重置猎木仓
This commit is contained in:
parent
77a452df81
commit
fb8f8a4a3a
9 changed files with 2833 additions and 2171 deletions
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@ -30,6 +30,16 @@ public class HuntingRifleItemModel extends CustomGunModel<HuntingRifleItem> {
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return Mod.loc("textures/item/hunting_rifle.png");
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}
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@Override
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public ResourceLocation getLODModelResource(HuntingRifleItem animatable) {
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return Mod.loc("geo/lod/hunting_rifle.geo.json");
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}
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@Override
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public ResourceLocation getLODTextureResource(HuntingRifleItem animatable) {
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return Mod.loc("textures/item/lod/hunting_rifle.png");
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}
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@Override
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public void setCustomAnimations(HuntingRifleItem animatable, long instanceId, AnimationState<HuntingRifleItem> animationState) {
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Player player = Minecraft.getInstance().player;
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@ -38,7 +48,7 @@ public class HuntingRifleItemModel extends CustomGunModel<HuntingRifleItem> {
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if (shouldCancelRender(stack, animationState)) return;
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone shen = getAnimationProcessor().getBone("lieqiang");
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GeoBone fireRoot = getAnimationProcessor().getBone("fireRoot");
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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double zt = ClientEventHandler.zoomTime;
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@ -49,31 +59,27 @@ public class HuntingRifleItemModel extends CustomGunModel<HuntingRifleItem> {
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double fp = ClientEventHandler.firePos;
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double fr = ClientEventHandler.fireRot;
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gun.setPosX(1.95f * (float) zp);
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gun.setPosY(1.32f * (float) zp - (float) (0.2f * zpz));
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gun.setPosZ(3f * (float) zp + (float) (0.5f * zpz));
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gun.setPosX(1.975f * (float) zp);
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gun.setPosY(1.2f * (float) zp - (float) (0.2f * zpz));
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gun.setPosZ(4f * (float) zp + (float) (0.5f * zpz));
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gun.setRotZ((float) (0.05f * zpz));
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gun.setScaleZ(1f - (0.5f * (float) zp));
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shen.setPosX((float) (0.95f * ClientEventHandler.recoilHorizon * fpz * fp));
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shen.setPosY((float) (0.4f * fp + 0.44f * fr));
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shen.setPosZ((float) (2.825 * fp + 0.17f * fr + 1.175 * fpz));
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shen.setRotX((float) (0.01f * fp + 0.2f * fr + 0.01f * fpz));
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shen.setRotY((float) (0.1f * ClientEventHandler.recoilHorizon * fpz));
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shen.setRotZ((float) ((0.08f + 0.1 * fr) * ClientEventHandler.recoilHorizon));
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fireRoot.setPosX((float) (0.95f * ClientEventHandler.recoilHorizon * fpz * fp));
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fireRoot.setPosY((float) (0.4f * fp + 0.44f * fr));
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fireRoot.setPosZ((float) (2.825 * fp + 0.17f * fr + 1.175 * fpz));
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fireRoot.setRotX((float) (0.01f * fp + 0.2f * fr + 0.01f * fpz));
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fireRoot.setRotY((float) (0.1f * ClientEventHandler.recoilHorizon * fpz));
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fireRoot.setRotZ((float) ((0.08f + 0.1 * fr) * ClientEventHandler.recoilHorizon));
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shen.setPosX((float) (shen.getPosX() * (1 - 0.4 * zt)));
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shen.setPosY((float) (shen.getPosY() * (1 - 0.5 * zt)));
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shen.setPosZ((float) (shen.getPosZ() * (1 - 0.7 * zt)));
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shen.setRotX((float) (shen.getRotX() * (1 - 0.87 * zt)));
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shen.setRotY((float) (shen.getRotY() * (1 - 0.7 * zt)));
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shen.setRotZ((float) (shen.getRotZ() * (1 - 0.65 * zt)));
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fireRoot.setPosX((float) (fireRoot.getPosX() * (1 - 0.4 * zt)));
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fireRoot.setPosY((float) (fireRoot.getPosY() * (1 - 0.5 * zt)));
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fireRoot.setPosZ((float) (fireRoot.getPosZ() * (1 - 0.7 * zt)));
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fireRoot.setRotX((float) (fireRoot.getRotX() * (1 - 0.87 * zt)));
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fireRoot.setRotY((float) (fireRoot.getRotY() * (1 - 0.7 * zt)));
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fireRoot.setRotZ((float) (fireRoot.getRotZ() * (1 - 0.65 * zt)));
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CrossHairOverlay.gunRot = shen.getRotZ();
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CrossHairOverlay.gunRot = fireRoot.getRotZ();
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ClientEventHandler.gunRootMove(getAnimationProcessor());
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@ -10,6 +10,7 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.cache.object.GeoBone;
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@ -36,11 +37,13 @@ public class HuntingRifleItemRenderer extends CustomGunRenderer<HuntingRifleItem
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if (player == null) return;
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ItemStack itemStack = player.getMainHandItem();
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if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 2.234375, 0.6);
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if (this.renderPerspective == ItemDisplayContext.FIRST_PERSON_RIGHT_HAND || this.renderPerspective == ItemDisplayContext.THIRD_PERSON_RIGHT_HAND) {
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 2.234375, 0.6);
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}
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}
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if (renderingArms) {
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AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, true);
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AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, false);
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}
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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}
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File diff suppressed because it is too large
Load diff
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@ -133,10 +133,6 @@
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"0.525": [0.3, 0, -0.3],
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"0.7": [-0.3, -0.3, 0.3]
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}
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},
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"Lefthand": {
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"rotation": [-1.41476, -16.33468, -1.66483],
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"position": [6, -13, 49]
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}
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}
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},
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File diff suppressed because it is too large
Load diff
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@ -0,0 +1,145 @@
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{
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"format_version": "1.12.0",
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"minecraft:geometry": [
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{
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"description": {
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"identifier": "geometry.hunting_rifle",
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"texture_width": 64,
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"texture_height": 64,
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"visible_bounds_width": 5,
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"visible_bounds_height": 2.5,
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"visible_bounds_offset": [0, 0.75, 0]
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},
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"bones": [
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{
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"name": "group",
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"pivot": [0.4824, 0.83126, 4.28265],
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"cubes": [
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{
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"origin": [-0.067, 3.07556, 3.1797],
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"size": [1.34, 0.536, 1.943],
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"uv": {
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"north": {"uv": [22, 20], "uv_size": [1, 1]},
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"east": {"uv": [4, 4], "uv_size": [31, 1]},
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"south": {"uv": [22, 21], "uv_size": [1, 1]},
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"west": {"uv": [4, 5], "uv_size": [31, 1]},
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"up": {"uv": [4, 6], "uv_size": [1, 31]},
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"down": {"uv": [5, 37], "uv_size": [1, -31]}
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}
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},
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{
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"origin": [-0.067, 1.73556, -42.3943],
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"size": [1.34, 1.34, 48.455],
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"uv": {
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"north": {"uv": [22, 20], "uv_size": [1, 1]},
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"east": {"uv": [4, 4], "uv_size": [31, 1]},
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"south": {"uv": [22, 21], "uv_size": [1, 1]},
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"west": {"uv": [4, 5], "uv_size": [31, 1]},
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"up": {"uv": [4, 6], "uv_size": [1, 31]},
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"down": {"uv": [5, 37], "uv_size": [1, -31]}
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}
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},
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{
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"origin": [-0.067, 3.07556, -8.7463],
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"size": [1.34, 0.402, 5.427],
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"uv": {
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"north": {"uv": [22, 20], "uv_size": [1, 1]},
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"east": {"uv": [4, 4], "uv_size": [31, 1]},
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"south": {"uv": [22, 21], "uv_size": [1, 1]},
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"west": {"uv": [4, 5], "uv_size": [31, 1]},
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"up": {"uv": [4, 6], "uv_size": [1, 31]},
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"down": {"uv": [5, 37], "uv_size": [1, -31]}
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}
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},
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{
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"origin": [-1.407, 2.80756, -2.7833],
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"size": [1.608, 0.536, 0.536],
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"uv": {
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"north": {"uv": [22, 22], "uv_size": [1, 1]},
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"east": {"uv": [23, 14], "uv_size": [1, 1]},
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"south": {"uv": [23, 15], "uv_size": [1, 1]},
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"west": {"uv": [23, 20], "uv_size": [1, 1]},
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"up": {"uv": [23, 21], "uv_size": [1, 1]},
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"down": {"uv": [22, 24], "uv_size": [1, -1]}
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}
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},
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{
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"origin": [0.201, 3.07556, -3.3193],
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"size": [0.804, 0.268, 8.844],
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"uv": {
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"north": {"uv": [23, 22], "uv_size": [1, 1]},
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"east": {"uv": [23, 23], "uv_size": [1, 1]},
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"south": {"uv": [0, 24], "uv_size": [1, 1]},
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"west": {"uv": [1, 24], "uv_size": [1, 1]},
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"up": {"uv": [2, 24], "uv_size": [1, 1]},
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"down": {"uv": [24, 3], "uv_size": [1, -1]}
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}
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},
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{
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"origin": [-0.402, 0.06056, -15.0443],
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"size": [2.01, 2.68, 21.44],
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"uv": {
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"north": {"uv": [20, 2], "uv_size": [2, 2]},
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"east": {"uv": [0, 0], "uv_size": [16, 2]},
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"south": {"uv": [20, 20], "uv_size": [2, 2]},
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"west": {"uv": [0, 2], "uv_size": [16, 2]},
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"up": {"uv": [0, 4], "uv_size": [2, 16]},
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"down": {"uv": [2, 20], "uv_size": [2, -16]}
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}
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},
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{
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"origin": [-0.402, -5.92116, 4.67278],
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"size": [2.01, 2.68, 16.348],
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"pivot": [0.603, -4.58116, 20.57032],
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"rotation": [-22.5, 0, 0],
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"uv": {
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"north": {"uv": [22, 2], "uv_size": [2, 2]},
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"east": {"uv": [6, 6], "uv_size": [12, 2]},
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"south": {"uv": [6, 22], "uv_size": [2, 2]},
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"west": {"uv": [6, 8], "uv_size": [12, 2]},
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"up": {"uv": [6, 10], "uv_size": [2, 12]},
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"down": {"uv": [8, 22], "uv_size": [2, -12]}
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}
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},
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{
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"origin": [-0.402, -1.49842, 9.9057],
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"size": [2.01, 2.68, 11.725],
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"uv": {
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"north": {"uv": [22, 6], "uv_size": [2, 2]},
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"east": {"uv": [14, 14], "uv_size": [9, 2]},
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"south": {"uv": [8, 22], "uv_size": [2, 2]},
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"west": {"uv": [16, 0], "uv_size": [9, 2]},
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"up": {"uv": [14, 16], "uv_size": [2, 9]},
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"down": {"uv": [16, 25], "uv_size": [2, -9]}
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}
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},
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{
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"origin": [-0.402, -3.91042, 15.9357],
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"size": [2.01, 5.092, 5.695],
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"uv": {
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"north": {"uv": [0, 20], "uv_size": [2, 4]},
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"east": {"uv": [18, 6], "uv_size": [4, 4]},
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"south": {"uv": [2, 20], "uv_size": [2, 4]},
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"west": {"uv": [18, 16], "uv_size": [4, 4]},
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"up": {"uv": [20, 10], "uv_size": [2, 4]},
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"down": {"uv": [18, 24], "uv_size": [2, -4]}
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}
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},
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{
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"origin": [-0.402, -6.59042, 19.6207],
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"size": [2.01, 2.68, 2.01],
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"uv": {
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"north": {"uv": [22, 8], "uv_size": [2, 2]},
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"east": {"uv": [22, 10], "uv_size": [2, 2]},
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"south": {"uv": [22, 12], "uv_size": [2, 2]},
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"west": {"uv": [22, 16], "uv_size": [2, 2]},
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"up": {"uv": [22, 18], "uv_size": [2, 2]},
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"down": {"uv": [20, 24], "uv_size": [2, -2]}
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}
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}
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]
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}
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]
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}
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]
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}
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@ -25,21 +25,59 @@
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0
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]
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},
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"gui": {
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"thirdperson_righthand": {
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"translation": [
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-0.75,
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-1.25,
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-1.25
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],
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"scale": [
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0.6,
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0.6,
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0.6
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]
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},
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"thirdperson_lefthand": {
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"scale": [
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0,
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0,
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0
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]
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},
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"ground": {
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"translation": [
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0,
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1.5,
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4.5
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],
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"scale": [
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0.6,
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0.6,
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0.6
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]
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},
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"head": {
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"translation": [
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0,
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6.25,
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1.5
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]
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},
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"fixed": {
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"rotation": [
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165.69,
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-39.63,
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178.66
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0,
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-90,
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0
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],
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"translation": [
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-1,
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-0.75,
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-7.5,
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-0.5,
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0
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],
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"scale": [
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0.35,
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0.35,
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0.35
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1.25,
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1.25,
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1.25
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]
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}
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}
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@ -1,169 +0,0 @@
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{
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"credit": "Made with Blockbench",
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"texture_size": [64, 64],
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"textures": {
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"0": "superbwarfare:item/lod/hunting_rifle",
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"particle": "superbwarfare:item/lod/hunting_rifle"
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},
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"elements": [
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{
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||||
"from": [7.5, 7, 16.6],
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"to": [8.5, 7.4, 18.05],
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"rotation": {"angle": 0, "axis": "y", "origin": [8, 6.5, 0.5]},
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"faces": {
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||||
"north": {"uv": [5.5, 5, 5.75, 5.25], "texture": "#0"},
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||||
"east": {"uv": [1, 1, 8.75, 1.25], "texture": "#0"},
|
||||
"south": {"uv": [5.5, 5.25, 5.75, 5.5], "texture": "#0"},
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||||
"west": {"uv": [1, 1.25, 8.75, 1.5], "texture": "#0"},
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||||
"up": {"uv": [1.25, 9.25, 1, 1.5], "texture": "#0"},
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"down": {"uv": [1.5, 1.5, 1.25, 9.25], "texture": "#0"}
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}
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},
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{
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"from": [7.5, 6, -12],
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"to": [8.5, 7, 18.75],
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"rotation": {"angle": 0, "axis": "y", "origin": [8, 6.5, 0.5]},
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"faces": {
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"north": {"uv": [5.5, 5, 5.75, 5.25], "texture": "#0"},
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"east": {"uv": [1, 1, 8.75, 1.25], "texture": "#0"},
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"south": {"uv": [5.5, 5.25, 5.75, 5.5], "texture": "#0"},
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"west": {"uv": [1, 1.25, 8.75, 1.5], "texture": "#0"},
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"up": {"uv": [1.25, 9.25, 1, 1.5], "texture": "#0"},
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"down": {"uv": [1.5, 1.5, 1.25, 9.25], "texture": "#0"}
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}
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},
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{
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"from": [7.5, 7, 7.7],
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"to": [8.5, 7.3, 11.75],
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"rotation": {"angle": 0, "axis": "y", "origin": [8, 6.5, 0.5]},
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"faces": {
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"north": {"uv": [5.5, 5, 5.75, 5.25], "texture": "#0"},
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"east": {"uv": [1, 1, 8.75, 1.25], "texture": "#0"},
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"south": {"uv": [5.5, 5.25, 5.75, 5.5], "texture": "#0"},
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"west": {"uv": [1, 1.25, 8.75, 1.5], "texture": "#0"},
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||||
"up": {"uv": [1.25, 9.25, 1, 1.5], "texture": "#0"},
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"down": {"uv": [1.5, 1.5, 1.25, 9.25], "texture": "#0"}
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}
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},
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{
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"from": [8.3, 6.8, 12.15],
|
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Binary file not shown.
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 8.2 KiB |
Loading…
Add table
Reference in a new issue