修改坠机伤害实现方式

This commit is contained in:
17146 2025-01-05 23:56:48 +08:00
parent c5652234e5
commit e781363c0c
9 changed files with 53 additions and 54 deletions

View file

@ -13,7 +13,6 @@ import com.google.common.collect.Lists;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientGamePacketListener;
import net.minecraft.network.syncher.EntityDataAccessor;
@ -34,7 +33,6 @@ import net.minecraft.world.entity.vehicle.DismountHelper;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.event.ForgeEventFactory;
@ -135,6 +133,7 @@ public class Ah6Entity extends ContainerMobileEntity implements GeoEntity, IHeli
this.hurt(0.75f * Math.max(amount - 5, 0));
return true;
}
@Override
public void baseTick() {
propellerRotO = this.getPropellerRot();
@ -355,34 +354,17 @@ public class Ah6Entity extends ContainerMobileEntity implements GeoEntity, IHeli
@Override
public void destroy() {
Entity attacker = EntityFindUtil.findEntity(this.level(), this.entityData.get(LAST_ATTACKER_UUID));
if (crash) {
List<Entity> passenger = this.getPassengers();
for (var e : passenger) {
if (e instanceof LivingEntity living) {
if (e instanceof ServerPlayer victim && !(victim.isCreative() || victim.isSpectator())) {
living.setHealth(0);
if (attacker == null || attacker == victim) {
living.level().players().forEach(
p -> p.sendSystemMessage(
Component.translatable("death.attack.air_crash", victim.getDisplayName())
)
);
} else {
living.level().players().forEach(
p -> p.sendSystemMessage(
Component.translatable("death.attack.air_crash_entity",
victim.getDisplayName(),
attacker.getDisplayName()
)
)
);
}
} else {
living.setHealth(0);
living.level().broadcastEntityEvent(living, (byte) 60);
living.remove(RemovalReason.KILLED);
living.gameEvent(GameEvent.ENTITY_DIE);
}
if (this.crash) {
List<Entity> passengers = this.getPassengers();
for (var entity : passengers) {
if (entity instanceof LivingEntity living) {
var tempAttacker = living == attacker ? null : attacker;
living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
living.invulnerableTime = 0;
living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
living.invulnerableTime = 0;
living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE);
}
}
}

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@ -6,7 +6,6 @@ import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.DamageType;
import net.minecraft.world.entity.Entity;
@ -16,21 +15,23 @@ import javax.annotation.Nullable;
@SuppressWarnings("OptionalGetWithoutIsPresent")
public class ModDamageTypes {
public static final ResourceKey<DamageType> GUN_FIRE = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "gunfire"));
public static final ResourceKey<DamageType> GUN_FIRE_ABSOLUTE = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "gunfire_absolute"));
public static final ResourceKey<DamageType> GUN_FIRE_HEADSHOT = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "gunfire_headshot"));
public static final ResourceKey<DamageType> GUN_FIRE_HEADSHOT_ABSOLUTE = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "gunfire_headshot_absolute"));
public static final ResourceKey<DamageType> BURN = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "burn"));
public static final ResourceKey<DamageType> MINE = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "mine"));
public static final ResourceKey<DamageType> BEAST = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "beast"));
public static final ResourceKey<DamageType> SHOCK = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "shock"));
public static final ResourceKey<DamageType> PROJECTILE_BOOM = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "projectile_boom"));
public static final ResourceKey<DamageType> CANNON_FIRE = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "cannon_fire"));
public static final ResourceKey<DamageType> CUSTOM_EXPLOSION = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "custom_explosion"));
public static final ResourceKey<DamageType> DRONE_HIT = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "drone_hit"));
public static final ResourceKey<DamageType> LASER = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "laser"));
public static final ResourceKey<DamageType> LASER_HEADSHOT = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "laser_headshot"));
public static final ResourceKey<DamageType> VEHICLE_STRIKE = ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation(ModUtils.MODID, "vehicle_strike"));
public static final ResourceKey<DamageType> GUN_FIRE = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("gunfire"));
public static final ResourceKey<DamageType> GUN_FIRE_ABSOLUTE = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("gunfire_absolute"));
public static final ResourceKey<DamageType> GUN_FIRE_HEADSHOT = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("gunfire_headshot"));
public static final ResourceKey<DamageType> GUN_FIRE_HEADSHOT_ABSOLUTE = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("gunfire_headshot_absolute"));
public static final ResourceKey<DamageType> BURN = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("burn"));
public static final ResourceKey<DamageType> MINE = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("mine"));
public static final ResourceKey<DamageType> BEAST = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("beast"));
public static final ResourceKey<DamageType> SHOCK = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("shock"));
public static final ResourceKey<DamageType> PROJECTILE_BOOM = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("projectile_boom"));
public static final ResourceKey<DamageType> CANNON_FIRE = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("cannon_fire"));
public static final ResourceKey<DamageType> CUSTOM_EXPLOSION = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("custom_explosion"));
public static final ResourceKey<DamageType> DRONE_HIT = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("drone_hit"));
public static final ResourceKey<DamageType> LASER = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("laser"));
public static final ResourceKey<DamageType> LASER_HEADSHOT = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("laser_headshot"));
public static final ResourceKey<DamageType> VEHICLE_STRIKE = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("vehicle_strike"));
public static final ResourceKey<DamageType> AIR_CRASH = ResourceKey.create(Registries.DAMAGE_TYPE, ModUtils.loc("air_crash"));
public static DamageSource causeGunFireDamage(RegistryAccess registryAccess, @Nullable Entity directEntity, @Nullable Entity attacker) {
return new DamageMessages(registryAccess.registry(Registries.DAMAGE_TYPE).get().getHolderOrThrow(GUN_FIRE), directEntity, attacker);
@ -88,7 +89,12 @@ public class ModDamageTypes {
return new DamageMessages(registryAccess.registry(Registries.DAMAGE_TYPE).get().getHolderOrThrow(VEHICLE_STRIKE), directEntity, attacker);
}
public static DamageSource causeAirCrashDamage(RegistryAccess registryAccess, @Nullable Entity directEntity, @Nullable Entity attacker) {
return new DamageMessages(registryAccess.registry(Registries.DAMAGE_TYPE).get().getHolderOrThrow(AIR_CRASH), directEntity, attacker);
}
private static class DamageMessages extends DamageSource {
public DamageMessages(Holder.Reference<DamageType> typeReference) {
super(typeReference);
}

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@ -352,7 +352,8 @@
"death.attack.vehicle_strike.entity": "%1$s被%2$s创死了",
"death.attack.vehicle_strike.item": "%1$s的被%2$s用%3$s创死了",
"death.attack.air_crash": "%1$s坠机了",
"death.attack.air_crash_entity": "%1$s坠机了,凶手是%2$s",
"death.attack.air_crash.entity": "%1$s坠机了,凶手是%2$s",
"death.attack.air_crash.item": "%1$s坠机了,凶手是%2$s",
"entity.superbwarfare.projectile": "Bullet",
"entity.superbwarfare.projectile_mortar_shell": "Mortar Shell",

View file

@ -352,7 +352,8 @@
"death.attack.vehicle_strike.entity": "%1$s被%2$s创死了",
"death.attack.vehicle_strike.item": "%1$s的被%2$s用%3$s创死了",
"death.attack.air_crash": "%1$s坠机了",
"death.attack.air_crash_entity": "%1$s坠机了,凶手是%2$s",
"death.attack.air_crash.entity": "%1$s坠机了,凶手是%2$s",
"death.attack.air_crash.item": "%1$s坠机了,凶手是%2$s",
"entity.superbwarfare.projectile": "子弹",
"entity.superbwarfare.projectile_mortar_shell": "迫击炮弹",

View file

@ -7,6 +7,7 @@
"superbwarfare:cannon_fire",
"superbwarfare:laser",
"superbwarfare:laser_headshot",
"superbwarfare:vehicle_strike"
"superbwarfare:vehicle_strike",
"superbwarfare:air_crash"
]
}

View file

@ -7,6 +7,7 @@
"superbwarfare:cannon_fire",
"superbwarfare:laser",
"superbwarfare:laser_headshot",
"superbwarfare:vehicle_strike"
"superbwarfare:vehicle_strike",
"superbwarfare:air_crash"
]
}

View file

@ -7,6 +7,7 @@
"superbwarfare:cannon_fire",
"superbwarfare:laser",
"superbwarfare:laser_headshot",
"superbwarfare:vehicle_strike"
"superbwarfare:vehicle_strike",
"superbwarfare:air_crash"
]
}

View file

@ -7,6 +7,7 @@
"superbwarfare:cannon_fire",
"superbwarfare:laser",
"superbwarfare:laser_headshot",
"superbwarfare:vehicle_strike"
"superbwarfare:vehicle_strike",
"superbwarfare:air_crash"
]
}

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@ -0,0 +1,5 @@
{
"exhaustion": 0,
"message_id": "air_crash",
"scaling": "never"
}