尝试调整C4逻辑

This commit is contained in:
17146 2025-03-21 01:15:05 +08:00
parent c560a0af52
commit d6254b1eca
2 changed files with 242 additions and 81 deletions

View file

@ -6,11 +6,12 @@ import com.atsuishio.superbwarfare.init.ModDamageTypes;
import com.atsuishio.superbwarfare.init.ModEntities;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.tools.CustomExplosion;
import com.atsuishio.superbwarfare.tools.EntityFindUtil;
import com.atsuishio.superbwarfare.tools.ParticleTool;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.registries.Registries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
@ -22,45 +23,43 @@ import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.ProjectileUtil;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.*;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.items.ItemHandlerHelper;
import software.bernie.geckolib.animatable.GeoEntity;
import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.core.animation.AnimatableManager;
import software.bernie.geckolib.util.GeckoLibUtil;
public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
import javax.annotation.Nullable;
// TODO 修复朝北吸附时角度不正确的问题
public class C4Entity extends Projectile implements GeoEntity {
protected static final EntityDataAccessor<String> LAST_ATTACKER_UUID = SynchedEntityData.defineId(C4Entity.class, EntityDataSerializers.STRING);
protected static final EntityDataAccessor<String> TARGET_UUID = SynchedEntityData.defineId(C4Entity.class, EntityDataSerializers.STRING);
public static final EntityDataAccessor<Float> HEALTH = SynchedEntityData.defineId(C4Entity.class, EntityDataSerializers.FLOAT);
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
protected boolean inGround;
protected boolean onEntity;
@Nullable
private BlockState lastState;
public C4Entity(EntityType<C4Entity> type, Level world) {
super(type, world);
this.noCulling = true;
public C4Entity(EntityType<C4Entity> type, Level level) {
super(type, level);
}
public C4Entity(LivingEntity owner, Level level) {
super(ModEntities.C_4.get(), level);
}
@Override
protected Item getDefaultItem() {
return null;
}
@Override
protected void defineSynchedData() {
this.entityData.define(LAST_ATTACKER_UUID, "undefined");
@ -83,6 +82,10 @@ public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
compound.putFloat("Health", this.entityData.get(HEALTH));
compound.putString("Target", this.entityData.get(TARGET_UUID));
compound.putString("LastAttacker", this.entityData.get(LAST_ATTACKER_UUID));
if (this.lastState != null) {
compound.put("InBlockState", NbtUtils.writeBlockState(this.lastState));
}
}
@Override
@ -98,6 +101,10 @@ public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
if (compound.contains("Target")) {
this.entityData.set(TARGET_UUID, compound.getString("Target"));
}
if (compound.contains("InBlockState", 10)) {
this.lastState = NbtUtils.readBlockState(this.level().holderLookup(Registries.BLOCK), compound.getCompound("InBlockState"));
}
}
@Override
@ -115,51 +122,168 @@ public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
return InteractionResult.sidedSuccess(this.level().isClientSide());
}
// @Override
// public void tick() {
// super.tick();
// Level level = this.level();
//
// if (this.tickCount >= ExplosionConfig.C4_EXPLOSION_COUNTDOWN.get()) {
// this.explode();
// }
//
// if (inGround && checkNoClip()) {
// inGround = false;
// }
//
// if (!inGround && !onEntity) {
// this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.05, 0.0));
// }
//
// Entity target = EntityFindUtil.findEntity(level(), entityData.get(TARGET_UUID));
//
// if (onEntity) {
// if (target != null) {
// setPosRaw(target.getX(), target.getY() + target.getBbHeight(), target.getZ());
// } else {
// onEntity = false;
// }
// }
//
// this.refreshDimensions();
// }
@Override
public void tick() {
super.tick();
Level level = this.level();
if (this.tickCount >= ExplosionConfig.C4_EXPLOSION_COUNTDOWN.get()) {
this.explode();
}
if (inGround && checkNoClip()) {
inGround = false;
Vec3 motion = this.getDeltaMovement();
if (this.xRotO == 0.0F && this.yRotO == 0.0F) {
double d0 = motion.horizontalDistance();
this.setYRot((float) (Mth.atan2(motion.x, motion.z) * (double) (180F / (float) Math.PI)));
this.setXRot((float) (Mth.atan2(motion.y, d0) * (double) (180F / (float) Math.PI)));
this.yRotO = this.getYRot();
this.xRotO = this.getXRot();
}
if (!inGround && !onEntity) {
this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.05, 0.0));
}
BlockPos blockpos = this.blockPosition();
BlockState blockstate = this.level().getBlockState(blockpos);
if (!blockstate.isAir()) {
VoxelShape voxelshape = blockstate.getCollisionShape(this.level(), blockpos);
if (!voxelshape.isEmpty()) {
Vec3 vec31 = this.position();
Entity target = EntityFindUtil.findEntity(level(), entityData.get(TARGET_UUID));
if (onEntity) {
if (target != null) {
setPosRaw(target.getX(), target.getY() + target.getBbHeight(), target.getZ());
} else {
onEntity = false;
for (AABB aabb : voxelshape.toAabbs()) {
if (aabb.move(blockpos).contains(vec31)) {
this.inGround = true;
break;
}
}
}
}
this.refreshDimensions();
if (this.inGround) {
if (this.lastState != blockstate && this.shouldFall()) {
this.startFalling();
}
} else {
Vec3 position = this.position();
Vec3 nextPosition = position.add(motion);
HitResult hitresult = this.level().clip(new ClipContext(position, nextPosition, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this));
if (hitresult.getType() != HitResult.Type.MISS) {
nextPosition = hitresult.getLocation();
}
while (!this.isRemoved()) {
EntityHitResult entityhitresult = this.findHitEntity(position, nextPosition);
if (entityhitresult != null) {
hitresult = entityhitresult;
}
if (hitresult != null && hitresult.getType() != HitResult.Type.MISS) {
this.onHit(hitresult);
this.hasImpulse = true;
break;
}
if (entityhitresult == null) {
break;
}
hitresult = null;
}
if (this.isRemoved()) {
return;
}
motion = this.getDeltaMovement();
double pX = motion.x;
double pY = motion.y;
double pZ = motion.z;
double nX = this.getX() + pX;
double nY = this.getY() + pY;
double nZ = this.getZ() + pZ;
this.updateRotation();
float f = 0.99F;
if (this.isInWater()) {
for (int j = 0; j < 4; ++j) {
this.level().addParticle(ParticleTypes.BUBBLE, nX - pX * 0.25D, nY - pY * 0.25D, nZ - pZ * 0.25D, pX, pY, pZ);
}
f = this.getWaterInertia();
}
this.setDeltaMovement(motion.scale(f));
if (!this.isNoGravity()) {
Vec3 vec34 = this.getDeltaMovement();
this.setDeltaMovement(vec34.x, vec34.y - (double) 0.05F, vec34.z);
}
this.setPos(nX, nY, nZ);
this.checkInsideBlocks();
}
}
public boolean checkNoClip() {
return level().clip(new ClipContext(this.getEyePosition(), this.getEyePosition().add(getViewVector(1).scale(-0.25)),
ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, this)).getType() != HitResult.Type.BLOCK;
private boolean shouldFall() {
return this.inGround && this.level().noCollision((new AABB(this.position(), this.position())).inflate(0.06D));
}
private void startFalling() {
this.inGround = false;
Vec3 vec3 = this.getDeltaMovement();
this.setDeltaMovement(vec3.multiply(this.random.nextFloat() * 0.2F, this.random.nextFloat() * 0.2F, this.random.nextFloat() * 0.2F));
}
@Override
public void move(MoverType pType, Vec3 pPos) {
super.move(pType, pPos);
if (pType != MoverType.SELF && this.shouldFall()) {
this.startFalling();
}
}
// public boolean checkNoClip() {
// return level().clip(new ClipContext(this.getEyePosition(), this.getEyePosition().add(getViewVector(1).normalize().scale(-0.25)),
// ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, this)).getType() != HitResult.Type.BLOCK;
// }
public void look(Vec3 pTarget) {
double d0 = pTarget.x;
double d1 = pTarget.y;
double d2 = pTarget.z;
double d3 = Math.sqrt(d0 * d0 + d2 * d2);
setXRot(Mth.wrapDegrees((float) (-(Mth.atan2(d1, d3) * 57.2957763671875))));
setYRot(Mth.wrapDegrees((float) (Mth.atan2(d2, d0) * 57.2957763671875) - 90.0F));
// setYRot(Mth.wrapDegrees((float) (Mth.atan2(d2, d0) * 57.2957763671875) - 90.0F));
setYHeadRot(getYRot());
xRotO = getXRot();
yRotO = getYRot();
this.xRotO = getXRot();
this.yRotO = getYRot();
}
@Override
@ -169,54 +293,95 @@ public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
}
}
@Override
protected void onHit(HitResult result) {
switch (result.getType()) {
case BLOCK:
BlockHitResult blockResult = (BlockHitResult) result;
BlockPos resultPos = blockResult.getBlockPos();
BlockState state = this.level().getBlockState(resultPos);
SoundEvent event = state.getBlock().getSoundType(state, this.level(), resultPos, this).getBreakSound();
double speed = this.getDeltaMovement().length();
if (speed > 0.1) {
this.level().playSound(null, result.getLocation().x, result.getLocation().y, result.getLocation().z, event, SoundSource.AMBIENT, 1.0F, 1.0F);
}
this.bounce(blockResult.getDirection());
// @Override
// protected void onHit(HitResult result) {
// switch (result.getType()) {
// case BLOCK:
// BlockHitResult blockResult = (BlockHitResult) result;
// BlockPos resultPos = blockResult.getBlockPos();
// BlockState state = this.level().getBlockState(resultPos);
// SoundEvent event = state.getBlock().getSoundType(state, this.level(), resultPos, this).getBreakSound();
// double speed = this.getDeltaMovement().length();
// if (speed > 0.1) {
// this.level().playSound(null, result.getLocation().x, result.getLocation().y, result.getLocation().z, event, SoundSource.AMBIENT, 1.0F, 1.0F);
// }
// this.bounce(blockResult.getDirection());
//
// break;
// case ENTITY:
// EntityHitResult entityResult = (EntityHitResult) result;
// Entity entity = entityResult.getEntity();
// if (entity == this.getOwner() || entity == this.getVehicle()) return;
// entityData.set(TARGET_UUID, entity.getStringUUID());
// onEntity = true;
// this.setDeltaMovement(this.getDeltaMovement().multiply(0, 0, 0));
// setXRot(-90);
// xRotO = getXRot();
// break;
// default:
// break;
// }
// }
@Nullable
protected EntityHitResult findHitEntity(Vec3 pStartVec, Vec3 pEndVec) {
return ProjectileUtil.getEntityHitResult(this.level(), this, pStartVec, pEndVec, this.getBoundingBox().expandTowards(this.getDeltaMovement()).inflate(1.0D), this::canHitEntity);
}
@Override
protected void onHit(HitResult pResult) {
switch (pResult.getType()) {
case BLOCK:
this.onHitBlock((BlockHitResult) pResult);
break;
case ENTITY:
EntityHitResult entityResult = (EntityHitResult) result;
Entity entity = entityResult.getEntity();
if (entity == this.getOwner() || entity == this.getVehicle()) return;
entityData.set(TARGET_UUID, entity.getStringUUID());
onEntity = true;
this.setDeltaMovement(this.getDeltaMovement().multiply(0, 0, 0));
setXRot(-90);
xRotO = getXRot();
this.onHitEntity((EntityHitResult) pResult);
break;
default:
break;
}
}
private void bounce(Direction direction) {
Vec3 vec3 = Vec3.atLowerCornerOf(direction.getNormal());
look(vec3);
inGround = true;
this.setDeltaMovement(this.getDeltaMovement().multiply(0, 0, 0));
@Override
protected void onHitEntity(EntityHitResult pResult) {
super.onHitEntity(pResult);
}
// private void bounce(Direction direction) {
// Vec3 vec3 = Vec3.atLowerCornerOf(direction.getNormal());
// this.setYRot((float) (direction.get2DDataValue() * 90));
// this.look(vec3);
// this.inGround = true;
// this.setDeltaMovement(this.getDeltaMovement().multiply(0, 0, 0));
// }
@Override
protected void onHitBlock(BlockHitResult pResult) {
this.lastState = this.level().getBlockState(pResult.getBlockPos());
super.onHitBlock(pResult);
Vec3 vec3 = pResult.getLocation().subtract(this.getX(), this.getY(), this.getZ());
this.setDeltaMovement(vec3);
Vec3 vec31 = vec3.normalize().scale(0.05F);
this.setPosRaw(this.getX() - vec31.x, this.getY() - vec31.y, this.getZ() - vec31.z);
this.look(Vec3.atLowerCornerOf(pResult.getDirection().getNormal()));
this.setYRot((float) (pResult.getDirection().get2DDataValue() * 90));
BlockPos resultPos = pResult.getBlockPos();
BlockState state = this.level().getBlockState(resultPos);
SoundEvent event = state.getBlock().getSoundType(state, this.level(), resultPos, this).getBreakSound();
double speed = this.getDeltaMovement().length();
if (speed > 0.1) {
this.level().playSound(null, pResult.getLocation().x, pResult.getLocation().y, pResult.getLocation().z, event, SoundSource.AMBIENT, 1.0F, 1.0F);
}
this.inGround = true;
}
public void explode() {
if (!this.level().isClientSide()) {
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
this.discard();
ModUtils.queueServerWork(1, () -> this.triggerExplode(this));
}
ModUtils.queueServerWork(1, () -> {
if (this.level().isClientSide()) return;
this.triggerExplode(this);
});
this.discard();
}
@ -231,8 +396,8 @@ public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
}
@Override
public EntityDimensions getDimensions(Pose p_33597_) {
return super.getDimensions(p_33597_).scale((float) 0.5);
public EntityDimensions getDimensions(Pose pPose) {
return super.getDimensions(pPose).scale((float) 0.5);
}
@Override
@ -244,8 +409,7 @@ public class C4Entity extends ThrowableItemProjectile implements GeoEntity {
return this.cache;
}
@Override
protected float getGravity() {
return 0;
protected float getWaterInertia() {
return 0.6F;
}
}

View file

@ -652,13 +652,10 @@ public abstract class VehicleEntity extends Entity {
if (driver != null) {
float turretAngle = -Mth.wrapDegrees(driver.getYHeadRot() - this.getYRot());
float diffY;
float diffX;
float diffY = Mth.wrapDegrees(turretAngle - getTurretYRot() + 0.05f);
float diffX = Mth.wrapDegrees(driver.getXRot() - this.getTurretXRot());
diffY = Mth.wrapDegrees(turretAngle - getTurretYRot() + 0.05f);
diffX = Mth.wrapDegrees(driver.getXRot() - this.getTurretXRot());
turretTurnSound(diffX, diffY, 0.95f);
this.turretTurnSound(diffX, diffY, 0.95f);
float min = -ySpeed + (float) (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT);
float max = ySpeed + (float) (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT);