添加最优质的武器

This commit is contained in:
Atsuihsio 2024-08-07 03:35:29 +08:00
parent 3b0e3a5266
commit f613e7dd4f
39 changed files with 6061 additions and 7 deletions

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@ -0,0 +1,27 @@
package net.mcreator.superbwarfare.client.layer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.mcreator.superbwarfare.ModUtils;
import net.mcreator.superbwarfare.item.gun.Qbz95Item;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib.cache.object.BakedGeoModel;
import software.bernie.geckolib.renderer.GeoRenderer;
import software.bernie.geckolib.renderer.layer.GeoRenderLayer;
public class Qbz95Layer extends GeoRenderLayer<Qbz95Item> {
private static final ResourceLocation LAYER = new ResourceLocation(ModUtils.MODID, "textures/item/qbz95_e.png");
public Qbz95Layer(GeoRenderer<Qbz95Item> entityRenderer) {
super(entityRenderer);
}
@Override
public void render(PoseStack poseStack, Qbz95Item animatable, BakedGeoModel bakedModel, RenderType renderType, MultiBufferSource bufferSource, VertexConsumer buffer, float partialTick, int packedLight, int packedOverlay) {
RenderType glowRenderType = RenderType.eyes(LAYER);
getRenderer().reRender(getDefaultBakedModel(animatable), poseStack, bufferSource, animatable, glowRenderType, bufferSource.getBuffer(glowRenderType), partialTick, packedLight, OverlayTexture.NO_OVERLAY, 1, 1, 1, 1);
}
}

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package net.mcreator.superbwarfare.client.model.item;
import net.mcreator.superbwarfare.ModUtils;
import net.mcreator.superbwarfare.init.ModTags;
import net.mcreator.superbwarfare.item.gun.Qbz95Item;
import net.mcreator.superbwarfare.network.ModVariables;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import software.bernie.geckolib.core.animatable.model.CoreGeoBone;
import software.bernie.geckolib.core.animation.AnimationState;
import software.bernie.geckolib.model.GeoModel;
public class Qbz95ItemModel extends GeoModel<Qbz95Item> {
@Override
public ResourceLocation getAnimationResource(Qbz95Item animatable) {
return new ResourceLocation(ModUtils.MODID, "animations/qbz95.animation.json");
}
@Override
public ResourceLocation getModelResource(Qbz95Item animatable) {
return new ResourceLocation(ModUtils.MODID, "geo/qbz95.geo.json");
}
@Override
public ResourceLocation getTextureResource(Qbz95Item animatable) {
return new ResourceLocation(ModUtils.MODID, "textures/item/qbz95.png");
}
@Override
public void setCustomAnimations(Qbz95Item animatable, long instanceId, AnimationState animationState) {
CoreGeoBone gun = getAnimationProcessor().getBone("bone");
CoreGeoBone shen = getAnimationProcessor().getBone("shen");
CoreGeoBone holo = getAnimationProcessor().getBone("holo");
CoreGeoBone flare = getAnimationProcessor().getBone("flare");
CoreGeoBone bolt = getAnimationProcessor().getBone("bolt2");
Player player = Minecraft.getInstance().player;
if (player == null) return;
ItemStack stack = player.getMainHandItem();
if (!stack.is(ModTags.Items.GUN)) return;
if (stack.getOrCreateTag().getDouble("flash_time") > 0) {
flare.setHidden(false);
flare.setScaleX((float) (0.6 + 0.5 * (Math.random() - 0.5)));
flare.setScaleY((float) (0.6 + 0.5 * (Math.random() - 0.5)));
flare.setRotZ((float) (0.5 * (Math.random() - 0.5)));
} else {
flare.setHidden(true);
}
double p = player.getPersistentData().getDouble("zoom_pos");
double zp = player.getPersistentData().getDouble("zoom_pos_z");
gun.setPosX(3.73f * (float) p);
gun.setPosY(-0.5f * (float) p - (float) (0.2f * zp));
gun.setPosZ(13f * (float) p + (float) (0.3f * zp));
gun.setRotZ((float) (0.05f * zp));
gun.setScaleZ(1f - (0.7f * (float) p));
holo.setHidden(!(gun.getPosX() > 3.1));
double fp = player.getPersistentData().getDouble("fire_pos");
double fr = player.getPersistentData().getDouble("fire_rot");
if ((player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables())).zooming) {
shen.setPosY(-0.01f * (float) (fp + 2 * fr));
shen.setPosZ(1.2f * (float) (fp + 0.54f * fr));
shen.setRotX(0.003f * (float) (fp + fr));
shen.setRotZ(0f);
} else {
shen.setPosY(-0.03f * (float) (fp + 2 * fr));
shen.setPosZ(0.8f * (float) (fp + 0.54f * fr));
shen.setRotX(0.07f * (float) (0.18f * fp + fr));
shen.setRotZ(-0.04f * (float) (fp + 1.3 * fr));
}
shen.setPosX(0.5f * (float)fr * (float)((player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables())).recoilHorizon * fp));
bolt.setPosZ(5f * (float) fp);
if (stack.getOrCreateTag().getBoolean("HoldOpen")) {
bolt.setPosZ(5f);
}
CoreGeoBone root = getAnimationProcessor().getBone("root");
float PosX = (float) player.getPersistentData().getDouble("gun_move_posX");
float PosY = (float) player.getPersistentData().getDouble("gun_move_posY");
double y = player.getPersistentData().getDouble("y");
double x = player.getPersistentData().getDouble("x");
root.setPosX(PosX);
root.setPosY((float) y + PosY);
root.setRotX((float) x);
float RotZ = (float) player.getPersistentData().getDouble("gun_move_rotZ");
root.setRotY(0.2f * PosX);
root.setRotZ(0.2f * PosX + RotZ);
CoreGeoBone move = getAnimationProcessor().getBone("move");
double m = player.getPersistentData().getDouble("move");
double vy = player.getPersistentData().getDouble("vy");
move.setPosX(9.3f * (float) m);
move.setPosY(2f * (float) vy);
double xRot = player.getPersistentData().getDouble("xRot");
double yRot = player.getPersistentData().getDouble("yRot");
double zRot = player.getPersistentData().getDouble("zRot");
move.setRotX(0.75f * Mth.DEG_TO_RAD * (float) xRot - 0.15f * (float) vy);
move.setRotY(0.75f * Mth.DEG_TO_RAD * (float) yRot);
move.setRotZ(2.7f * (float) m + Mth.DEG_TO_RAD * (float) zRot);
CoreGeoBone camera = getAnimationProcessor().getBone("camera");
player.getPersistentData().putDouble("camera_rot_x", Mth.RAD_TO_DEG * camera.getRotX());
player.getPersistentData().putDouble("camera_rot_y", Mth.RAD_TO_DEG * camera.getRotY());
player.getPersistentData().putDouble("camera_rot_z", Mth.RAD_TO_DEG * camera.getRotZ());
}
}

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@ -0,0 +1,19 @@
package net.mcreator.superbwarfare.client.renderer.item;
import net.mcreator.superbwarfare.client.layer.Qbz95Layer;
import net.mcreator.superbwarfare.client.model.item.Qbz95ItemModel;
import net.mcreator.superbwarfare.item.gun.Qbz95Item;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib.renderer.GeoItemRenderer;
public class Qbz95ItemRenderer extends GeoItemRenderer<Qbz95Item> {
public Qbz95ItemRenderer() {
super(new Qbz95ItemModel());
this.addRenderLayer(new Qbz95Layer(this));
}
@Override
public ResourceLocation getTextureLocation(Qbz95Item instance) {
return super.getTextureLocation(instance);
}
}

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@ -121,7 +121,7 @@ public class GunEventHandler {
stack.getOrCreateTag().putBoolean("bullet_chain", true); stack.getOrCreateTag().putBoolean("bullet_chain", true);
} }
if (stack.getItem() == ModItems.M_4.get() || player.getMainHandItem().getItem() == ModItems.HK_416.get()) { if (stack.getItem() == ModItems.M_4.get() || player.getMainHandItem().getItem() == ModItems.HK_416.get() || player.getMainHandItem().getItem() == ModItems.QBZ_95.get()) {
if (stack.getOrCreateTag().getDouble("fire_sequence") == 1) { if (stack.getOrCreateTag().getDouble("fire_sequence") == 1) {
stack.getOrCreateTag().putDouble("fire_sequence", 0); stack.getOrCreateTag().putDouble("fire_sequence", 0);
} else { } else {
@ -435,6 +435,12 @@ public class GunEventHandler {
} }
} }
if (stack.getItem() == ModItems.QBZ_95.get()) {
if (tag.getInt("gun_reloading_time") == 14) {
tag.putBoolean("HoldOpen", false);
}
}
if (tag.getInt("gun_reloading_time") == 1) { if (tag.getInt("gun_reloading_time") == 1) {
if (stack.is(ModTags.Items.OPEN_BOLT)) { if (stack.is(ModTags.Items.OPEN_BOLT)) {
if (tag.getInt("ammo") == 0) { if (tag.getInt("ammo") == 0) {

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@ -36,6 +36,7 @@ public class ModItems {
public static final RegistryObject<Item> SKS = GUNS.register("sks", SksItem::new); public static final RegistryObject<Item> SKS = GUNS.register("sks", SksItem::new);
public static final RegistryObject<Item> M_4 = GUNS.register("m_4", M4Item::new); public static final RegistryObject<Item> M_4 = GUNS.register("m_4", M4Item::new);
public static final RegistryObject<Item> HK_416 = GUNS.register("hk_416", Hk416Item::new); public static final RegistryObject<Item> HK_416 = GUNS.register("hk_416", Hk416Item::new);
public static final RegistryObject<Item> QBZ_95 = GUNS.register("qbz_95", Qbz95Item::new);
public static final RegistryObject<Item> MK_14 = GUNS.register("mk_14", Mk14Item::new); public static final RegistryObject<Item> MK_14 = GUNS.register("mk_14", Mk14Item::new);
public static final RegistryObject<Item> MARLIN = GUNS.register("marlin", MarlinItem::new); public static final RegistryObject<Item> MARLIN = GUNS.register("marlin", MarlinItem::new);
public static final RegistryObject<Item> SVD = GUNS.register("svd", SvdItem::new); public static final RegistryObject<Item> SVD = GUNS.register("svd", SvdItem::new);
@ -172,6 +173,7 @@ public class ModItems {
public static final RegistryObject<Item> DEVOTION_BLUEPRINT = ITEMS.register("devotion_blueprint", () -> new BlueprintItem(Rarity.EPIC)); public static final RegistryObject<Item> DEVOTION_BLUEPRINT = ITEMS.register("devotion_blueprint", () -> new BlueprintItem(Rarity.EPIC));
public static final RegistryObject<Item> TASER_BLUEPRINT = ITEMS.register("taser_blueprint", () -> new BlueprintItem(Rarity.COMMON)); public static final RegistryObject<Item> TASER_BLUEPRINT = ITEMS.register("taser_blueprint", () -> new BlueprintItem(Rarity.COMMON));
public static final RegistryObject<Item> M_1911_BLUEPRINT = ITEMS.register("m_1911_blueprint", () -> new BlueprintItem(Rarity.COMMON)); public static final RegistryObject<Item> M_1911_BLUEPRINT = ITEMS.register("m_1911_blueprint", () -> new BlueprintItem(Rarity.COMMON));
public static final RegistryObject<Item> QBZ_95_BLUEPRINT = ITEMS.register("qbz_95_blueprint", () -> new BlueprintItem(Rarity.EPIC));
private static RegistryObject<Item> block(RegistryObject<Block> block) { private static RegistryObject<Item> block(RegistryObject<Block> block) {

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@ -202,6 +202,13 @@ public class ModSounds {
public static final RegistryObject<SoundEvent> M_1911_RELOAD_NORMAL = REGISTRY.register("m_1911_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "m_1911_reload_normal"))); public static final RegistryObject<SoundEvent> M_1911_RELOAD_NORMAL = REGISTRY.register("m_1911_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "m_1911_reload_normal")));
public static final RegistryObject<SoundEvent> M_1911_RELOAD_EMPTY = REGISTRY.register("m_1911_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "m_1911_reload_empty"))); public static final RegistryObject<SoundEvent> M_1911_RELOAD_EMPTY = REGISTRY.register("m_1911_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "m_1911_reload_empty")));
public static final RegistryObject<SoundEvent> QBZ_95_FIRE_1P = REGISTRY.register("qbz_95_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "qbz_95_fire_1p")));
public static final RegistryObject<SoundEvent> QBZ_95_FIRE_3P = REGISTRY.register("qbz_95_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "qbz_95_fire_3p")));
public static final RegistryObject<SoundEvent> QBZ_95_FAR = REGISTRY.register("qbz_95_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "qbz_95_far")));
public static final RegistryObject<SoundEvent> QBZ_95_VERYFAR = REGISTRY.register("qbz_95_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "qbz_95_veryfar")));
public static final RegistryObject<SoundEvent> QBZ_95_RELOAD_NORMAL = REGISTRY.register("qbz_95_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "qbz_95_reload_normal")));
public static final RegistryObject<SoundEvent> QBZ_95_RELOAD_EMPTY = REGISTRY.register("qbz_95_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "qbz_95_reload_empty")));
public static final RegistryObject<SoundEvent> MK_42_FIRE_1P = REGISTRY.register("mk_42_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "mk_42_fire_1p"))); public static final RegistryObject<SoundEvent> MK_42_FIRE_1P = REGISTRY.register("mk_42_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "mk_42_fire_1p")));
public static final RegistryObject<SoundEvent> MK_42_FIRE_3P = REGISTRY.register("mk_42_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "mk_42_fire_3p"))); public static final RegistryObject<SoundEvent> MK_42_FIRE_3P = REGISTRY.register("mk_42_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "mk_42_fire_3p")));
public static final RegistryObject<SoundEvent> MK_42_FAR = REGISTRY.register("mk_42_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "mk_42_far"))); public static final RegistryObject<SoundEvent> MK_42_FAR = REGISTRY.register("mk_42_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation("superbwarfare", "mk_42_far")));

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@ -34,6 +34,7 @@ public class ModTabs {
output.accept(AK47Item.getGunInstance()); output.accept(AK47Item.getGunInstance());
output.accept(M4Item.getGunInstance()); output.accept(M4Item.getGunInstance());
output.accept(Hk416Item.getGunInstance()); output.accept(Hk416Item.getGunInstance());
output.accept(Qbz95Item.getGunInstance());
output.accept(Mk14Item.getGunInstance()); output.accept(Mk14Item.getGunInstance());
output.accept(MarlinItem.getGunInstance()); output.accept(MarlinItem.getGunInstance());
output.accept(SvdItem.getGunInstance()); output.accept(SvdItem.getGunInstance());

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@ -0,0 +1,193 @@
package net.mcreator.superbwarfare.item.gun;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import net.mcreator.superbwarfare.ModUtils;
import net.mcreator.superbwarfare.client.renderer.item.Qbz95ItemRenderer;
import net.mcreator.superbwarfare.init.ModItems;
import net.mcreator.superbwarfare.init.ModSounds;
import net.mcreator.superbwarfare.init.ModTags;
import net.mcreator.superbwarfare.item.AnimatedItem;
import net.mcreator.superbwarfare.tools.GunsTool;
import net.mcreator.superbwarfare.tools.TooltipTool;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Rarity;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.level.Level;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import software.bernie.geckolib.animatable.GeoItem;
import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
import software.bernie.geckolib.core.animation.AnimatableManager;
import software.bernie.geckolib.core.animation.AnimationController;
import software.bernie.geckolib.core.animation.AnimationState;
import software.bernie.geckolib.core.animation.RawAnimation;
import software.bernie.geckolib.core.object.PlayState;
import software.bernie.geckolib.util.GeckoLibUtil;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.function.Consumer;
public class Qbz95Item extends GunItem implements GeoItem, AnimatedItem {
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
public String animationProcedure = "empty";
public static ItemDisplayContext transformType;
public Qbz95Item() {
super(new Properties().stacksTo(1).rarity(Rarity.EPIC));
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new Qbz95ItemRenderer();
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
@Override
public HumanoidModel.ArmPose getArmPose(LivingEntity entityLiving, InteractionHand hand, ItemStack itemStack) {
return HumanoidModel.ArmPose.BOW_AND_ARROW;
}
});
}
public void getTransformType(ItemDisplayContext type) {
transformType = type;
}
private PlayState idlePredicate(AnimationState event) {
LocalPlayer player = Minecraft.getInstance().player;
if (player == null) return PlayState.STOP;
ItemStack stack = player.getMainHandItem();
if (!stack.is(ModTags.Items.GUN)) return PlayState.STOP;
if (this.animationProcedure.equals("empty")) {
if (stack.getOrCreateTag().getInt("draw_time") < 16) {
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.qbz95.draw"));
}
if (stack.getOrCreateTag().getInt("fire_animation") > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.qbz95.fire"));
}
if (stack.getOrCreateTag().getBoolean("is_empty_reloading")) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.qbz95.reload_empty"));
}
if (stack.getOrCreateTag().getBoolean("is_normal_reloading")) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.qbz95.reload_normal"));
}
if (stack.getOrCreateTag().getInt("fire_mode") == 0 && stack.getOrCreateTag().getDouble("cg") > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.qbz95.changefirerate2"));
}
if (stack.getOrCreateTag().getInt("fire_mode") == 2 && stack.getOrCreateTag().getDouble("cg") > 0) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.qbz95.changefirerate"));
}
if (player.isSprinting() && player.onGround() && player.getPersistentData().getDouble("noRun") == 0) {
if (player.hasEffect(MobEffects.MOVEMENT_SPEED)) {
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.qbz95.run_fast"));
} else {
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.qbz95.run"));
}
}
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.qbz95.idle"));
}
return PlayState.STOP;
}
private PlayState procedurePredicate(AnimationState event) {
if (transformType != null && transformType.firstPerson()) {
if (!this.animationProcedure.equals("empty") && event.getController().getAnimationState() == AnimationController.State.STOPPED) {
event.getController().setAnimation(RawAnimation.begin().thenPlay(this.animationProcedure));
if (event.getController().getAnimationState() == AnimationController.State.STOPPED) {
this.animationProcedure = "empty";
event.getController().forceAnimationReset();
}
} else if (this.animationProcedure.equals("empty")) {
return PlayState.STOP;
}
}
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
var procedureController = new AnimationController<>(this, "procedureController", 0, this::procedurePredicate);
data.add(procedureController);
var idleController = new AnimationController<>(this, "idleController", 4, this::idlePredicate);
data.add(idleController);
}
@Override
public AnimatableInstanceCache getAnimatableInstanceCache() {
return this.cache;
}
@Override
public Multimap<Attribute, AttributeModifier> getAttributeModifiers(EquipmentSlot slot, ItemStack stack) {
Multimap<Attribute, AttributeModifier> map = super.getAttributeModifiers(slot, stack);
UUID uuid = new UUID(slot.toString().hashCode(), 0);
if (slot == EquipmentSlot.MAINHAND) {
map = HashMultimap.create(map);
map.put(Attributes.MOVEMENT_SPEED,
new AttributeModifier(uuid, ModUtils.ATTRIBUTE_MODIFIER, -0.035f, AttributeModifier.Operation.MULTIPLY_BASE));
}
return map;
}
@Override
public void appendHoverText(ItemStack stack, Level world, List<Component> list, TooltipFlag flag) {
TooltipTool.addGunTips(list, stack);
}
@Override
public Set<SoundEvent> getReloadSound() {
return Set.of(ModSounds.QBZ_95_RELOAD_EMPTY.get(), ModSounds.QBZ_95_RELOAD_NORMAL.get());
}
public static ItemStack getGunInstance() {
ItemStack stack = new ItemStack(ModItems.QBZ_95.get());
GunsTool.initCreativeGun(stack, ModItems.QBZ_95.getId().getPath());
return stack;
}
@Override
public void setAnimationProcedure(String procedure) {
this.animationProcedure = procedure;
}
@Override
public ResourceLocation getGunIcon() {
return new ResourceLocation(ModUtils.MODID, "textures/gun_icon/qbz95_icon.png");
}
@Override
public String getGunDisplayName() {
return "QBZ-95-1";
}
}

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@ -39,6 +39,7 @@
"item.superbwarfare.glock_17": "GLOCK-17", "item.superbwarfare.glock_17": "GLOCK-17",
"item.superbwarfare.glock_18": "GLOCK-18", "item.superbwarfare.glock_18": "GLOCK-18",
"item.superbwarfare.m_1911": "M1911A1", "item.superbwarfare.m_1911": "M1911A1",
"item.superbwarfare.qbz_95": "QBZ-95-1",
"des.superbwarfare.tips.damage": "Damage: ", "des.superbwarfare.tips.damage": "Damage: ",
"des.superbwarfare.tips.level": "Level: ", "des.superbwarfare.tips.level": "Level: ",
@ -71,6 +72,7 @@
"item.superbwarfare.glock_17_blueprint": "GLOCK-17 Blueprint", "item.superbwarfare.glock_17_blueprint": "GLOCK-17 Blueprint",
"item.superbwarfare.glock_18_blueprint": "GLOCK-18 Blueprint", "item.superbwarfare.glock_18_blueprint": "GLOCK-18 Blueprint",
"item.superbwarfare.m_1911_blueprint": "M1911 Blueprint", "item.superbwarfare.m_1911_blueprint": "M1911 Blueprint",
"item.superbwarfare.qbz_95_blueprint": "QBZ-95-1 Blueprint",
"item.superbwarfare.common_material_pack": "Common Material Pack", "item.superbwarfare.common_material_pack": "Common Material Pack",
"item.superbwarfare.rare_material_pack": "Rare Material Pack", "item.superbwarfare.rare_material_pack": "Rare Material Pack",

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@ -39,6 +39,7 @@
"item.superbwarfare.glock_17": "格洛克17手枪", "item.superbwarfare.glock_17": "格洛克17手枪",
"item.superbwarfare.glock_18": "格洛克18手枪", "item.superbwarfare.glock_18": "格洛克18手枪",
"item.superbwarfare.m_1911": "M1911手枪", "item.superbwarfare.m_1911": "M1911手枪",
"item.superbwarfare.qbz_95": "95-1式自动步枪",
"des.superbwarfare.tips.damage": "伤害: ", "des.superbwarfare.tips.damage": "伤害: ",
"des.superbwarfare.tips.level": "等级: ", "des.superbwarfare.tips.level": "等级: ",
@ -71,6 +72,7 @@
"item.superbwarfare.glock_17_blueprint": "格洛克17手枪蓝图", "item.superbwarfare.glock_17_blueprint": "格洛克17手枪蓝图",
"item.superbwarfare.glock_18_blueprint": "格洛克18手枪蓝图", "item.superbwarfare.glock_18_blueprint": "格洛克18手枪蓝图",
"item.superbwarfare.m_1911_blueprint": "M1911手枪蓝图", "item.superbwarfare.m_1911_blueprint": "M1911手枪蓝图",
"item.superbwarfare.qbz_95_blueprint": "95-1式自动步枪蓝图",
"item.superbwarfare.common_material_pack": "普通材料包", "item.superbwarfare.common_material_pack": "普通材料包",
"item.superbwarfare.rare_material_pack": "稀有材料包", "item.superbwarfare.rare_material_pack": "稀有材料包",

View file

@ -0,0 +1,42 @@
{
"credit": "Made with Blockbench",
"parent": "builtin/entity",
"texture_size": [
256,
256
],
"gui_light": "front",
"display": {
"firstperson_righthand": {
"translation": [
-5.25,
0.25,
-1.25
]
},
"firstperson_lefthand": {
"scale": [
0,
0,
0
]
},
"gui": {
"rotation": [
165.69,
-39.63,
178.66
],
"translation": [
-1.9,
-3.25,
0
],
"scale": [
0.18,
0.18,
0.18
]
}
}
}

View file

@ -0,0 +1,27 @@
{
"loader": "forge:separate_transforms",
"gui_light": "front",
"base": {
"parent": "superbwarfare:item/qbz_95_base"
},
"perspectives": {
"gui": {
"parent": "superbwarfare:item/qbz_95_icon"
},
"thirdperson_righthand": {
"parent": "superbwarfare:item/m8703d"
},
"thirdperson_lefthand": {
"parent": "superbwarfare:item/m8703d"
},
"ground": {
"parent": "superbwarfare:item/m8703d"
},
"fixed": {
"parent": "superbwarfare:item/m8703d"
},
"head": {
"parent": "superbwarfare:item/m8703d"
}
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "superbwarfare:displaysettings/qbz95.item",
"textures": {
"layer0": "superbwarfare:item/qbz95"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "superbwarfare:item/gun_blueprint"
}
}

View file

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "superbwarfare:item/qbz95_icon"
}
}

View file

@ -1263,6 +1263,7 @@
} }
] ]
}, },
"m_1911_fire_1p": { "m_1911_fire_1p": {
"sounds": [ "sounds": [
{ {
@ -1311,6 +1312,56 @@
} }
] ]
}, },
"qbz_95_fire_1p": {
"sounds": [
{
"name": "superbwarfare:qbz95/qbz95_fire1p",
"stream": false
}
]
},
"qbz_95_fire_3p": {
"sounds": [
{
"name": "superbwarfare:qbz95/qbz95_fire3p",
"stream": false
}
]
},
"qbz_95_far": {
"sounds": [
{
"name": "superbwarfare:qbz95/qbz95_far",
"stream": false
}
]
},
"qbz_95_veryfar": {
"sounds": [
{
"name": "superbwarfare:qbz95/qbz95_veryfar",
"stream": false
}
]
},
"qbz_95_reload_normal": {
"sounds": [
{
"name": "superbwarfare:qbz95/qbz95_reload_normal",
"stream": false
}
]
},
"qbz_95_reload_empty": {
"sounds": [
{
"name": "superbwarfare:qbz95/qbz95_reload_empty",
"stream": false
}
]
},
"lightsaber": { "lightsaber": {
"sounds": [ "sounds": [
{ {

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@ -0,0 +1,23 @@
{
"zoom_speed": 1.25,
"zoom": 1.25,
"spread": 3.7,
"zoomSpread": 0.1,
"recoil_x": 0.0013,
"recoil_y": 0.009,
"damage": 7.5,
"headshot": 2,
"velocity": 48,
"mag": 30,
"projectile_amount": 1,
"fire_interval": 1,
"weight": 1,
"fire_mode": 2,
"semi": 1,
"burst": 0,
"auto": 1,
"burst_size": 1,
"normal_reload_time": 58,
"empty_reload_time": 74,
"BypassesArmor": 0.28
}

View file

@ -4,6 +4,20 @@
{ {
"rolls": 1, "rolls": 1,
"entries": [ "entries": [
{
"type": "minecraft:item",
"name": "superbwarfare:qbz_95_blueprint",
"weight": 10,
"functions": [
{
"function": "set_count",
"count": {
"min": 1,
"max": 1
}
}
]
},
{ {
"type": "minecraft:item", "type": "minecraft:item",
"name": "superbwarfare:hunting_rifle_blueprint", "name": "superbwarfare:hunting_rifle_blueprint",

View file

@ -256,6 +256,20 @@
} }
] ]
}, },
{
"type": "minecraft:item",
"name": "superbwarfare:qbz_95_blueprint",
"weight": 10,
"functions": [
{
"function": "set_count",
"count": {
"min": 1,
"max": 1
}
}
]
},
{ {
"type": "minecraft:item", "type": "minecraft:item",
"name": "superbwarfare:devotion_blueprint", "name": "superbwarfare:devotion_blueprint",

View file

@ -0,0 +1,24 @@
{
"type": "minecraft:crafting_shaped",
"category": "misc",
"pattern": [
"aba",
"aca",
"aaa"
],
"key": {
"a": {
"item": "minecraft:diamond"
},
"b": {
"item": "superbwarfare:qbz_95_blueprint"
},
"c": {
"item": "minecraft:lapis_lazuli"
}
},
"result": {
"item": "superbwarfare:qbz_95_blueprint",
"count": 2
}
}

View file

@ -0,0 +1,15 @@
{
"type": "minecraft:smithing_transform",
"template": {
"item": "superbwarfare:qbz_95_blueprint"
},
"base": {
"item": "superbwarfare:epic_material_pack"
},
"addition": {
"item": "superbwarfare:cemented_carbide_ingot"
},
"result": {
"item": "superbwarfare:qbz_95"
}
}

View file

@ -24,6 +24,7 @@
"superbwarfare:rpg", "superbwarfare:rpg",
"superbwarfare:glock_17", "superbwarfare:glock_17",
"superbwarfare:glock_18", "superbwarfare:glock_18",
"superbwarfare:m_1911" "superbwarfare:m_1911",
"superbwarfare:qbz_95"
] ]
} }

View file

@ -23,6 +23,7 @@
"superbwarfare:ak_47", "superbwarfare:ak_47",
"superbwarfare:glock_17", "superbwarfare:glock_17",
"superbwarfare:glock_18", "superbwarfare:glock_18",
"superbwarfare:m_1911" "superbwarfare:m_1911",
"superbwarfare:qbz_95"
] ]
} }

View file

@ -27,6 +27,7 @@
"superbwarfare:rpg", "superbwarfare:rpg",
"superbwarfare:glock_17", "superbwarfare:glock_17",
"superbwarfare:glock_18", "superbwarfare:glock_18",
"superbwarfare:m_1911" "superbwarfare:m_1911",
"superbwarfare:qbz_95"
] ]
} }

View file

@ -22,6 +22,7 @@
"superbwarfare:marlin", "superbwarfare:marlin",
"superbwarfare:glock_17", "superbwarfare:glock_17",
"superbwarfare:glock_18", "superbwarfare:glock_18",
"superbwarfare:m_1911" "superbwarfare:m_1911",
"superbwarfare:qbz_95"
] ]
} }

View file

@ -18,6 +18,7 @@
"superbwarfare:sentinel", "superbwarfare:sentinel",
"superbwarfare:glock_17", "superbwarfare:glock_17",
"superbwarfare:glock_18", "superbwarfare:glock_18",
"superbwarfare:m_1911" "superbwarfare:m_1911",
"superbwarfare:qbz_95"
] ]
} }

View file

@ -10,6 +10,7 @@
"superbwarfare:mk_14", "superbwarfare:mk_14",
"superbwarfare:m_60", "superbwarfare:m_60",
"superbwarfare:marlin", "superbwarfare:marlin",
"superbwarfare:ak_47" "superbwarfare:ak_47",
"superbwarfare:qbz_95"
] ]
} }