修复一处可能导致空tag的问题
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7017edf4c1
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1 changed files with 7 additions and 4 deletions
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@ -64,7 +64,10 @@ public class FireMessage {
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}
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public static void pressAction(Player player, int type) {
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handleGunBolt(player, player.getMainHandItem());
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ItemStack stack = player.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) return;
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handleGunBolt(player, stack);
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if (type == 0) {
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handlePlayerShoot(player);
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@ -102,9 +105,7 @@ public class FireMessage {
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private static void handlePlayerShoot(Player player) {
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var stack = player.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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if (!stack.is(ModTags.Items.GUN)) return;
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var tag = stack.getOrCreateTag();
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@ -147,6 +148,8 @@ public class FireMessage {
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}
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private static void handleGunBolt(Player player, ItemStack stack) {
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if (!stack.is(ModTags.Items.GUN)) return;
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if (GunsTool.getGunIntTag(stack, "BoltActionTime", 0) > 0 && GunsTool.getGunIntTag(stack, "Ammo", 0) > (stack.is(ModTags.Items.REVOLVER) ? -1 : 0)
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&& GunsTool.getGunIntTag(stack, "BoltActionTick") == 0
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&& !(stack.getOrCreateTag().getBoolean("is_normal_reloading") || stack.getOrCreateTag().getBoolean("is_empty_reloading"))
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