package net.mcreator.target.procedures; import net.mcreator.target.init.TargetModItems; import net.minecraft.core.registries.Registries; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.tags.ItemTags; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemStack; import net.minecraftforge.event.entity.living.LivingHurtEvent; import net.minecraftforge.eventbus.api.Event; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import javax.annotation.Nullable; @Mod.EventBusSubscriber public class DamageReduceProcedure { @SubscribeEvent public static void onEntityAttacked(LivingHurtEvent event) { if (event != null && event.getEntity() != null) { execute(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount()); } } public static void execute(DamageSource damagesource, Entity entity, Entity sourceentity, double amount) { execute(null, damagesource, entity, sourceentity, amount); } private static void execute(@Nullable Event event, DamageSource damagesource, Entity entity, Entity sourceentity, double amount) { if (damagesource == null || entity == null || sourceentity == null) return; double distanse = 0; double damage = 0; ItemStack stack; if (damagesource.is(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:arrow_in_brain")))) { stack = (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY); damage = amount; stack.getOrCreateTag().putDouble("damagetotal", (stack.getOrCreateTag().getDouble("damagetotal") + damage)); } if (damagesource.is(DamageTypes.EXPLOSION) || damagesource.is(DamageTypes.PLAYER_EXPLOSION) || damagesource.is(DamageTypes.ARROW)) { stack = (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY); if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.M_79.get() || (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.RPG.get()) { damage = amount; stack.getOrCreateTag().putDouble("damagetotal", (stack.getOrCreateTag().getDouble("damagetotal") + damage)); } } if (damagesource.is(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire")))) { stack = (sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY); distanse = (entity.position()).distanceTo((sourceentity.position())); if (stack.is(ItemTags.create(new ResourceLocation("target:shotgun"))) || stack.getItem() == TargetModItems.BOCEK.get()) { if (distanse > 20) { ((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.05 * (distanse - 20))))); damage = amount / (1 + 0.05 * (distanse - 20)); } else { damage = amount; } } else if (stack.is(ItemTags.create(new ResourceLocation("target:sniperrifle")))) { if (distanse > 200) { ((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.001 * (distanse - 200))))); damage = amount / (1 + 0.001 * (distanse - 200)); } else { damage = amount; } } else if (stack.is(ItemTags.create(new ResourceLocation("target:handgun")))) { if (distanse > 40) { ((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.04 * (distanse - 40))))); damage = amount / (1 + 0.04 * (distanse - 40)); } else { damage = amount; } } else if (stack.is(ItemTags.create(new ResourceLocation("target:smg")))) { if (distanse > 50) { ((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.03 * (distanse - 50))))); damage = amount / (1 + 0.03 * (distanse - 50)); } else { damage = amount; } } else if (stack.is(ItemTags.create(new ResourceLocation("target:rifle")))) { if (distanse > 100) { ((LivingHurtEvent) event).setAmount(((float) (amount / (1 + 0.005 * (distanse - 100))))); } else { damage = amount; } damage = amount / (1 + 0.005 * (distanse - 100)); } stack.getOrCreateTag().putDouble("damagetotal", (stack.getOrCreateTag().getDouble("damagetotal") + damage)); } } }