17146
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3818c5dc4c
|
尝试实现rpg渲染分离
|
2025-06-02 00:28:35 +08:00 |
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17146
|
d9f341dc3f
|
尝试魔改渲染
|
2025-06-02 00:22:15 +08:00 |
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17146
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45044e9f81
|
调整gun item
|
2025-05-30 00:28:40 +08:00 |
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17146
|
414abdd871
|
调整事不过四的功能,海月权杖的属性
|
2025-05-24 00:33:53 +08:00 |
|
Atsuishio
|
7203df3602
|
添加海月权杖的动画和音效
|
2025-05-23 16:23:38 +08:00 |
|
Light_Quanta
|
8145f027c5
|
优化近战相关代码
|
2025-05-22 15:09:58 +08:00 |
|
Light_Quanta
|
e93114b911
|
提取近战伤害属性
|
2025-05-22 14:34:20 +08:00 |
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Light_Quanta
|
cb74fc05c8
|
允许枪械发射任意实体(喜)
|
2025-05-16 20:23:06 +08:00 |
|
Light_Quanta
|
ebd70d7dfe
|
添加Projectile属性和相关自定义接口
|
2025-05-16 05:52:15 +08:00 |
|
Light_Quanta
|
b5951a237e
|
移动枪械数据相关类
|
2025-05-16 03:43:53 +08:00 |
|
Light_Quanta
|
6340223db3
|
提取ProjectileType
|
2025-05-12 23:44:34 +08:00 |
|
Light_Quanta
|
4286f907e7
|
提取换弹模式
|
2025-05-11 23:17:50 +08:00 |
|
Light_Quanta
|
027d3c680b
|
重写FireMode
|
2025-05-11 22:29:08 +08:00 |
|
17146
|
e6b6559be7
|
添加可用FireMode字段
|
2025-05-11 13:36:32 +08:00 |
|
17146
|
b8ca6e69a2
|
添加默认可用perk列表
|
2025-05-07 18:05:08 +08:00 |
|
17146
|
279f86a6ab
|
优化部分弹药perk
|
2025-05-07 15:42:50 +08:00 |
|
17146
|
c6798522f1
|
重构部分ammo perk
|
2025-05-07 15:40:27 +08:00 |
|
17146
|
90e76d7c92
|
重制部分功能perk
|
2025-05-07 15:31:38 +08:00 |
|
17146
|
30c114af35
|
修复亡命之徒perk的问题
|
2025-05-07 15:27:49 +08:00 |
|
17146
|
f138f1aaf2
|
重构部分伤害perk
|
2025-05-07 15:25:52 +08:00 |
|
17146
|
d4deb03eaf
|
重构弹匣类perk
|
2025-05-07 11:55:38 +08:00 |
|
Atsuishio
|
9a565d00dc
|
暂时移除左轮单双动机制,期待后人智慧
|
2025-04-23 20:13:37 +08:00 |
|
Atsuishio
|
a710b6b807
|
将isEditing改为纯客户端
|
2025-04-21 23:37:24 +08:00 |
|
Light_Quanta
|
d7b1afe9ba
|
重命名AddHeat
|
2025-04-21 20:06:00 +08:00 |
|
Atsuishio
|
9ce26b0cb9
|
移动热量条位置
|
2025-04-21 19:27:07 +08:00 |
|
Atsuishio
|
f3b9f9aaf1
|
重写过热
|
2025-04-21 19:26:07 +08:00 |
|
17146
|
353b7a1b3b
|
修复taser开火问题
|
2025-04-21 04:28:13 +08:00 |
|
17146
|
2cd8947733
|
重构部分开火逻辑
|
2025-04-21 04:23:09 +08:00 |
|
Light_Quanta
|
c6802f6865
|
优化部分调用
|
2025-04-18 01:16:59 +08:00 |
|
Light_Quanta
|
ef76e5ae50
|
重写useBackpackAmmo
|
2025-04-18 00:18:41 +08:00 |
|
Light_Quanta
|
56818096ec
|
提取开火音效播放
|
2025-04-16 22:33:49 +08:00 |
|
Light_Quanta
|
c14ab91b83
|
提取开火事件处理相关代码
|
2025-04-16 22:03:19 +08:00 |
|
Light_Quanta
|
229a1050ce
|
优化ShootMessage相关调用
|
2025-04-16 20:33:40 +08:00 |
|
Light_Quanta
|
9ff7abfd34
|
重写Ammo名称相关调用
|
2025-04-15 22:47:54 +08:00 |
|
Light_Quanta
|
d3094fa6c6
|
重命名AmmoType
|
2025-04-15 22:23:05 +08:00 |
|
Light_Quanta
|
aa8e951e51
|
提取AmmoType
|
2025-04-14 15:38:12 +08:00 |
|
Light_Quanta
|
7d36f3b7ca
|
将ModTags.Items.GUN判断修改为instanceof GunItem
|
2025-04-13 22:04:05 +08:00 |
|
17146
|
2bcefece6a
|
尝试调整仅客户端方法
|
2025-04-12 03:43:09 +08:00 |
|
Light_Quanta
|
fc59522ac6
|
提取HoldOpen、HideBulletChain、Draw属性
|
2025-04-11 15:21:22 +08:00 |
|
Light_Quanta
|
7e5b24617d
|
优化GunData结构
|
2025-04-11 14:44:46 +08:00 |
|
Light_Quanta
|
6346b84663
|
提取更多NBT操作
|
2025-04-10 16:40:52 +08:00 |
|
Light_Quanta
|
6910646584
|
正确实现PlayerVariables,优化同步机制
|
2025-04-08 10:50:39 +08:00 |
|
Light_Quanta
|
392a72aa93
|
调整目录结构
|
2025-04-08 08:42:44 +08:00 |
|
Light_Quanta
|
e79812eff6
|
重写perk读写
|
2025-04-07 04:50:31 +08:00 |
|
Light_Quanta
|
8c701b0bbb
|
提取Attachments
|
2025-04-06 21:44:09 +08:00 |
|
Light_Quanta
|
c7a15bb859
|
提取更多属性,优化GunData调用方法
|
2025-04-06 05:52:15 +08:00 |
|
Light_Quanta
|
825cd772e6
|
移除更多无用NBT,重命名部分getter
|
2025-04-05 19:10:49 +08:00 |
|
Light_Quanta
|
b7083324b0
|
修复GunData的更多相关问题
|
2025-04-05 17:50:49 +08:00 |
|
Light_Quanta
|
10a807adf2
|
重构枪械NBT存储
|
2025-04-05 05:19:16 +08:00 |
|
Light_Quanta
|
8e8431bb89
|
正确注册attribute modifiers
|
2025-04-04 05:57:26 +08:00 |
|