diff --git a/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java b/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java index e0389cb9e..b593673dc 100644 --- a/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java +++ b/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java @@ -29,11 +29,14 @@ import net.minecraft.util.Mth; import net.minecraft.world.Container; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; +import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; +import net.minecraft.world.level.entity.EntityTypeTest; +import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.neoforged.neoforge.event.EventHooks; import org.jetbrains.annotations.NotNull; @@ -234,6 +237,23 @@ public class Type63Entity extends ContainerMobileVehicleEntity implements GeoEnt level().addFreshEntity(entityToSpawn); level().playSound(null, shootPos.x, shootPos.y, shootPos.z, ModSounds.MEDIUM_ROCKET_FIRE.get(), SoundSource.PLAYERS, 4f, random.nextFloat() * 0.1f + 0.95f); + AABB ab = new AABB(getBoundingBox().getCenter(), getBoundingBox().getCenter()).inflate(0.75).move(getShootVector(1).scale(-2)).expandTowards(getShootVector(1).scale(-5)); + + List entities = level().getEntities(EntityTypeTest.forClass(Entity.class), ab, + entity -> entity != this && entity != getFirstPassenger() && entity.getVehicle() == null) + .stream().filter(entity -> entity != this) + .toList(); + + for (var entity : entities) { + entity.hurt(ModDamageTypes.causeBurnDamage(entity.level().registryAccess(), player), 30 - 2 * entity.distanceTo(this)); + double force = 4 - 0.7 * entity.distanceTo(this); + if (level().isClientSide) { + entity.push(-force * getShootVector(1).x, -force * getShootVector(1).y, -force * getShootVector(1).z); + } else { + entity.push(-force * getShootVector(1).x, -force * getShootVector(1).y, -force * getShootVector(1).z); + } + } + cooldown = 10; if (level() instanceof ServerLevel serverLevel) { for (int p = 0; p < 15; p++) {