package com.atsuishio.superbwarfare.block; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.entity.Mob; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.NoteBlockInstrument; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.material.PushReaction; import net.minecraft.world.level.pathfinder.BlockPathTypes; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; @SuppressWarnings("deprecation") public class DragonTeethBlock extends Block { public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public DragonTeethBlock() { super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(25f, 500f).requiresCorrectToolForDrops().pushReaction(PushReaction.BLOCK).noOcclusion().isRedstoneConductor((bs, br, bp) -> false)); this.registerDefaultState(this.stateDefinition.any().setValue(WATERLOGGED, false)); } @Override public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) { return true; } @Override public int getLightBlock(BlockState state, BlockGetter worldIn, BlockPos pos) { return 0; } @Override public VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return Shapes.or(box(2, 0, 2, 14, 24, 14)); } @Override public BlockPathTypes getBlockPathType(BlockState state, BlockGetter world, BlockPos pos, Mob entity) { return BlockPathTypes.LAVA; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(WATERLOGGED); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { boolean flag = context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER; return this.defaultBlockState().setValue(WATERLOGGED, flag); } @Override public FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override public BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor world, BlockPos currentPos, BlockPos facingPos) { if (state.getValue(WATERLOGGED)) { world.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(world)); } return super.updateShape(state, facing, facingState, world, currentPos, facingPos); } }