优化worldToScreen

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Atsuishio 2025-07-02 10:59:47 +08:00 committed by Light_Quanta
parent bb797c018a
commit f2224c1d80
No known key found for this signature in database
GPG key ID: 11A39A1B8C890959
12 changed files with 160 additions and 177 deletions

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@ -2,17 +2,11 @@ package com.atsuishio.superbwarfare.client;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import javax.annotation.Nullable;
public class RenderHelper {
// code from GuiGraphics
@ -244,25 +238,6 @@ public class RenderHelper {
RenderSystem.disableBlend();
}
/**
* Codes based on @Xjqsh
*/
@Nullable
public static Vec3 worldToScreen(Vec3 pos, Vec3 cameraPos) {
Minecraft minecraft = Minecraft.getInstance();
Frustum frustum = minecraft.levelRenderer.getFrustum();
Vector3f relativePos = pos.subtract(cameraPos).toVector3f();
Vector3f transformedPos = frustum.matrix.transformProject(relativePos.x, relativePos.y, relativePos.z, new Vector3f());
double scaleFactor = minecraft.getWindow().getGuiScale();
float guiScaleMul = (float) (0.5f / scaleFactor);
Vector3f screenPos = transformedPos.mul(1.0f, -1.0f, 1.0f).add(1.0f, 1.0f, 0.0f)
.mul(guiScaleMul * minecraft.getWindow().getWidth(), guiScaleMul * minecraft.getWindow().getHeight(), 1.0f);
return transformedPos.z < 1.0f ? new Vec3(screenPos.x, screenPos.y, transformedPos.z) : null;
}
/**
* Fills a rectangle with the specified color and z-level using the given render type and coordinates as the boundaries.

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@ -8,10 +8,7 @@ import com.atsuishio.superbwarfare.entity.vehicle.base.AircraftEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.MobileVehicleEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
import com.atsuishio.superbwarfare.event.ClientMouseHandler;
import com.atsuishio.superbwarfare.tools.EntityFindUtil;
import com.atsuishio.superbwarfare.tools.FormatTool;
import com.atsuishio.superbwarfare.tools.InventoryTool;
import com.atsuishio.superbwarfare.tools.SeekTool;
import com.atsuishio.superbwarfare.tools.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
@ -38,7 +35,6 @@ import java.util.List;
import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit;
import static com.atsuishio.superbwarfare.entity.vehicle.base.VehicleEntity.HEAT;
import static com.atsuishio.superbwarfare.event.ClientEventHandler.zoomVehicle;
@OnlyIn(Dist.CLIENT)
public class AircraftOverlay implements LayeredDraw.Layer {
@ -87,20 +83,11 @@ public class AircraftOverlay implements LayeredDraw.Layer {
float diffY = (float) ClientMouseHandler.lerpSpeedX;
float diffX = (float) ClientMouseHandler.lerpSpeedY;
float fovAdjust2 = (float) (Minecraft.getInstance().options.fov().get() / 30) - 1;
double zoom = 3 + 0.06 * fovAdjust2;
Vec3 pos = cameraPos.add(mobileVehicle.getViewVector(partialTick).scale(192));
Vec3 lookAngle = lookVec.normalize().scale(pos.distanceTo(cameraPos) * (1 - 1.0 / zoom));
Vec3 posCross = aircraftEntity.shootPos(partialTick).add(aircraftEntity.shootVec(partialTick).scale(192));
Vec3 lookAngle2 = lookVec.normalize().scale(posCross.distanceTo(cameraPos) * (1 - 1.0 / zoom));
var cPos = cameraPos.add(lookAngle);
var cPos2 = cameraPos.add(lookAngle2);
Vec3 p = RenderHelper.worldToScreen(pos, zoomVehicle ? cPos : cameraPos);
Vec3 pCross = RenderHelper.worldToScreen(posCross, zoomVehicle ? cPos2 : cameraPos);
Vec3 p = VectorUtil.worldToScreen(pos, cameraPos);
Vec3 pCross = VectorUtil.worldToScreen(posCross, cameraPos);
if (p != null) {
poseStack.pushPose();
@ -222,7 +209,7 @@ public class AircraftOverlay implements LayeredDraw.Layer {
if (pCross != null) {
poseStack.pushPose();
float x = (float) pCross.x;
float y = (float) pCross.y + (zoomVehicle ? 15 * (float) (Minecraft.getInstance().options.fov().get() / 70) : 5);
float y = (float) pCross.y;
if (mc.options.getCameraType() == CameraType.FIRST_PERSON && !(mobileVehicle instanceof A10Entity a10Entity && a10Entity.getWeaponIndex(0) == 3)) {
RenderSystem.disableDepthTest();
@ -274,9 +261,7 @@ public class AircraftOverlay implements LayeredDraw.Layer {
for (var e : entities) {
Vec3 pos3 = new Vec3(Mth.lerp(partialTick, e.xo, e.getX()), Mth.lerp(partialTick, e.yo + e.getEyeHeight(), e.getEyeY()), Mth.lerp(partialTick, e.zo, e.getZ()));
Vec3 lookAngle3 = lookVec.normalize().scale(pos3.distanceTo(cameraPos) * (1 - 1.0 / zoom));
var cPos3 = cameraPos.add(lookAngle3);
Vec3 point = RenderHelper.worldToScreen(pos3, zoomVehicle ? cPos3 : cameraPos);
Vec3 point = VectorUtil.worldToScreen(pos3, cameraPos);
if (point != null) {
boolean nearest = e == targetEntity;
boolean lockOn = a10Entity.locked && nearest;

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@ -1,7 +1,6 @@
package com.atsuishio.superbwarfare.client.overlay;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.client.RenderHelper;
import com.atsuishio.superbwarfare.entity.vehicle.AnnihilatorEntity;
import com.atsuishio.superbwarfare.entity.vehicle.Hpj11Entity;
import com.atsuishio.superbwarfare.entity.vehicle.Mk42Entity;
@ -12,6 +11,7 @@ import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.tools.FormatTool;
import com.atsuishio.superbwarfare.tools.InventoryTool;
import com.atsuishio.superbwarfare.tools.TraceTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
@ -142,7 +142,8 @@ public class CannonHudOverlay implements LayeredDraw.Layer {
} else {
preciseBlit(guiGraphics, Mod.loc("textures/screens/cannon/cannon_crosshair.png"), k, l, 0, 0.0F, i, j, i, j);
}
float diffY = -Mth.wrapDegrees(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yHeadRotO, player.getYHeadRot()) - Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), cannon.yRotO, cannon.getYRot()));
float diffY = -Mth.wrapDegrees(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yHeadRotO, player.getYHeadRot())
- Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), cannon.yRotO, cannon.getYRot()));
preciseBlit(guiGraphics, Mod.loc("textures/screens/cannon/indicator.png"), (float) w / 2 - 4.3f + 0.45f * diffY, (float) h / 2 - 10, 0, 0.0F, 8, 8, 8, 8);
} else {
@ -168,7 +169,7 @@ public class CannonHudOverlay implements LayeredDraw.Layer {
renderKillIndicator(guiGraphics, w, h);
} else if (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && !ClientEventHandler.zoomVehicle) {
Vec3 p = RenderHelper.worldToScreen(new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo, player.getY()),
Vec3 p = VectorUtil.worldToScreen(new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo, player.getY()),
Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.zo, player.getZ())).add(cannon.getViewVector(deltaTracker.getGameTimeDeltaPartialTick(true)).scale(128)), cameraPos);
// 第三人称准星

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@ -152,17 +152,9 @@ public class DroneHudOverlay implements LayeredDraw.Layer {
List<Entity> entities = SeekTool.seekLivingEntities(entity, entity.level(), 256, 30);
float fovAdjust2 = (float) (mc.options.fov().get() / 30) - 1;
double zoom = 0.975 * ClientEventHandler.droneFovLerp + 0.06 * fovAdjust2;
for (var e : entities) {
Vec3 droneVec = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), entity.xo, entity.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), entity.yo + entity.getEyeHeight(), entity.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), entity.zo, entity.getZ()));
Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.xo, e.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.yo + e.getEyeHeight(), e.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.zo, e.getZ()));
Vec3 lookAngle = entity.getLookAngle().normalize().scale(pos.distanceTo(droneVec) * (1 - 1.0 / zoom));
var cPos = droneVec.add(lookAngle);
Vec3 point = RenderHelper.worldToScreen(pos, cPos);
Vec3 point = VectorUtil.worldToScreen(pos, cameraPos);
if (point != null) {
poseStack.pushPose();
float x = (float) point.x;

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@ -9,9 +9,11 @@ import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.init.ModPerks;
import com.atsuishio.superbwarfare.item.gun.GunItem;
import com.atsuishio.superbwarfare.tools.SeekTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Camera;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
@ -44,6 +46,8 @@ public class HandsomeFrameOverlay implements LayeredDraw.Layer {
public void render(GuiGraphics guiGraphics, DeltaTracker deltaTracker) {
Player player = Minecraft.getInstance().player;
PoseStack poseStack = guiGraphics.pose();
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Vec3 cameraPos = camera.getPosition();
if (player == null) return;
ItemStack stack = player.getMainHandItem();
@ -72,21 +76,9 @@ public class HandsomeFrameOverlay implements LayeredDraw.Layer {
Entity targetEntity = ClientEventHandler.entity;
float fovAdjust2 = (float) (Minecraft.getInstance().options.fov().get() / 30) - 1;
double zoom = 1;
if (ClientEventHandler.zoom) {
zoom = Minecraft.getInstance().options.fov().get() / ClientEventHandler.fov + 0.05 * fovAdjust2;
}
for (var e : allEntities) {
Vec3 playerVec = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.zo, player.getZ()));
Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.xo, e.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.yo + e.getEyeHeight(), e.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.zo, e.getZ()));
Vec3 lookAngle = player.getLookAngle().normalize().scale(pos.distanceTo(playerVec) * (1 - 1.0 / zoom));
var cPos = playerVec.add(lookAngle);
Vec3 point = RenderHelper.worldToScreen(pos, cPos);
Vec3 point = VectorUtil.worldToScreen(pos, cameraPos);
if (point == null) return;
boolean lockOn = e == targetEntity;

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@ -2,7 +2,6 @@ package com.atsuishio.superbwarfare.client.overlay;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.client.ClickHandler;
import com.atsuishio.superbwarfare.client.RenderHelper;
import com.atsuishio.superbwarfare.entity.vehicle.Ah6Entity;
import com.atsuishio.superbwarfare.entity.vehicle.base.HelicopterEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.MobileVehicleEntity;
@ -10,6 +9,7 @@ import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.tools.FormatTool;
import com.atsuishio.superbwarfare.tools.InventoryTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
@ -151,17 +151,8 @@ public class HelicopterHudOverlay implements LayeredDraw.Layer {
}
float fovAdjust2 = (float) (Minecraft.getInstance().options.fov().get() / 30) - 1;
double zoom = 0.96 * 3 + 0.06 * fovAdjust2;
Vec3 lookVec = new Vec3(camera.getLookVector());
Vec3 pos = iHelicopterEntity.shootPos(partialTick).add(iHelicopterEntity.shootVec(partialTick).scale(192));
Vec3 lookAngle = lookVec.normalize().scale(pos.distanceTo(cameraPos) * (1 - 1.0 / zoom));
var cPos = cameraPos.add(lookAngle);
Vec3 p = RenderHelper.worldToScreen(iHelicopterEntity.shootPos(partialTick).add(mobileVehicle.getViewVector(partialTick).scale(192)), ClientEventHandler.zoomVehicle ? cPos : cameraPos);
Vec3 p = VectorUtil.worldToScreen(pos, cameraPos);
if (p != null) {
poseStack.pushPose();

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@ -9,9 +9,11 @@ import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.tools.EntityFindUtil;
import com.atsuishio.superbwarfare.tools.SeekTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Camera;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
@ -49,73 +51,65 @@ public class JavelinHudOverlay implements LayeredDraw.Layer {
int h = guiGraphics.guiHeight();
Player player = Minecraft.getInstance().player;
PoseStack poseStack = guiGraphics.pose();
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Vec3 cameraPos = camera.getPosition();
if (player != null) {
ItemStack stack = player.getMainHandItem();
if (player == null) return;
ItemStack stack = player.getMainHandItem();
if (ClickHandler.isEditing)
return;
if (player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player))
return;
if (ClickHandler.isEditing)
return;
if (player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player))
return;
if ((stack.getItem() == ModItems.JAVELIN.get() && ClientEventHandler.zoomPos > 0.8) && Minecraft.getInstance().options.getCameraType().isFirstPerson() && ClientEventHandler.zoom) {
var data = GunData.from(stack);
var tag = data.tag();
if ((stack.getItem() == ModItems.JAVELIN.get() && ClientEventHandler.zoomPos > 0.8) && Minecraft.getInstance().options.getCameraType().isFirstPerson() && ClientEventHandler.zoom) {
var data = GunData.from(stack);
var tag = data.tag();
RenderSystem.disableDepthTest();
RenderSystem.depthMask(false);
RenderSystem.enableBlend();
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderSystem.setShaderColor(1, 1, 1, 1);
float deltaFrame = Minecraft.getInstance().getTimer().getRealtimeDeltaTicks();
float moveX = (float) (-32 * ClientEventHandler.turnRot[1] - (player.isSprinting() ? 100 : 67) * ClientEventHandler.movePosX + 3 * ClientEventHandler.cameraRot[2]);
float moveY = (float) (-32 * ClientEventHandler.turnRot[0] + 100 * (float) ClientEventHandler.velocityY - (player.isSprinting() ? 100 : 67) * ClientEventHandler.movePosY - 12 * ClientEventHandler.firePos + 3 * ClientEventHandler.cameraRot[1]);
scopeScale = (float) Mth.lerp(0.5F * deltaFrame, scopeScale, 1.35F + (0.2f * ClientEventHandler.firePos));
float f = (float) Math.min(w, h);
float f1 = Math.min((float) w / f, (float) h / f) * scopeScale;
float i = Mth.floor(f * f1);
float j = Mth.floor(f * f1);
float k = ((w - i) / 2) + moveX;
float l = ((h - j) / 2) + moveY;
float i1 = k + i;
float j1 = l + j;
preciseBlit(guiGraphics, Mod.loc("textures/screens/javelin/javelin_hud.png"), k, l, 0, 0.0F, i, j, i, j);
preciseBlit(guiGraphics, Mod.loc(tag.getBoolean("TopMode") ? "textures/screens/javelin/top.png" : "textures/screens/javelin/dir.png"), k, l, 0, 0.0F, i, j, i, j);
preciseBlit(guiGraphics, Mod.loc(data.hasEnoughAmmoToShoot(player) ? "textures/screens/javelin/missile_green.png" : "textures/screens/javelin/missile_red.png"), k, l, 0, 0.0F, i, j, i, j);
if (tag.getInt("SeekTime") > 1 && tag.getInt("SeekTime") < 20) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/javelin/seek.png"), k, l, 0, 0.0F, i, j, i, j);
}
RenderSystem.disableDepthTest();
RenderSystem.depthMask(false);
RenderSystem.enableBlend();
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderSystem.setShaderColor(1, 1, 1, 1);
float deltaFrame = Minecraft.getInstance().getTimer().getRealtimeDeltaTicks();
float moveX = (float) (-32 * ClientEventHandler.turnRot[1] - (player.isSprinting() ? 100 : 67) * ClientEventHandler.movePosX + 3 * ClientEventHandler.cameraRot[2]);
float moveY = (float) (-32 * ClientEventHandler.turnRot[0] + 100 * (float) ClientEventHandler.velocityY - (player.isSprinting() ? 100 : 67) * ClientEventHandler.movePosY - 12 * ClientEventHandler.firePos + 3 * ClientEventHandler.cameraRot[1]);
scopeScale = (float) Mth.lerp(0.5F * deltaFrame, scopeScale, 1.35F + (0.2f * ClientEventHandler.firePos));
float f = (float) Math.min(w, h);
float f1 = Math.min((float) w / f, (float) h / f) * scopeScale;
float i = Mth.floor(f * f1);
float j = Mth.floor(f * f1);
float k = ((w - i) / 2) + moveX;
float l = ((h - j) / 2) + moveY;
float i1 = k + i;
float j1 = l + j;
preciseBlit(guiGraphics, Mod.loc("textures/screens/javelin/javelin_hud.png"), k, l, 0, 0.0F, i, j, i, j);
preciseBlit(guiGraphics, Mod.loc(tag.getBoolean("TopMode") ? "textures/screens/javelin/top.png" : "textures/screens/javelin/dir.png"), k, l, 0, 0.0F, i, j, i, j);
preciseBlit(guiGraphics, Mod.loc(data.hasEnoughAmmoToShoot(player) ? "textures/screens/javelin/missile_green.png" : "textures/screens/javelin/missile_red.png"), k, l, 0, 0.0F, i, j, i, j);
if (tag.getInt("SeekTime") > 1 && tag.getInt("SeekTime") < 20) {
preciseBlit(guiGraphics, Mod.loc("textures/screens/javelin/seek.png"), k, l, 0, 0.0F, i, j, i, j);
}
guiGraphics.fill(RenderType.guiOverlay(), 0, (int) l, (int) k + 3, (int) j1, -90, -16777216);
guiGraphics.fill(RenderType.guiOverlay(), (int) i1, (int) l, w, (int) j1, -90, -16777216);
RenderSystem.depthMask(true);
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
RenderSystem.disableBlend();
RenderSystem.setShaderColor(1, 1, 1, 1);
guiGraphics.fill(RenderType.guiOverlay(), 0, (int) l, (int) k + 3, (int) j1, -90, -16777216);
guiGraphics.fill(RenderType.guiOverlay(), (int) i1, (int) l, w, (int) j1, -90, -16777216);
RenderSystem.depthMask(true);
RenderSystem.defaultBlendFunc();
RenderSystem.enableDepthTest();
RenderSystem.disableBlend();
RenderSystem.setShaderColor(1, 1, 1, 1);
float fovAdjust = (float) Minecraft.getInstance().options.fov().get() / 80;
float fovAdjust = (float) Minecraft.getInstance().options.fov().get() / 80;
Entity targetEntity = EntityFindUtil.findEntity(player.level(), tag.getString("TargetEntity"));
List<Entity> entities = SeekTool.seekLivingEntities(player, player.level(), 512, 8 * fovAdjust);
Entity naerestEntity = SeekTool.seekLivingEntity(player, player.level(), 512, 6);
float fovAdjust2 = (float) (Minecraft.getInstance().options.fov().get() / 30) - 1;
double zoom = Minecraft.getInstance().options.fov().get() / ClientEventHandler.fov + 0.5 * fovAdjust2;
Vec3 playerVec = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.zo, player.getZ()));
if (tag.getInt("GuideType") == 0) {
for (var e : entities) {
Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.xo, e.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.yo + e.getEyeHeight(), e.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), e.zo, e.getZ()));
Vec3 lookAngle = player.getLookAngle().normalize().scale(pos.distanceTo(playerVec) * (1 - 1.0 / zoom));
var cPos = playerVec.add(lookAngle);
Vec3 point = RenderHelper.worldToScreen(pos, cPos);
if (point == null) return;
Entity targetEntity = EntityFindUtil.findEntity(player.level(), tag.getString("TargetEntity"));
List<Entity> entities = SeekTool.seekLivingEntities(player, player.level(), 512, 8 * fovAdjust);
Entity naerestEntity = SeekTool.seekLivingEntity(player, player.level(), 512, 6);
if (tag.getInt("GuideType") == 0) {
for (var e : entities) {
Vec3 pos = e.getBoundingBox().getCenter();
Vec3 point = VectorUtil.worldToScreen(pos, cameraPos);
if (point != null) {
boolean lockOn = tag.getInt("SeekTime") > 20 && e == targetEntity;
boolean nearest = e == naerestEntity;
@ -126,16 +120,13 @@ public class JavelinHudOverlay implements LayeredDraw.Layer {
RenderHelper.preciseBlit(guiGraphics, lockOn ? FRAME_LOCK : nearest ? FRAME_TARGET : FRAME, x - 12, y - 12, 24, 24, 0, 0, 24, 24, 24, 24);
poseStack.popPose();
}
} else {
Vec3 pos = new Vec3(tag.getDouble("TargetPosX"), tag.getDouble("TargetPosY"), tag.getDouble("TargetPosZ"));
Vec3 lookAngle = player.getLookAngle().normalize().scale(pos.distanceTo(playerVec) * (1 - 1.0 / zoom));
boolean lockOn = tag.getInt("SeekTime") > 20;
var cPos = playerVec.add(lookAngle);
Vec3 point = RenderHelper.worldToScreen(pos, cPos);
if (point == null) return;
}
} else {
Vec3 pos = new Vec3(tag.getDouble("TargetPosX"), tag.getDouble("TargetPosY"), tag.getDouble("TargetPosZ"));
boolean lockOn = tag.getInt("SeekTime") > 20;
Vec3 point = VectorUtil.worldToScreen(pos, cameraPos);
if (point != null) {
poseStack.pushPose();
float x = (float) point.x;
float y = (float) point.y;
@ -143,10 +134,10 @@ public class JavelinHudOverlay implements LayeredDraw.Layer {
RenderHelper.preciseBlit(guiGraphics, lockOn ? FRAME_LOCK : FRAME_TARGET, x - 12, y - 12, 24, 24, 0, 0, 24, 24, 24, 24);
poseStack.popPose();
}
} else {
scopeScale = 1;
}
poseStack.popPose();
} else {
scopeScale = 1;
}
}
}
}

View file

@ -5,8 +5,10 @@ import com.atsuishio.superbwarfare.client.RenderHelper;
import com.atsuishio.superbwarfare.entity.vehicle.base.ArmedVehicleEntity;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.tools.SeekTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Camera;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
@ -34,6 +36,8 @@ public class RedTriangleOverlay implements LayeredDraw.Layer {
public void render(GuiGraphics guiGraphics, DeltaTracker deltaTracker) {
Minecraft mc = Minecraft.getInstance();
PoseStack poseStack = guiGraphics.pose();
Camera camera = mc.gameRenderer.getMainCamera();
Vec3 cameraPos = camera.getPosition();
Player player = mc.player;
if (player == null) return;
@ -45,10 +49,9 @@ public class RedTriangleOverlay implements LayeredDraw.Layer {
Entity idf = SeekTool.seekLivingEntity(player, player.level(), 128, 6);
if (idf == null) return;
Vec3 playerVec = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.zo, player.getZ()));
double distance = idf.position().distanceTo(playerVec);
double distance = idf.position().distanceTo(cameraPos);
Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), idf.xo, idf.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), idf.yo + idf.getEyeHeight() + 0.5 + 0.07 * distance, idf.getEyeY() + 0.5 + 0.07 * distance), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), idf.zo, idf.getZ()));
Vec3 point = RenderHelper.worldToScreen(pos, playerVec);
Vec3 point = VectorUtil.worldToScreen(pos, cameraPos);
if (point == null) return;
poseStack.pushPose();

View file

@ -1,7 +1,6 @@
package com.atsuishio.superbwarfare.client.overlay;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.client.RenderHelper;
import com.atsuishio.superbwarfare.config.client.DisplayConfig;
import com.atsuishio.superbwarfare.entity.vehicle.SpeedboatEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.*;
@ -10,10 +9,7 @@ import com.atsuishio.superbwarfare.entity.vehicle.weapon.LaserWeapon;
import com.atsuishio.superbwarfare.entity.vehicle.weapon.SwarmDroneWeapon;
import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.tools.FormatTool;
import com.atsuishio.superbwarfare.tools.InventoryTool;
import com.atsuishio.superbwarfare.tools.NBTTool;
import com.atsuishio.superbwarfare.tools.TraceTool;
import com.atsuishio.superbwarfare.tools.*;
import com.atsuishio.superbwarfare.tools.animation.AnimationCurves;
import com.atsuishio.superbwarfare.tools.animation.AnimationTimer;
import com.mojang.blaze3d.platform.GlStateManager;
@ -304,7 +300,7 @@ public class VehicleHudOverlay implements LayeredDraw.Layer {
renderKillIndicator(guiGraphics, w, h);
} else if (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && !ClientEventHandler.zoomVehicle) {
Vec3 p = RenderHelper.worldToScreen(new Vec3(Mth.lerp(partialTick, player.xo, player.getX()), Mth.lerp(partialTick, player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(partialTick, player.zo, player.getZ())).add(iLand.getBarrelVec(partialTick).scale(192)), cameraPos);
Vec3 p = VectorUtil.worldToScreen(new Vec3(Mth.lerp(partialTick, player.xo, player.getX()), Mth.lerp(partialTick, player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(partialTick, player.zo, player.getZ())).add(iLand.getBarrelVec(partialTick).scale(192)), cameraPos);
// 第三人称准星
if (p != null) {
poseStack.pushPose();

View file

@ -10,6 +10,7 @@ import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity;
import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.tools.FormatTool;
import com.atsuishio.superbwarfare.tools.InventoryTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
@ -79,7 +80,7 @@ public class VehicleMgHudOverlay implements LayeredDraw.Layer {
RenderHelper.preciseBlit(guiGraphics, Mod.loc("textures/screens/cannon/cannon_crosshair_notzoom.png"), k, l, 0, 0.0F, i, j, i, j);
VehicleHudOverlay.renderKillIndicator(guiGraphics, w, h);
} else if (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && !ClientEventHandler.zoomVehicle) {
Vec3 p = RenderHelper.worldToScreen(new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo + player.getEyeHeight(), player.getEyeY()),
Vec3 p = VectorUtil.worldToScreen(new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.xo, player.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.yo + player.getEyeHeight(), player.getEyeY()),
Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), player.zo, player.getZ())).add(iLand.getGunVec(deltaTracker.getGameTimeDeltaPartialTick(true)).scale(192)), cameraPos);
// 第三人称准星

View file

@ -3,11 +3,12 @@ package com.atsuishio.superbwarfare.client.overlay;
import com.atsuishio.superbwarfare.Mod;
import com.atsuishio.superbwarfare.client.RenderHelper;
import com.atsuishio.superbwarfare.entity.vehicle.Yx100Entity;
import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.tools.SeekTool;
import com.atsuishio.superbwarfare.tools.VectorUtil;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Camera;
import net.minecraft.client.CameraType;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.Minecraft;
@ -40,6 +41,8 @@ public class Yx100SwarmDroneHudOverlay implements LayeredDraw.Layer {
Minecraft mc = Minecraft.getInstance();
Player player = mc.player;
PoseStack poseStack = guiGraphics.pose();
Camera camera = mc.gameRenderer.getMainCamera();
Vec3 cameraPos = camera.getPosition();
if (!shouldRenderCrossHair(player)) return;
@ -67,21 +70,10 @@ public class Yx100SwarmDroneHudOverlay implements LayeredDraw.Layer {
VehicleHudOverlay.renderKillIndicator(guiGraphics, w, h);
Entity naerestEntity = SeekTool.seekLivingEntity(player, player.level(), 384, 6);
float fovAdjust2 = (float) (Minecraft.getInstance().options.fov().get() / 30) - 1;
double zoom = 1;
if (ClientEventHandler.zoomVehicle) {
zoom = Minecraft.getInstance().options.fov().get() / ClientEventHandler.fov + 0.05 * fovAdjust2;
}
if (naerestEntity != null) {
Vec3 playerVec = new Vec3(Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), player.xo, player.getX()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), player.zo, player.getZ()));
Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), naerestEntity.xo, naerestEntity.getX()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), naerestEntity.yo + naerestEntity.getEyeHeight(), naerestEntity.getEyeY()), Mth.lerp(deltaTracker.getRealtimeDeltaTicks(), naerestEntity.zo, naerestEntity.getZ()));
Vec3 lookAngle = player.getLookAngle().normalize().scale(pos.distanceTo(playerVec) * (1 - 1.0 / zoom));
Vec3 pos = new Vec3(Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), naerestEntity.xo, naerestEntity.getX()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), naerestEntity.yo + naerestEntity.getEyeHeight(), naerestEntity.getEyeY()), Mth.lerp(deltaTracker.getGameTimeDeltaPartialTick(true), naerestEntity.zo, naerestEntity.getZ()));
var cPos = playerVec.add(lookAngle);
Vec3 point = RenderHelper.worldToScreen(pos, cPos);
Vec3 point = VectorUtil.worldToScreen(pos, cameraPos);
if (point == null) return;
poseStack.pushPose();

View file

@ -0,0 +1,64 @@
package com.atsuishio.superbwarfare.tools;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.world.phys.Vec3;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.EventPriority;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.neoforge.client.event.ViewportEvent;
import org.joml.Matrix4f;
import org.joml.Vector3f;
@EventBusSubscriber(Dist.CLIENT)
public class VectorUtil {
/**
* Codes based on @Xjqsh
*/
private static PoseStack cachedPoseStack = new PoseStack();
private static double fov = 70;
public static Vec3 worldToScreen(Vec3 pos, Vec3 cameraPos) {
Minecraft mc = Minecraft.getInstance();
Matrix4f matrix4f = cachedPoseStack.last().pose();
var projectionMatrix = mc.gameRenderer.getProjectionMatrix(fov);
Vector3f relativePos = pos.subtract(cameraPos).toVector3f();
Vector3f transformedPos = projectionMatrix.mul(matrix4f).transformProject(
relativePos.x,
relativePos.y,
relativePos.z,
new Vector3f()
);
double scaleFactor = mc.getWindow().getGuiScale();
float guiScaleMul = 0.5f / (float) scaleFactor;
Vector3f screenPos = transformedPos.mul(1.0F, -1.0F, 1.0F).add(1.0F, 1.0F, 0.0F)
.mul(guiScaleMul * mc.getWindow().getWidth(), guiScaleMul * mc.getWindow().getHeight(), 1.0F);
return transformedPos.z < 1.0f ? new Vec3(screenPos.x, screenPos.y, transformedPos.z) : null;
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public static void captureFov(ViewportEvent.ComputeFov event) {
if (event.usedConfiguredFov()) {
fov = event.getFOV();
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
public static void captureCamera(ViewportEvent.ComputeCameraAngles event) {
PoseStack poseStack = new PoseStack();
poseStack.mulPose(Axis.ZP.rotationDegrees(event.getRoll()));
poseStack.mulPose(Axis.XP.rotationDegrees(event.getPitch()));
poseStack.mulPose(Axis.YP.rotationDegrees(event.getYaw() + 180.0F));
cachedPoseStack = poseStack;
}
}