又双叒叕调整数值平衡
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59db14461b
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c75289daee
4 changed files with 6 additions and 6 deletions
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@ -130,7 +130,7 @@ public class SmallCannonShellEntity extends ThrowableItemProjectile implements G
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explosion.finalizeExplosion(false);
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ParticleTool.spawnSmallExplosionParticles(this.level(),
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new Vec3(entity.getX(),
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entity.getY() + 0.5 * entity.getBbHeight(),
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entity.getEyeY(),
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entity.getZ()));
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}
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@ -161,10 +161,10 @@ public class Ah6Entity extends ContainerMobileEntity implements GeoEntity, IHeli
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}
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if (source.is(ModDamageTypes.CUSTOM_EXPLOSION)) {
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amount *= 1.5f;
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amount *= 1f;
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}
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if (source.is(ModDamageTypes.PROJECTILE_BOOM)) {
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amount *= 1.5f;
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amount *= 1f;
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}
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if (source.is(ModDamageTypes.MINE)) {
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amount *= 0.5f;
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@ -173,7 +173,7 @@ public class Ah6Entity extends ContainerMobileEntity implements GeoEntity, IHeli
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amount *= 0.5f;
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}
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if (source.is(ModDamageTypes.CANNON_FIRE)) {
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amount *= 0.6f;
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amount *= 0.4f;
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}
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if (source.is(ModTags.DamageTypes.PROJECTILE)) {
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amount *= 0.08f;
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@ -359,7 +359,7 @@ public class Bmp2Entity extends ContainerMobileEntity implements GeoEntity, ICha
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VehicleConfig.BMP_2_CANNON_EXPLOSION_RADIUS.get().floatValue());
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smallCannonShell.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
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smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 15,
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smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 20,
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0.25f);
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this.level().addFreshEntity(smallCannonShell);
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@ -375,7 +375,7 @@ public class Lav150Entity extends ContainerMobileEntity implements GeoEntity, IC
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VehicleConfig.LAV_150_CANNON_EXPLOSION_RADIUS.get().floatValue());
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smallCannonShell.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z);
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smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 15,
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smallCannonShell.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 20,
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0.25f);
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this.level().addFreshEntity(smallCannonShell);
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