package com.atsuishio.superbwarfare.data.vehicle; import com.atsuishio.superbwarfare.annotation.ServerOnly; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModify; import com.google.gson.annotations.SerializedName; import java.util.List; public class DefaultVehicleData { @SerializedName("ID") public String id = ""; @SerializedName("MaxHealth") public float maxHealth = 50; @ServerOnly @SerializedName("RepairCooldown") public int repairCooldown = VehicleConfig.REPAIR_COOLDOWN.get(); @ServerOnly @SerializedName("RepairAmount") public float repairAmount = VehicleConfig.REPAIR_AMOUNT.get().floatValue(); @ServerOnly @SerializedName("RepairMaterial") public String repairMaterial = "minecraft:iron_ingot"; @ServerOnly @SerializedName("RepairMaterialHealAmount") public float repairMaterialHealAmount = 50; /** * 开始自动扣血时的血量比例 */ @ServerOnly @SerializedName("SelfHurtPercent") public float selfHurtPercent = 0.1F; /** * 自动扣血每tick扣血量 */ @ServerOnly @SerializedName("SelfHurtAmount") public float selfHurtAmount = 0.1F; @SerializedName("MaxEnergy") public int maxEnergy = 100000; @SerializedName("UpStep") public float upStep = 0; @SerializedName("AllowFreeCam") public boolean allowFreeCam = false; @SerializedName("ApplyDefaultDamageModifiers") public boolean applyDefaultDamageModifiers = true; @ServerOnly @SerializedName("DamageModifiers") public List damageModifiers = List.of(); @ServerOnly @SerializedName("Mass") public float mass = 1; }