修复穿透数值读取问题,添加几处判断
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a0f29cf372
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e745a37fb5
6 changed files with 5 additions and 2 deletions
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@ -657,6 +657,7 @@ public class ClientEventHandler {
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public static void shootClient(Player player, final CompoundTag tag) {
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public static void shootClient(Player player, final CompoundTag tag) {
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) return;
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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if (stack.is(ModTags.Items.NORMAL_GUN)) {
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if (stack.is(ModTags.Items.NORMAL_GUN)) {
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if (data.ammo.get() > 0) {
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if (data.ammo.get() > 0) {
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@ -34,7 +34,7 @@ public class DefaultGunData {
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public int fireMode;
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public int fireMode;
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@SerializedName("BurstAmount")
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@SerializedName("BurstAmount")
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public int burstAmount;
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public int burstAmount;
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@SerializedName("BypassArmor")
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@SerializedName("BypassesArmor")
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public double bypassArmor;
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public double bypassArmor;
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@SerializedName("NormalReloadTime")
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@SerializedName("NormalReloadTime")
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@ -241,6 +241,7 @@ public class JavelinItem extends GunItem implements GeoItem, SpecialFireWeapon {
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private void fire(Player player) {
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private void fire(Player player) {
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Level level = player.level();
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Level level = player.level();
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) return;
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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CompoundTag tag = data.tag();
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CompoundTag tag = data.tag();
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@ -57,7 +57,6 @@ public class Aa12Item extends GunItem implements GeoItem {
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if (!stack.is(ModTags.Items.GUN)) return PlayState.STOP;
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if (!stack.is(ModTags.Items.GUN)) return PlayState.STOP;
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if (this.animationProcedure.equals("empty")) {
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if (this.animationProcedure.equals("empty")) {
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if (GunData.from(stack).reload.empty()) {
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if (GunData.from(stack).reload.empty()) {
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.aa12.reload_empty"));
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.aa12.reload_empty"));
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}
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}
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@ -113,6 +113,7 @@ public record FireMessage(int msgType, double power, boolean zoom) implements Cu
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public static void spawnBullet(Player player, final CompoundTag tag, double power, boolean zoom) {
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public static void spawnBullet(Player player, final CompoundTag tag, double power, boolean zoom) {
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (player.level().isClientSide()) return;
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if (player.level().isClientSide()) return;
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if (!stack.is(ModTags.Items.GUN)) return;
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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var perk = data.perk.get(Perk.Type.AMMO);
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var perk = data.perk.get(Perk.Type.AMMO);
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@ -40,6 +40,7 @@ public record ShootMessage(double spread, boolean zoom) implements CustomPacketP
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public static void pressAction(Player player, double spared, boolean zoom) {
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public static void pressAction(Player player, double spared, boolean zoom) {
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) return;
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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var tag = data.tag();
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var tag = data.tag();
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