package com.atsuishio.superbwarfare.entity.projectile; import com.atsuishio.superbwarfare.Mod; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModEntities; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.network.message.receive.ClientIndicatorMessage; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.ParticleTool; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.projectile.ThrowableItemProjectile; import net.minecraft.world.item.Item; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraft.world.phys.Vec3; import net.neoforged.neoforge.event.EventHooks; import net.neoforged.neoforge.network.PacketDistributor; import org.jetbrains.annotations.NotNull; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.animation.*; import software.bernie.geckolib.util.GeckoLibUtil; import javax.annotation.Nullable; public class HeliRocketEntity extends FastThrowableProjectile implements GeoEntity, ExplosiveProjectile { private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); private float damage = 140f; private float explosionDamage = 60f; private float explosionRadius = 5f; public HeliRocketEntity(EntityType type, Level world) { super(type, world); this.noCulling = true; } public HeliRocketEntity(EntityType pEntityType, double pX, double pY, double pZ, Level pLevel) { super(pEntityType, pX, pY, pZ, pLevel); this.noCulling = true; this.durability = 20; } public HeliRocketEntity(LivingEntity entity, Level level, float damage, float explosionDamage, float explosionRadius) { super(ModEntities.HELI_ROCKET.get(), entity, level); this.damage = damage; this.explosionDamage = explosionDamage; this.explosionRadius = explosionRadius; this.durability = 20; } @Override public void addAdditionalSaveData(@NotNull CompoundTag pCompound) { super.addAdditionalSaveData(pCompound); pCompound.putFloat("Damage", this.damage); pCompound.putFloat("ExplosionDamage", this.explosionDamage); pCompound.putFloat("Radius", this.explosionRadius); } @Override public void readAdditionalSaveData(@NotNull CompoundTag pCompound) { super.readAdditionalSaveData(pCompound); if (pCompound.contains("Damage")) { this.damage = pCompound.getFloat("Damage"); } if (pCompound.contains("ExplosionDamage")) { this.explosionDamage = pCompound.getFloat("ExplosionDamage"); } if (pCompound.contains("Radius")) { this.explosionRadius = pCompound.getFloat("Radius"); } } @Override protected @NotNull Item getDefaultItem() { return ModItems.ROCKET.get(); } @Override public boolean shouldRenderAtSqrDistance(double pDistance) { return true; } @Override protected void onHitEntity(EntityHitResult result) { Entity entity = result.getEntity(); if (this.getOwner() != null && this.getOwner().getVehicle() != null && entity == this.getOwner().getVehicle()) return; if (this.level() instanceof ServerLevel) { if (entity == this.getOwner() || (this.getOwner() != null && entity == this.getOwner().getVehicle())) return; if (this.getOwner() instanceof LivingEntity living) { if (!living.level().isClientSide() && living instanceof ServerPlayer player) { living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1); PacketDistributor.sendToPlayer(player, new ClientIndicatorMessage(0, 5)); } } entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage); if (entity instanceof LivingEntity) { entity.invulnerableTime = 0; } causeExplode(result.getLocation()); this.discard(); } } @Override public void onHitBlock(@NotNull BlockHitResult blockHitResult) { if (this.level() instanceof ServerLevel) { BlockPos resultPos = blockHitResult.getBlockPos(); float hardness = this.level().getBlockState(resultPos).getBlock().defaultDestroyTime(); if (hardness != -1) { if (ExplosionConfig.EXPLOSION_DESTROY.get()) { if (firstHit) { causeExplode(blockHitResult.getLocation()); firstHit = false; Mod.queueServerWork(3, this::discard); } this.level().destroyBlock(resultPos, true); } } if (!ExplosionConfig.EXPLOSION_DESTROY.get()) { causeExplode(blockHitResult.getLocation()); this.discard(); } } } private void causeExplode(Vec3 vec3) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), explosionDamage, vec3.x, vec3.y, vec3.z, explosionRadius, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true). setDamageMultiplier(1); explosion.explode(); EventHooks.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), vec3); } @Override public void tick() { super.tick(); if (this.tickCount == 3) { if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.CLOUD, this.xo, this.yo, this.zo, 15, 0.8, 0.8, 0.8, 0.01, true); ParticleTool.sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, this.xo, this.yo, this.zo, 10, 0.8, 0.8, 0.8, 0.01, true); } } if (this.tickCount > 2) { if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.SMOKE, this.xo, this.yo, this.zo, 1, 0, 0, 0, 0, true); } } if (this.tickCount > 100 || this.isInWater()) { if (this.level() instanceof ServerLevel) { causeRocketExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosionDamage, this.explosionRadius, 1); } this.discard(); } destroyBlock(); } public static void causeRocketExplode(ThrowableItemProjectile projectile, @Nullable DamageSource source, Entity target, float damage, float radius, float damageMultiplier) { CustomExplosion explosion = new CustomExplosion(projectile.level(), projectile, source, damage, projectile.getX(), projectile.getY(), projectile.getZ(), radius, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(damageMultiplier); explosion.explode(); EventHooks.onExplosionStart(projectile.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(projectile.level(), projectile.position()); projectile.discard(); } private PlayState movementPredicate(AnimationState event) { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.rpg.idle")); } @Override protected double getDefaultGravity() { return 0; } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public @NotNull SoundEvent getCloseSound() { return ModSounds.ROCKET_ENGINE.get(); } @Override public @NotNull SoundEvent getSound() { return ModSounds.ROCKET_FLY.get(); } @Override public float getVolume() { return 0.1f; } @Override public void setDamage(float damage) { this.damage = damage; } @Override public void setExplosionDamage(float damage) { this.explosionDamage = damage; } @Override public void setExplosionRadius(float radius) { this.explosionRadius = radius; } }