完成perk交易
This commit is contained in:
parent
ecddf1c07c
commit
ee3c239480
2 changed files with 86 additions and 122 deletions
|
@ -214,17 +214,7 @@ public class ModItems {
|
|||
* 单独注册,用于Tab图标,不要删
|
||||
*/
|
||||
public static final RegistryObject<Item> AP_BULLET = PERKS.register("ap_bullet", () -> new PerkItem(ModPerks.AP_BULLET));
|
||||
public static final RegistryObject<Item> SILVER_BULLET = PERKS.register("silver_bullet", () -> new PerkItem(ModPerks.SILVER_BULLET));
|
||||
// public static final RegistryObject<Item> POISONOUS_BULLET = PERKS.register("poisonous_bullet", () -> new PerkItem(ModPerks.POISONOUS_BULLET));
|
||||
// public static final RegistryObject<Item> BEAST_BULLET = PERKS.register("beast_bullet", () -> new PerkItem(ModPerks.BEAST_BULLET));
|
||||
// public static final RegistryObject<Item> HEAL_CLIP = PERKS.register("heal_clip", () -> new PerkItem(ModPerks.HEAL_CLIP));
|
||||
// public static final RegistryObject<Item> FOURTH_TIMES_CHARM = PERKS.register("fourth_times_charm", () -> new PerkItem(ModPerks.FOURTH_TIMES_CHARM));
|
||||
// public static final RegistryObject<Item> SUBSISTENCE = PERKS.register("subsistence", () -> new PerkItem(ModPerks.SUBSISTENCE));
|
||||
// public static final RegistryObject<Item> FIELD_DOCTOR = PERKS.register("field_doctor", () -> new PerkItem(ModPerks.FIELD_DOCTOR));
|
||||
// public static final RegistryObject<Item> KILL_CLIP = PERKS.register("kill_clip", () -> new PerkItem(ModPerks.KILL_CLIP));
|
||||
// public static final RegistryObject<Item> GUTSHOT_STRAIGHT = PERKS.register("gutshot_straight", () -> new PerkItem(ModPerks.GUTSHOT_STRAIGHT));
|
||||
// public static final RegistryObject<Item> KILLING_TALLY = PERKS.register("killing_tally", () -> new PerkItem(ModPerks.KILLING_TALLY));
|
||||
// public static final RegistryObject<Item> HEAD_SEEKER = PERKS.register("head_seeker", () -> new PerkItem(ModPerks.HEAD_SEEKER));
|
||||
|
||||
public static void register(IEventBus bus) {
|
||||
ITEMS.register(bus);
|
||||
GUNS.register(bus);
|
||||
|
|
|
@ -3,9 +3,12 @@ package net.mcreator.superbwarfare.init;
|
|||
import com.google.common.collect.ImmutableSet;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import net.mcreator.superbwarfare.ModUtils;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiType;
|
||||
import net.minecraft.world.entity.npc.VillagerProfession;
|
||||
import net.minecraft.world.entity.npc.VillagerTrades;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraftforge.common.BasicItemListing;
|
||||
|
@ -41,10 +44,10 @@ public class ModVillagers {
|
|||
if (event.getType() == ModVillagers.ARMORY.get()) {
|
||||
Int2ObjectMap<List<VillagerTrades.ItemListing>> trades = event.getTrades();
|
||||
|
||||
|
||||
// 等级 1 交易
|
||||
trades.get(1).add(new BasicItemListing(new ItemStack(ModItems.TASER_BLUEPRINT.get()),
|
||||
new ItemStack(Items.EMERALD, 2), 16, 5, 0.05f));
|
||||
//单买子弹
|
||||
|
||||
trades.get(1).add(new BasicItemListing(new ItemStack(Items.EMERALD, 1),
|
||||
new ItemStack(ModItems.HANDGUN_AMMO.get(), 4), 16, 1, 0.05f));
|
||||
trades.get(1).add(new BasicItemListing(new ItemStack(Items.EMERALD, 1),
|
||||
|
@ -53,7 +56,7 @@ public class ModVillagers {
|
|||
new ItemStack(ModItems.SHOTGUN_AMMO.get(), 2), 16, 1, 0.05f));
|
||||
trades.get(1).add(new BasicItemListing(new ItemStack(Items.EMERALD, 1),
|
||||
new ItemStack(ModItems.SHOTGUN_AMMO.get(), 2), 16, 1, 0.05f));
|
||||
//单卖子弹
|
||||
|
||||
trades.get(1).add(new BasicItemListing(new ItemStack(ModItems.HANDGUN_AMMO.get(), 8),
|
||||
new ItemStack(Items.EMERALD, 1), 32, 2, 0.05f));
|
||||
trades.get(1).add(new BasicItemListing(new ItemStack(ModItems.RIFLE_AMMO.get(), 6),
|
||||
|
@ -63,7 +66,7 @@ public class ModVillagers {
|
|||
trades.get(1).add(new BasicItemListing(new ItemStack(ModItems.SHOTGUN_AMMO.get(), 4),
|
||||
new ItemStack(Items.EMERALD, 1), 32, 2, 0.05f));
|
||||
|
||||
|
||||
// 等级 2 交易
|
||||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 10),
|
||||
new ItemStack(ModItems.STEEL_ACTION.get()), 12, 5, 0.05f));
|
||||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 8),
|
||||
|
@ -73,20 +76,16 @@ public class ModVillagers {
|
|||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 8),
|
||||
new ItemStack(ModItems.STEEL_SPRING.get()), 12, 5, 0.05f));
|
||||
|
||||
|
||||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 16),
|
||||
new ItemStack(ModItems.MARLIN_BLUEPRINT.get()), 8, 50, 0.05f));
|
||||
|
||||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 16),
|
||||
new ItemStack(ModItems.GLOCK_17_BLUEPRINT.get()), 8, 50, 0.05f));
|
||||
|
||||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 16),
|
||||
new ItemStack(ModItems.M_1911_BLUEPRINT.get()), 8, 50, 0.05f));
|
||||
|
||||
trades.get(2).add(new BasicItemListing(new ItemStack(Items.EMERALD, 16),
|
||||
new ItemStack(ModItems.TASER_BLUEPRINT.get()), 8, 50, 0.05f));
|
||||
|
||||
//买盒装子弹
|
||||
// 等级 3 交易
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 3),
|
||||
new ItemStack(ModItems.HANDGUN_AMMO_BOX.get(), 2), 8, 5, 0.05f));
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 2),
|
||||
|
@ -95,7 +94,7 @@ public class ModVillagers {
|
|||
new ItemStack(ModItems.SHOTGUN_AMMO_BOX.get(), 1), 8, 5, 0.05f));
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 3),
|
||||
new ItemStack(ModItems.SHOTGUN_AMMO_BOX.get(), 1), 8, 5, 0.05f));
|
||||
//卖盒装子弹
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(ModItems.HANDGUN_AMMO_BOX.get(), 4),
|
||||
new ItemStack(Items.EMERALD, 3), 16, 5, 0.05f));
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(ModItems.RIFLE_AMMO_BOX.get(), 1),
|
||||
|
@ -105,7 +104,6 @@ public class ModVillagers {
|
|||
trades.get(3).add(new BasicItemListing(new ItemStack(ModItems.SHOTGUN_AMMO_BOX.get(), 2),
|
||||
new ItemStack(Items.EMERALD, 3), 16, 5, 0.05f));
|
||||
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 16),
|
||||
new ItemStack(ModItems.CEMENTED_CARBIDE_BARREL.get()), 12, 10, 0.05f));
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 20),
|
||||
|
@ -115,32 +113,24 @@ public class ModVillagers {
|
|||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 12),
|
||||
new ItemStack(ModItems.CEMENTED_CARBIDE_TRIGGER.get()), 10, 10, 0.05f));
|
||||
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.M_4_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.M_79_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.AK_47_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.GLOCK_18_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.SKS_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.M_870_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 32),
|
||||
new ItemStack(ModItems.K_98_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
trades.get(3).add(new BasicItemListing(new ItemStack(Items.EMERALD, 40),
|
||||
new ItemStack(ModItems.MOSIN_NAGANT_BLUEPRINT.get()), 10, 50, 0.05f));
|
||||
|
||||
|
||||
// 等级 4 交易
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 2),
|
||||
new ItemStack(ModItems.GRENADE_40MM.get(), 1), 16, 5, 0.05f));
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 2),
|
||||
|
@ -167,69 +157,49 @@ public class ModVillagers {
|
|||
trades.get(4).add(new BasicItemListing(new ItemStack(ModItems.ROCKET.get(), 1),
|
||||
new ItemStack(Items.EMERALD, 2), 32, 5, 0.05f));
|
||||
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 12),
|
||||
new ItemStack(getItemHolder("poisonous_bullet"), 1), 16, 1, 0.05f));
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
new ItemStack(getItemHolder("subsistence"), 1), 16, 1, 0.05f));
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
new ItemStack(getItemHolder("kill_clip"), 1), 16, 1, 0.05f));
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
new ItemStack(getItemHolder("gutshot_straight"), 1), 16, 1, 0.05f));
|
||||
trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
new ItemStack(getItemHolder("head_seeker"), 1), 16, 1, 0.05f));
|
||||
|
||||
// trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 12),
|
||||
// new ItemStack(ModItems.POISONOUS_BULLET.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
// new ItemStack(ModItems.SUBSISTENCE.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
// new ItemStack(ModItems.KILL_CLIP.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
// new ItemStack(ModItems.GUTSHOT_STRAIGHT.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(4).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
// new ItemStack(ModItems.HEAD_SEEKER.get(),1), 16, 1, 0.05f));
|
||||
|
||||
|
||||
// 等级 5 交易
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 24),
|
||||
new ItemStack(ModItems.SILVER_BULLET.get(),1), 16, 1, 0.05f));
|
||||
|
||||
// trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 20),
|
||||
// new ItemStack(ModItems.FIELD_DOCTOR.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 24),
|
||||
// new ItemStack(ModItems.HEAL_CLIP.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 20),
|
||||
// new ItemStack(ModItems.KILLING_TALLY.get(),1), 16, 1, 0.05f));
|
||||
//
|
||||
// trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
// new ItemStack(ModItems.FOURTH_TIMES_CHARM.get(),1), 16, 1, 0.05f));
|
||||
|
||||
new ItemStack(getItemHolder("silver_bullet"), 1), 16, 1, 0.05f));
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 20),
|
||||
new ItemStack(getItemHolder("field_doctor"), 1), 16, 1, 0.05f));
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 24),
|
||||
new ItemStack(getItemHolder("heal_clip"), 1), 16, 1, 0.05f));
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 20),
|
||||
new ItemStack(getItemHolder("killing_tally"), 1), 16, 1, 0.05f));
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 14),
|
||||
new ItemStack(getItemHolder("fourth_times_charm"), 1), 16, 1, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.HUNTING_RIFLE_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.RPG_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.HK_416_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.RPK_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.VECTOR_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.MK_14_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.M_60_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.SVD_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.M_98B_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.DEVOTION_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
trades.get(5).add(new BasicItemListing(new ItemStack(Items.EMERALD, 64),
|
||||
new ItemStack(ModItems.QBZ_95_BLUEPRINT.get()), 10, 80, 0.05f));
|
||||
|
||||
|
@ -245,4 +215,8 @@ public class ModVillagers {
|
|||
}
|
||||
}
|
||||
|
||||
private static Holder<Item> getItemHolder(String name) {
|
||||
return ForgeRegistries.ITEMS.getHolder(new ResourceLocation(ModUtils.MODID, name)).orElse(new Holder.Direct<>(ItemStack.EMPTY.getItem()));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue