优化hud代码
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1 changed files with 71 additions and 68 deletions
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@ -27,7 +27,6 @@ import net.minecraftforge.fml.common.Mod;
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import org.lwjgl.glfw.GLFW;
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import org.lwjgl.glfw.GLFW;
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import java.text.DecimalFormat;
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import java.text.DecimalFormat;
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import java.util.Objects;
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import static net.mcreator.superbwarfare.client.RenderHelper.preciseBlit;
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import static net.mcreator.superbwarfare.client.RenderHelper.preciseBlit;
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@ -44,14 +43,19 @@ public class CannonHudOverlay {
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int w = event.getWindow().getGuiScaledWidth();
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int w = event.getWindow().getGuiScaledWidth();
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int h = event.getWindow().getGuiScaledHeight();
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int h = event.getWindow().getGuiScaledHeight();
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Player player = Minecraft.getInstance().player;
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Player player = Minecraft.getInstance().player;
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if (!shouldRenderCrossHair(player)) return;
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Entity cannon = player.getVehicle();
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if (cannon == null) return;
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RenderSystem.disableDepthTest();
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RenderSystem.disableDepthTest();
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RenderSystem.depthMask(false);
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RenderSystem.depthMask(false);
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RenderSystem.enableBlend();
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RenderSystem.enableBlend();
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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if (shouldRenderCrossHair(player)) {
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Entity cannon = Objects.requireNonNull(player.getVehicle());
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float yRotOffset = Mth.lerp(event.getPartialTick(), player.yRotO, player.getYRot());
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float yRotOffset = Mth.lerp(event.getPartialTick(), player.yRotO, player.getYRot());
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float xRotOffset = Mth.lerp(event.getPartialTick(), player.xRotO, player.getXRot());
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float xRotOffset = Mth.lerp(event.getPartialTick(), player.xRotO, player.getXRot());
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float diffY = cannon.getViewYRot(event.getPartialTick()) - yRotOffset;
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float diffY = cannon.getViewYRot(event.getPartialTick()) - yRotOffset;
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@ -77,7 +81,6 @@ public class CannonHudOverlay {
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double entity_range = 0;
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double entity_range = 0;
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if (lookingEntity instanceof LivingEntity living) {
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if (lookingEntity instanceof LivingEntity living) {
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lookAtEntity = true;
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lookAtEntity = true;
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entity_range = player.distanceTo(living);
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entity_range = player.distanceTo(living);
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@ -118,7 +121,7 @@ public class CannonHudOverlay {
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guiGraphics.blit(HEALTH_FRAME, w - 83, h - 12, 0, 0, 80, 8, 80, 8);
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guiGraphics.blit(HEALTH_FRAME, w - 83, h - 12, 0, 0, 80, 8, 80, 8);
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guiGraphics.blit(HEALTH, w - 83, h - 12, 0, 0, (int) (80 * health / maxHealth), 8, 80, 8);
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guiGraphics.blit(HEALTH, w - 83, h - 12, 0, 0, (int) (80 * health / maxHealth), 8, 80, 8);
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guiGraphics.pose().popPose();
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guiGraphics.pose().popPose();
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}
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RenderSystem.depthMask(true);
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RenderSystem.depthMask(true);
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RenderSystem.defaultBlendFunc();
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RenderSystem.defaultBlendFunc();
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RenderSystem.enableDepthTest();
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RenderSystem.enableDepthTest();
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