添加wts方法

This commit is contained in:
17146 2024-12-20 22:30:45 +08:00
parent 55a1c9d0bf
commit dedf86d9e7

View file

@ -2,10 +2,16 @@ package com.atsuishio.superbwarfare.client;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*; import com.mojang.blaze3d.vertex.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer; import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix4f; import org.joml.Matrix4f;
import org.joml.Vector3f;
import javax.annotation.Nullable;
public class RenderHelper { public class RenderHelper {
@ -30,4 +36,25 @@ public class RenderHelper {
bufferbuilder.vertex(matrix4f, pX2, pY, pBlitOffset).uv(pMaxU, pMinV).endVertex(); bufferbuilder.vertex(matrix4f, pX2, pY, pBlitOffset).uv(pMaxU, pMinV).endVertex();
BufferUploader.drawWithShader(bufferbuilder.end()); BufferUploader.drawWithShader(bufferbuilder.end());
} }
/**
* Codes based on @Xjqsh
*/
@Nullable
public static Vec3 worldToScreen(Vec3 pos, Vec3 cameraPos) {
Minecraft minecraft = Minecraft.getInstance();
Frustum frustum = minecraft.levelRenderer.getFrustum();
Vector3f relativePos = pos.subtract(cameraPos).toVector3f();
Vector3f transformedPos = frustum.matrix.transformProject(relativePos.x, relativePos.y, relativePos.z, new Vector3f());
double scaleFactor = minecraft.getWindow().getGuiScale();
float guiScaleMul = 0.5f / (float) scaleFactor;
Vector3f screenPos = transformedPos.mul(1.0f, -1.0f, 1.0f).add(1.0f, 1.0f, 0.0f)
.mul(guiScaleMul * minecraft.getWindow().getWidth(), guiScaleMul * minecraft.getWindow().getHeight(), 1.0f);
return transformedPos.z < 1.0f ? new Vec3(screenPos.x, screenPos.y, transformedPos.z) : null;
}
} }