From e07d2c0a61f9576b2b65cc1516de0a5a0e66cbc8 Mon Sep 17 00:00:00 2001 From: 17146 <1714673995@qq.com> Date: Sun, 27 Apr 2025 01:00:47 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B0=83=E6=95=B4=E5=B1=8F=E5=B9=95=E6=8A=96?= =?UTF-8?q?=E5=8A=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../atsuishio/superbwarfare/event/ClientEventHandler.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/main/java/com/atsuishio/superbwarfare/event/ClientEventHandler.java b/src/main/java/com/atsuishio/superbwarfare/event/ClientEventHandler.java index 8d5daeb0a..b6bb8ac02 100644 --- a/src/main/java/com/atsuishio/superbwarfare/event/ClientEventHandler.java +++ b/src/main/java/com/atsuishio/superbwarfare/event/ClientEventHandler.java @@ -735,8 +735,8 @@ public class ClientEventHandler { public static void handleShakeClient(double time, double radius, double amplitude, double x, double y, double z) { Player player = Minecraft.getInstance().player; if (player == null) return; - double shakeStrength = DisplayConfig.EXPLOSION_SCREEN_SHAKE.get() / 100.0; - if (shakeStrength <= 0.0) return; + float shakeStrength = (float) DisplayConfig.EXPLOSION_SCREEN_SHAKE.get() / 100.0f; + if (shakeStrength <= 0.0f) return; shakeTime = time; shakeRadius = radius; @@ -1373,7 +1373,7 @@ public class ClientEventHandler { private static void handleShockCamera(ViewportEvent.ComputeCameraAngles event, LivingEntity entity) { if (entity.hasEffect(ModMobEffects.SHOCK) && Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON) { - float shakeStrength = (float) (DisplayConfig.SHOCK_SCREEN_SHAKE.get() / 100.0); + float shakeStrength = (float) DisplayConfig.SHOCK_SCREEN_SHAKE.get() / 100.0f; if (shakeStrength <= 0.0f) return; event.setYaw(Minecraft.getInstance().gameRenderer.getMainCamera().getYRot() + @@ -1387,7 +1387,7 @@ public class ClientEventHandler { public static void handleReloadShake(double boneRotX, double boneRotY, double boneRotZ) { LocalPlayer player = Minecraft.getInstance().player; - float shakeStrength = (float) (DisplayConfig.WEAPON_SCREEN_SHAKE.get() / 100.0); + float shakeStrength = (float) DisplayConfig.WEAPON_SCREEN_SHAKE.get() / 100.0f; if (shakeStrength <= 0.0f) return; if (player != null) {