优化战术冲刺设置判定
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a872942a72
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4 changed files with 11 additions and 8 deletions
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@ -51,7 +51,7 @@ public class MinigunItemModel extends GeoModel<MinigunItem> {
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int rpm = GunData.from(stack).rpm();
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gun.setRotZ((float) (gun.getRotZ() + times * -0.07f * ((float) rpm / 1200) * ClientEventHandler.shootDelay));
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gun.setRotZ(gun.getRotZ() + times * -0.07f * ((float) rpm / 1200) * ClientEventHandler.shootDelay);
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shen.setPosX((float) (0.75f * ClientEventHandler.recoilHorizon * fpz * fp));
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shen.setPosY((float) (-0.03f * fp - 0.06f * fr));
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@ -314,11 +314,13 @@ public class ClientEventHandler {
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return;
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}
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tacticalSprint = !exhaustion && !zoom && isMoving() && player.isSprinting() && player.getVehicle() == null && !player.getAbilities().flying;
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if (!MiscConfig.ALLOW_TACTICAL_SPRINT.get()) {
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tacticalSprint = false;
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}
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tacticalSprint = MiscConfig.ALLOW_TACTICAL_SPRINT.get()
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&& !exhaustion
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&& !zoom
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&& isMoving()
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&& player.isSprinting()
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&& player.getVehicle() == null
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&& !player.getAbilities().flying;
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ItemStack stack = player.getMainHandItem();
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@ -164,7 +164,7 @@ public class PlayerEventHandler {
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attr.removeModifier(TACTICAL_SPRINT);
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}
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if (player.getData(ModAttachments.PLAYER_VARIABLE).tacticalSprint) {
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if (MiscConfig.ALLOW_TACTICAL_SPRINT.get() && player.getData(ModAttachments.PLAYER_VARIABLE).tacticalSprint) {
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player.setSprinting(true);
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attr.addTransientModifier(new AttributeModifier(TACTICAL_SPRINT, 0.25, AttributeModifier.Operation.ADD_MULTIPLIED_BASE));
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}
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@ -1,6 +1,7 @@
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package com.atsuishio.superbwarfare.network.message.send;
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import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.config.server.MiscConfig;
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import com.atsuishio.superbwarfare.init.ModAttachments;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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@ -22,7 +23,7 @@ public record TacticalSprintMessage(boolean sprint) implements CustomPacketPaylo
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var player = context.player();
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var cap = player.getData(ModAttachments.PLAYER_VARIABLE).watch();
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cap.tacticalSprint = message.sprint;
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cap.tacticalSprint = MiscConfig.ALLOW_TACTICAL_SPRINT.get() && message.sprint;
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cap.sync(player);
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}
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