Light_Quanta
|
252ed5a86e
|
移除多余排序和类型转换(恼),提取ShakeClientMessage发送方法
|
2025-06-20 01:03:38 +08:00 |
|
Light_Quanta
|
a63fd23602
|
优化多重骑乘判断方法
|
2025-06-06 11:09:36 +08:00 |
|
Light_Quanta
|
e4874ceb12
|
允许弹射台二段跳任意骑乘实体()
|
2025-06-03 00:34:40 +08:00 |
|
Atsuishio
|
32d029ca65
|
无人机应用鼠标操控
|
2025-06-02 20:44:30 +08:00 |
|
Atsuishio
|
830eaf6a7c
|
小鸟改为鼠标直接操控
|
2025-06-01 18:07:59 +08:00 |
|
Light_Quanta
|
3dd2352267
|
尝试进一步优化载具和枪械的数据同步
|
2025-05-29 16:29:48 +08:00 |
|
17146
|
833bb8a85e
|
取消攻击动作的摇手
|
2025-05-24 19:00:51 +08:00 |
|
Atsuishio
|
8ad6966ed6
|
添加海月权杖近战动画
|
2025-05-24 19:00:02 +08:00 |
|
Light_Quanta
|
76a3ee9e29
|
优化ByteBuf复制方法
|
2025-05-24 05:31:40 +08:00 |
|
Light_Quanta
|
d7d3431c70
|
添加载具数据同步包
|
2025-05-24 00:29:33 +08:00 |
|
Light_Quanta
|
0e77509e0c
|
同步更新狗牌
|
2025-05-23 15:41:28 +08:00 |
|
Light_Quanta
|
cf9b0e9205
|
提取各载具的通用属性
|
2025-05-20 07:06:11 +08:00 |
|
Light_Quanta
|
b5951a237e
|
移动枪械数据相关类
|
2025-05-16 03:43:53 +08:00 |
|
17146
|
247ddb30c3
|
回滚阻止外部stopriding方法
|
2025-05-11 23:20:37 +08:00 |
|
Light_Quanta
|
4286f907e7
|
提取换弹模式
|
2025-05-11 23:17:50 +08:00 |
|
Light_Quanta
|
027d3c680b
|
重写FireMode
|
2025-05-11 22:29:08 +08:00 |
|
17146
|
911c616f22
|
尝试阻止外部stopRiding
|
2025-05-11 15:02:21 +08:00 |
|
17146
|
e6b6559be7
|
添加可用FireMode字段
|
2025-05-11 13:36:32 +08:00 |
|
Atsuishio
|
1161f8426f
|
优化防御塔索敌,调整爆炸
|
2025-05-03 09:25:16 +08:00 |
|
Atsuishio
|
585b97247d
|
雷达制导模式会引导1130射击
|
2025-04-29 03:17:04 +08:00 |
|
Light_Quanta
|
7f410be13d
|
修复倍镜倍率切换问题
|
2025-04-26 02:46:01 +08:00 |
|
Atsuishio
|
9a565d00dc
|
暂时移除左轮单双动机制,期待后人智慧
|
2025-04-23 20:13:37 +08:00 |
|
Light_Quanta
|
43ddfb5674
|
修复ClientTacticalSprintSyncMessage包名命名错误
|
2025-04-23 00:34:09 +08:00 |
|
17146
|
77fa71a9ee
|
尝试重构战术冲刺禁用指令
|
2025-04-23 00:04:55 +08:00 |
|
Atsuishio
|
a710b6b807
|
将isEditing改为纯客户端
|
2025-04-21 23:37:24 +08:00 |
|
Light_Quanta
|
fc16707199
|
优化战术冲刺设置判定
|
2025-04-19 03:30:21 +08:00 |
|
Light_Quanta
|
532f380612
|
提取sensitivity属性
|
2025-04-18 20:55:32 +08:00 |
|
Light_Quanta
|
70dc4c5bb0
|
进一步优化PlayerVariablesSyncMessage编码
|
2025-04-18 20:50:36 +08:00 |
|
Light_Quanta
|
b728a04ba1
|
减少PlayerVariablesSyncMessage数据量
|
2025-04-18 20:35:24 +08:00 |
|
Light_Quanta
|
ef76e5ae50
|
重写useBackpackAmmo
|
2025-04-18 00:18:41 +08:00 |
|
Light_Quanta
|
07dc5b0c57
|
规范命名部分方法
|
2025-04-16 22:47:11 +08:00 |
|
Light_Quanta
|
c14ab91b83
|
提取开火事件处理相关代码
|
2025-04-16 22:03:19 +08:00 |
|
Light_Quanta
|
8000fd40b2
|
规范命名FireMessage
|
2025-04-16 20:56:06 +08:00 |
|
Light_Quanta
|
229a1050ce
|
优化ShootMessage相关调用
|
2025-04-16 20:33:40 +08:00 |
|
Light_Quanta
|
e8fe60b719
|
修复M79和二次灾变发射问题,移除无用代码
|
2025-04-16 20:12:27 +08:00 |
|
Light_Quanta
|
92c8838613
|
修改换弹开始条件
|
2025-04-15 23:32:15 +08:00 |
|
Light_Quanta
|
d3094fa6c6
|
重命名AmmoType
|
2025-04-15 22:23:05 +08:00 |
|
Light_Quanta
|
280a25ad3f
|
干掉maxAmmo
|
2025-04-14 19:04:37 +08:00 |
|
Atsuishio
|
4822382dc7
|
修改部分发射器发射逻辑
|
2025-04-14 16:44:54 +08:00 |
|
Light_Quanta
|
aa8e951e51
|
提取AmmoType
|
2025-04-14 15:38:12 +08:00 |
|
Light_Quanta
|
7d36f3b7ca
|
将ModTags.Items.GUN判断修改为instanceof GunItem
|
2025-04-13 22:04:05 +08:00 |
|
17146
|
e745a37fb5
|
修复穿透数值读取问题,添加几处判断
|
2025-04-13 21:46:35 +08:00 |
|
Light_Quanta
|
961ad668fa
|
优化部分代码
|
2025-04-13 21:33:36 +08:00 |
|
Light_Quanta
|
0d5a4d7685
|
重写枪械数据读取
|
2025-04-13 16:03:32 +08:00 |
|
Atsuishio
|
fefc2303aa
|
添加车载烟雾诱饵
|
2025-04-13 12:17:56 +08:00 |
|
17146
|
233bdf6998
|
重构战术冲刺
|
2025-04-12 23:15:06 +08:00 |
|
Light_Quanta
|
fc59522ac6
|
提取HoldOpen、HideBulletChain、Draw属性
|
2025-04-11 15:21:22 +08:00 |
|
Light_Quanta
|
7e5b24617d
|
优化GunData结构
|
2025-04-11 14:44:46 +08:00 |
|
Atsuishio
|
3c13f0753a
|
修复波塞克手部动画和无效发射bug
|
2025-04-11 12:38:04 +08:00 |
|
Atsuishio
|
1dbbaaa92e
|
铲Cap
|
2025-04-11 12:30:16 +08:00 |
|