package com.atsuishio.superbwarfare.client.overlay; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.client.RenderHelper; import com.atsuishio.superbwarfare.config.client.DisplayConfig; import com.atsuishio.superbwarfare.entity.vehicle.Bmp2Entity; import com.atsuishio.superbwarfare.entity.vehicle.Lav150Entity; import com.atsuishio.superbwarfare.entity.vehicle.SpeedboatEntity; import com.atsuishio.superbwarfare.entity.vehicle.Yx100Entity; import com.atsuishio.superbwarfare.entity.vehicle.base.*; import com.atsuishio.superbwarfare.entity.vehicle.weapon.HeliRocketWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.LaserWeapon; import com.atsuishio.superbwarfare.event.ClientEventHandler; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.tools.FormatTool; import com.atsuishio.superbwarfare.tools.InventoryTool; import com.atsuishio.superbwarfare.tools.SeekTool; import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.minecraft.client.Camera; import net.minecraft.client.CameraType; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.renderer.GameRenderer; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.ClipContext; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.RenderGuiEvent; import net.minecraftforge.eventbus.api.EventPriority; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import org.joml.Math; import top.theillusivec4.curios.api.CuriosApi; import java.util.concurrent.atomic.AtomicReference; import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit; import static com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay.*; import static com.atsuishio.superbwarfare.entity.vehicle.Bmp2Entity.LOADED_MISSILE; import static com.atsuishio.superbwarfare.entity.vehicle.Bmp2Entity.MISSILE_COUNT; import static com.atsuishio.superbwarfare.entity.vehicle.Lav150Entity.COAX_HEAT; import static com.atsuishio.superbwarfare.entity.vehicle.Lav150Entity.HEAT; import static com.atsuishio.superbwarfare.entity.vehicle.Yx100Entity.AMMO; @Mod.EventBusSubscriber(value = Dist.CLIENT) public class VehicleHudOverlay { private static float scopeScale = 1; private static final ResourceLocation FRAME = ModUtils.loc("textures/screens/land/tv_frame.png"); private static final ResourceLocation ARMOR = ModUtils.loc("textures/screens/armor.png"); private static final ResourceLocation ENERGY = ModUtils.loc("textures/screens/energy.png"); private static final ResourceLocation HEALTH = ModUtils.loc("textures/screens/armor_value.png"); private static final ResourceLocation HEALTH_FRAME = ModUtils.loc("textures/screens/armor_value_frame.png"); private static final ResourceLocation DRIVER = ModUtils.loc("textures/screens/driver.png"); private static final ResourceLocation PASSENGER = ModUtils.loc("textures/screens/passenger.png"); private static final ResourceLocation SELECTED = ModUtils.loc("textures/screens/vehicle_weapon/selected.png"); private static final ResourceLocation NUMBER = ModUtils.loc("textures/screens/vehicle_weapon/number.png"); private static final long[] weaponSlotUpdateTime = new long[9]; private static boolean lastTimeRenderingWeapons = false; private static int lastTimeWeaponIndex = -1; private static int renderLastTimeWeaponIndex = -1; private static long weaponIndexUpdateTime = 0; public static final int ANIMATION_TIME = 300; @SubscribeEvent(priority = EventPriority.HIGH) public static void eventHandler(RenderGuiEvent.Pre event) { int w = event.getWindow().getGuiScaledWidth(); int h = event.getWindow().getGuiScaledHeight(); Player player = Minecraft.getInstance().player; if (!shouldRenderHud(player)) { lastTimeRenderingWeapons = false; return; } Entity vehicle = player.getVehicle(); GuiGraphics guiGraphics = event.getGuiGraphics(); PoseStack poseStack = guiGraphics.pose(); poseStack.pushPose(); RenderSystem.disableDepthTest(); RenderSystem.depthMask(false); RenderSystem.enableBlend(); RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); RenderSystem.setShaderColor(1, 1, 1, 1); // 渲染地面武装HUD renderLandArmorHud(event, w, h); int compatHeight = getArmorPlateCompatHeight(player); if (vehicle instanceof EnergyVehicleEntity energyVehicleEntity) { float energy = energyVehicleEntity.getEnergy(); float maxEnergy = energyVehicleEntity.getMaxEnergy(); preciseBlit(guiGraphics, ENERGY, 10, h - 22 - compatHeight, 100, 0, 0, 8, 8, 8, 8); preciseBlit(guiGraphics, HEALTH_FRAME, 20, h - 21 - compatHeight, 100, 0, 0, 60, 6, 60, 6); preciseBlit(guiGraphics, HEALTH, 20, h - 21 - compatHeight, 100, 0, 0, (int) (60 * energy / maxEnergy), 6, 60, 6); } if (vehicle instanceof VehicleEntity pVehicle) { float health = pVehicle.getHealth(); float maxHealth = pVehicle.getMaxHealth(); preciseBlit(guiGraphics, ARMOR, 10, h - 13 - compatHeight, 100, 0, 0, 8, 8, 8, 8); preciseBlit(guiGraphics, HEALTH_FRAME, 20, h - 12 - compatHeight, 100, 0, 0, 60, 6, 60, 6); preciseBlit(guiGraphics, HEALTH, 20, h - 12 - compatHeight, 100, 0, 0, (int) (60 * health / maxHealth), 6, 60, 6); renderWeaponInfo(guiGraphics, pVehicle, w, h); renderPassengerInfo(guiGraphics, pVehicle, w, h); } poseStack.popPose(); } private static boolean shouldRenderHud(Player player) { if (player == null) return false; return !player.isSpectator() && (player.getVehicle() != null && player.getVehicle() instanceof VehicleEntity); } private static int getArmorPlateCompatHeight(Player player) { ItemStack stack = player.getItemBySlot(EquipmentSlot.CHEST); if (stack == ItemStack.EMPTY) return 0; if (stack.getTag() == null || !stack.getTag().contains("ArmorPlate")) return 0; if (!DisplayConfig.ARMOR_PLATE_HUD.get()) return 0; return 9; } public static void renderLandArmorHud(RenderGuiEvent.Pre event, int w, int h) { Minecraft mc = Minecraft.getInstance(); Player player = mc.player; GuiGraphics guiGraphics = event.getGuiGraphics(); PoseStack poseStack = guiGraphics.pose(); Camera camera = mc.gameRenderer.getMainCamera(); Vec3 cameraPos = camera.getPosition(); assert player != null; if (player.getVehicle() instanceof LandArmorEntity iLand && iLand.isDriver(player) && iLand instanceof WeaponVehicleEntity weaponVehicle && iLand instanceof MobileVehicleEntity mobileVehicle && !(player.getVehicle() instanceof SpeedboatEntity)) { poseStack.pushPose(); poseStack.translate(Mth.clamp(-8 * ClientEventHandler.turnRot[1], -10, 10), Mth.clamp(-8 * ClientEventHandler.turnRot[0], -10, 10) - 0.3 * ClientEventHandler.shakeTime + 5 * ClientEventHandler.cameraRoll, 0); poseStack.rotateAround(Axis.ZP.rotationDegrees(-0.5f * ClientEventHandler.cameraRoll), w / 2f, h / 2f, 0); RenderSystem.disableDepthTest(); RenderSystem.depthMask(false); RenderSystem.enableBlend(); RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); RenderSystem.setShaderColor(1, 1, 1, 1); scopeScale = Mth.lerp(event.getPartialTick(), scopeScale, 1F); float f = (float) Math.min(w, h); float f1 = Math.min((float) w / f, (float) h / f) * scopeScale; float i = Mth.floor(f * f1); float j = Mth.floor(f * f1); float k = ((w - i) / 2); float l = ((h - j) / 2); if (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON || ClientEventHandler.zoomVehicle) { int addW = (w / h) * 48; int addH = (w / h) * 27; preciseBlit(guiGraphics, FRAME, (float) -addW / 2, (float) -addH / 2, 10, 0, 0.0F, w + addW, h + addH, w + addW, h + addH); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/line.png"), w / 2f - 64, h - 56, 0, 0.0F, 128, 1, 128, 1); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/line.png"), w / 2f + 112, h - 71, 0, 0.0F, 1, 16, 1, 16); // 不同武器种类的准星 if (weaponVehicle instanceof Yx100Entity) { if (weaponVehicle.getWeaponIndex(0) == 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/tank_cannon_cross_ap.png"), k, l, 0, 0.0F, i, j, i, j); } else if (weaponVehicle.getWeaponIndex(0) == 1) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/tank_cannon_cross_he.png"), k, l, 0, 0.0F, i, j, i, j); } } else { if (weaponVehicle.getWeaponIndex(0) == 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/lav_cannon_cross.png"), k, l, 0, 0.0F, i, j, i, j); } else if (weaponVehicle.getWeaponIndex(0) == 1) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/lav_gun_cross.png"), k, l, 0, 0.0F, i, j, i, j); } else if (weaponVehicle.getWeaponIndex(0) == 2) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/lav_missile_cross.png"), k, l, 0, 0.0F, i, j, i, j); } } // 指南针 preciseBlit(guiGraphics, ModUtils.loc("textures/screens/compass.png"), (float) w / 2 - 128, (float) 10, 128 + ((float) 64 / 45 * player.getYRot()), 0, 256, 16, 512, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/helicopter/roll_ind.png"), w / 2f - 8, 30, 0, 0.0F, 16, 16, 16, 16); // 炮塔方向 poseStack.pushPose(); poseStack.rotateAround(Axis.ZP.rotationDegrees(Mth.lerp(event.getPartialTick(), iLand.turretYRotO(), iLand.turretYRot())), w / 2f + 112, h - 56, 0); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/body.png"), w / 2f + 96, h - 72, 0, 0.0F, 32, 32, 32, 32); poseStack.popPose(); // 时速 guiGraphics.drawString(mc.font, Component.literal(FormatTool.format0D(mobileVehicle.getDeltaMovement().length() * 72, " km/h")), w / 2 + 160, h / 2 - 48, 0x66FF00, false); // 低电量警告 if (mobileVehicle.getEnergy() < 0.02 * mobileVehicle.getMaxEnergy()) { guiGraphics.drawString(mc.font, Component.literal("NO POWER!"), w / 2 - 144, h / 2 + 14, -65536, false); } else if (mobileVehicle.getEnergy() < 0.2 * mobileVehicle.getMaxEnergy()) { guiGraphics.drawString(mc.font, Component.literal("LOW POWER"), w / 2 - 144, h / 2 + 14, 0xFF6B00, false); } // 测距 boolean lookAtEntity = false; BlockHitResult result = player.level().clip(new ClipContext(player.getEyePosition(), player.getEyePosition().add(player.getViewVector(1).scale(512)), ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, player)); Vec3 hitPos = result.getLocation(); double blockRange = player.getEyePosition(1).distanceTo(hitPos); double entityRange = 0; Entity lookingEntity = SeekTool.seekLivingEntity(player, player.level(), 512, 1); if (lookingEntity != null) { lookAtEntity = true; entityRange = player.distanceTo(lookingEntity); } if (lookAtEntity) { guiGraphics.drawString(mc.font, Component.literal(FormatTool.format1D(entityRange, "m")), w / 2 - 6, h - 53, 0x66FF00, false); } else { if (blockRange > 512) { guiGraphics.drawString(mc.font, Component.literal("---m"), w / 2 - 6, h - 53, 0x66FF00, false); } else { guiGraphics.drawString(mc.font, Component.literal(FormatTool.format1D(blockRange, "m")), w / 2 - 6, h - 53, 0x66FF00, false); } } // 武器名称 // LAV-150 if (player.getVehicle() instanceof Lav150Entity lav) { if (weaponVehicle.getWeaponIndex(0) == 0) { double heat = 1 - lav.getEntityData().get(HEAT) / 100.0F; guiGraphics.drawString(mc.font, Component.literal("20MM CANNON " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : lav.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false); } else { double heat = 1 - lav.getEntityData().get(COAX_HEAT) / 100.0F; guiGraphics.drawString(mc.font, Component.literal("7.62MM COAX " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : lav.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false); } } // BMP-2 if (player.getVehicle() instanceof Bmp2Entity bmp2) { if (weaponVehicle.getWeaponIndex(0) == 0) { double heat = 1 - bmp2.getEntityData().get(HEAT) / 100.0F; guiGraphics.drawString(mc.font, Component.literal(" 30MM 2A42 " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp2.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false); } else if (weaponVehicle.getWeaponIndex(0) == 1) { double heat = 1 - bmp2.getEntityData().get(COAX_HEAT) / 100.0F; guiGraphics.drawString(mc.font, Component.literal(" 7.62MM ПКТ " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp2.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false); } else { guiGraphics.drawString(mc.font, Component.literal(" 9M113 " + bmp2.getEntityData().get(LOADED_MISSILE) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp2.getEntityData().get(MISSILE_COUNT))), w / 2 - 33, h - 65, 0x66FF00, false); } } // YX-100 if (player.getVehicle() instanceof Yx100Entity yx100) { if (weaponVehicle.getWeaponIndex(0) == 0) { guiGraphics.drawString(mc.font, Component.literal("AP SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), w / 2 - 33, h - 65, 0x66FF00, false); } else { guiGraphics.drawString(mc.font, Component.literal("HE SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), w / 2 - 33, h - 65, 0x66FF00, false); } } // 血量 double heal = mobileVehicle.getHealth() / mobileVehicle.getMaxHealth(); guiGraphics.drawString(Minecraft.getInstance().font, Component.literal(FormatTool.format0D(100 * heal)), w / 2 - 165, h / 2 - 46, Mth.hsvToRgb((float) heal / 3.745318352059925F, 1.0F, 1.0F), false); renderKillIndicator(guiGraphics, w, h); } else if (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && !ClientEventHandler.zoomVehicle) { Vec3 p = RenderHelper.worldToScreen(new Vec3(Mth.lerp(event.getPartialTick(), player.xo, player.getX()), Mth.lerp(event.getPartialTick(), player.yo + player.getEyeHeight(), player.getEyeY()), Mth.lerp(event.getPartialTick(), player.zo, player.getZ())).add(iLand.getBarrelVec(event.getPartialTick()).scale(192)), cameraPos); // 第三人称准星 if (p != null) { poseStack.pushPose(); float x = (float) p.x; float y = (float) p.y; poseStack.pushPose(); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/drone.png"), x - 12, y - 12, 0, 0, 24, 24, 24, 24); renderKillIndicator3P(guiGraphics, x - 7.5f + (float) (2 * (Math.random() - 0.5f)), y - 7.5f + (float) (2 * (Math.random() - 0.5f))); poseStack.pushPose(); poseStack.translate(x, y, 0); poseStack.scale(0.75f, 0.75f, 1); // LAV-150 if (weaponVehicle instanceof Lav150Entity lav1501) { if (weaponVehicle.getWeaponIndex(0) == 0) { double heat = lav1501.getEntityData().get(HEAT) / 100.0F; guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("20MM CANNON " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : lav1501.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat, 1.0F), false); } else { double heat2 = lav1501.getEntityData().get(COAX_HEAT) / 100.0F; guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("7.62MM COAX " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : lav1501.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat2, 1.0F), false); } } // BMP-2 if (weaponVehicle instanceof Bmp2Entity bmp201) { if (weaponVehicle.getWeaponIndex(0) == 0) { double heat = bmp201.getEntityData().get(HEAT) / 100.0F; guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("30MM 2A42 " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp201.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat, 1.0F), false); } else if (weaponVehicle.getWeaponIndex(0) == 1) { double heat2 = bmp201.getEntityData().get(COAX_HEAT) / 100.0F; guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("7.62MM ПКТ " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp201.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat2, 1.0F), false); } else { guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("9M113 " + bmp201.getEntityData().get(LOADED_MISSILE) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp201.getEntityData().get(MISSILE_COUNT))), 30, -9, -1, false); } } // YX-100 if (weaponVehicle instanceof Yx100Entity yx100) { if (weaponVehicle.getWeaponIndex(0) == 0) { guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("AP SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), 30, -9, -1, false); } else { guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("HE SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), 30, -9, -1, false); } } double heal = 1 - mobileVehicle.getHealth() / mobileVehicle.getMaxHealth(); guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("HP " + FormatTool.format0D(100 * mobileVehicle.getHealth() / mobileVehicle.getMaxHealth())), 30, 1, Mth.hsvToRgb(0F, (float) heal, 1.0F), false); poseStack.popPose(); poseStack.popPose(); poseStack.popPose(); } } poseStack.popPose(); } else { scopeScale = 0.7f; } } public static void renderKillIndicator(GuiGraphics guiGraphics, float w, float h) { float posX = w / 2f - 7.5f + (float) (2 * (Math.random() - 0.5f)); float posY = h / 2f - 7.5f + (float) (2 * (Math.random() - 0.5f)); float rate = (40 - KILL_INDICATOR * 5) / 5.5f; if (HIT_INDICATOR > 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/hit_marker.png"), posX, posY, 0, 0, 16, 16, 16, 16); } if (VEHICLE_INDICATOR > 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/hit_marker_vehicle.png"), posX, posY, 0, 0, 16, 16, 16, 16); } if (HEAD_INDICATOR > 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/headshot_mark.png"), posX, posY, 0, 0, 16, 16, 16, 16); } if (KILL_INDICATOR > 0) { float posX1 = w / 2f - 7.5f - 2 + rate; float posY1 = h / 2f - 7.5f - 2 + rate; float posX2 = w / 2f - 7.5f + 2 - rate; float posY2 = h / 2f - 7.5f + 2 - rate; preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark1.png"), posX1, posY1, 0, 0, 16, 16, 16, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark2.png"), posX2, posY1, 0, 0, 16, 16, 16, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark3.png"), posX1, posY2, 0, 0, 16, 16, 16, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark4.png"), posX2, posY2, 0, 0, 16, 16, 16, 16); } } public static void renderKillIndicator3P(GuiGraphics guiGraphics, float posX, float posY) { float rate = (40 - KILL_INDICATOR * 5) / 5.5f; if (HIT_INDICATOR > 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/hit_marker.png"), posX, posY, 0, 0, 16, 16, 16, 16); } if (VEHICLE_INDICATOR > 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/hit_marker_vehicle.png"), posX, posY, 0, 0, 16, 16, 16, 16); } if (HEAD_INDICATOR > 0) { preciseBlit(guiGraphics, ModUtils.loc("textures/screens/headshot_mark.png"), posX, posY, 0, 0, 16, 16, 16, 16); } if (KILL_INDICATOR > 0) { float posX1 = posX - 2 + rate; float posY1 = posY - 2 + rate; float posX2 = posX + 2 - rate; float posY2 = posY + 2 - rate; preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark1.png"), posX1, posY1, 0, 0, 16, 16, 16, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark2.png"), posX2, posY1, 0, 0, 16, 16, 16, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark3.png"), posX1, posY2, 0, 0, 16, 16, 16, 16); preciseBlit(guiGraphics, ModUtils.loc("textures/screens/kill_mark4.png"), posX2, posY2, 0, 0, 16, 16, 16, 16); } } private static void renderPassengerInfo(GuiGraphics guiGraphics, VehicleEntity vehicle, int w, int h) { var passengers = vehicle.getOrderedPassengers(); int index = 0; for (int i = passengers.size() - 1; i >= 0; i--) { var passenger = passengers.get(i); int y = h - 35 - index * 12; AtomicReference name = new AtomicReference<>("---"); if (passenger != null) { name.set(passenger.getName().getString()); } if (passenger instanceof Player player) { CuriosApi.getCuriosInventory(player).ifPresent( c -> c.findFirstCurio(ModItems.DOG_TAG.get()).ifPresent( s -> { if (s.stack().hasCustomHoverName()) { name.set(s.stack().getHoverName().getString()); } } ) ); } guiGraphics.drawString(Minecraft.getInstance().font, name.get(), 42, y, 0x66ff00, true); String num = "[" + (i + 1) + "]"; guiGraphics.drawString(Minecraft.getInstance().font, num, 25 - Minecraft.getInstance().font.width(num), y, 0x66ff00, true); preciseBlit(guiGraphics, index == passengers.size() - 1 ? DRIVER : PASSENGER, 30, y, 100, 0, 0, 8, 8, 8, 8); index++; } } private static void renderWeaponInfo(GuiGraphics guiGraphics, VehicleEntity vehicle, int w, int h) { if (!(vehicle instanceof WeaponVehicleEntity weaponVehicle)) return; var temp = lastTimeRenderingWeapons; lastTimeRenderingWeapons = false; Player player = Minecraft.getInstance().player; assert player != null; int index = vehicle.getSeatIndex(player); if (index == -1) return; var weapons = weaponVehicle.getAvailableWeapons(index); if (weapons.isEmpty()) return; int weaponIndex = weaponVehicle.getWeaponIndex(index); if (weaponIndex == -1) return; lastTimeRenderingWeapons = temp; var currentTime = System.currentTimeMillis(); // 若上一帧未在渲染武器信息,则初始化动画相关变量 if (!lastTimeRenderingWeapons) { lastTimeWeaponIndex = weaponIndex; weaponSlotUpdateTime[weaponIndex] = currentTime; weaponIndexUpdateTime = currentTime; } // 切换武器时,更新上一个武器槽位和当前武器槽位的动画信息 if (weaponIndex != lastTimeWeaponIndex) { weaponSlotUpdateTime[weaponIndex] = currentTime; weaponSlotUpdateTime[lastTimeWeaponIndex] = currentTime; renderLastTimeWeaponIndex = lastTimeWeaponIndex; lastTimeWeaponIndex = weaponIndex; weaponIndexUpdateTime = currentTime; } var pose = guiGraphics.pose(); pose.pushPose(); RenderSystem.disableDepthTest(); RenderSystem.depthMask(false); RenderSystem.enableBlend(); RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); RenderSystem.setShaderColor(1, 1, 1, 1); int frameIndex = 0; for (int i = weapons.size() - 1; i >= 0 && i < 9; i--) { var weapon = weapons.get(i); ResourceLocation frame = ModUtils.loc("textures/screens/vehicle_weapon/frame_" + (i + 1) + ".png"); pose.pushPose(); // 相对于最左边的偏移量 float startXDiff; // 向右偏移的最长长度 var xDiff = 35; var currentWeaponUpdateTime = weaponSlotUpdateTime[i]; var progress = easeOutCirc(currentWeaponUpdateTime, currentWeaponUpdateTime + ANIMATION_TIME, currentTime); if (weaponIndex != i) { // 未选中 RenderSystem.setShaderColor(1, 1, 1, Mth.lerp(progress, 1, 0.2f) ); startXDiff = Mth.lerp(progress, 0, xDiff); } else { // 选中 RenderSystem.setShaderColor(1, 1, 1, Mth.lerp(progress, 0.2f, 1)); startXDiff = Mth.lerp(progress, xDiff, 0); var startY = Mth.lerp(progress, h - (weapons.size() - 1 - renderLastTimeWeaponIndex) * 18 - 16, h - (weapons.size() - 1 - weaponIndex) * 18 - 16 ); preciseBlit(guiGraphics, SELECTED, w - 95, startY, 100, 0, 0, 8, 8, 8, 8); if (InventoryTool.hasCreativeAmmoBox(player) && !(weapon instanceof LaserWeapon) && !(weapon instanceof HeliRocketWeapon)) { preciseBlit(guiGraphics, NUMBER, w - 28 + startXDiff, h - frameIndex * 18 - 15, 100, 58, 0, 10, 7.5f, 75, 7.5f); } else { renderNumber(guiGraphics, weaponVehicle.getAmmoCount(player), weapon instanceof LaserWeapon, w - 20 + startXDiff, h - frameIndex * 18 - 15.5f, 0.25f); } } preciseBlit(guiGraphics, frame, w - 85 + startXDiff, h - frameIndex * 18 - 20, 100, 0, 0, 75, 16, 75, 16); preciseBlit(guiGraphics, weapon.icon, w - 85 + startXDiff, h - frameIndex * 18 - 20, 100, 0, 0, 75, 16, 75, 16); pose.popPose(); frameIndex++; } RenderSystem.setShaderColor(1, 1, 1, 1); pose.popPose(); // 切换武器光标动画播放结束后,更新上次选择槽位 if (lastTimeWeaponIndex != renderLastTimeWeaponIndex && currentTime - weaponIndexUpdateTime > ANIMATION_TIME) { renderLastTimeWeaponIndex = lastTimeWeaponIndex; } lastTimeRenderingWeapons = true; } private static float easeOutCirc(long start, long end, long current) { double t = (double) (current - start) / (double) (end - start); if (t < 0) { return 0; } else if (t > 1) { return 1; } return (float) Math.sqrt(1 - java.lang.Math.pow(t - 1, 2d)); } private static void renderNumber(GuiGraphics guiGraphics, int number, boolean percent, float x, float y, float scale) { float pX = x; if (percent) { pX -= 32 * scale; preciseBlit(guiGraphics, NUMBER, pX + 20 * scale, y, 100, 200 * scale, 0, 32 * scale, 30 * scale, 300 * scale, 30 * scale); } int index = 0; if (number == 0) { preciseBlit(guiGraphics, NUMBER, pX, y, 100, 0, 0, 20 * scale, 30 * scale, 300 * scale, 30 * scale); } while (number > 0) { int digit = number % 10; preciseBlit(guiGraphics, NUMBER, pX - index * 20 * scale, y, 100, digit * 20 * scale, 0, 20 * scale, 30 * scale, 300 * scale, 30 * scale); number /= 10; index++; } } }