17146
|
2f6392d94e
|
规范化m1911
|
2025-05-21 23:37:58 +08:00 |
|
17146
|
c1c440132e
|
规范化m79
|
2025-05-21 23:36:28 +08:00 |
|
17146
|
87c39dc712
|
规范化m60
|
2025-05-21 21:50:39 +08:00 |
|
17146
|
169916302f
|
修复刺雷的纹理错误
|
2025-05-21 21:49:03 +08:00 |
|
17146
|
33e76634c7
|
规范化m4
|
2025-05-21 21:48:01 +08:00 |
|
17146
|
5530cf77e1
|
规范化kar 98k
|
2025-05-21 21:46:20 +08:00 |
|
17146
|
0dbdc715c0
|
规范化标枪
|
2025-05-21 21:40:28 +08:00 |
|
17146
|
ac0a51056a
|
规范化阴险
|
2025-05-21 21:39:13 +08:00 |
|
17146
|
d1b0961cd1
|
规范化hunting rifle
|
2025-05-21 21:37:29 +08:00 |
|
17146
|
920de90099
|
规范化ammo box
|
2025-05-21 21:35:38 +08:00 |
|
17146
|
74c46e8a0d
|
规范化abk
|
2025-05-21 21:35:32 +08:00 |
|
17146
|
87e37b9ce7
|
规范化416
|
2025-05-21 21:34:03 +08:00 |
|
17146
|
132d759960
|
规范化glock 18
|
2025-05-21 21:32:38 +08:00 |
|
17146
|
b1380e867a
|
规范化glock 17
|
2025-05-21 21:29:11 +08:00 |
|
17146
|
7b9d9f560a
|
修复命名错误
|
2025-05-21 21:26:48 +08:00 |
|
17146
|
5401fdf050
|
规范化波塞克
|
2025-05-21 21:26:02 +08:00 |
|
17146
|
969dac4f5c
|
规范化ak47
|
2025-05-21 21:23:58 +08:00 |
|
17146
|
58c552bae4
|
规范化ak12
|
2025-05-21 21:22:08 +08:00 |
|
17146
|
a279cf9bbb
|
优化aa12的命名 优化模型位置分组
|
2025-05-21 21:19:30 +08:00 |
|
17146
|
c575c5ce81
|
尝试调整物品模型生成方法
|
2025-05-21 21:14:25 +08:00 |
|
17146
|
5cc381ca74
|
更新海月权杖的模型和贴图
|
2025-05-21 21:01:49 +08:00 |
|
Light_Quanta
|
f85f44dc67
|
添加海月权杖
|
2025-05-21 01:22:58 +08:00 |
|
Light_Quanta
|
45156fe81c
|
提取所有载具的伤害免疫
|
2025-05-20 09:50:33 +08:00 |
|
Light_Quanta
|
cd6bc52270
|
允许使用数据包定义DamageModifier,添加实体类型伤害免疫
|
2025-05-20 08:35:25 +08:00 |
|
Light_Quanta
|
cf9b0e9205
|
提取各载具的通用属性
|
2025-05-20 07:06:11 +08:00 |
|
Light_Quanta
|
8ffada46d8
|
提取UpStep属性
|
2025-05-20 05:46:36 +08:00 |
|
Light_Quanta
|
dd322621ae
|
添加VehicleData
|
2025-05-20 00:52:26 +08:00 |
|
Light_Quanta
|
fb7ef5d258
|
使用Molang渲染RPG
|
2025-05-19 22:26:57 +08:00 |
|
17146
|
f0a5454b14
|
添加自定义gun model
|
2025-05-19 01:37:26 +08:00 |
|
Atsuishio
|
cb8cba7d21
|
添加夕雾花的花瓣发光效果,微调AGM65
|
2025-05-18 22:52:47 +08:00 |
|
Atsuishio
|
8d0ce94062
|
重制二次灾变得发光纹理
|
2025-05-18 22:41:27 +08:00 |
|
Atsuishio
|
8fcfae98b4
|
清理所有木仓械layer
|
2025-05-18 22:22:40 +08:00 |
|
Light_Quanta
|
2772dccd9e
|
使用Molang渲染阴险动画
|
2025-05-18 03:42:15 +08:00 |
|
Atsuishio
|
9c1f9427db
|
减少A10锁定时间,提高空地导弹方块穿透力
|
2025-05-17 21:34:16 +08:00 |
|
Atsuishio
|
24bba05584
|
格洛克17全身发光(恼
|
2025-05-16 19:37:14 +08:00 |
|
Atsuishio
|
8f6c6145db
|
疑似解决了乱发光问题?
|
2025-05-16 19:36:04 +08:00 |
|
Atsuishio
|
d7794b6bed
|
遇到了神秘的骨骼乱发光的问题
|
2025-05-16 19:36:01 +08:00 |
|
Light_Quanta
|
ebd70d7dfe
|
添加Projectile属性和相关自定义接口
|
2025-05-16 05:52:15 +08:00 |
|
Light_Quanta
|
d6a90265ba
|
修改BEAST击杀提示
|
2025-05-14 21:36:11 +08:00 |
|
17146
|
8109538f3a
|
添加JEI的背景
|
2025-05-14 20:35:30 +08:00 |
|
17146
|
7ac153252d
|
更正文案内容
|
2025-05-14 20:35:08 +08:00 |
|
Light_Quanta
|
f48b8f5892
|
增强BEAST效果
|
2025-05-14 20:06:27 +08:00 |
|
17146
|
4f301884f2
|
回调音效延时
|
2025-05-14 18:07:28 +08:00 |
|
17146
|
999c58e451
|
添加部分英文文案
|
2025-05-14 18:06:24 +08:00 |
|
17146
|
deefe9161a
|
添加部分手册文案
|
2025-05-14 18:06:15 +08:00 |
|
Light_Quanta
|
140e764381
|
添加BEAST(喜)
|
2025-05-14 00:24:57 +08:00 |
|
Atsuishio
|
0a5d917c41
|
添加A10减速板
|
2025-05-13 23:29:04 +08:00 |
|
17146
|
cf40fadb83
|
添加弹射器配方
|
2025-05-13 23:26:22 +08:00 |
|
17146
|
1be6ccb493
|
更新方块模型
|
2025-05-13 23:26:07 +08:00 |
|
Atsuishio
|
8766a69a7a
|
添加弹射器贴图
|
2025-05-13 23:23:39 +08:00 |
|