17146
|
69a7f614b7
|
添加otto功能和better combat依赖
|
2025-05-22 17:43:44 +08:00 |
|
17146
|
15cbe7e447
|
调整准星设置
|
2025-05-22 15:24:21 +08:00 |
|
17146
|
40d991767b
|
调整projectile amount逻辑
|
2025-05-22 15:19:08 +08:00 |
|
Atsuishio
|
9a461e5b38
|
削弱载具爬坡能力,添加载具质量设定
|
2025-05-22 15:17:12 +08:00 |
|
17146
|
23d17d8706
|
规范化夕雾花
|
2025-05-22 03:06:54 +08:00 |
|
17146
|
9b7faad4fd
|
规范化taser
|
2025-05-22 03:06:47 +08:00 |
|
17146
|
81f42d7c1a
|
规范化rpg
|
2025-05-22 01:39:03 +08:00 |
|
17146
|
bbd6ba9102
|
规范化95
|
2025-05-22 01:38:41 +08:00 |
|
17146
|
bf29c8d1dd
|
规范化mp443
|
2025-05-22 00:22:39 +08:00 |
|
17146
|
6afcce1655
|
规范化mk14
|
2025-05-22 00:11:03 +08:00 |
|
Atsuishio
|
cd1836bc1a
|
添加飞机起落架HUD
|
2025-05-21 23:46:18 +08:00 |
|
17146
|
cb53007d55
|
规范化m98b
|
2025-05-21 23:41:46 +08:00 |
|
17146
|
ed6d563118
|
规范化m870
|
2025-05-21 23:39:08 +08:00 |
|
17146
|
2f6392d94e
|
规范化m1911
|
2025-05-21 23:37:58 +08:00 |
|
17146
|
c1c440132e
|
规范化m79
|
2025-05-21 23:36:28 +08:00 |
|
17146
|
87c39dc712
|
规范化m60
|
2025-05-21 21:50:39 +08:00 |
|
17146
|
33e76634c7
|
规范化m4
|
2025-05-21 21:48:01 +08:00 |
|
17146
|
5530cf77e1
|
规范化kar 98k
|
2025-05-21 21:46:20 +08:00 |
|
17146
|
87e37b9ce7
|
规范化416
|
2025-05-21 21:34:03 +08:00 |
|
17146
|
b1380e867a
|
规范化glock 17
|
2025-05-21 21:29:11 +08:00 |
|
17146
|
969dac4f5c
|
规范化ak47
|
2025-05-21 21:23:58 +08:00 |
|
17146
|
58c552bae4
|
规范化ak12
|
2025-05-21 21:22:08 +08:00 |
|
17146
|
a279cf9bbb
|
优化aa12的命名 优化模型位置分组
|
2025-05-21 21:19:30 +08:00 |
|
Light_Quanta
|
cdbf784864
|
回滚Glock17模型修改
|
2025-05-21 01:25:48 +08:00 |
|
Light_Quanta
|
f85f44dc67
|
添加海月权杖
|
2025-05-21 01:22:58 +08:00 |
|
Light_Quanta
|
cf9b0e9205
|
提取各载具的通用属性
|
2025-05-20 07:06:11 +08:00 |
|
Light_Quanta
|
fb7ef5d258
|
使用Molang渲染RPG
|
2025-05-19 22:26:57 +08:00 |
|
17146
|
89ea21aa9e
|
修复部分bone消失的问题
|
2025-05-19 18:50:55 +08:00 |
|
Light_Quanta
|
60345a6415
|
修复renderArms调用问题
|
2025-05-19 01:52:35 +08:00 |
|
17146
|
f0a5454b14
|
添加自定义gun model
|
2025-05-19 01:37:26 +08:00 |
|
17146
|
8567061d45
|
尝试修改molang写法
|
2025-05-19 01:26:39 +08:00 |
|
17146
|
9bd832bf92
|
提取渲染手臂方法并修改部分调用
|
2025-05-19 01:23:06 +08:00 |
|
Light_Quanta
|
29f421272b
|
标准化注册MolangVariable
|
2025-05-18 23:31:49 +08:00 |
|
Light_Quanta
|
4898257cd9
|
同步文件结构
|
2025-05-18 23:28:27 +08:00 |
|
17146
|
44125e8626
|
调整c4
|
2025-05-18 23:01:14 +08:00 |
|
17146
|
98ecf88a45
|
调整全部gun renderer
|
2025-05-18 22:52:03 +08:00 |
|
17146
|
da05fdecc9
|
优化部分renderer
|
2025-05-18 22:45:44 +08:00 |
|
Light_Quanta
|
1deac19d27
|
移动gun renderer
|
2025-05-18 22:41:05 +08:00 |
|
17146
|
3ef74beeb7
|
清理代码,移动部分类
|
2025-05-18 22:35:47 +08:00 |
|
17146
|
9978935a4a
|
清理部分冗余代码,提取渲染方法
|
2025-05-18 22:30:18 +08:00 |
|
Atsuishio
|
8fcfae98b4
|
清理所有木仓械layer
|
2025-05-18 22:22:40 +08:00 |
|
Light_Quanta
|
2772dccd9e
|
使用Molang渲染阴险动画
|
2025-05-18 03:42:15 +08:00 |
|
17146
|
1f0ba590ab
|
删除layer
|
2025-05-17 21:37:16 +08:00 |
|
17146
|
9f6bbb9d7b
|
调整渲染方式
|
2025-05-17 21:37:06 +08:00 |
|
Atsuishio
|
9c1f9427db
|
减少A10锁定时间,提高空地导弹方块穿透力
|
2025-05-17 21:34:16 +08:00 |
|
17146
|
9953409288
|
调整渲染方式,但还是有问题
|
2025-05-16 21:40:10 +08:00 |
|
Atsuishio
|
24bba05584
|
格洛克17全身发光(恼
|
2025-05-16 19:37:14 +08:00 |
|
Atsuishio
|
d7794b6bed
|
遇到了神秘的骨骼乱发光的问题
|
2025-05-16 19:36:01 +08:00 |
|
17146
|
6f247e72fb
|
尝试添加自定义renderer
|
2025-05-16 19:35:16 +08:00 |
|
Light_Quanta
|
b5951a237e
|
移动枪械数据相关类
|
2025-05-16 03:43:53 +08:00 |
|