package net.mcreator.superbwarfare.init; import net.mcreator.superbwarfare.ModUtils; import net.minecraft.resources.ResourceLocation; import net.minecraft.sounds.SoundEvent; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; @SuppressWarnings("unused") public class ModSounds { public static final DeferredRegister REGISTRY = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, ModUtils.MODID); public static final RegistryObject TASER_FIRE_1P = REGISTRY.register("taser_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "taser_fire_1p"))); public static final RegistryObject TASER_FIRE_3P = REGISTRY.register("taser_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "taser_fire_3p"))); public static final RegistryObject TASER_RELOAD_EMPTY = REGISTRY.register("taser_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "taser_reload_empty"))); public static final RegistryObject SHOCK = REGISTRY.register("shock", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "shock"))); public static final RegistryObject ELECTRIC = REGISTRY.register("electric", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "electric"))); public static final RegistryObject TRACHELIUM_FIRE_1P = REGISTRY.register("trachelium_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_fire_1p"))); public static final RegistryObject TRACHELIUM_FIRE_3P = REGISTRY.register("trachelium_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_fire_3p"))); public static final RegistryObject TRACHELIUM_FAR = REGISTRY.register("trachelium_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_far"))); public static final RegistryObject TRACHELIUM_VERYFAR = REGISTRY.register("trachelium_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_veryfar"))); public static final RegistryObject TRACHELIUM_RELOAD_EMPTY = REGISTRY.register("trachelium_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "trachelium_reload_empty"))); public static final RegistryObject TRIGGER_CLICK = REGISTRY.register("triggerclick", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "triggerclick"))); public static final RegistryObject HIT = REGISTRY.register("hit", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hit"))); public static final RegistryObject TARGET_DOWN = REGISTRY.register("targetdown", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "targetdown"))); public static final RegistryObject INDICATION = REGISTRY.register("indication", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "indication"))); public static final RegistryObject JUMP = REGISTRY.register("jump", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "jump"))); public static final RegistryObject DOUBLE_JUMP = REGISTRY.register("doublejump", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "doublejump"))); public static final RegistryObject EXPLOSION_CLOSE = REGISTRY.register("explosion_close", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_close"))); public static final RegistryObject EXPLOSION_FAR = REGISTRY.register("explosion_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_far"))); public static final RegistryObject EXPLOSION_VERY_FAR = REGISTRY.register("explosion_very_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_very_far"))); public static final RegistryObject EXPLOSION_WATER = REGISTRY.register("explosion_water", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "explosion_water"))); public static final RegistryObject HUNTING_RIFLE_FIRE_1P = REGISTRY.register("hunting_rifle_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_fire_1p"))); public static final RegistryObject HUNTING_RIFLE_FIRE_3P = REGISTRY.register("hunting_rifle_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_fire_3p"))); public static final RegistryObject HUNTING_RIFLE_FAR = REGISTRY.register("hunting_rifle_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_far"))); public static final RegistryObject HUNTING_RIFLE_VERYFAR = REGISTRY.register("hunting_rifle_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_veryfar"))); public static final RegistryObject HUNTING_RIFLE_RELOAD_EMPTY = REGISTRY.register("hunting_rifle_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hunting_rifle_reload_empty"))); public static final RegistryObject OUCH = REGISTRY.register("ouch", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ouch"))); public static final RegistryObject STEP = REGISTRY.register("step", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "step"))); public static final RegistryObject GROWL = REGISTRY.register("growl", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "growl"))); public static final RegistryObject IDLE = REGISTRY.register("idle", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "idle"))); public static final RegistryObject HENG = REGISTRY.register("heng", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "heng"))); public static final RegistryObject M_79_FIRE_1P = REGISTRY.register("m_79_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_fire_1p"))); public static final RegistryObject M_79_FIRE_3P = REGISTRY.register("m_79_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_fire_3p"))); public static final RegistryObject M_79_FAR = REGISTRY.register("m_79_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_far"))); public static final RegistryObject M_79_VERYFAR = REGISTRY.register("m_79_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_veryfar"))); public static final RegistryObject M_79_RELOAD_EMPTY = REGISTRY.register("m_79_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_79_reload_empty"))); public static final RegistryObject SKS_FIRE_1P = REGISTRY.register("sks_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_fire_1p"))); public static final RegistryObject SKS_FIRE_3P = REGISTRY.register("sks_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_fire_3p"))); public static final RegistryObject SKS_RELOAD_NORMAL = REGISTRY.register("sks_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_reload_normal"))); public static final RegistryObject SKS_RELOAD_EMPTY = REGISTRY.register("sks_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_reload_empty"))); public static final RegistryObject SKS_FAR = REGISTRY.register("sks_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_far"))); public static final RegistryObject SKS_VERYFAR = REGISTRY.register("sks_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sks_veryfar"))); public static final RegistryObject ABEKIRI_FIRE_1P = REGISTRY.register("abekiri_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_fire_1p"))); public static final RegistryObject ABEKIRI_FIRE_3P = REGISTRY.register("abekiri_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_fire_3p"))); public static final RegistryObject ABEKIRI_FAR = REGISTRY.register("abekiri_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_far"))); public static final RegistryObject ABEKIRI_VERYFAR = REGISTRY.register("abekiri_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_veryfar"))); public static final RegistryObject ABEKIRI_RELOAD_NORMAL = REGISTRY.register("abekiri_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_reload_normal"))); public static final RegistryObject ABEKIRI_RELOAD_EMPTY = REGISTRY.register("abekiri_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "abekiri_reload_empty"))); public static final RegistryObject AK_47_FIRE_1P = REGISTRY.register("ak_47_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_1p"))); public static final RegistryObject AK_47_FIRE_3P = REGISTRY.register("ak_47_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_3p"))); public static final RegistryObject AK_47_FIRE_1P_S = REGISTRY.register("ak_47_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_1p_s"))); public static final RegistryObject AK_47_FIRE_3P_S = REGISTRY.register("ak_47_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_fire_3p_s"))); public static final RegistryObject AK_47_FAR = REGISTRY.register("ak_47_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_far"))); public static final RegistryObject AK_47_VERYFAR = REGISTRY.register("ak_47_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_veryfar"))); public static final RegistryObject AK_47_FAR_S = REGISTRY.register("ak_47_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject AK_47_VERYFAR_S = REGISTRY.register("ak_47_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject AK_47_RELOAD_NORMAL = REGISTRY.register("ak_47_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_reload_normal"))); public static final RegistryObject AK_47_RELOAD_NORMAL_DRUM = REGISTRY.register("ak_47_reload_normal_drum", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_reload_normal_drum"))); public static final RegistryObject AK_47_RELOAD_EMPTY = REGISTRY.register("ak_47_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_47_reload_empty"))); public static final RegistryObject AK_12_FIRE_1P = REGISTRY.register("ak_12_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_1p"))); public static final RegistryObject AK_12_FIRE_3P = REGISTRY.register("ak_12_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_3p"))); public static final RegistryObject AK_12_FIRE_1P_S = REGISTRY.register("ak_12_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_1p_s"))); public static final RegistryObject AK_12_FIRE_3P_S = REGISTRY.register("ak_12_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_fire_3p_s"))); public static final RegistryObject AK_12_FAR = REGISTRY.register("ak_12_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far"))); public static final RegistryObject AK_12_VERYFAR = REGISTRY.register("ak_12_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar"))); public static final RegistryObject AK_12_FAR_S = REGISTRY.register("ak_12_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject AK_12_VERYFAR_S = REGISTRY.register("ak_12_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject AK_12_RELOAD_NORMAL = REGISTRY.register("ak_12_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_reload_normal"))); public static final RegistryObject AK_12_RELOAD_EMPTY = REGISTRY.register("ak_12_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_reload_empty"))); public static final RegistryObject LAND = REGISTRY.register("land", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "land"))); public static final RegistryObject HEADSHOT = REGISTRY.register("headshot", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "headshot"))); public static final RegistryObject DEVOTION_FIRE_1P = REGISTRY.register("devotion_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_fire_1p"))); public static final RegistryObject DEVOTION_FIRE_3P = REGISTRY.register("devotion_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_fire_3p"))); public static final RegistryObject DEVOTION_FAR = REGISTRY.register("devotion_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_far"))); public static final RegistryObject DEVOTION_VERYFAR = REGISTRY.register("devotion_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_veryfar"))); public static final RegistryObject DEVOTION_RELOAD_NORMAL = REGISTRY.register("devotion_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_reload_normal"))); public static final RegistryObject DEVOTION_RELOAD_EMPTY = REGISTRY.register("devotion_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "devotion_reload_empty"))); public static final RegistryObject RPG_FIRE_1P = REGISTRY.register("rpg_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_fire_1p"))); public static final RegistryObject RPG_FIRE_3P = REGISTRY.register("rpg_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_fire_3p"))); public static final RegistryObject RPG_FAR = REGISTRY.register("rpg_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_far"))); public static final RegistryObject RPG_VERYFAR = REGISTRY.register("rpg_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_veryfar"))); public static final RegistryObject RPG_RELOAD_EMPTY = REGISTRY.register("rpg_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpg_reload_empty"))); public static final RegistryObject MORTAR_FIRE = REGISTRY.register("mortar_fire", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mortar_fire"))); public static final RegistryObject MORTAR_LOAD = REGISTRY.register("mortar_load", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mortar_load"))); public static final RegistryObject MORTAR_DISTANT = REGISTRY.register("mortar_distant", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mortar_distant"))); public static final RegistryObject FIRE_RATE = REGISTRY.register("firerate", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "firerate"))); public static final RegistryObject M_4_FIRE_1P = REGISTRY.register("m_4_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_1p"))); public static final RegistryObject M_4_FIRE_3P = REGISTRY.register("m_4_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_3p"))); public static final RegistryObject M_4_FIRE_1P_S = REGISTRY.register("m_4_fire_1p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_1p_s"))); public static final RegistryObject M_4_FIRE_3P_S = REGISTRY.register("m_4_fire_3p_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_fire_3p_s"))); public static final RegistryObject M_4_FAR = REGISTRY.register("m_4_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_far"))); public static final RegistryObject M_4_VERYFAR = REGISTRY.register("m_4_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_veryfar"))); public static final RegistryObject M_4_RELOAD_NORMAL = REGISTRY.register("m_4_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_reload_normal"))); public static final RegistryObject M_4_RELOAD_EMPTY = REGISTRY.register("m_4_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_4_reload_empty"))); public static final RegistryObject M_4_FAR_S = REGISTRY.register("m_4_far_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_far_s"))); public static final RegistryObject M_4_VERYFAR_S = REGISTRY.register("m_4_veryfar_s", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ak_12_veryfar_s"))); public static final RegistryObject AA_12_FIRE_1P = REGISTRY.register("aa_12_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_fire_1p"))); public static final RegistryObject AA_12_FIRE_3P = REGISTRY.register("aa_12_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_fire_3p"))); public static final RegistryObject AA_12_FAR = REGISTRY.register("aa_12_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_far"))); public static final RegistryObject AA_12_VERYFAR = REGISTRY.register("aa_12_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_veryfar"))); public static final RegistryObject AA_12_RELOAD_NORMAL = REGISTRY.register("aa_12_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_reload_normal"))); public static final RegistryObject AA_12_RELOAD_EMPTY = REGISTRY.register("aa_12_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "aa_12_reload_empty"))); public static final RegistryObject BOCEK_ZOOM_FIRE_1P = REGISTRY.register("bocek_zoom_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_zoom_fire_1p"))); public static final RegistryObject BOCEK_ZOOM_FIRE_3P = REGISTRY.register("bocek_zoom_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_zoom_fire_3p"))); public static final RegistryObject BOCEK_SHATTER_CAP_FIRE_1P = REGISTRY.register("bocek_shatter_cap_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_shatter_cap_fire_1p"))); public static final RegistryObject BOCEK_SHATTER_CAP_FIRE_3P = REGISTRY.register("bocek_shatter_cap_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_shatter_cap_fire_3p"))); public static final RegistryObject BOCEK_PULL_1P = REGISTRY.register("bocek_pull_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_pull_1p"))); public static final RegistryObject BOCEK_PULL_3P = REGISTRY.register("bocek_pull_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bocek_pull_3p"))); public static final RegistryObject HK_416_FIRE_1P = REGISTRY.register("hk_416_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_fire_1p"))); public static final RegistryObject HK_416_FIRE_3P = REGISTRY.register("hk_416_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_fire_3p"))); public static final RegistryObject HK_416_FAR = REGISTRY.register("hk_416_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_far"))); public static final RegistryObject HK_416_VERYFAR = REGISTRY.register("hk_416_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_veryfar"))); public static final RegistryObject HK_416_RELOAD_NORMAL = REGISTRY.register("hk_416_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_reload_normal"))); public static final RegistryObject HK_416_RELOAD_EMPTY = REGISTRY.register("hk_416_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "hk_416_reload_empty"))); public static final RegistryObject RPK_FIRE_1P = REGISTRY.register("rpk_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_fire_1p"))); public static final RegistryObject RPK_FIRE_3P = REGISTRY.register("rpk_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_fire_3p"))); public static final RegistryObject RPK_FAR = REGISTRY.register("rpk_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_far"))); public static final RegistryObject RPK_VERYFAR = REGISTRY.register("rpk_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_veryfar"))); public static final RegistryObject RPK_RELOAD_NORMAL = REGISTRY.register("rpk_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_reload_normal"))); public static final RegistryObject RPK_RELOAD_EMPTY = REGISTRY.register("rpk_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "rpk_reload_empty"))); public static final RegistryObject NTW_20_FIRE_1P = REGISTRY.register("ntw_20_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_fire_1p"))); public static final RegistryObject NTW_20_FIRE_3P = REGISTRY.register("ntw_20_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_fire_3p"))); public static final RegistryObject NTW_20_FAR = REGISTRY.register("ntw_20_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_far"))); public static final RegistryObject NTW_20_VERYFAR = REGISTRY.register("ntw_20_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_veryfar"))); public static final RegistryObject NTW_20_RELOAD_NORMAL = REGISTRY.register("ntw_20_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_reload_normal"))); public static final RegistryObject NTW_20_RELOAD_EMPTY = REGISTRY.register("ntw_20_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_reload_empty"))); public static final RegistryObject NTW_20_BOLT = REGISTRY.register("ntw_20_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "ntw_20_bolt"))); public static final RegistryObject VECTOR_FIRE_1P = REGISTRY.register("vector_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_fire_1p"))); public static final RegistryObject VECTOR_FIRE_3P = REGISTRY.register("vector_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_fire_3p"))); public static final RegistryObject VECTOR_FAR = REGISTRY.register("vector_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_far"))); public static final RegistryObject VECTOR_VERYFAR = REGISTRY.register("vector_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_veryfar"))); public static final RegistryObject VECTOR_RELOAD_NORMAL = REGISTRY.register("vector_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_reload_normal"))); public static final RegistryObject VECTOR_RELOAD_EMPTY = REGISTRY.register("vector_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "vector_reload_empty"))); public static final RegistryObject MINIGUN_FIRE_1P = REGISTRY.register("minigun_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_fire_1p"))); public static final RegistryObject MINIGUN_FIRE_3P = REGISTRY.register("minigun_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_fire_3p"))); public static final RegistryObject MINIGUN_FAR = REGISTRY.register("minigun_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_far"))); public static final RegistryObject MINIGUN_VERYFAR = REGISTRY.register("minigun_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_veryfar"))); public static final RegistryObject MINIGUN_ROT = REGISTRY.register("minigun_rot", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_rot"))); public static final RegistryObject MINIGUN_OVERHEAT = REGISTRY.register("minigun_overheat", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "minigun_overheat"))); public static final RegistryObject MK_14_FIRE_1P = REGISTRY.register("mk_14_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_fire_1p"))); public static final RegistryObject MK_14_FIRE_3P = REGISTRY.register("mk_14_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_fire_3p"))); public static final RegistryObject MK_14_FAR = REGISTRY.register("mk_14_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_far"))); public static final RegistryObject MK_14_VERYFAR = REGISTRY.register("mk_14_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_veryfar"))); public static final RegistryObject MK_14_RELOAD_NORMAL = REGISTRY.register("mk_14_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_reload_normal"))); public static final RegistryObject MK_14_RELOAD_EMPTY = REGISTRY.register("mk_14_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_14_reload_empty"))); public static final RegistryObject SENTINEL_FIRE_1P = REGISTRY.register("sentinel_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_fire_1p"))); public static final RegistryObject SENTINEL_FIRE_3P = REGISTRY.register("sentinel_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_fire_3p"))); public static final RegistryObject SENTINEL_CHARGE_FIRE_1P = REGISTRY.register("sentinel_charge_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_fire_1p"))); public static final RegistryObject SENTINEL_CHARGE_FIRE_3P = REGISTRY.register("sentinel_charge_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_fire_3p"))); public static final RegistryObject SENTINEL_FAR = REGISTRY.register("sentinel_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_far"))); public static final RegistryObject SENTINEL_VERYFAR = REGISTRY.register("sentinel_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_veryfar"))); public static final RegistryObject SENTINEL_CHARGE_FAR = REGISTRY.register("sentinel_charge_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_far"))); public static final RegistryObject SENTINEL_CHARGE_VERYFAR = REGISTRY.register("sentinel_charge_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge_veryfar"))); public static final RegistryObject SENTINEL_RELOAD_NORMAL = REGISTRY.register("sentinel_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_reload_normal"))); public static final RegistryObject SENTINEL_RELOAD_EMPTY = REGISTRY.register("sentinel_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_reload_empty"))); public static final RegistryObject SENTINEL_CHARGE = REGISTRY.register("sentinel_charge", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_charge"))); public static final RegistryObject SENTINEL_BOLT = REGISTRY.register("sentinel_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "sentinel_bolt"))); public static final RegistryObject M_60_FIRE_1P = REGISTRY.register("m_60_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_fire_1p"))); public static final RegistryObject M_60_FIRE_3P = REGISTRY.register("m_60_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_fire_3p"))); public static final RegistryObject M_60_FAR = REGISTRY.register("m_60_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_far"))); public static final RegistryObject M_60_VERYFAR = REGISTRY.register("m_60_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_veryfar"))); public static final RegistryObject M_60_RELOAD_NORMAL = REGISTRY.register("m_60_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_reload_normal"))); public static final RegistryObject M_60_RELOAD_EMPTY = REGISTRY.register("m_60_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_60_reload_empty"))); public static final RegistryObject LIGHT_SABER = REGISTRY.register("lightsaber", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "lightsaber"))); public static final RegistryObject SVD_FIRE_1P = REGISTRY.register("svd_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_fire_1p"))); public static final RegistryObject SVD_FIRE_3P = REGISTRY.register("svd_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_fire_3p"))); public static final RegistryObject SVD_FAR = REGISTRY.register("svd_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_far"))); public static final RegistryObject SVD_VERYFAR = REGISTRY.register("svd_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_veryfar"))); public static final RegistryObject SVD_RELOAD_NORMAL = REGISTRY.register("svd_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_reload_normal"))); public static final RegistryObject SVD_RELOAD_EMPTY = REGISTRY.register("svd_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "svd_reload_empty"))); public static final RegistryObject M_98B_FIRE_1P = REGISTRY.register("m_98b_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_fire_1p"))); public static final RegistryObject M_98B_FIRE_3P = REGISTRY.register("m_98b_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_fire_3p"))); public static final RegistryObject M_98B_FAR = REGISTRY.register("m_98b_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_far"))); public static final RegistryObject M_98B_VERYFAR = REGISTRY.register("m_98b_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_veryfar"))); public static final RegistryObject M_98B_RELOAD_NORMAL = REGISTRY.register("m_98b_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_reload_normal"))); public static final RegistryObject M_98B_RELOAD_EMPTY = REGISTRY.register("m_98b_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_reload_empty"))); public static final RegistryObject M_98B_BOLT = REGISTRY.register("m_98b_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_98b_bolt"))); public static final RegistryObject MARLIN_FIRE_1P = REGISTRY.register("marlin_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_fire_1p"))); public static final RegistryObject MARLIN_FIRE_3P = REGISTRY.register("marlin_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_fire_3p"))); public static final RegistryObject MARLIN_FAR = REGISTRY.register("marlin_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_far"))); public static final RegistryObject MARLIN_VERYFAR = REGISTRY.register("marlin_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_veryfar"))); public static final RegistryObject MARLIN_PREPARE = REGISTRY.register("marlin_prepare", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_prepare"))); public static final RegistryObject MARLIN_LOOP = REGISTRY.register("marlin_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_loop"))); public static final RegistryObject MARLIN_END = REGISTRY.register("marlin_end", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "marlin_end"))); public static final RegistryObject M_870_FIRE_1P = REGISTRY.register("m_870_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_fire_1p"))); public static final RegistryObject M_870_FIRE_3P = REGISTRY.register("m_870_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_fire_3p"))); public static final RegistryObject M_870_FAR = REGISTRY.register("m_870_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_far"))); public static final RegistryObject M_870_VERYFAR = REGISTRY.register("m_870_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_veryfar"))); public static final RegistryObject M_870_PREPARE_LOAD = REGISTRY.register("m_870_prepare_load", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_prepare_load"))); public static final RegistryObject M_870_LOOP = REGISTRY.register("m_870_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_870_loop"))); public static final RegistryObject GLOCK_17_FIRE_1P = REGISTRY.register("glock_17_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_fire_1p"))); public static final RegistryObject GLOCK_17_FIRE_3P = REGISTRY.register("glock_17_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_fire_3p"))); public static final RegistryObject GLOCK_17_FAR = REGISTRY.register("glock_17_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_far"))); public static final RegistryObject GLOCK_17_VERYFAR = REGISTRY.register("glock_17_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_veryfar"))); public static final RegistryObject GLOCK_17_RELOAD_NORMAL = REGISTRY.register("glock_17_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_reload_normal"))); public static final RegistryObject GLOCK_17_RELOAD_EMPTY = REGISTRY.register("glock_17_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_17_reload_empty"))); public static final RegistryObject GLOCK_18_FIRE_1P = REGISTRY.register("glock_18_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_fire_1p"))); public static final RegistryObject GLOCK_18_FIRE_3P = REGISTRY.register("glock_18_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_fire_3p"))); public static final RegistryObject GLOCK_18_FAR = REGISTRY.register("glock_18_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_far"))); public static final RegistryObject GLOCK_18_VERYFAR = REGISTRY.register("glock_18_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_veryfar"))); public static final RegistryObject GLOCK_18_RELOAD_NORMAL = REGISTRY.register("glock_18_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_reload_normal"))); public static final RegistryObject GLOCK_18_RELOAD_EMPTY = REGISTRY.register("glock_18_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "glock_18_reload_empty"))); public static final RegistryObject M_1911_FIRE_1P = REGISTRY.register("m_1911_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_fire_1p"))); public static final RegistryObject M_1911_FIRE_3P = REGISTRY.register("m_1911_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_fire_3p"))); public static final RegistryObject M_1911_FAR = REGISTRY.register("m_1911_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_far"))); public static final RegistryObject M_1911_VERYFAR = REGISTRY.register("m_1911_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_veryfar"))); public static final RegistryObject M_1911_RELOAD_NORMAL = REGISTRY.register("m_1911_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_reload_normal"))); public static final RegistryObject M_1911_RELOAD_EMPTY = REGISTRY.register("m_1911_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "m_1911_reload_empty"))); public static final RegistryObject QBZ_95_FIRE_1P = REGISTRY.register("qbz_95_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_fire_1p"))); public static final RegistryObject QBZ_95_FIRE_3P = REGISTRY.register("qbz_95_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_fire_3p"))); public static final RegistryObject QBZ_95_FAR = REGISTRY.register("qbz_95_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_far"))); public static final RegistryObject QBZ_95_VERYFAR = REGISTRY.register("qbz_95_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_veryfar"))); public static final RegistryObject QBZ_95_RELOAD_NORMAL = REGISTRY.register("qbz_95_reload_normal", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_reload_normal"))); public static final RegistryObject QBZ_95_RELOAD_EMPTY = REGISTRY.register("qbz_95_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "qbz_95_reload_empty"))); public static final RegistryObject K_98_FIRE_1P = REGISTRY.register("k_98_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_fire_1p"))); public static final RegistryObject K_98_FIRE_3P = REGISTRY.register("k_98_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_fire_3p"))); public static final RegistryObject K_98_FAR = REGISTRY.register("k_98_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_far"))); public static final RegistryObject K_98_VERYFAR = REGISTRY.register("k_98_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_veryfar"))); public static final RegistryObject K_98_RELOAD_EMPTY = REGISTRY.register("k_98_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_reload_empty"))); public static final RegistryObject K_98_BOLT = REGISTRY.register("k_98_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_bolt"))); public static final RegistryObject K_98_PREPARE = REGISTRY.register("k_98_prepare", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_prepare"))); public static final RegistryObject K_98_LOOP = REGISTRY.register("k_98_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_loop"))); public static final RegistryObject K_98_END = REGISTRY.register("k_98_end", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "k_98_end"))); public static final RegistryObject MOSIN_NAGANT_FIRE_1P = REGISTRY.register("mosin_nagant_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_fire_1p"))); public static final RegistryObject MOSIN_NAGANT_FIRE_3P = REGISTRY.register("mosin_nagant_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_fire_3p"))); public static final RegistryObject MOSIN_NAGANT_FAR = REGISTRY.register("mosin_nagant_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_far"))); public static final RegistryObject MOSIN_NAGANT_VERYFAR = REGISTRY.register("mosin_nagant_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_veryfar"))); public static final RegistryObject MOSIN_NAGANT_BOLT = REGISTRY.register("mosin_nagant_bolt", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_bolt"))); public static final RegistryObject MOSIN_NAGANT_PREPARE = REGISTRY.register("mosin_nagant_prepare", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_prepare"))); public static final RegistryObject MOSIN_NAGANT_PREPARE_EMPTY = REGISTRY.register("mosin_nagant_prepare_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_prepare_empty"))); public static final RegistryObject MOSIN_NAGANT_LOOP = REGISTRY.register("mosin_nagant_loop", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_loop"))); public static final RegistryObject MOSIN_NAGANT_END = REGISTRY.register("mosin_nagant_end", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mosin_nagant_end"))); public static final RegistryObject JAVELIN_FIRE_1P = REGISTRY.register("javelin_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_fire_1p"))); public static final RegistryObject JAVELIN_FIRE_3P = REGISTRY.register("javelin_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_fire_3p"))); public static final RegistryObject JAVELIN_FAR = REGISTRY.register("javelin_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_far"))); public static final RegistryObject JAVELIN_RELOAD_EMPTY = REGISTRY.register("javelin_reload_empty", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_reload_empty"))); public static final RegistryObject JAVELIN_LOCK = REGISTRY.register("javelin_lock", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_lock"))); public static final RegistryObject JAVELIN_LOCKON = REGISTRY.register("javelin_lockon", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "javelin_lockon"))); public static final RegistryObject MK_42_FIRE_1P = REGISTRY.register("mk_42_fire_1p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_fire_1p"))); public static final RegistryObject MK_42_FIRE_3P = REGISTRY.register("mk_42_fire_3p", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_fire_3p"))); public static final RegistryObject MK_42_FAR = REGISTRY.register("mk_42_far", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_far"))); public static final RegistryObject MK_42_VERYFAR = REGISTRY.register("mk_42_veryfar", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_veryfar"))); public static final RegistryObject MK_42_RELOAD = REGISTRY.register("mk_42_reload", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "mk_42_reload"))); public static final RegistryObject CANNON_ZOOM_IN = REGISTRY.register("cannon_zoom_in", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "cannon_zoom_in"))); public static final RegistryObject CANNON_ZOOM_OUT = REGISTRY.register("cannon_zoom_out", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "cannon_zoom_out"))); public static final RegistryObject BULLET_SUPPLY = REGISTRY.register("bullet_supply", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "bullet_supply"))); public static final RegistryObject ADJUST_FOV = REGISTRY.register("adjust_fov", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "adjust_fov"))); public static final RegistryObject DRONE_SOUND = REGISTRY.register("drone_sound", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "drone_sound"))); public static final RegistryObject GRENADE_PULL = REGISTRY.register("grenade_pull", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "grenade_pull"))); public static final RegistryObject GRENADE_THROW = REGISTRY.register("grenade_throw", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "grenade_throw"))); public static final RegistryObject EDIT_MODE = REGISTRY.register("edit_mode", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "edit_mode"))); public static final RegistryObject EDIT = REGISTRY.register("edit", () -> SoundEvent.createVariableRangeEvent(new ResourceLocation(ModUtils.MODID, "edit"))); }