调整迫击炮初始朝向
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c0f931f4bc
commit
c3c46f26d4
2 changed files with 60 additions and 31 deletions
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@ -55,12 +55,18 @@ public class MortarEntity extends VehicleEntity implements GeoEntity, AnimatedEn
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private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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public MortarEntity(PlayMessages.SpawnEntity packet, Level world) {
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this(ModEntities.MORTAR.get(), world);
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public MortarEntity(PlayMessages.SpawnEntity packet, Level level) {
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this(ModEntities.MORTAR.get(), level);
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}
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public MortarEntity(EntityType<MortarEntity> type, Level world) {
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super(type, world);
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public MortarEntity(EntityType<MortarEntity> type, Level level) {
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super(type, level);
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}
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public MortarEntity(Level level, float yRot) {
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super(ModEntities.MORTAR.get(), level);
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this.setYRot(yRot);
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this.entityData.set(YAW, yRot);
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}
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@Override
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@ -68,7 +74,7 @@ public class MortarEntity extends VehicleEntity implements GeoEntity, AnimatedEn
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super.defineSynchedData();
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this.entityData.define(FIRE_TIME, 0);
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this.entityData.define(PITCH, -70f);
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this.entityData.define(YAW, 0f);
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this.entityData.define(YAW, this.getYRot());
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}
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@Override
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@ -95,7 +101,7 @@ public class MortarEntity extends VehicleEntity implements GeoEntity, AnimatedEn
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public boolean hurt(DamageSource source, float amount) {
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this.level().playSound(null, this.getOnPos(), ModSounds.HIT.get(), SoundSource.PLAYERS, 1, 1);
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amount = damageModifier.compute(source, amount);
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amount = this.damageModifier.compute(source, amount);
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super.hurt(source, amount);
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this.hurt(amount, source.getEntity(), true);
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@ -115,7 +121,7 @@ public class MortarEntity extends VehicleEntity implements GeoEntity, AnimatedEn
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if (compound.contains("Pitch")) {
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this.entityData.set(PITCH, compound.getFloat("Pitch"));
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}
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if (compound.contains("YRot")) {
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if (compound.contains("Yaw")) {
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this.entityData.set(YAW, compound.getFloat("Yaw"));
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}
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}
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@ -1,6 +1,6 @@
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package com.atsuishio.superbwarfare.item;
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import com.atsuishio.superbwarfare.init.ModEntities;
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import com.atsuishio.superbwarfare.entity.MortarEntity;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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@ -8,8 +8,6 @@ import net.minecraft.stats.Stats;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.InteractionResultHolder;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.MobSpawnType;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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@ -17,15 +15,20 @@ import net.minecraft.world.item.Rarity;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.level.ClipContext;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.LiquidBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import java.util.Objects;
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public class MortarDeployer extends Item {
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public MortarDeployer() {
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super(new Item.Properties().rarity(Rarity.RARE));
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}
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@ -36,26 +39,47 @@ public class MortarDeployer extends Item {
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if (!(level instanceof ServerLevel)) {
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return InteractionResult.SUCCESS;
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} else {
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ItemStack itemstack = pContext.getItemInHand();
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BlockPos blockpos = pContext.getClickedPos();
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ItemStack stack = pContext.getItemInHand();
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BlockPos clickedPos = pContext.getClickedPos();
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Direction direction = pContext.getClickedFace();
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BlockState blockstate = level.getBlockState(blockpos);
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BlockPos blockpos1;
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if (blockstate.getCollisionShape(level, blockpos).isEmpty()) {
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blockpos1 = blockpos;
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} else {
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blockpos1 = blockpos.relative(direction);
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Player player = pContext.getPlayer();
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if (player == null) {
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return InteractionResult.PASS;
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}
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if (ModEntities.MORTAR.get().spawn((ServerLevel)level, itemstack, pContext.getPlayer(), blockpos1, MobSpawnType.SPAWN_EGG, true, !Objects.equals(blockpos, blockpos1) && direction == Direction.UP) != null) {
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itemstack.shrink(1);
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level.gameEvent(pContext.getPlayer(), GameEvent.ENTITY_PLACE, blockpos);
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BlockState blockstate = level.getBlockState(clickedPos);
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BlockPos pos;
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if (blockstate.getCollisionShape(level, clickedPos).isEmpty()) {
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pos = clickedPos;
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} else {
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pos = clickedPos.relative(direction);
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}
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MortarEntity mortarEntity = new MortarEntity(level, player.getYRot());
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mortarEntity.setPos((double) pos.getX() + 0.5D, pos.getY() + 1, (double) pos.getZ() + 0.5D);
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double yOffset = this.getYOffset(level, pos, !Objects.equals(clickedPos, pos) && direction == Direction.UP, mortarEntity.getBoundingBox());
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mortarEntity.moveTo((double) pos.getX() + 0.5D, pos.getY() + yOffset, (double) pos.getZ() + 0.5D);
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level.addFreshEntity(mortarEntity);
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if (!player.getAbilities().instabuild) {
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stack.shrink(1);
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}
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level.gameEvent(pContext.getPlayer(), GameEvent.ENTITY_PLACE, clickedPos);
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return InteractionResult.CONSUME;
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}
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}
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public double getYOffset(LevelReader pLevel, BlockPos pPos, boolean pShouldOffsetYMore, AABB pBox) {
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AABB aabb = new AABB(pPos);
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if (pShouldOffsetYMore) {
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aabb = aabb.expandTowards(0.0D, -1.0D, 0.0D);
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}
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Iterable<VoxelShape> iterable = pLevel.getCollisions(null, aabb);
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return 1.0D + Shapes.collide(Direction.Axis.Y, pBox, iterable, pShouldOffsetYMore ? -2.0D : -1.0D);
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}
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@Override
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public InteractionResultHolder<ItemStack> use(Level pLevel, Player pPlayer, InteractionHand pHand) {
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ItemStack itemstack = pPlayer.getItemInHand(pHand);
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@ -69,18 +93,17 @@ public class MortarDeployer extends Item {
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if (!(pLevel.getBlockState(blockpos).getBlock() instanceof LiquidBlock)) {
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return InteractionResultHolder.pass(itemstack);
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} else if (pLevel.mayInteract(pPlayer, blockpos) && pPlayer.mayUseItemAt(blockpos, blockhitresult.getDirection(), itemstack)) {
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Entity entity = ModEntities.MORTAR.get().spawn((ServerLevel)pLevel, itemstack, pPlayer, blockpos, MobSpawnType.SPAWN_EGG, false, false);
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if (entity == null) {
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return InteractionResultHolder.pass(itemstack);
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} else {
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if (!pPlayer.getAbilities().instabuild) {
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itemstack.shrink(1);
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}
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MortarEntity mortarEntity = new MortarEntity(pLevel, pPlayer.getYRot());
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mortarEntity.setPos((double) blockpos.getX() + 0.5D, blockpos.getY(), (double) blockpos.getZ() + 0.5D);
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pLevel.addFreshEntity(mortarEntity);
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pPlayer.awardStat(Stats.ITEM_USED.get(this));
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pLevel.gameEvent(pPlayer, GameEvent.ENTITY_PLACE, entity.position());
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return InteractionResultHolder.consume(itemstack);
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if (!pPlayer.getAbilities().instabuild) {
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itemstack.shrink(1);
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}
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pPlayer.awardStat(Stats.ITEM_USED.get(this));
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pLevel.gameEvent(pPlayer, GameEvent.ENTITY_PLACE, mortarEntity.position());
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return InteractionResultHolder.consume(itemstack);
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} else {
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return InteractionResultHolder.fail(itemstack);
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}
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