package com.atsuishio.superbwarfare.menu; import com.atsuishio.superbwarfare.entity.SpeedboatEntity; import com.atsuishio.superbwarfare.init.ModMenuTypes; import net.minecraft.world.Container; import net.minecraft.world.SimpleContainer; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.Slot; import net.minecraft.world.item.ItemStack; public class SpeedboatMenu extends AbstractContainerMenu { private final Container container; private final int containerRows; public static final int X_OFFSET = 72; public static final int Y_OFFSET = 20; public SpeedboatMenu(int pContainerId, Inventory pPlayerInventory) { this(pContainerId, pPlayerInventory, new SimpleContainer(SpeedboatEntity.CONTAINER_SIZE)); } public SpeedboatMenu(int pContainerId, Inventory pPlayerInventory, Container pContainer) { super(ModMenuTypes.SPEEDBOAT_MENU.get(), pContainerId); checkContainerSize(pContainer, SpeedboatEntity.CONTAINER_SIZE); this.container = pContainer; this.containerRows = 6; pContainer.startOpen(pPlayerInventory.player); int i = (this.containerRows - 4) * 18; for (int j = 0; j < this.containerRows; ++j) { for (int k = 0; k < 17; ++k) { this.addSlot(new Slot(pContainer, k + j * 17, 8 + k * 18, 18 + j * 18)); } } for (int l = 0; l < 3; ++l) { for (int j = 0; j < 9; ++j) { this.addSlot(new Slot(pPlayerInventory, j + l * 9 + 9, 8 + j * 18 + X_OFFSET, 84 + l * 18 + Y_OFFSET + i)); } } for (int k = 0; k < 9; ++k) { this.addSlot(new Slot(pPlayerInventory, k, 8 + k * 18 + X_OFFSET, 142 + Y_OFFSET + i)); } } @Override public ItemStack quickMoveStack(Player pPlayer, int pIndex) { ItemStack itemstack = ItemStack.EMPTY; Slot slot = this.slots.get(pIndex); if (slot.hasItem()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.copy(); if (pIndex < this.containerRows * 17) { if (!this.moveItemStackTo(itemstack1, this.containerRows * 17, this.slots.size(), true)) { return ItemStack.EMPTY; } } else if (!this.moveItemStackTo(itemstack1, 0, this.containerRows * 17, false)) { return ItemStack.EMPTY; } if (itemstack1.isEmpty()) { slot.setByPlayer(ItemStack.EMPTY); } else { slot.setChanged(); } } return itemstack; } @Override public boolean stillValid(Player pPlayer) { return this.container.stillValid(pPlayer); } }