package net.mcreator.target.tools; import net.mcreator.target.entity.ProjectileEntity; import net.minecraft.world.phys.EntityHitResult; /** * Author: MrCrayFish */ public class ExtendedEntityRayTraceResult extends EntityHitResult { private final boolean headshot; public ExtendedEntityRayTraceResult(ProjectileEntity.EntityResult result) { super(result.getEntity(), result.getHitPos()); this.headshot = result.isHeadshot(); } public boolean isHeadshot() { return this.headshot; } }