package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.vehicle.base.ArmedVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier; import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.network.ModVariables; import com.atsuishio.superbwarfare.network.message.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.*; import com.mojang.math.Axis; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import org.joml.Math; import org.joml.Matrix4f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.animation.AnimationState; import software.bernie.geckolib.core.animation.RawAnimation; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.Comparator; import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle; public class SpeedboatEntity extends ContainerMobileVehicleEntity implements GeoEntity, ArmedVehicleEntity, WeaponVehicleEntity, LandArmorEntity { public static final EntityDataAccessor FIRE_ANIM = SynchedEntityData.defineId(SpeedboatEntity.class, EntityDataSerializers.INT); public static final EntityDataAccessor DELTA_ROT = SynchedEntityData.defineId(SpeedboatEntity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor HEAT = SynchedEntityData.defineId(SpeedboatEntity.class, EntityDataSerializers.INT); public static final EntityDataAccessor AMMO = SynchedEntityData.defineId(SpeedboatEntity.class, EntityDataSerializers.INT); public static final float MAX_HEALTH = VehicleConfig.SPEEDBOAT_HP.get(); public static final int MAX_ENERGY = VehicleConfig.SPEEDBOAT_MAX_ENERGY.get(); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public float turretYRot; public float turretXRot; public float turretYRotO; public float turretXRotO; public float rotorRot; public float rudderRot; public float rotorRotO; public float rudderRotO; public boolean cannotFire; public SpeedboatEntity(PlayMessages.SpawnEntity packet, Level world) { this(ModEntities.SPEEDBOAT.get(), world); } public SpeedboatEntity(EntityType type, Level world) { super(type, world); } @Override public VehicleWeapon[][] getAllWeapons() { return new VehicleWeapon[][]{ new VehicleWeapon[]{ new ProjectileWeapon() .damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get()) .headShot(2) .zoom(false) .icon(ModUtils.loc("textures/screens/vehicle_weapon/gun_12_7mm.png")) } }; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(AMMO, 0); this.entityData.define(FIRE_ANIM, 0); this.entityData.define(DELTA_ROT, 0f); this.entityData.define(HEAT, 0); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override public double getPassengersRidingOffset() { return super.getPassengersRidingOffset() - 0.8; } @Override public DamageModifier getDamageModifier() { return super.getDamageModifier() .multiply(0.1f, DamageTypes.ARROW) .multiply(0.2f, DamageTypes.TRIDENT) .multiply(0.2f, DamageTypes.MOB_ATTACK) .multiply(0.2f, DamageTypes.MOB_ATTACK_NO_AGGRO) .multiply(0.2f, DamageTypes.MOB_PROJECTILE) .multiply(0.2f, DamageTypes.PLAYER_ATTACK) .multiply(2f, DamageTypes.LAVA) .multiply(2f, DamageTypes.EXPLOSION) .multiply(2f, DamageTypes.PLAYER_EXPLOSION) .multiply(0.5f, ModDamageTypes.CUSTOM_EXPLOSION) .multiply(0.5f, ModDamageTypes.PROJECTILE_BOOM) .multiply(0.5f, ModDamageTypes.MINE) .multiply(0.5f, ModDamageTypes.LUNGE_MINE) .multiply(0.6f, ModDamageTypes.CANNON_FIRE) .multiply(0.08f, ModTags.DamageTypes.PROJECTILE) .multiply(0.5f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE) .multiply(5f, ModDamageTypes.VEHICLE_STRIKE) .reduce(2); } @Override public void baseTick() { turretYRotO = this.getTurretYRot(); turretXRotO = this.getTurretXRot(); rotorRotO = this.getRotorRot(); rudderRotO = this.getRudderRot(); super.baseTick(); if (this.entityData.get(HEAT) > 0) { this.entityData.set(HEAT, this.entityData.get(HEAT) - 1); } if (this.entityData.get(FIRE_ANIM) > 0) { this.entityData.set(FIRE_ANIM, this.entityData.get(FIRE_ANIM) - 1); } if (this.entityData.get(HEAT) < 40) { cannotFire = false; } if (this.level() instanceof ServerLevel) { this.handleAmmo(); } Entity driver = this.getFirstPassenger(); if (driver instanceof Player player) { if (this.entityData.get(HEAT) > 100) { cannotFire = true; if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f); } } } double fluidFloat; fluidFloat = 0.12 * getSubmergedHeight(this); this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0)); if (this.onGround()) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.2, 0.85, 0.2)); } else { float f = 0.74f + 0.09f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f, 0.85, f)); } if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) { sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() - 4.5 * this.getLookAngle().x, this.getY() - 0.25, this.getZ() - 4.5 * this.getLookAngle().z, (int) (40 * Mth.abs(this.entityData.get(POWER))), 0.15, 0.15, 0.15, 0.02, true); } gunnerAngle(); lowHealthWarning(); collideBlock(); if (this.getDeltaMovement().length() > 0.15) { collideHardBlock(); } this.refreshDimensions(); } private void handleAmmo() { if (!(this.getFirstPassenger() instanceof Player player)) return; int ammoCount = this.getItemStacks().stream().filter(stack -> { if (stack.is(ModItems.AMMO_BOX.get())) { return AmmoType.HEAVY.get(stack) > 0; } return false; }).mapToInt(AmmoType.HEAVY::get).sum() + countItem(ModItems.HEAVY_AMMO.get()); this.entityData.set(AMMO, ammoCount); } public boolean zooming() { Entity driver = this.getFirstPassenger(); if (driver == null) return false; if (driver instanceof Player player) { return player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).zoom; } return false; } /** * 机枪塔开火 */ @Override public void vehicleShoot(Player player, int type) { if (this.cannotFire) return; Matrix4f transform = getBarrelTransform(); float x = 0; float y = 0; float z = 0; Vector4f worldPosition = transformPosition(transform, x, y, z); var projectile = ((ProjectileWeapon) getWeapon(0)).create(player); projectile.bypassArmorRate(0.4f); projectile.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); projectile.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 20, (float) 0.4); this.level().addFreshEntity(projectile); float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(HEAT))); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.M_2_FIRE_3P.get(), 4, pitch); serverPlayer.playSound(ModSounds.M_2_FAR.get(), 12, pitch); serverPlayer.playSound(ModSounds.M_2_VERYFAR.get(), 24, pitch); } } Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 5, this.getX(), this.getEyeY(), this.getZ())); } } this.entityData.set(HEAT, this.entityData.get(HEAT) + 4); this.entityData.set(FIRE_ANIM, 3); boolean hasCreativeAmmo = InventoryTool.hasCreativeAmmoBox(player); if (!hasCreativeAmmo) { ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> { if (stack.is(ModItems.AMMO_BOX.get())) { return AmmoType.HEAVY.get(stack) > 0; } return false; }).findFirst().orElse(ItemStack.EMPTY); if (!ammoBox.isEmpty()) { AmmoType.HEAVY.add(ammoBox, -1); } else { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } } @Override public void travel() { Entity passenger0 = this.getFirstPassenger(); if (this.getEnergy() <= 0) return; if (passenger0 == null) { this.leftInputDown = false; this.rightInputDown = false; this.forwardInputDown = false; this.backInputDown = false; } if (forwardInputDown) { this.entityData.set(POWER, this.entityData.get(POWER) + 0.02f); } if (backInputDown) { this.entityData.set(POWER, this.entityData.get(POWER) - 0.02f); if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.2f); } else if (leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.2f); } } else { if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f); } } if (this.forwardInputDown || this.backInputDown) { this.consumeEnergy(VehicleConfig.SPEEDBOAT_ENERGY_COST.get()); } if (level().isClientSide) { level().playLocalSound(this.getX(), this.getY() + this.getBbHeight() * 0.5, this.getZ(), this.getEngineSound(), this.getSoundSource(), Math.min((this.forwardInputDown || this.backInputDown ? 7.5f : 5f) * 2 * Mth.abs(this.entityData.get(POWER)), 0.25f), (random.nextFloat() * 0.1f + 1f), false); } this.entityData.set(POWER, this.entityData.get(POWER) * 0.87f); this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * 0.8f); this.setRotorRot(this.getRotorRot() + 10 * this.entityData.get(POWER)); this.setRudderRot(Mth.clamp(this.getRudderRot() - this.entityData.get(DELTA_ROT), -1.25f, 1.25f) * 0.7f * (this.entityData.get(POWER) > 0 ? 1 : -1)); if (this.isInWater() || this.isUnderWater()) { this.setYRot((float) (this.getYRot() - Math.max(5 * this.getDeltaMovement().length(), 0.3) * this.entityData.get(DELTA_ROT))); this.setDeltaMovement(this.getDeltaMovement().add(Mth.sin(-this.getYRot() * 0.017453292F) * this.entityData.get(POWER), 0.0, Mth.cos(this.getYRot() * 0.017453292F) * this.entityData.get(POWER))); } } private void gunnerAngle() { Entity driver = this.getFirstPassenger(); if (driver == null) return; float gunAngle = -Mth.wrapDegrees(driver.getYHeadRot() - this.getYRot()); float diffY; float diffX; diffY = Mth.wrapDegrees(gunAngle - getTurretYRot() + 0.05f); diffX = Mth.wrapDegrees(driver.getXRot() - this.getTurretXRot()); turretTurnSound(diffX, diffY, 0.95f); this.setTurretXRot(this.getTurretXRot() + Mth.clamp(0.95f * diffX, -40, 40)); this.setTurretYRot(Mth.clamp(this.getTurretYRot() + Mth.clamp(0.95f * diffY, -40, 40), -140, 140)); } public Matrix4f getBarrelTransform() { Matrix4f transformT = getTurretTransform(); float x = 0f; float y = 0.5088375f; float z = 0.04173125f; Vector4f worldPosition = transformPosition(transformT, x, y, z); Matrix4f transform = new Matrix4f(); transform.translate(worldPosition.x, worldPosition.y, worldPosition.z); transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot())); transform.rotate(Axis.XP.rotationDegrees(getTurretXRot())); transform.rotate(Axis.ZP.rotationDegrees(getRoll())); return transform; } public Matrix4f getTurretTransform() { Matrix4f transformT = getVehicleTransform(); float x = 0f; float y = 2.4616625f; float z = -0.565625f; Vector4f worldPosition = transformPosition(transformT, x, y, z); Matrix4f transform = new Matrix4f(); transform.translate(worldPosition.x, worldPosition.y, worldPosition.z); transform.rotate(Axis.YP.rotationDegrees(getTurretYRot() - getYRot())); transform.rotate(Axis.XP.rotationDegrees(getXRot())); transform.rotate(Axis.ZP.rotationDegrees(getRoll())); return transform; } public float getTurretYRot() { return this.turretYRot; } public void setTurretYRot(float pTurretYRot) { this.turretYRot = pTurretYRot; } public float getTurretXRot() { return this.turretXRot; } public void setTurretXRot(float pTurretXRot) { this.turretXRot = pTurretXRot; } public float getRotorRot() { return this.rotorRot; } public void setRotorRot(float pRotorRot) { this.rotorRot = pRotorRot; } public float getRudderRot() { return this.rudderRot; } public void setRudderRot(float pRudderRot) { this.rudderRot = pRudderRot; } @Override public SoundEvent getEngineSound() { return ModSounds.BOAT_ENGINE.get(); } @Override protected void positionRider(Entity pPassenger, MoveFunction pCallback) { if (this.hasPassenger(pPassenger)) { double posY = this.getY() + this.getPassengersRidingOffset() + pPassenger.getMyRidingOffset(); if (!zooming() && (this.isInWater() || this.isUnderWater())) { pPassenger.setYRot((float) (pPassenger.getYRot() - Math.max(5 * this.getDeltaMovement().length(), 0.3) * this.entityData.get(DELTA_ROT))); pPassenger.setYHeadRot((float) (pPassenger.getYHeadRot() - Math.max(5 * this.getDeltaMovement().length(), 0.3) * this.entityData.get(DELTA_ROT))); } if (this.getOrderedPassengers().size() > 1) { int i = this.getSeatIndex(pPassenger); if (i == 0) { pCallback.accept(pPassenger, this.getX(), posY, this.getZ()); return; } double zOffset = -0.8; if (i % 2 == 0) { zOffset = 0.8; } double xOffset = (int) -((i - 1) / 2.0 + 1) * 0.95; Vec3 vec3 = (new Vec3(xOffset, 0.0D, zOffset)).yRot(-this.getYRot() * ((float) Math.PI / 180F) - ((float) Math.PI / 2F)); pCallback.accept(pPassenger, this.getX() + vec3.x, posY, this.getZ() + vec3.z); } else { pCallback.accept(pPassenger, this.getX(), posY, this.getZ()); } } } @Override public void destroy() { if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f, this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1); explosion.explode(); net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), this.position()); } explodePassengers(); this.discard(); } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, -40.0F, 20F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); entity.setYBodyRot(this.getYRot()); float f2 = Mth.wrapDegrees(entity.getYRot() - this.getYRot()); float f3 = Mth.clamp(f2, -140.0F, 140.0F); entity.yRotO += f3 - f2; entity.setYRot(entity.getYRot() + f3 - f2); entity.setYBodyRot(this.getYRot()); } @Override public void onPassengerTurned(Entity entity) { this.clampRotation(entity); } private PlayState firePredicate(AnimationState event) { if (this.entityData.get(FIRE_ANIM) > 1) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.speedboat.fire")); } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.speedboat.idle")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::firePredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public int getMaxPassengers() { return 5; } @Override public int getMaxEnergy() { return MAX_ENERGY; } @Override public float getMaxHealth() { return MAX_HEALTH; } @Override public int mainGunRpm(Player player) { return 500; } @Override public boolean canShoot(Player player) { return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire; } @Override public int getAmmoCount(Player player) { return this.entityData.get(AMMO); } @Override public boolean hidePassenger(Entity entity) { return false; } @Override public int zoomFov() { return 1; } @Override public ResourceLocation getVehicleIcon() { return ModUtils.loc("textures/vehicle_icon/speedboat_icon.png"); } @Override public float turretYRotO() { return turretYRotO; } @Override public float turretYRot() { return turretYRot; } @Override public float turretXRotO() { return turretXRotO; } @Override public float turretXRot() { return turretXRot; } @Override public Vec3 getBarrelVec(float ticks) { return getBarrelVector(ticks); } public final Vec3 getBarrelVector(float pPartialTicks) { return this.calculateViewVector(this.getBarrelXRot(pPartialTicks), this.getBarrelYRot(pPartialTicks)); } public float getBarrelXRot(float pPartialTicks) { return Mth.lerp(pPartialTicks, turretXRotO - this.xRotO, getTurretXRot() - this.getXRot()); } public float getBarrelYRot(float pPartialTick) { return -Mth.lerp(pPartialTick, turretYRotO - this.yRotO, getTurretYRot() - this.getYRot()); } @Override public Vec3 getGunVec(float ticks) { return getBarrelVector(ticks); } }