package net.mcreator.target.block; import net.mcreator.target.procedures.JumppadBlockShiTiZaiFangKuaiZhongPengZhuangShiProcedure; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.chat.Component; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.TooltipFlag; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.*; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.DirectionProperty; import net.minecraft.world.level.block.state.properties.NoteBlockInstrument; import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import java.util.Collections; import java.util.List; public class JumppadBlockBlock extends Block { public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING; public JumppadBlockBlock() { super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(-1, 3600000).noCollission().noOcclusion().isRedstoneConductor((bs, br, bp) -> false)); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH)); } @Override public void appendHoverText(ItemStack itemstack, BlockGetter world, List list, TooltipFlag flag) { super.appendHoverText(itemstack, world, list, flag); } @Override public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) { return true; } @Override public int getLightBlock(BlockState state, BlockGetter worldIn, BlockPos pos) { return 0; } @Override public VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return switch (state.getValue(FACING)) { default -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(1, 3, 1, 15, 4, 15)); case NORTH -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(1, 3, 1, 15, 4, 15)); case EAST -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(1, 3, 1, 15, 4, 15)); case WEST -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(1, 3, 1, 15, 4, 15)); }; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()); } public BlockState rotate(BlockState state, Rotation rot) { return state.setValue(FACING, rot.rotate(state.getValue(FACING))); } public BlockState mirror(BlockState state, Mirror mirrorIn) { return state.rotate(mirrorIn.getRotation(state.getValue(FACING))); } @Override public List getDrops(BlockState state, LootParams.Builder builder) { List dropsOriginal = super.getDrops(state, builder); if (!dropsOriginal.isEmpty()) return dropsOriginal; return Collections.singletonList(new ItemStack(this, 1)); } @Override public void entityInside(BlockState blockstate, Level world, BlockPos pos, Entity entity) { super.entityInside(blockstate, world, pos, entity); JumppadBlockShiTiZaiFangKuaiZhongPengZhuangShiProcedure.execute(world, pos.getX(), pos.getY(), pos.getZ(), entity); } }