package com.atsuishio.superbwarfare.entity; import com.atsuishio.superbwarfare.Mod; import com.atsuishio.superbwarfare.init.ModSounds; import net.minecraft.core.BlockPos; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.EntityDimensions; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.ai.attributes.AttributeModifier; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.goal.FloatGoal; import net.minecraft.world.entity.ai.goal.MeleeAttackGoal; import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal; import net.minecraft.world.entity.ai.goal.RandomStrollGoal; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.fml.common.EventBusSubscriber; import net.neoforged.neoforge.event.entity.living.FinalizeSpawnEvent; import org.jetbrains.annotations.NotNull; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.animation.*; import software.bernie.geckolib.util.GeckoLibUtil; import javax.annotation.ParametersAreNonnullByDefault; @EventBusSubscriber(modid = Mod.MODID, bus = EventBusSubscriber.Bus.GAME) public class SenpaiEntity extends Monster implements GeoEntity { public static final EntityDataAccessor RUNNER = SynchedEntityData.defineId(SenpaiEntity.class, EntityDataSerializers.BOOLEAN); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public SenpaiEntity(EntityType type, Level world) { super(type, world); xpReward = 40; setNoAi(false); } @Override protected void defineSynchedData(SynchedEntityData.@NotNull Builder builder) { super.defineSynchedData(builder); builder.define(RUNNER, Math.random() < 0.5); } @Override public void addAdditionalSaveData(@NotNull CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putBoolean("Runner", this.entityData.get(RUNNER)); } @Override public void readAdditionalSaveData(@NotNull CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(RUNNER, compound.getBoolean("Runner")); } @Override public double getEyeY() { return 1.75F; } @Override protected void registerGoals() { super.registerGoals(); this.goalSelector.addGoal(1, new MeleeAttackGoal(this, 1.4, false)); this.targetSelector.addGoal(2, new HurtByTargetGoal(this).setAlertOthers()); this.goalSelector.addGoal(3, new RandomLookAroundGoal(this)); this.goalSelector.addGoal(4, new FloatGoal(this)); this.goalSelector.addGoal(5, new RandomStrollGoal(this, 0.8)); this.targetSelector.addGoal(6, new NearestAttackableTargetGoal<>(this, Player.class, false, false)); } @Override @ParametersAreNonnullByDefault protected void dropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) { super.dropCustomDeathLoot(level, damageSource, recentlyHit); double random = Math.random(); if (random < 0.01) { this.spawnAtLocation(new ItemStack(Items.ENCHANTED_GOLDEN_APPLE)); } else if (random < 0.2) { this.spawnAtLocation(new ItemStack(Items.GOLDEN_APPLE)); } else { this.spawnAtLocation(new ItemStack(Items.APPLE)); } } @Override public SoundEvent getAmbientSound() { return ModSounds.IDLE.get(); } @Override @ParametersAreNonnullByDefault public void playStepSound(BlockPos pos, BlockState blockIn) { this.playSound(ModSounds.STEP.get(), 0.25f, 1); } @Override public SoundEvent getHurtSound(@NotNull DamageSource ds) { return ModSounds.OUCH.get(); } @Override public SoundEvent getDeathSound() { return ModSounds.GROWL.get(); } @Override public void baseTick() { super.baseTick(); this.refreshDimensions(); } @Override protected @NotNull EntityDimensions getDefaultDimensions(@NotNull Pose pose) { return super.getDefaultDimensions(pose).scale(1); } @Override public void aiStep() { super.aiStep(); this.updateSwingTime(); } public static AttributeSupplier.Builder createAttributes() { return Mob.createMobAttributes() .add(Attributes.MOVEMENT_SPEED, 0.23) .add(Attributes.MAX_HEALTH, 24) .add(Attributes.ARMOR, 0) .add(Attributes.ATTACK_DAMAGE, 5) .add(Attributes.FOLLOW_RANGE, 64) .add(Attributes.KNOCKBACK_RESISTANCE, 0.5); } private PlayState movementPredicate(AnimationState event) { if ((event.isMoving() || !(event.getLimbSwingAmount() > -0.15F && event.getLimbSwingAmount() < 0.15F)) && !this.isAggressive()) { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.senpai.walk")); } if (this.isDeadOrDying()) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.senpai.die")); } if (this.isAggressive() && event.isMoving()) { if (entityData.get(RUNNER)) { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.senpai.run2")); } else { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.senpai.run")); } } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.senpai.idle")); } @Override protected void tickDeath() { ++this.deathTime; if (this.deathTime == 540) { this.remove(RemovalReason.KILLED); this.dropExperience(null); } } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 4, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @SubscribeEvent public static void onFinalizeSpawn(FinalizeSpawnEvent event) { if (!(event.getEntity() instanceof SenpaiEntity senpai)) return; if (senpai.entityData.get(RUNNER)) { var attribute = senpai.getAttribute(Attributes.MOVEMENT_SPEED); if (attribute != null) { attribute.addPermanentModifier(new AttributeModifier(com.atsuishio.superbwarfare.Mod.ATTRIBUTE_MODIFIER, 0.4, AttributeModifier.Operation.ADD_MULTIPLIED_BASE)); } } else { var attribute = senpai.getAttribute(Attributes.ATTACK_DAMAGE); if (attribute != null) { attribute.addPermanentModifier(new AttributeModifier(com.atsuishio.superbwarfare.Mod.ATTRIBUTE_MODIFIER, 3, AttributeModifier.Operation.ADD_VALUE)); } } } }