RegistryObject<SoundEvent> M_4_FIRE_3P_S = REGISTRY.register("m_4_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_fire_3p_s")));
public static final RegistryObject<SoundEvent> M_4_FAR = REGISTRY.register("m_4_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_far"))); public static final RegistryObject<SoundEvent> M_4_FAR = REGISTRY.register("m_4_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_far")));
public static final RegistryObject<SoundEvent> M_4_VERYFAR = REGISTRY.register("m_4_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_veryfar"))); public static final RegistryObject<SoundEvent> M_4_VERYFAR = REGISTRY.register("m_4_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_veryfar")));
public static final RegistryObject<SoundEvent> M_4_RELOAD_NORMAL = REGISTRY.register("m_4_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_reload_normal"))); public static final RegistryObject<SoundEvent> M_4_RELOAD_NORMAL = REGISTRY.register("m_4_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_reload_normal")));
public static final RegistryObject<SoundEvent> M_4_RELOAD_EMPTY = REGISTRY.register("m_4_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_reload_empty"))); public static final RegistryObject<SoundEvent> M_4_RELOAD_EMPTY = REGISTRY.register("m_4_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_4_reload_empty")));
public static final RegistryObject<SoundEvent> M_4_FAR_S = REGISTRY.register("m_4_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject<SoundEvent> M_4_FAR_S = REGISTRY.register("m_4_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_far_s")));
public static final RegistryObject<SoundEvent> M_4_VERYFAR_S = REGISTRY.register("m_4_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject<SoundEvent> M_4_VERYFAR_S = REGISTRY.register("m_4_veryfar_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_veryfar_s")));
public static final RegistryObject<SoundEvent> AA_12_FIRE_1P = REGISTRY.register("aa_12_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_fire_1p"))); public static final RegistryObject<SoundEvent> AA_12_FIRE_1P = REGISTRY.register("aa_12_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("aa_12_fire_1p")));
public static final RegistryObject<SoundEvent> AA_12_FIRE_3P = REGISTRY.register("aa_12_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_fire_3p"))); public static final RegistryObject<SoundEvent> AA_12_FIRE_3P = REGISTRY.register("aa_12_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("aa_12_fire_3p")));
public static final RegistryObject<SoundEvent> AA_12_FAR = REGISTRY.register("aa_12_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_far"))); public static final RegistryObject<SoundEvent> AA_12_FAR = REGISTRY.register("aa_12_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("aa_12_far")));
public static final RegistryObject<SoundEvent> AA_12_VERYFAR = REGISTRY.register("aa_12_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_veryfar"))); public static final RegistryObject<SoundEvent> AA_12_VERYFAR = REGISTRY.register("aa_12_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("aa_12_veryfar")));
public static final RegistryObject<SoundEvent> AA_12_RELOAD_NORMAL = REGISTRY.register("aa_12_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_reload_normal"))); public static final RegistryObject<SoundEvent> AA_12_RELOAD_NORMAL = REGISTRY.register("aa_12_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("aa_12_reload_normal")));
public static final RegistryObject<SoundEvent> AA_12_RELOAD_EMPTY = REGISTRY.register("aa_12_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_reload_empty"))); public static final RegistryObject<SoundEvent> AA_12_RELOAD_EMPTY = REGISTRY.register("aa_12_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("aa_12_reload_empty")));
public static final RegistryObject<SoundEvent> BOCEK_ZOOM_FIRE_1P = REGISTRY.register("bocek_zoom_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_zoom_fire_1p"))); public static final RegistryObject<SoundEvent> BOCEK_ZOOM_FIRE_1P = REGISTRY.register("bocek_zoom_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bocek_zoom_fire_1p")));
public static final RegistryObject<SoundEvent> BOCEK_ZOOM_FIRE_3P = REGISTRY.register("bocek_zoom_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_zoom_fire_3p"))); public static final RegistryObject<SoundEvent> BOCEK_ZOOM_FIRE_3P = REGISTRY.register("bocek_zoom_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bocek_zoom_fire_3p")));
public static final RegistryObject<SoundEvent> BOCEK_SHATTER_CAP_FIRE_1P = REGISTRY.register("bocek_shatter_cap_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_shatter_cap_fire_1p"))); public static final RegistryObject<SoundEvent> BOCEK_SHATTER_CAP_FIRE_1P = REGISTRY.register("bocek_shatter_cap_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bocek_shatter_cap_fire_1p")));
public static final RegistryObject<SoundEvent> BOCEK_SHATTER_CAP_FIRE_3P = REGISTRY.register("bocek_shatter_cap_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_shatter_cap_fire_3p"))); public static final RegistryObject<SoundEvent> BOCEK_SHATTER_CAP_FIRE_3P = REGISTRY.register("bocek_shatter_cap_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bocek_shatter_cap_fire_3p")));
public static final RegistryObject<SoundEvent> BOCEK_PULL_1P = REGISTRY.register("bocek_pull_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_pull_1p"))); public static final RegistryObject<SoundEvent> BOCEK_PULL_1P = REGISTRY.register("bocek_pull_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bocek_pull_1p")));
public static final RegistryObject<SoundEvent> BOCEK_PULL_3P = REGISTRY.register("bocek_pull_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_pull_3p"))); public static final RegistryObject<SoundEvent> BOCEK_PULL_3P = REGISTRY.register("bocek_pull_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bocek_pull_3p")));
public static final RegistryObject<SoundEvent> HK_416_FIRE_1P = REGISTRY.register("hk_416_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_fire_1p"))); public static final RegistryObject<SoundEvent> HK_416_FIRE_1P = REGISTRY.register("hk_416_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_fire_1p")));
public static final RegistryObject<SoundEvent> HK_416_FIRE_3P = REGISTRY.register("hk_416_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_fire_3p"))); public static final RegistryObject<SoundEvent> HK_416_FIRE_3P = REGISTRY.register("hk_416_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_fire_3p")));
public static final RegistryObject<SoundEvent> HK_416_FIRE_1P_S = REGISTRY.register("hk_416_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_fire_1p_s"))); public static final RegistryObject<SoundEvent> HK_416_FIRE_1P_S = REGISTRY.register("hk_416_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_fire_1p_s")));
public static final RegistryObject<SoundEvent> HK_416_FIRE_3P_S = REGISTRY.register("hk_416_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_fire_3p_s"))); public static final RegistryObject<SoundEvent> HK_416_FIRE_3P_S = REGISTRY.register("hk_416_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_fire_3p_s")));
public static final RegistryObject<SoundEvent> HK_416_FAR = REGISTRY.register("hk_416_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_far"))); public static final RegistryObject<SoundEvent> HK_416_FAR = REGISTRY.register("hk_416_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_far")));
public static final RegistryObject<SoundEvent> HK_416_VERYFAR = REGISTRY.register("hk_416_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_veryfar"))); public static final RegistryObject<SoundEvent> HK_416_VERYFAR = REGISTRY.register("hk_416_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_veryfar")));
public static final RegistryObject<SoundEvent> HK_416_RELOAD_NORMAL = REGISTRY.register("hk_416_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_reload_normal"))); public static final RegistryObject<SoundEvent> HK_416_RELOAD_NORMAL = REGISTRY.register("hk_416_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_reload_normal")));
public static final RegistryObject<SoundEvent> HK_416_RELOAD_EMPTY = REGISTRY.register("hk_416_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_reload_empty"))); public static final RegistryObject<SoundEvent> HK_416_RELOAD_EMPTY = REGISTRY.register("hk_416_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("hk_416_reload_empty")));
public static final RegistryObject<SoundEvent> HK_416_FAR_S = REGISTRY.register("hk_416_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject<SoundEvent> HK_416_FAR_S = REGISTRY.register("hk_416_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_far_s")));
public static final RegistryObject<SoundEvent> HK_416_VERYFAR_S = REGISTRY.register("hk_416_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject<SoundEvent> HK_416_VERYFAR_S = REGISTRY.register("hk_416_veryfar_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_veryfar_s")));
public static final RegistryObject<SoundEvent> RPK_FIRE_1P = REGISTRY.register("rpk_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_fire_1p"))); public static final RegistryObject<SoundEvent> RPK_FIRE_1P = REGISTRY.register("rpk_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpk_fire_1p")));
public static final RegistryObject<SoundEvent> RPK_FIRE_3P = REGISTRY.register("rpk_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_fire_3p"))); public static final RegistryObject<SoundEvent> RPK_FIRE_3P = REGISTRY.register("rpk_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpk_fire_3p")));
public static final RegistryObject<SoundEvent> RPK_FAR = REGISTRY.register("rpk_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_far"))); public static final RegistryObject<SoundEvent> RPK_FAR = REGISTRY.register("rpk_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpk_far")));
public static final RegistryObject<SoundEvent> RPK_VERYFAR = REGISTRY.register("rpk_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_veryfar"))); public static final RegistryObject<SoundEvent> RPK_VERYFAR = REGISTRY.register("rpk_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpk_veryfar")));
public static final RegistryObject<SoundEvent> RPK_RELOAD_NORMAL = REGISTRY.register("rpk_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_reload_normal"))); public static final RegistryObject<SoundEvent> RPK_RELOAD_NORMAL = REGISTRY.register("rpk_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpk_reload_normal")));
public static final RegistryObject<SoundEvent> RPK_RELOAD_EMPTY = REGISTRY.register("rpk_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_reload_empty"))); public static final RegistryObject<SoundEvent> RPK_RELOAD_EMPTY = REGISTRY.register("rpk_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("rpk_reload_empty")));
public static final RegistryObject<SoundEvent> NTW_20_FIRE_1P = REGISTRY.register("ntw_20_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_fire_1p"))); public static final RegistryObject<SoundEvent> NTW_20_FIRE_1P = REGISTRY.register("ntw_20_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_fire_1p")));
public static final RegistryObject<SoundEvent> NTW_20_FIRE_3P = REGISTRY.register("ntw_20_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_fire_3p"))); public static final RegistryObject<SoundEvent> NTW_20_FIRE_3P = REGISTRY.register("ntw_20_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_fire_3p")));
public static final RegistryObject<SoundEvent> NTW_20_FAR = REGISTRY.register("ntw_20_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_far"))); public static final RegistryObject<SoundEvent> NTW_20_FAR = REGISTRY.register("ntw_20_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_far")));
public static final RegistryObject<SoundEvent> NTW_20_VERYFAR = REGISTRY.register("ntw_20_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_veryfar"))); public static final RegistryObject<SoundEvent> NTW_20_VERYFAR = REGISTRY.register("ntw_20_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_veryfar")));
public static final RegistryObject<SoundEvent> NTW_20_RELOAD_NORMAL = REGISTRY.register("ntw_20_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_reload_normal"))); public static final RegistryObject<SoundEvent> NTW_20_RELOAD_NORMAL = REGISTRY.register("ntw_20_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_reload_normal")));
public static final RegistryObject<SoundEvent> NTW_20_RELOAD_EMPTY = REGISTRY.register("ntw_20_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_reload_empty"))); public static final RegistryObject<SoundEvent> NTW_20_RELOAD_EMPTY = REGISTRY.register("ntw_20_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_reload_empty")));
public static final RegistryObject<SoundEvent> NTW_20_BOLT = REGISTRY.register("ntw_20_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_bolt"))); public static final RegistryObject<SoundEvent> NTW_20_BOLT = REGISTRY.register("ntw_20_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ntw_20_bolt")));
public static final RegistryObject<SoundEvent> VECTOR_FIRE_1P = REGISTRY.register("vector_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_fire_1p"))); public static final RegistryObject<SoundEvent> VECTOR_FIRE_1P = REGISTRY.register("vector_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_fire_1p")));
public static final RegistryObject<SoundEvent> VECTOR_FIRE_3P = REGISTRY.register("vector_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_fire_3p"))); public static final RegistryObject<SoundEvent> VECTOR_FIRE_3P = REGISTRY.register("vector_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_fire_3p")));
public static final RegistryObject<SoundEvent> VECTOR_FAR = REGISTRY.register("vector_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_far"))); public static final RegistryObject<SoundEvent> VECTOR_FAR = REGISTRY.register("vector_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_far")));
public static final RegistryObject<SoundEvent> VECTOR_VERYFAR = REGISTRY.register("vector_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_veryfar"))); public static final RegistryObject<SoundEvent> VECTOR_VERYFAR = REGISTRY.register("vector_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_veryfar")));
public static final RegistryObject<SoundEvent> VECTOR_FIRE_1P_S = REGISTRY.register("vector_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_fire_1p_s"))); public static final RegistryObject<SoundEvent> VECTOR_FIRE_1P_S = REGISTRY.register("vector_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_fire_1p_s")));
public static final RegistryObject<SoundEvent> VECTOR_FIRE_3P_S = REGISTRY.register("vector_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_fire_3p_s"))); public static final RegistryObject<SoundEvent> VECTOR_FIRE_3P_S = REGISTRY.register("vector_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_fire_3p_s")));
public static final RegistryObject<SoundEvent> VECTOR_FAR_S = REGISTRY.register("vector_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_far_s"))); public static final RegistryObject<SoundEvent> VECTOR_FAR_S = REGISTRY.register("vector_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_far_s")));
public static final RegistryObject<SoundEvent> VECTOR_RELOAD_NORMAL = REGISTRY.register("vector_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_reload_normal"))); public static final RegistryObject<SoundEvent> VECTOR_RELOAD_NORMAL = REGISTRY.register("vector_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_reload_normal")));
public static final RegistryObject<SoundEvent> VECTOR_RELOAD_EMPTY = REGISTRY.register("vector_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_reload_empty"))); public static final RegistryObject<SoundEvent> VECTOR_RELOAD_EMPTY = REGISTRY.register("vector_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vector_reload_empty")));
public static final RegistryObject<SoundEvent> MINIGUN_FIRE_1P = REGISTRY.register("minigun_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_fire_1p"))); public static final RegistryObject<SoundEvent> MINIGUN_FIRE_1P = REGISTRY.register("minigun_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("minigun_fire_1p")));
public static final RegistryObject<SoundEvent> MINIGUN_FIRE_3P = REGISTRY.register("minigun_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_fire_3p"))); public static final RegistryObject<SoundEvent> MINIGUN_FIRE_3P = REGISTRY.register("minigun_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("minigun_fire_3p")));
public static final RegistryObject<SoundEvent> MINIGUN_FAR = REGISTRY.register("minigun_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_far"))); public static final RegistryObject<SoundEvent> MINIGUN_FAR = REGISTRY.register("minigun_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("minigun_far")));
public static final RegistryObject<SoundEvent> MINIGUN_VERYFAR = REGISTRY.register("minigun_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_veryfar"))); public static final RegistryObject<SoundEvent> MINIGUN_VERYFAR = REGISTRY.register("minigun_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("minigun_veryfar")));
public static final RegistryObject<SoundEvent> MINIGUN_ROT = REGISTRY.register("minigun_rot", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_rot"))); public static final RegistryObject<SoundEvent> MINIGUN_ROT = REGISTRY.register("minigun_rot", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("minigun_rot")));
public static final RegistryObject<SoundEvent> MINIGUN_OVERHEAT = REGISTRY.register("minigun_overheat", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_overheat"))); public static final RegistryObject<SoundEvent> MINIGUN_OVERHEAT = REGISTRY.register("minigun_overheat", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("minigun_overheat")));
public static final RegistryObject<SoundEvent> MK_14_FIRE_1P = REGISTRY.register("mk_14_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_fire_1p"))); public static final RegistryObject<SoundEvent> MK_14_FIRE_1P = REGISTRY.register("mk_14_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_fire_1p")));
public static final RegistryObject<SoundEvent> MK_14_FIRE_3P = REGISTRY.register("mk_14_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_fire_3p"))); public static final RegistryObject<SoundEvent> MK_14_FIRE_3P = REGISTRY.register("mk_14_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_fire_3p")));
public static final RegistryObject<SoundEvent> MK_14_FAR = REGISTRY.register("mk_14_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_far"))); public static final RegistryObject<SoundEvent> MK_14_FAR = REGISTRY.register("mk_14_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_far")));
public static final RegistryObject<SoundEvent> MK_14_VERYFAR = REGISTRY.register("mk_14_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_veryfar"))); public static final RegistryObject<SoundEvent> MK_14_VERYFAR = REGISTRY.register("mk_14_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_veryfar")));
public static final RegistryObject<SoundEvent> MK_14_FIRE_1P_S = REGISTRY.register("mk_14_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_fire_1p_s"))); public static final RegistryObject<SoundEvent> MK_14_FIRE_1P_S = REGISTRY.register("mk_14_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_fire_1p_s")));
public static final RegistryObject<SoundEvent> MK_14_FIRE_3P_S = REGISTRY.register("mk_14_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_fire_3p_s"))); public static final RegistryObject<SoundEvent> MK_14_FIRE_3P_S = REGISTRY.register("mk_14_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_fire_3p_s")));
public static final RegistryObject<SoundEvent> MK_14_FAR_S = REGISTRY.register("mk_14_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_far_s"))); public static final RegistryObject<SoundEvent> MK_14_FAR_S = REGISTRY.register("mk_14_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_far_s")));
public static final RegistryObject<SoundEvent> MK_14_RELOAD_NORMAL = REGISTRY.register("mk_14_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_reload_normal"))); public static final RegistryObject<SoundEvent> MK_14_RELOAD_NORMAL = REGISTRY.register("mk_14_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_reload_normal")));
public static final RegistryObject<SoundEvent> MK_14_RELOAD_EMPTY = REGISTRY.register("mk_14_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_reload_empty"))); public static final RegistryObject<SoundEvent> MK_14_RELOAD_EMPTY = REGISTRY.register("mk_14_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_14_reload_empty")));
public static final RegistryObject<SoundEvent> SENTINEL_FIRE_1P = REGISTRY.register("sentinel_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_fire_1p"))); public static final RegistryObject<SoundEvent> SENTINEL_FIRE_1P = REGISTRY.register("sentinel_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_fire_1p")));
public static final RegistryObject<SoundEvent> SENTINEL_FIRE_3P = REGISTRY.register("sentinel_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_fire_3p"))); public static final RegistryObject<SoundEvent> SENTINEL_FIRE_3P = REGISTRY.register("sentinel_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_fire_3p")));
public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_FIRE_1P = REGISTRY.register("sentinel_charge_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_fire_1p"))); public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_FIRE_1P = REGISTRY.register("sentinel_charge_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_charge_fire_1p")));
public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_FIRE_3P = REGISTRY.register("sentinel_charge_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_fire_3p"))); public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_FIRE_3P = REGISTRY.register("sentinel_charge_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_charge_fire_3p")));
public static final RegistryObject<SoundEvent> SENTINEL_FAR = REGISTRY.register("sentinel_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_far"))); public static final RegistryObject<SoundEvent> SENTINEL_FAR = REGISTRY.register("sentinel_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_far")));
public static final RegistryObject<SoundEvent> SENTINEL_VERYFAR = REGISTRY.register("sentinel_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_veryfar"))); public static final RegistryObject<SoundEvent> SENTINEL_VERYFAR = REGISTRY.register("sentinel_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_veryfar")));
public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_FAR = REGISTRY.register("sentinel_charge_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_far"))); public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_FAR = REGISTRY.register("sentinel_charge_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_charge_far")));
public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_VERYFAR = REGISTRY.register("sentinel_charge_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_veryfar"))); public static final RegistryObject<SoundEvent> SENTINEL_CHARGE_VERYFAR = REGISTRY.register("sentinel_charge_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_charge_veryfar")));
public static final RegistryObject<SoundEvent> SENTINEL_RELOAD_NORMAL = REGISTRY.register("sentinel_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_reload_normal"))); public static final RegistryObject<SoundEvent> SENTINEL_RELOAD_NORMAL = REGISTRY.register("sentinel_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_reload_normal")));
public static final RegistryObject<SoundEvent> SENTINEL_RELOAD_EMPTY = REGISTRY.register("sentinel_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_reload_empty"))); public static final RegistryObject<SoundEvent> SENTINEL_RELOAD_EMPTY = REGISTRY.register("sentinel_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_reload_empty")));
public static final RegistryObject<SoundEvent> SENTINEL_CHARGE = REGISTRY.register("sentinel_charge", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge"))); public static final RegistryObject<SoundEvent> SENTINEL_CHARGE = REGISTRY.register("sentinel_charge", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_charge")));
public static final RegistryObject<SoundEvent> SENTINEL_BOLT = REGISTRY.register("sentinel_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_bolt"))); public static final RegistryObject<SoundEvent> SENTINEL_BOLT = REGISTRY.register("sentinel_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("sentinel_bolt")));
public static final RegistryObject<SoundEvent> M_60_FIRE_1P = REGISTRY.register("m_60_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_fire_1p"))); public static final RegistryObject<SoundEvent> M_60_FIRE_1P = REGISTRY.register("m_60_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_60_fire_1p")));
public static final RegistryObject<SoundEvent> M_60_FIRE_3P = REGISTRY.register("m_60_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_fire_3p"))); public static final RegistryObject<SoundEvent> M_60_FIRE_3P = REGISTRY.register("m_60_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_60_fire_3p")));
public static final RegistryObject<SoundEvent> M_60_FAR = REGISTRY.register("m_60_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_far"))); public static final RegistryObject<SoundEvent> M_60_FAR = REGISTRY.register("m_60_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_60_far")));
public static final RegistryObject<SoundEvent> M_60_VERYFAR = REGISTRY.register("m_60_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_veryfar"))); public static final RegistryObject<SoundEvent> M_60_VERYFAR = REGISTRY.register("m_60_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_60_veryfar")));
public static final RegistryObject<SoundEvent> M_60_RELOAD_NORMAL = REGISTRY.register("m_60_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_reload_normal"))); public static final RegistryObject<SoundEvent> M_60_RELOAD_NORMAL = REGISTRY.register("m_60_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_60_reload_normal")));
public static final RegistryObject<SoundEvent> M_60_RELOAD_EMPTY = REGISTRY.register("m_60_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_reload_empty"))); public static final RegistryObject<SoundEvent> M_60_RELOAD_EMPTY = REGISTRY.register("m_60_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_60_reload_empty")));
public static final RegistryObject<SoundEvent> SVD_FIRE_1P = REGISTRY.register("svd_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_fire_1p"))); public static final RegistryObject<SoundEvent> SVD_FIRE_1P = REGISTRY.register("svd_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("svd_fire_1p")));
public static final RegistryObject<SoundEvent> SVD_FIRE_3P = REGISTRY.register("svd_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_fire_3p"))); public static final RegistryObject<SoundEvent> SVD_FIRE_3P = REGISTRY.register("svd_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("svd_fire_3p")));
public static final RegistryObject<SoundEvent> SVD_FAR = REGISTRY.register("svd_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_far"))); public static final RegistryObject<SoundEvent> SVD_FAR = REGISTRY.register("svd_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("svd_far")));
public static final RegistryObject<SoundEvent> SVD_VERYFAR = REGISTRY.register("svd_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_veryfar"))); public static final RegistryObject<SoundEvent> SVD_VERYFAR = REGISTRY.register("svd_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("svd_veryfar")));
public static final RegistryObject<SoundEvent> SVD_RELOAD_NORMAL = REGISTRY.register("svd_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_reload_normal"))); public static final RegistryObject<SoundEvent> SVD_RELOAD_NORMAL = REGISTRY.register("svd_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("svd_reload_normal")));
public static final RegistryObject<SoundEvent> SVD_RELOAD_EMPTY = REGISTRY.register("svd_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_reload_empty"))); public static final RegistryObject<SoundEvent> SVD_RELOAD_EMPTY = REGISTRY.register("svd_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("svd_reload_empty")));
public static final RegistryObject<SoundEvent> M_98B_FIRE_1P = REGISTRY.register("m_98b_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_fire_1p"))); public static final RegistryObject<SoundEvent> M_98B_FIRE_1P = REGISTRY.register("m_98b_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_fire_1p")));
public static final RegistryObject<SoundEvent> M_98B_FIRE_3P = REGISTRY.register("m_98b_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_fire_3p"))); public static final RegistryObject<SoundEvent> M_98B_FIRE_3P = REGISTRY.register("m_98b_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_fire_3p")));
public static final RegistryObject<SoundEvent> M_98B_FAR = REGISTRY.register("m_98b_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_far"))); public static final RegistryObject<SoundEvent> M_98B_FAR = REGISTRY.register("m_98b_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_far")));
public static final RegistryObject<SoundEvent> M_98B_VERYFAR = REGISTRY.register("m_98b_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_veryfar"))); public static final RegistryObject<SoundEvent> M_98B_VERYFAR = REGISTRY.register("m_98b_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_veryfar")));
public static final RegistryObject<SoundEvent> M_98B_RELOAD_NORMAL = REGISTRY.register("m_98b_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_reload_normal"))); public static final RegistryObject<SoundEvent> M_98B_RELOAD_NORMAL = REGISTRY.register("m_98b_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_reload_normal")));
public static final RegistryObject<SoundEvent> M_98B_RELOAD_EMPTY = REGISTRY.register("m_98b_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_reload_empty"))); public static final RegistryObject<SoundEvent> M_98B_RELOAD_EMPTY = REGISTRY.register("m_98b_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_reload_empty")));
public static final RegistryObject<SoundEvent> M_98B_BOLT = REGISTRY.register("m_98b_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_bolt"))); public static final RegistryObject<SoundEvent> M_98B_BOLT = REGISTRY.register("m_98b_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_98b_bolt")));
public static final RegistryObject<SoundEvent> MARLIN_FIRE_1P = REGISTRY.register("marlin_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_fire_1p"))); public static final RegistryObject<SoundEvent> MARLIN_FIRE_1P = REGISTRY.register("marlin_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_fire_1p")));
public static final RegistryObject<SoundEvent> MARLIN_FIRE_3P = REGISTRY.register("marlin_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_fire_3p"))); public static final RegistryObject<SoundEvent> MARLIN_FIRE_3P = REGISTRY.register("marlin_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_fire_3p")));
public static final RegistryObject<SoundEvent> MARLIN_FAR = REGISTRY.register("marlin_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_far"))); public static final RegistryObject<SoundEvent> MARLIN_FAR = REGISTRY.register("marlin_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_far")));
public static final RegistryObject<SoundEvent> MARLIN_VERYFAR = REGISTRY.register("marlin_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_veryfar"))); public static final RegistryObject<SoundEvent> MARLIN_VERYFAR = REGISTRY.register("marlin_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_veryfar")));
public static final RegistryObject<SoundEvent> MARLIN_PREPARE = REGISTRY.register("marlin_prepare", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_prepare"))); public static final RegistryObject<SoundEvent> MARLIN_PREPARE = REGISTRY.register("marlin_prepare", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_prepare")));
public static final RegistryObject<SoundEvent> MARLIN_LOOP = REGISTRY.register("marlin_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_loop"))); public static final RegistryObject<SoundEvent> MARLIN_LOOP = REGISTRY.register("marlin_loop", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_loop")));
public static final RegistryObject<SoundEvent> MARLIN_END = REGISTRY.register("marlin_end", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_end"))); public static final RegistryObject<SoundEvent> MARLIN_END = REGISTRY.register("marlin_end", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_end")));
public static final RegistryObject<SoundEvent> MARLIN_BOLT = REGISTRY.register("marlin_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_bolt"))); public static final RegistryObject<SoundEvent> MARLIN_BOLT = REGISTRY.register("marlin_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("marlin_bolt")));
public static final RegistryObject<SoundEvent> M_870_FIRE_1P = REGISTRY.register("m_870_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_fire_1p"))); public static final RegistryObject<SoundEvent> M_870_FIRE_1P = REGISTRY.register("m_870_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_fire_1p")));
public static final RegistryObject<SoundEvent> M_870_FIRE_3P = REGISTRY.register("m_870_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_fire_3p"))); public static final RegistryObject<SoundEvent> M_870_FIRE_3P = REGISTRY.register("m_870_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_fire_3p")));
public static final RegistryObject<SoundEvent> M_870_FAR = REGISTRY.register("m_870_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_far"))); public static final RegistryObject<SoundEvent> M_870_FAR = REGISTRY.register("m_870_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_far")));
public static final RegistryObject<SoundEvent> M_870_VERYFAR = REGISTRY.register("m_870_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_veryfar"))); public static final RegistryObject<SoundEvent> M_870_VERYFAR = REGISTRY.register("m_870_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_veryfar")));
public static final RegistryObject<SoundEvent> M_870_PREPARE_LOAD = REGISTRY.register("m_870_prepare_load", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_prepare_load"))); public static final RegistryObject<SoundEvent> M_870_PREPARE_LOAD = REGISTRY.register("m_870_prepare_load", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_prepare_load")));
public static final RegistryObject<SoundEvent> M_870_LOOP = REGISTRY.register("m_870_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_loop"))); public static final RegistryObject<SoundEvent> M_870_LOOP = REGISTRY.register("m_870_loop", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_loop")));
public static final RegistryObject<SoundEvent> M_870_BOLT = REGISTRY.register("m_870_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_bolt"))); public static final RegistryObject<SoundEvent> M_870_BOLT = REGISTRY.register("m_870_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_870_bolt")));
public static final RegistryObject<SoundEvent> GLOCK_17_FIRE_1P = REGISTRY.register("glock_17_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_fire_1p"))); public static final RegistryObject<SoundEvent> GLOCK_17_FIRE_1P = REGISTRY.register("glock_17_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_17_fire_1p")));
public static final RegistryObject<SoundEvent> GLOCK_17_FIRE_3P = REGISTRY.register("glock_17_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_fire_3p"))); public static final RegistryObject<SoundEvent> GLOCK_17_FIRE_3P = REGISTRY.register("glock_17_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_17_fire_3p")));
public static final RegistryObject<SoundEvent> GLOCK_17_FAR = REGISTRY.register("glock_17_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_far"))); public static final RegistryObject<SoundEvent> GLOCK_17_FAR = REGISTRY.register("glock_17_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_17_far")));
public static final RegistryObject<SoundEvent> GLOCK_17_VERYFAR = REGISTRY.register("glock_17_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_veryfar"))); public static final RegistryObject<SoundEvent> GLOCK_17_VERYFAR = REGISTRY.register("glock_17_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_17_veryfar")));
public static final RegistryObject<SoundEvent> GLOCK_17_RELOAD_NORMAL = REGISTRY.register("glock_17_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_reload_normal"))); public static final RegistryObject<SoundEvent> GLOCK_17_RELOAD_NORMAL = REGISTRY.register("glock_17_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_17_reload_normal")));
public static final RegistryObject<SoundEvent> GLOCK_17_RELOAD_EMPTY = REGISTRY.register("glock_17_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_reload_empty"))); public static final RegistryObject<SoundEvent> GLOCK_17_RELOAD_EMPTY = REGISTRY.register("glock_17_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_17_reload_empty")));
public static final RegistryObject<SoundEvent> GLOCK_18_FIRE_1P = REGISTRY.register("glock_18_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_fire_1p"))); public static final RegistryObject<SoundEvent> GLOCK_18_FIRE_1P = REGISTRY.register("glock_18_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_18_fire_1p")));
public static final RegistryObject<SoundEvent> GLOCK_18_FIRE_3P = REGISTRY.register("glock_18_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_fire_3p"))); public static final RegistryObject<SoundEvent> GLOCK_18_FIRE_3P = REGISTRY.register("glock_18_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_18_fire_3p")));
public static final RegistryObject<SoundEvent> GLOCK_18_FAR = REGISTRY.register("glock_18_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_far"))); public static final RegistryObject<SoundEvent> GLOCK_18_FAR = REGISTRY.register("glock_18_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_18_far")));
public static final RegistryObject<SoundEvent> GLOCK_18_VERYFAR = REGISTRY.register("glock_18_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_veryfar"))); public static final RegistryObject<SoundEvent> GLOCK_18_VERYFAR = REGISTRY.register("glock_18_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_18_veryfar")));
public static final RegistryObject<SoundEvent> GLOCK_18_RELOAD_NORMAL = REGISTRY.register("glock_18_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_reload_normal"))); public static final RegistryObject<SoundEvent> GLOCK_18_RELOAD_NORMAL = REGISTRY.register("glock_18_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_18_reload_normal")));
public static final RegistryObject<SoundEvent> GLOCK_18_RELOAD_EMPTY = REGISTRY.register("glock_18_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_reload_empty"))); public static final RegistryObject<SoundEvent> GLOCK_18_RELOAD_EMPTY = REGISTRY.register("glock_18_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("glock_18_reload_empty")));
public static final RegistryObject<SoundEvent> M_1911_FIRE_1P = REGISTRY.register("m_1911_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_fire_1p"))); public static final RegistryObject<SoundEvent> M_1911_FIRE_1P = REGISTRY.register("m_1911_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_1911_fire_1p")));
public static final RegistryObject<SoundEvent> M_1911_FIRE_3P = REGISTRY.register("m_1911_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_fire_3p"))); public static final RegistryObject<SoundEvent> M_1911_FIRE_3P = REGISTRY.register("m_1911_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_1911_fire_3p")));
public static final RegistryObject<SoundEvent> M_1911_FAR = REGISTRY.register("m_1911_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_far"))); public static final RegistryObject<SoundEvent> M_1911_FAR = REGISTRY.register("m_1911_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_1911_far")));
public static final RegistryObject<SoundEvent> M_1911_VERYFAR = REGISTRY.register("m_1911_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_veryfar"))); public static final RegistryObject<SoundEvent> M_1911_VERYFAR = REGISTRY.register("m_1911_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_1911_veryfar")));
public static final RegistryObject<SoundEvent> M_1911_RELOAD_NORMAL = REGISTRY.register("m_1911_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_reload_normal"))); public static final RegistryObject<SoundEvent> M_1911_RELOAD_NORMAL = REGISTRY.register("m_1911_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_1911_reload_normal")));
public static final RegistryObject<SoundEvent> M_1911_RELOAD_EMPTY = REGISTRY.register("m_1911_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_reload_empty"))); public static final RegistryObject<SoundEvent> M_1911_RELOAD_EMPTY = REGISTRY.register("m_1911_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m_1911_reload_empty")));
public static final RegistryObject<SoundEvent> QBZ_95_FIRE_1P = REGISTRY.register("qbz_95_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_fire_1p"))); public static final RegistryObject<SoundEvent> QBZ_95_FIRE_1P = REGISTRY.register("qbz_95_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_fire_1p")));
public static final RegistryObject<SoundEvent> QBZ_95_FIRE_3P = REGISTRY.register("qbz_95_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_fire_3p"))); public static final RegistryObject<SoundEvent> QBZ_95_FIRE_3P = REGISTRY.register("qbz_95_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_fire_3p")));
public static final RegistryObject<SoundEvent> QBZ_95_FAR = REGISTRY.register("qbz_95_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_far"))); public static final RegistryObject<SoundEvent> QBZ_95_FAR = REGISTRY.register("qbz_95_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_far")));
public static final RegistryObject<SoundEvent> QBZ_95_VERYFAR = REGISTRY.register("qbz_95_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_veryfar"))); public static final RegistryObject<SoundEvent> QBZ_95_VERYFAR = REGISTRY.register("qbz_95_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_veryfar")));
public static final RegistryObject<SoundEvent> QBZ_95_RELOAD_NORMAL = REGISTRY.register("qbz_95_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_reload_normal"))); public static final RegistryObject<SoundEvent> QBZ_95_RELOAD_NORMAL = REGISTRY.register("qbz_95_reload_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_reload_normal")));
public static final RegistryObject<SoundEvent> QBZ_95_RELOAD_EMPTY = REGISTRY.register("qbz_95_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_reload_empty"))); public static final RegistryObject<SoundEvent> QBZ_95_RELOAD_EMPTY = REGISTRY.register("qbz_95_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_reload_empty")));
public static final RegistryObject<SoundEvent> QBZ_95_FIRE_1P_S = REGISTRY.register("qbz_95_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_fire_1p_s"))); public static final RegistryObject<SoundEvent> QBZ_95_FIRE_1P_S = REGISTRY.register("qbz_95_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_fire_1p_s")));
public static final RegistryObject<SoundEvent> QBZ_95_FIRE_3P_S = REGISTRY.register("qbz_95_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_fire_3p_s"))); public static final RegistryObject<SoundEvent> QBZ_95_FIRE_3P_S = REGISTRY.register("qbz_95_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("qbz_95_fire_3p_s")));
public static final RegistryObject<SoundEvent> QBZ_95_FAR_S = REGISTRY.register("qbz_95_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject<SoundEvent> QBZ_95_FAR_S = REGISTRY.register("qbz_95_far_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_far_s")));
public static final RegistryObject<SoundEvent> QBZ_95_VERYFAR_S = REGISTRY.register("qbz_95_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject<SoundEvent> QBZ_95_VERYFAR_S = REGISTRY.register("qbz_95_veryfar_s", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("ak_12_veryfar_s")));
public static final RegistryObject<SoundEvent> K_98_FIRE_1P = REGISTRY.register("k_98_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_fire_1p"))); public static final RegistryObject<SoundEvent> K_98_FIRE_1P = REGISTRY.register("k_98_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_fire_1p")));
public static final RegistryObject<SoundEvent> K_98_FIRE_3P = REGISTRY.register("k_98_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_fire_3p"))); public static final RegistryObject<SoundEvent> K_98_FIRE_3P = REGISTRY.register("k_98_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_fire_3p")));
public static final RegistryObject<SoundEvent> K_98_FAR = REGISTRY.register("k_98_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_far"))); public static final RegistryObject<SoundEvent> K_98_FAR = REGISTRY.register("k_98_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_far")));
public static final RegistryObject<SoundEvent> K_98_VERYFAR = REGISTRY.register("k_98_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_veryfar"))); public static final RegistryObject<SoundEvent> K_98_VERYFAR = REGISTRY.register("k_98_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_veryfar")));
public static final RegistryObject<SoundEvent> K_98_RELOAD_EMPTY = REGISTRY.register("k_98_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_reload_empty"))); public static final RegistryObject<SoundEvent> K_98_RELOAD_EMPTY = REGISTRY.register("k_98_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_reload_empty")));
public static final RegistryObject<SoundEvent> K_98_BOLT = REGISTRY.register("k_98_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_bolt"))); public static final RegistryObject<SoundEvent> K_98_BOLT = REGISTRY.register("k_98_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_bolt")));
public static final RegistryObject<SoundEvent> K_98_PREPARE = REGISTRY.register("k_98_prepare", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_prepare"))); public static final RegistryObject<SoundEvent> K_98_PREPARE = REGISTRY.register("k_98_prepare", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_prepare")));
public static final RegistryObject<SoundEvent> K_98_LOOP = REGISTRY.register("k_98_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_loop"))); public static final RegistryObject<SoundEvent> K_98_LOOP = REGISTRY.register("k_98_loop", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_loop")));
public static final RegistryObject<SoundEvent> K_98_END = REGISTRY.register("k_98_end", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_end"))); public static final RegistryObject<SoundEvent> K_98_END = REGISTRY.register("k_98_end", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("k_98_end")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_FIRE_1P = REGISTRY.register("mosin_nagant_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_fire_1p"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_FIRE_1P = REGISTRY.register("mosin_nagant_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_fire_1p")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_FIRE_3P = REGISTRY.register("mosin_nagant_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_fire_3p"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_FIRE_3P = REGISTRY.register("mosin_nagant_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_fire_3p")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_FAR = REGISTRY.register("mosin_nagant_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_far"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_FAR = REGISTRY.register("mosin_nagant_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_far")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_VERYFAR = REGISTRY.register("mosin_nagant_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_veryfar"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_VERYFAR = REGISTRY.register("mosin_nagant_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_veryfar")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_BOLT = REGISTRY.register("mosin_nagant_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_bolt"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_BOLT = REGISTRY.register("mosin_nagant_bolt", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_bolt")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_PREPARE = REGISTRY.register("mosin_nagant_prepare", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_prepare"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_PREPARE = REGISTRY.register("mosin_nagant_prepare", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_prepare")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_PREPARE_EMPTY = REGISTRY.register("mosin_nagant_prepare_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_prepare_empty"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_PREPARE_EMPTY = REGISTRY.register("mosin_nagant_prepare_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_prepare_empty")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_LOOP = REGISTRY.register("mosin_nagant_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_loop"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_LOOP = REGISTRY.register("mosin_nagant_loop", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_loop")));
public static final RegistryObject<SoundEvent> MOSIN_NAGANT_END = REGISTRY.register("mosin_nagant_end", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_end"))); public static final RegistryObject<SoundEvent> MOSIN_NAGANT_END = REGISTRY.register("mosin_nagant_end", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mosin_nagant_end")));
public static final RegistryObject<SoundEvent> JAVELIN_FIRE_1P = REGISTRY.register("javelin_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_fire_1p"))); public static final RegistryObject<SoundEvent> JAVELIN_FIRE_1P = REGISTRY.register("javelin_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("javelin_fire_1p")));
public static final RegistryObject<SoundEvent> JAVELIN_FIRE_3P = REGISTRY.register("javelin_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_fire_3p"))); public static final RegistryObject<SoundEvent> JAVELIN_FIRE_3P = REGISTRY.register("javelin_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("javelin_fire_3p")));
public static final RegistryObject<SoundEvent> JAVELIN_FAR = REGISTRY.register("javelin_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_far"))); public static final RegistryObject<SoundEvent> JAVELIN_FAR = REGISTRY.register("javelin_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("javelin_far")));
public static final RegistryObject<SoundEvent> JAVELIN_RELOAD_EMPTY = REGISTRY.register("javelin_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_reload_empty"))); public static final RegistryObject<SoundEvent> JAVELIN_RELOAD_EMPTY = REGISTRY.register("javelin_reload_empty", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("javelin_reload_empty")));
public static final RegistryObject<SoundEvent> JAVELIN_LOCK = REGISTRY.register("javelin_lock", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_lock"))); public static final RegistryObject<SoundEvent> JAVELIN_LOCK = REGISTRY.register("javelin_lock", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("javelin_lock")));
public static final RegistryObject<SoundEvent> JAVELIN_LOCKON = REGISTRY.register("javelin_lockon", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_lockon"))); public static final RegistryObject<SoundEvent> JAVELIN_LOCKON = REGISTRY.register("javelin_lockon", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("javelin_lockon")));
public static final RegistryObject<SoundEvent> M_2_FIRE_1P = REGISTRY.register("m2_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m2_fire_1p"))); public static final RegistryObject<SoundEvent> M_2_FIRE_1P = REGISTRY.register("m2_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m2_fire_1p")));
public static final RegistryObject<SoundEvent> M_2_FIRE_3P = REGISTRY.register("m2_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m2_fire_3p"))); public static final RegistryObject<SoundEvent> M_2_FIRE_3P = REGISTRY.register("m2_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m2_fire_3p")));
public static final RegistryObject<SoundEvent> M_2_FAR = REGISTRY.register("m2_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m2_far"))); public static final RegistryObject<SoundEvent> M_2_FAR = REGISTRY.register("m2_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m2_far")));
public static final RegistryObject<SoundEvent> M_2_VERYFAR = REGISTRY.register("m2_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m2_veryfar"))); public static final RegistryObject<SoundEvent> M_2_VERYFAR = REGISTRY.register("m2_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("m2_veryfar")));
public static final RegistryObject<SoundEvent> MK_42_FIRE_1P = REGISTRY.register("mk_42_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_fire_1p"))); public static final RegistryObject<SoundEvent> MK_42_FIRE_1P = REGISTRY.register("mk_42_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_42_fire_1p")));
public static final RegistryObject<SoundEvent> MK_42_FIRE_3P = REGISTRY.register("mk_42_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_fire_3p"))); public static final RegistryObject<SoundEvent> MK_42_FIRE_3P = REGISTRY.register("mk_42_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_42_fire_3p")));
public static final RegistryObject<SoundEvent> MK_42_FAR = REGISTRY.register("mk_42_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_far"))); public static final RegistryObject<SoundEvent> MK_42_FAR = REGISTRY.register("mk_42_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_42_far")));
public static final RegistryObject<SoundEvent> MK_42_VERYFAR = REGISTRY.register("mk_42_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_veryfar"))); public static final RegistryObject<SoundEvent> MK_42_VERYFAR = REGISTRY.register("mk_42_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_42_veryfar")));
public static final RegistryObject<SoundEvent> MK_42_RELOAD = REGISTRY.register("mk_42_reload", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_reload"))); public static final RegistryObject<SoundEvent> MK_42_RELOAD = REGISTRY.register("mk_42_reload", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("mk_42_reload")));
public static final RegistryObject<SoundEvent> CANNON_ZOOM_IN = REGISTRY.register("cannon_zoom_in", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "cannon_zoom_in"))); public static final RegistryObject<SoundEvent> CANNON_ZOOM_IN = REGISTRY.register("cannon_zoom_in", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("cannon_zoom_in")));
public static final RegistryObject<SoundEvent> CANNON_ZOOM_OUT = REGISTRY.register("cannon_zoom_out", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "cannon_zoom_out"))); public static final RegistryObject<SoundEvent> CANNON_ZOOM_OUT = REGISTRY.register("cannon_zoom_out", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("cannon_zoom_out")));
public static final RegistryObject<SoundEvent> BULLET_SUPPLY = REGISTRY.register("bullet_supply", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bullet_supply"))); public static final RegistryObject<SoundEvent> BULLET_SUPPLY = REGISTRY.register("bullet_supply", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("bullet_supply")));
public static final RegistryObject<SoundEvent> ADJUST_FOV = REGISTRY.register("adjust_fov", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "adjust_fov"))); public static final RegistryObject<SoundEvent> ADJUST_FOV = REGISTRY.register("adjust_fov", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("adjust_fov")));
public static final RegistryObject<SoundEvent> DRONE_SOUND = REGISTRY.register("drone_sound", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "drone_sound"))); public static final RegistryObject<SoundEvent> DRONE_SOUND = REGISTRY.register("drone_sound", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("drone_sound")));
public static final RegistryObject<SoundEvent> GRENADE_PULL = REGISTRY.register("grenade_pull", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "grenade_pull"))); public static final RegistryObject<SoundEvent> GRENADE_PULL = REGISTRY.register("grenade_pull", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("grenade_pull")));
public static final RegistryObject<SoundEvent> GRENADE_THROW = REGISTRY.register("grenade_throw", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "grenade_throw"))); public static final RegistryObject<SoundEvent> GRENADE_THROW = REGISTRY.register("grenade_throw", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("grenade_throw")));
public static final RegistryObject<SoundEvent> EDIT_MODE = REGISTRY.register("edit_mode", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "edit_mode"))); public static final RegistryObject<SoundEvent> EDIT_MODE = REGISTRY.register("edit_mode", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("edit_mode")));
public static final RegistryObject<SoundEvent> EDIT = REGISTRY.register("edit", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "edit"))); public static final RegistryObject<SoundEvent> EDIT = REGISTRY.register("edit", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("edit")));
public static final RegistryObject<SoundEvent> SHELL_CASING_NORMAL = REGISTRY.register("shell_casing_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "shell_casing_normal"))); public static final RegistryObject<SoundEvent> SHELL_CASING_NORMAL = REGISTRY.register("shell_casing_normal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("shell_casing_normal")));
public static final RegistryObject<SoundEvent> SHELL_CASING_SHOTGUN = REGISTRY.register("shell_casing_shotgun", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "shell_casing_shotgun"))); public static final RegistryObject<SoundEvent> SHELL_CASING_SHOTGUN = REGISTRY.register("shell_casing_shotgun", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("shell_casing_shotgun")));
public static final RegistryObject<SoundEvent> SHELL_CASING_50CAL = REGISTRY.register("shell_casing_50cal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "shell_casing_50cal"))); public static final RegistryObject<SoundEvent> SHELL_CASING_50CAL = REGISTRY.register("shell_casing_50cal", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("shell_casing_50cal")));
public static final RegistryObject<SoundEvent> OPEN = REGISTRY.register("open", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "open"))); public static final RegistryObject<SoundEvent> OPEN = REGISTRY.register("open", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("open")));
public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_1P = REGISTRY.register("charge_rifle_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "charge_rifle_fire_1p"))); public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_1P = REGISTRY.register("charge_rifle_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("charge_rifle_fire_1p")));
public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_3P = REGISTRY.register("charge_rifle_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "charge_rifle_fire_3p"))); public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_3P = REGISTRY.register("charge_rifle_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("charge_rifle_fire_3p")));
public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_BOOM_1P = REGISTRY.register("charge_rifle_fire_boom_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "charge_rifle_fire_boom_1p"))); public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_BOOM_1P = REGISTRY.register("charge_rifle_fire_boom_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("charge_rifle_fire_boom_1p")));
public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_BOOM_3P = REGISTRY.register("charge_rifle_fire_boom_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "charge_rifle_fire_boom_3p"))); public static final RegistryObject<SoundEvent> CHARGE_RIFLE_FIRE_BOOM_3P = REGISTRY.register("charge_rifle_fire_boom_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("charge_rifle_fire_boom_3p")));
public static final RegistryObject<SoundEvent> ANNIHILATOR_FIRE_1P = REGISTRY.register("annihilator_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "annihilator_fire_1p"))); public static final RegistryObject<SoundEvent> ANNIHILATOR_FIRE_1P = REGISTRY.register("annihilator_fire_1p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("annihilator_fire_1p")));
public static final RegistryObject<SoundEvent> ANNIHILATOR_FIRE_3P = REGISTRY.register("annihilator_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "annihilator_fire_3p"))); public static final RegistryObject<SoundEvent> ANNIHILATOR_FIRE_3P = REGISTRY.register("annihilator_fire_3p", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("annihilator_fire_3p")));
public static final RegistryObject<SoundEvent> ANNIHILATOR_FAR = REGISTRY.register("annihilator_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "annihilator_far"))); public static final RegistryObject<SoundEvent> ANNIHILATOR_FAR = REGISTRY.register("annihilator_far", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("annihilator_far")));
public static final RegistryObject<SoundEvent> ANNIHILATOR_VERYFAR = REGISTRY.register("annihilator_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "annihilator_veryfar"))); public static final RegistryObject<SoundEvent> ANNIHILATOR_VERYFAR = REGISTRY.register("annihilator_veryfar", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("annihilator_veryfar")));
public static final RegistryObject<SoundEvent> ANNIHILATOR_RELOAD = REGISTRY.register("annihilator_reload", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "annihilator_reload"))); public static final RegistryObject<SoundEvent> ANNIHILATOR_RELOAD = REGISTRY.register("annihilator_reload", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("annihilator_reload")));
public static final RegistryObject<SoundEvent> BOAT_ENGINE = REGISTRY.register("boat_engine", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "boat_engine"))); public static final RegistryObject<SoundEvent> BOAT_ENGINE = REGISTRY.register("boat_engine", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("boat_engine")));
public static final RegistryObject<SoundEvent> VEHICLE_STRIKE = REGISTRY.register("vehicle_strike", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vehicle_strike"))); public static final RegistryObject<SoundEvent> VEHICLE_STRIKE = REGISTRY.register("vehicle_strike", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("vehicle_strike")));
public static final RegistryObject<SoundEvent> WHEEL_CHAIR_ENGINE = REGISTRY.register("wheel_chair_engine", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "wheel_chair_engine"))); public static final RegistryObject<SoundEvent> WHEEL_CHAIR_ENGINE = REGISTRY.register("wheel_chair_engine", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("wheel_chair_engine")));
public static final RegistryObject<SoundEvent> WHEEL_CHAIR_JUMP = REGISTRY.register("wheel_chair_jump", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "wheel_chair_jump"))); public static final RegistryObject<SoundEvent> WHEEL_CHAIR_JUMP = REGISTRY.register("wheel_chair_jump", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("wheel_chair_jump")));
public static final RegistryObject<SoundEvent> RADAR_SEARCH_START = REGISTRY.register("radar_search_start", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("radar_search_start")));
public static final RegistryObject<SoundEvent> RADAR_SEARCH_IDLE = REGISTRY.register("radar_search_idle", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("radar_search_idle")));
public static final RegistryObject<SoundEvent> RADAR_SEARCH_END = REGISTRY.register("radar_search_end", () -> SoundEvent.createVariableRangeEvent(ModUtils.loc("radar_search_end")));
} }

View file

@ -1407,7 +1407,6 @@
} }
] ]
}, },
"m_1911_fire_1p": { "m_1911_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1456,7 +1455,6 @@
} }
] ]
}, },
"qbz_95_fire_1p": { "qbz_95_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1521,7 +1519,6 @@
} }
] ]
}, },
"k_98_fire_1p": { "k_98_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1594,7 +1591,6 @@
} }
] ]
}, },
"mosin_nagant_fire_1p": { "mosin_nagant_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1667,7 +1663,6 @@
} }
] ]
}, },
"javelin_fire_1p": { "javelin_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1716,7 +1711,6 @@
} }
] ]
}, },
"ak_12_fire_1p": { "ak_12_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1797,7 +1791,6 @@
} }
] ]
}, },
"bullet_supply": { "bullet_supply": {
"sounds": [ "sounds": [
{ {
@ -2493,5 +2486,26 @@
"stream": false "stream": false
} }
] ]
},
"radar_search_start": {
"sounds": [
{
"name": "superbwarfare:radar/radar_search_start"
}
]
},
"radar_search_idle": {
"sounds": [
{
"name": "superbwarfare:radar/radar_search_idle"
}
]
},
"radar_search_end": {
"sounds": [
{
"name": "superbwarfare:radar/radar_search_end"
}
]
} }
} }