优化按键处理实现
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3 changed files with 41 additions and 100 deletions
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@ -2,13 +2,10 @@ package net.mcreator.target.client;
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import com.mojang.blaze3d.platform.InputConstants;
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import net.mcreator.target.TargetMod;
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import net.mcreator.target.init.TargetModTags;
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import net.mcreator.target.network.FireMessage;
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import net.minecraft.client.Minecraft;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.tags.ItemTags;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.InputEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@ -17,124 +14,68 @@ import org.lwjgl.glfw.GLFW;
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@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT)
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public class ClickHandler {
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private static boolean isInGame() {
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private static boolean notInGame() {
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Minecraft mc = Minecraft.getInstance();
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if (mc.player == null)
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return false;
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if (mc.getOverlay() != null)
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return false;
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if (mc.screen != null)
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return false;
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if (!mc.mouseHandler.isMouseGrabbed())
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return false;
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return mc.isWindowActive();
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if (mc.player == null) return true;
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if (mc.getOverlay() != null) return true;
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if (mc.screen != null) return true;
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if (!mc.mouseHandler.isMouseGrabbed()) return true;
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return !mc.isWindowActive();
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}
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@SubscribeEvent
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public static void onKeyReleased(InputEvent.MouseButton.Pre event) {
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if (!isInGame()) {
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return;
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}
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if (notInGame()) return;
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if (event.getAction() != InputConstants.RELEASE) return;
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if (event.getAction() != InputConstants.RELEASE) {
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return;
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}
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Minecraft mc = Minecraft.getInstance();
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Player player = mc.player;
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if (player == null) {
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return;
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}
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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int button = event.getButton();
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if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT) {
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TargetMod.PACKET_HANDLER.sendToServer(new FireMessage(1));
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}
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}
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@SubscribeEvent
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public static void onKeyPressed(InputEvent.MouseButton.Pre event) {
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if (!isInGame()) {
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return;
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}
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if (notInGame()) return;
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if (event.getAction() != InputConstants.PRESS) return;
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if (event.getAction() != InputConstants.PRESS) {
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return;
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}
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Minecraft mc = Minecraft.getInstance();
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Player player = mc.player;
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if (player == null) {
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return;
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}
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ItemStack heldItem = player.getMainHandItem();
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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int button = event.getButton();
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if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT) {
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if ((player.getMainHandItem()).is(ItemTags.create(new ResourceLocation("target:gun")))) {
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event.setCanceled(true);
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TargetMod.PACKET_HANDLER.sendToServer(new FireMessage(0));
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}
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if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT && player.getMainHandItem().is(TargetModTags.Items.GUN)) {
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event.setCanceled(true);
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TargetMod.PACKET_HANDLER.sendToServer(new FireMessage(0));
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}
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}
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private static void setKeyState(int key, int state) {
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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var data = player.getPersistentData();
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switch (key) {
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case GLFW.GLFW_KEY_D -> data.putDouble("move_left", state);
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case GLFW.GLFW_KEY_A -> data.putDouble("move_right", state);
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case GLFW.GLFW_KEY_W -> data.putDouble("move_forward", state);
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case GLFW.GLFW_KEY_S -> data.putDouble("move_backward", state);
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}
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}
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@SubscribeEvent
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public static void onKeyPressed(InputEvent.Key event) {
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if (!isInGame()) {
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return;
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}
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if (event.getAction() != InputConstants.PRESS) {
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return;
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}
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Minecraft mc = Minecraft.getInstance();
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Player player = mc.player;
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int button = event.getKey();
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CompoundTag persistentData = player.getPersistentData();
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if (button == GLFW.GLFW_KEY_D) {
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persistentData.putDouble("mover", 1);
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}
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if (button == GLFW.GLFW_KEY_A) {
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persistentData.putDouble("movel", 1);
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}
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if (button == GLFW.GLFW_KEY_W) {
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persistentData.putDouble("qian", 1);
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}
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if (button == GLFW.GLFW_KEY_W) {
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persistentData.putDouble("tui", 1);
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}
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if (notInGame()) return;
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if (event.getAction() != InputConstants.PRESS) return;
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setKeyState(event.getKey(), 1);
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}
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@SubscribeEvent
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public static void onKeyReleased(InputEvent.Key event) {
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if (!isInGame()) {
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return;
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}
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Minecraft mc = Minecraft.getInstance();
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Player player = mc.player;
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if (event.getAction() != InputConstants.RELEASE) {
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return;
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}
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int button = event.getKey();
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CompoundTag persistentData = player.getPersistentData();
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if (button == GLFW.GLFW_KEY_D) {
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persistentData.putDouble("mover", 0);
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}
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if (button == GLFW.GLFW_KEY_A) {
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persistentData.putDouble("movel", 0);
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}
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if (button == GLFW.GLFW_KEY_W) {
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persistentData.putDouble("qian", 0);
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}
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if (button == GLFW.GLFW_KEY_W) {
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persistentData.putDouble("tui", 0);
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}
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if (notInGame()) return;
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if (event.getAction() != InputConstants.RELEASE) return;
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setKeyState(event.getKey(), 0);
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}
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}
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@ -47,11 +47,11 @@ public class ClientEventHandler {
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entity.getPersistentData().putDouble("move", ((entity.getPersistentData().getDouble("move") - 1 * times * Math.pow(entity.getPersistentData().getDouble("move"), 2) * (1 - 1 * entity.getPersistentData().getDouble("zoomtime")))
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* (1 - 1 * entity.getPersistentData().getDouble("zoomtime"))));
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}
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if (entity.getPersistentData().getDouble("movel") == 1) {
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if (entity.getPersistentData().getDouble("move_right") == 1) {
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entity.getPersistentData().putDouble("move",
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((entity.getPersistentData().getDouble("move") + Math.pow(Math.abs(entity.getPersistentData().getDouble("move")) + 0.05, 2) * 0.2 * times * (1 - 0.1 * entity.getPersistentData().getDouble("zoomtime")))
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* (1 - 0.1 * entity.getPersistentData().getDouble("zoomtime"))));
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} else if (entity.getPersistentData().getDouble("mover") == 1) {
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} else if (entity.getPersistentData().getDouble("move_left") == 1) {
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entity.getPersistentData().putDouble("move",
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((entity.getPersistentData().getDouble("move") - Math.pow(Math.abs(entity.getPersistentData().getDouble("move")) + 0.05, 2) * 0.2 * times * (1 - 0.1 * entity.getPersistentData().getDouble("zoomtime")))
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* (1 - 0.1 * entity.getPersistentData().getDouble("zoomtime"))));
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@ -64,8 +64,8 @@ public class GunEventHandler {
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double ride = player.isPassenger() ? (-0.5) * basic : 0;
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double walk;
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if (player.getPersistentData().getDouble("qian") == 1 || player.getPersistentData().getDouble("tui") == 1 ||
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player.getPersistentData().getDouble("mover") == 1 || player.getPersistentData().getDouble("movel") == 1) {
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if (player.getPersistentData().getDouble("move_forward") == 1 || player.getPersistentData().getDouble("move_backward") == 1 ||
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player.getPersistentData().getDouble("move_left") == 1 || player.getPersistentData().getDouble("move_right") == 1) {
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walk = 0.2 * basic;
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} else {
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walk = 0;
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