package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionDestroyConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.projectile.FlareDecoyEntity; import com.atsuishio.superbwarfare.entity.projectile.HeliRocketEntity; import com.atsuishio.superbwarfare.entity.projectile.ProjectileEntity; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.network.message.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.EntityFindUtil; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.atsuishio.superbwarfare.tools.SoundTool; import com.google.common.collect.Lists; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.vehicle.DismountHelper; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.ForgeEventFactory; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import org.jetbrains.annotations.NotNull; import org.joml.Math; import org.joml.Matrix4f; import org.joml.Vector3f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.ArrayList; import java.util.Comparator; import java.util.List; import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle; public class Ah6Entity extends ContainerMobileEntity implements GeoEntity, IHelicopterEntity, MultiWeaponVehicleEntity { private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public static final float MAX_HEALTH = VehicleConfig.AH_6_HP.get(); public static final int MAX_ENERGY = VehicleConfig.AH_6_MAX_ENERGY.get(); public static final EntityDataAccessor DELTA_ROT = SynchedEntityData.defineId(Ah6Entity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor PROPELLER_ROT = SynchedEntityData.defineId(Ah6Entity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor WEAPON_TYPE = SynchedEntityData.defineId(Ah6Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor AMMO = SynchedEntityData.defineId(Ah6Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor DECOY_COUNT = SynchedEntityData.defineId(Ah6Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_ROCKET = SynchedEntityData.defineId(Ah6Entity.class, EntityDataSerializers.INT); public boolean engineStart; public boolean engineStartOver; public float propellerRot; public float propellerRotO; public double velocity; public int reloadCoolDown; public int decoyReloadCoolDown; public int fireIndex; public boolean cannotFire; public int heat; public Ah6Entity(PlayMessages.SpawnEntity packet, Level world) { this(ModEntities.AH_6.get(), world); } public Ah6Entity(EntityType type, Level world) { super(type, world); this.setMaxUpStep(1.1f); } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(AMMO, 0); this.entityData.define(LOADED_ROCKET, 0); this.entityData.define(DELTA_ROT, 0f); this.entityData.define(WEAPON_TYPE, 0); this.entityData.define(PROPELLER_ROT, 0f); this.entityData.define(DECOY_COUNT, 6); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("LoadedRocket", this.entityData.get(LOADED_ROCKET)); compound.putFloat("PropellerRot", this.entityData.get(PROPELLER_ROT)); compound.putInt("DecoyCount", this.entityData.get(DECOY_COUNT)); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(LOADED_ROCKET, compound.getInt("LoadedRocket")); this.entityData.set(PROPELLER_ROT, compound.getFloat("PropellerRot")); this.entityData.set(DECOY_COUNT, compound.getInt("DecoyCount")); } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override public boolean hurt(DamageSource source, float amount) { super.hurt(source, amount); if (this.level() instanceof ServerLevel serverLevel) { sendParticle(serverLevel, ModParticleTypes.FIRE_STAR.get(), this.getX(), this.getY() + 2.5, this.getZ(), 4, 0.2, 0.2, 0.2, 0.2, false); } if (source.is(ModDamageTypes.PROJECTILE_BOOM)) { amount *= 1f; } if (source.is(ModDamageTypes.CANNON_FIRE)) { amount *= 1.5f; } if (source.is(ModDamageTypes.GUN_FIRE)) { amount *= 0.3f; } if (source.is(ModDamageTypes.GUN_FIRE_ABSOLUTE)) { amount *= 0.7f; } if (source.is(ModDamageTypes.VEHICLE_STRIKE)) { amount *= 4f; } this.level().playSound(null, this.getOnPos(), ModSounds.HIT.get(), SoundSource.PLAYERS, 1, 1); this.hurt(0.75f * Math.max(amount - 5, 0)); return true; } @Override public void baseTick() { propellerRotO = this.getPropellerRot(); super.baseTick(); setZRot(getRoll() * 0.995f); if (heat > 0) { heat--; } if (heat < 40) { cannotFire = false; } Entity driver = this.getFirstPassenger(); if (driver instanceof Player player) { if (heat > 100) { cannotFire = true; if (!player.level().isClientSide() && player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.MINIGUN_OVERHEAT.get(), 1f, 1f); } } } if (this.level() instanceof ServerLevel) { if (reloadCoolDown > 0) { reloadCoolDown--; } if (decoyReloadCoolDown > 0) { decoyReloadCoolDown--; } Player player = (Player) this.getFirstPassenger(); if (player != null) { if ((this.getItemStacks().stream().filter(stack -> stack.is(ModItems.ROCKET_70.get())).mapToInt(ItemStack::getCount).sum() > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) && reloadCoolDown == 0 && this.getEntityData().get(LOADED_ROCKET) < 14) { this.entityData.set(LOADED_ROCKET, this.getEntityData().get(LOADED_ROCKET) + 1); reloadCoolDown = 25; if (!player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.ROCKET_70.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1); } } if (this.getEntityData().get(WEAPON_TYPE) == 0) { this.entityData.set(AMMO, this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).mapToInt(ItemStack::getCount).sum()); } else { this.entityData.set(AMMO, this.getEntityData().get(LOADED_ROCKET)); } } if (this.onGround()) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.8, 1, 0.8)); this.setZRot(this.roll * 0.9f); this.setXRot(this.getXRot() * 0.9f); } else { float f = (float) Mth.clamp(0.945f + 0.02f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90, 0.01, 0.99); this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).scale((this.getXRot() < 0 ? -0.032 : (this.getXRot() > 0 ? 0.032 : 0)) * this.getDeltaMovement().length()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f, 0.95, f)); } if (this.isInWater() && this.tickCount % 4 == 0) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.6, 0.6, 0.6)); this.hurt(ModDamageTypes.causeVehicleStrikeDamage(this.level().registryAccess(), this, this.getFirstPassenger() == null ? this : this.getFirstPassenger()), 26 + (float) (60 * ((lastTickSpeed - 0.4) * (lastTickSpeed - 0.4)))); } releaseDecoy(); lowHealthWarning(); this.refreshDimensions(); } public void releaseDecoy() { if (decoyInputDown) { if (this.entityData.get(DECOY_COUNT) > 0 && this.level() instanceof ServerLevel) { Entity passenger = this.getPassengers().isEmpty() ? null : this.getPassengers().get(0); for (int i = 0; i < 4; i++) { FlareDecoyEntity flareDecoyEntity = new FlareDecoyEntity((LivingEntity) passenger, this.level()); flareDecoyEntity.setPos(this.getX() + this.getDeltaMovement().x, this.getY() + 0.5 + this.getDeltaMovement().y, this.getZ() + this.getDeltaMovement().z); flareDecoyEntity.decoyShoot(this, this.getViewVector(1).yRot((45 + 90 * i) * Mth.DEG_TO_RAD), 0.8f, 8); this.level().addFreshEntity(flareDecoyEntity); } this.level().playSound(null, this, ModSounds.DECOY_FIRE.get(), this.getSoundSource(), 1, 1); if (this.getEntityData().get(DECOY_COUNT) == 6) { decoyReloadCoolDown = 300; } this.getEntityData().set(DECOY_COUNT, this.getEntityData().get(DECOY_COUNT) - 1); } decoyInputDown = false; } if (this.entityData.get(DECOY_COUNT) < 6 && decoyReloadCoolDown == 0 && this.level() instanceof ServerLevel) { this.entityData.set(DECOY_COUNT, this.entityData.get(DECOY_COUNT) + 1); this.level().playSound(null, this, ModSounds.DECOY_RELOAD.get(), this.getSoundSource(), 1, 1); decoyReloadCoolDown = 300; } } @Override public void travel() { Entity passenger = this.getPassengers().isEmpty() ? null : this.getPassengers().get(0); float diffX; float diffY; if (passenger == null) { this.leftInputDown = false; this.rightInputDown = false; this.forwardInputDown = false; this.backInputDown = false; this.setZRot(this.roll * 0.8f); this.setXRot(this.getXRot() * 0.8f); this.entityData.set(POWER, this.entityData.get(POWER) * 0.98f); } else if (passenger instanceof Player) { diffY = Math.clamp(-90f, 90f, Mth.wrapDegrees(passenger.getYHeadRot() - this.getYRot())); diffX = Math.clamp(-60f, 60f, Mth.wrapDegrees(passenger.getXRot() - this.getXRot())); if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 2.5f * this.entityData.get(PROPELLER_ROT)); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 2.5f * this.entityData.get(PROPELLER_ROT)); } this.setYRot(this.getYRot() + Mth.clamp((this.onGround() ? 0.1f : 2f) * diffY * this.entityData.get(PROPELLER_ROT) - 0.5f * this.entityData.get(DELTA_ROT), -8f, 8f)); this.setXRot(Mth.clamp(this.getXRot() + ((this.onGround()) ? 0 : 1.4f) * diffX * this.entityData.get(PROPELLER_ROT), -80, 80)); this.setZRot(this.getRoll() - this.entityData.get(DELTA_ROT) + (this.onGround() ? 0 : 0.2f) * diffY * this.entityData.get(PROPELLER_ROT)); } if (this.level() instanceof ServerLevel) { if (this.getEnergy() > 0) { boolean up = upInputDown || forwardInputDown; boolean down = this.downInputDown; if (!engineStart && up) { engineStart = true; this.level().playSound(null, this, ModSounds.HELICOPTER_ENGINE_START.get(), this.getSoundSource(), 3, 1); } if (up && engineStartOver) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + 0.002f, 0.12f)); } if (engineStartOver) { if (down) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - 0.0015f, this.onGround() ? 0 : 0.0375f)); } else if (backInputDown) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - 0.0015f, this.onGround() ? 0 : 0.052f)); if (passenger != null) { passenger.setXRot(0.8f * passenger.getXRot()); } } } if (engineStart && !engineStartOver) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + 0.0012f, 0.045f)); } if (!(up || down || backInputDown) && engineStartOver) { if (this.getDeltaMovement().y() < 0) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + 0.0001f, 0.12f)); } else { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.onGround() ? 0.00005f : 0.0001f), 0)); } } } else { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - 0.0001f, 0)); this.forwardInputDown = false; this.backInputDown = false; engineStart = false; engineStartOver = false; } } this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * 0.95f); this.entityData.set(PROPELLER_ROT, Mth.lerp(0.08f, this.entityData.get(PROPELLER_ROT), this.entityData.get(POWER))); this.setPropellerRot(this.getPropellerRot() + 30 * this.entityData.get(PROPELLER_ROT)); this.entityData.set(PROPELLER_ROT, this.entityData.get(PROPELLER_ROT) * 0.9995f); if (engineStart) { this.extraEnergy((int) (VehicleConfig.AH_6_MIN_ENERGY_COST.get() + this.entityData.get(POWER) * ((VehicleConfig.AH_6_MAX_ENERGY_COST.get() - VehicleConfig.AH_6_MIN_ENERGY_COST.get()) / 0.12))); } setDeltaMovement(getDeltaMovement().add(0.0f, Math.min(Math.sin((90 - this.getXRot()) * Mth.DEG_TO_RAD), Math.sin((90 + this.getRoll()) * Mth.DEG_TO_RAD)) * this.entityData.get(PROPELLER_ROT), 0.0f)); Vector3f direction = getRightDirection().mul(Math.cos((this.getRoll() + 90) * Mth.DEG_TO_RAD) * this.entityData.get(PROPELLER_ROT)); setDeltaMovement(getDeltaMovement().add(new Vec3(direction.x, direction.y, direction.z).scale(backInputDown ? 0.45 : 0.85))); Vector3f directionZ = getForwardDirection().mul(-Math.cos((this.getXRot() + 90) * Mth.DEG_TO_RAD) * this.entityData.get(PROPELLER_ROT)); setDeltaMovement(getDeltaMovement().add(new Vec3(directionZ.x, directionZ.y, directionZ.z).scale(backInputDown ? 0.1 : 0.35))); if (this.entityData.get(POWER) > 0.04f) { engineStartOver = true; } if (this.entityData.get(POWER) < 0.0004f) { engineStart = false; engineStartOver = false; } } @Override public SoundEvent getEngineSound() { return ModSounds.HELICOPTER_ENGINE.get(); } public float getPropellerRot() { return this.propellerRot; } public void setPropellerRot(float pPropellerRot) { this.propellerRot = pPropellerRot; } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, -80.0F, 80F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); entity.setYBodyRot(this.getYRot()); float f2 = Mth.wrapDegrees(entity.getYRot() - this.getYRot()); float f3 = Mth.clamp(f2, -80.0F, 80.0F); entity.yRotO += f3 - f2; entity.setYRot(entity.getYRot() + f3 - f2); entity.setYBodyRot(this.getYRot()); } @Override public void onPassengerTurned(Entity entity) { this.clampRotation(entity); } @Override public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) { // From Immersive_Aircraft if (!this.hasPassenger(passenger)) { return; } Matrix4f transform = getVehicleTransform(); float x = 0.6f; float y = 1.2f; float z = 1f; y += (float) passenger.getMyRidingOffset(); int i = this.getPassengers().indexOf(passenger); if (i == 0) { Vector4f worldPosition = transformPosition(transform, x, y, z); passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z); callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z); } if (passenger != this.getFirstPassenger()) { passenger.setXRot(passenger.getXRot() + (getXRot() - xRotO)); } copyEntityData(passenger); } public void copyEntityData(Entity entity) { float f = Mth.wrapDegrees(entity.getYRot() - getYRot()); float g = Mth.clamp(f, -105.0f, 105.0f); entity.yRotO += g - f; entity.setYRot(entity.getYRot() + g - f); entity.setYHeadRot(entity.getYRot()); entity.setYBodyRot(getYRot()); } public int getMaxPassengers() { return 2; } @Override public void destroy() { Entity attacker = EntityFindUtil.findEntity(this.level(), this.entityData.get(LAST_ATTACKER_UUID)); if (this.crash) { List passengers = this.getPassengers(); for (var entity : passengers) { if (entity instanceof LivingEntity living) { var tempAttacker = living == attacker ? null : attacker; living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeAirCrashDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); } } } else { List passengers = this.getPassengers(); for (var entity : passengers) { if (entity instanceof LivingEntity living) { var tempAttacker = living == attacker ? null : attacker; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); living.invulnerableTime = 0; living.hurt(ModDamageTypes.causeVehicleExplosionDamage(this.level().registryAccess(), null, tempAttacker), Integer.MAX_VALUE); } } } if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), this, attacker), 300.0f, this.getX(), this.getY(), this.getZ(), 8f, ExplosionDestroyConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1); explosion.explode(); ForgeEventFactory.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnHugeExplosionParticles(this.level(), this.position()); } this.discard(); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public float getMaxHealth() { return MAX_HEALTH; } @Override public int getMaxEnergy() { return MAX_ENERGY; } @Override public void vehicleShoot(Player player) { Matrix4f transform = getVehicleTransform(); float x; float y; float z; Vector4f worldPositionRight; Vector4f worldPositionLeft; if (entityData.get(WEAPON_TYPE) == 0) { if (this.cannotFire) return; x = 1.15f; y = 0.62f; z = 0.8f; worldPositionRight = transformPosition(transform, -x, y, z); worldPositionLeft = transformPosition(transform, x, y, z); if (this.entityData.get(AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { ProjectileEntity projectileRight = new ProjectileEntity(player.level()) .shooter(player) .damage(VehicleConfig.AH_6_CANNON_DAMAGE.get()) .headShot(2f) .zoom(false); projectileRight.heBullet(true, 2); projectileRight.bypassArmorRate(0.2f); projectileRight.setPos(worldPositionRight.x, worldPositionRight.y, worldPositionRight.z); projectileRight.shoot(player, this.getLookAngle().x, this.getLookAngle().y + 0.018, this.getLookAngle().z, 20, (float) 0.2); this.level().addFreshEntity(projectileRight); sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPositionRight.x, worldPositionRight.y, worldPositionRight.z, 1, 0, 0, 0, 0, false); if (!player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } if (this.entityData.get(AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { ProjectileEntity projectileLeft = new ProjectileEntity(player.level()) .shooter(player) .damage(VehicleConfig.AH_6_CANNON_DAMAGE.get()) .headShot(2f) .zoom(false); projectileLeft.heBullet(true, 1); projectileLeft.bypassArmorRate(0.2f); projectileLeft.setPos(worldPositionLeft.x, worldPositionLeft.y, worldPositionLeft.z); projectileLeft.shoot(player, this.getLookAngle().x, this.getLookAngle().y + 0.018, this.getLookAngle().z, 20, (float) 0.2); this.level().addFreshEntity(projectileLeft); sendParticle((ServerLevel) this.level(), ParticleTypes.LARGE_SMOKE, worldPositionLeft.x, worldPositionLeft.y, worldPositionLeft.z, 1, 0, 0, 0, 0, false); if (!player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.HELICOPTER_CANNON_FIRE_3P.get(), 4, 1); serverPlayer.playSound(ModSounds.HELICOPTER_CANNON_FAR.get(), 12, 1); serverPlayer.playSound(ModSounds.HELICOPTER_CANNON_VERYFAR.get(), 24, 1); } } Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(6), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 7, this.getX(), this.getEyeY(), this.getZ())); } } } else if (entityData.get(WEAPON_TYPE) == 1 && this.getEntityData().get(LOADED_ROCKET) > 0) { x = 1.7f; y = 0.62f; z = 0.8f; worldPositionRight = transformPosition(transform, -x, y, z); worldPositionLeft = transformPosition(transform, x, y, z); if (fireIndex == 0) { HeliRocketEntity heliRocketEntityRight = new HeliRocketEntity(player, player.level(), VehicleConfig.AH_6_ROCKET_DAMAGE.get(), VehicleConfig.AH_6_ROCKET_EXPLOSION_DAMAGE.get(), VehicleConfig.AH_6_ROCKET_EXPLOSION_RADIUS.get()); heliRocketEntityRight.setPos(worldPositionRight.x, worldPositionRight.y, worldPositionRight.z); heliRocketEntityRight.shoot(this.getLookAngle().x, this.getLookAngle().y + 0.0125, this.getLookAngle().z, 5, 0.25f); player.level().addFreshEntity(heliRocketEntityRight); fireIndex = 1; } else if (fireIndex == 1) { HeliRocketEntity heliRocketEntityLeft = new HeliRocketEntity(player, player.level(), VehicleConfig.AH_6_ROCKET_DAMAGE.get(), VehicleConfig.AH_6_ROCKET_EXPLOSION_DAMAGE.get(), VehicleConfig.AH_6_ROCKET_EXPLOSION_RADIUS.get()); heliRocketEntityLeft.setPos(worldPositionLeft.x, worldPositionLeft.y, worldPositionLeft.z); heliRocketEntityLeft.shoot(this.getLookAngle().x, this.getLookAngle().y + 0.0125, this.getLookAngle().z, 5, 0.25f); player.level().addFreshEntity(heliRocketEntityLeft); fireIndex = 0; } if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.HELICOPTER_ROCKET_FIRE_3P.get(), 6, 1); } } this.entityData.set(LOADED_ROCKET, this.getEntityData().get(LOADED_ROCKET) - 1); reloadCoolDown = 30; Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(6), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 7, this.getX(), this.getEyeY(), this.getZ())); } } } } @Override public Vec3 getDismountLocationForPassenger(LivingEntity passenger) { Vec3 vec3d = getDismountOffset(getBbWidth() * Mth.SQRT_OF_TWO, passenger.getBbWidth() * Mth.SQRT_OF_TWO); double ox = getX() + vec3d.x; ; int i = this.getPassengers().indexOf(passenger); if (i == 0 || i == 2) { ox = getX() - vec3d.x; } double oz = getZ() + vec3d.z; BlockPos exitPos = new BlockPos((int) ox, (int) getY(), (int) oz); BlockPos floorPos = exitPos.below(); if (!level().isWaterAt(floorPos)) { ArrayList list = Lists.newArrayList(); double exitHeight = level().getBlockFloorHeight(exitPos); if (DismountHelper.isBlockFloorValid(exitHeight)) { list.add(new Vec3(ox, (double) exitPos.getY() + exitHeight, oz)); } double floorHeight = level().getBlockFloorHeight(floorPos); if (DismountHelper.isBlockFloorValid(floorHeight)) { list.add(new Vec3(ox, (double) floorPos.getY() + floorHeight, oz)); } for (Pose entityPose : passenger.getDismountPoses()) { for (Vec3 vec3d2 : list) { if (!DismountHelper.canDismountTo(level(), vec3d2, passenger, entityPose)) continue; passenger.setPose(entityPose); return vec3d2; } } } return super.getDismountLocationForPassenger(passenger); } @Override public float ignoreExplosionHorizontalKnockBack() { return -0.5f; } @Override public float ignoreExplosionVerticalKnockBack() { return -0.9f; } @Override public boolean isDriver(Player player) { return player == this.getFirstPassenger(); } @Override public int mainGunRpm() { return 360; } @Override public boolean canShoot(Player player) { if (entityData.get(WEAPON_TYPE) == 0) { return (this.entityData.get(AMMO) > 0 || player.getInventory().hasAnyMatching(s -> s.is(ModItems.CREATIVE_AMMO_BOX.get()))) && !cannotFire; } else if (entityData.get(WEAPON_TYPE) == 1) { return this.entityData.get(AMMO) > 0; } return false; } @Override public int getAmmoCount(Player player) { return this.entityData.get(AMMO); } @Override public boolean banHand() { return true; } @Override public boolean hidePassenger() { return false; } @Override public int zoomFov() { return 3; } @Override public float getRotX(float tickDelta) { return this.getPitch(tickDelta); } @Override public float getRotY(float tickDelta) { return this.getYaw(tickDelta); } @Override public float getRotZ(float tickDelta) { return this.getRoll(tickDelta); } @Override public float getPower() { return this.entityData.get(POWER); } @Override public int getDecoy() { return this.entityData.get(DECOY_COUNT); } @Override public void changeWeapon() { // entityData.set(WEAPON_TYPE, entityData.get(WEAPON_TYPE) + 1); if (entityData.get(WEAPON_TYPE) == 0) { this.level().playSound(null, this, ModSounds.INTO_MISSILE.get(), this.getSoundSource(), 1, 1); entityData.set(WEAPON_TYPE, 1); } else if (entityData.get(WEAPON_TYPE) == 1) { entityData.set(WEAPON_TYPE, 0); this.level().playSound(null, this, ModSounds.INTO_CANNON.get(), this.getSoundSource(), 1, 1); } } @Override public int getWeaponType() { return entityData.get(WEAPON_TYPE); } }