package com.atsuishio.superbwarfare.entity.projectile; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModEntities; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.network.message.ClientIndicatorMessage; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.atsuishio.superbwarfare.tools.ProjectileTool; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.projectile.ThrowableItemProjectile; import net.minecraft.world.item.Item; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BellBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.util.GeckoLibUtil; public class GunGrenadeEntity extends ThrowableItemProjectile implements GeoEntity { private float monsterMultiplier = 0.0f; private float damage = 40.0f; private float explosionDamage = 80f; private float explosionRadius = 5f; private boolean charged = false; private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public GunGrenadeEntity(EntityType type, Level world) { super(type, world); this.noCulling = true; } public GunGrenadeEntity(LivingEntity entity, Level level, float damage, float explosionDamage, float explosionRadius) { super(ModEntities.GUN_GRENADE.get(), entity, level); this.damage = damage; this.explosionDamage = explosionDamage; this.explosionRadius = explosionRadius; } public GunGrenadeEntity(PlayMessages.SpawnEntity spawnEntity, Level level) { this(ModEntities.GUN_GRENADE.get(), level); } public void setMonsterMultiplier(float monsterMultiplier) { this.monsterMultiplier = monsterMultiplier; } public void charged(boolean charged) { this.charged = charged; } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override protected Item getDefaultItem() { return ModItems.GRENADE_40MM.get(); } @Override public boolean shouldRenderAtSqrDistance(double pDistance) { return true; } @Override protected void onHitEntity(EntityHitResult result) { float damageMultiplier = 1 + this.monsterMultiplier; Entity entity = result.getEntity(); if (this.getOwner() instanceof LivingEntity living) { if (!living.level().isClientSide() && living instanceof ServerPlayer player) { living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1); ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5)); } } if (charged) { damage *= 1.25f; } if (entity instanceof Monster monster) { monster.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), 1.2f * this.damage * damageMultiplier); } else { entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), damage); } if (entity instanceof LivingEntity) { entity.invulnerableTime = 0; } if (this.tickCount > 0) { if (this.level() instanceof ServerLevel) { ProjectileTool.causeCustomExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), entity, this.explosionDamage, this.explosionRadius, this.monsterMultiplier); } } this.discard(); } @Override public void onHitBlock(BlockHitResult blockHitResult) { super.onHitBlock(blockHitResult); BlockPos resultPos = blockHitResult.getBlockPos(); BlockState state = this.level().getBlockState(resultPos); if (state.getBlock() instanceof BellBlock bell) { bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection()); } if (this.tickCount > 0) { if (this.level() instanceof ServerLevel) { ProjectileTool.causeCustomExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier); } } this.discard(); } @Override public void tick() { super.tick(); if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.SMOKE, this.xo, this.yo, this.zo, 1, 0, 0, 0, 0.02, true); } if (this.tickCount > 200 || this.isInWater()) { if (this.level() instanceof ServerLevel) { ProjectileTool.causeCustomExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier); } this.discard(); } } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } }