package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.Mod; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.projectile.*; import com.atsuishio.superbwarfare.entity.vehicle.base.ContainerMobileVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.LandArmorEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.ThirdPersonCameraPosition; import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier; import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.ProjectileWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.SwarmDroneWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.init.ModTags; import com.atsuishio.superbwarfare.network.message.receive.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.*; import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.math.Axis; import net.minecraft.ChatFormatting; import net.minecraft.client.CameraType; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Font; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.renderer.GameRenderer; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.network.protocol.game.ClientboundStopSoundPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.ClipContext; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.neoforged.neoforge.event.EventHooks; import net.neoforged.neoforge.network.PacketDistributor; import org.jetbrains.annotations.NotNull; import org.joml.Math; import org.joml.Matrix4f; import org.joml.Vector4f; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.animation.*; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.Comparator; import static com.atsuishio.superbwarfare.client.RenderHelper.preciseBlit; import static com.atsuishio.superbwarfare.tools.ParticleTool.sendParticle; public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEntity, LandArmorEntity, WeaponVehicleEntity { public static final EntityDataAccessor MG_AMMO = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_AP = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_HE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_AMMO_TYPE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor GUN_FIRE_TIME = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor LOADED_DRONE = SynchedEntityData.defineId(Yx100Entity.class, EntityDataSerializers.INT); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public int droneReloadCoolDown; public Yx100Entity(EntityType type, Level world) { super(type, world); } @Override public float maxUpStep() { return 2.25F; } @Override public VehicleWeapon[][] initWeapons() { return new VehicleWeapon[][]{ new VehicleWeapon[]{ // AP new CannonShellWeapon() .hitDamage(VehicleConfig.YX_100_AP_CANNON_DAMAGE.get()) .explosionRadius(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_RADIUS.get().floatValue()) .explosionDamage(VehicleConfig.YX_100_AP_CANNON_EXPLOSION_DAMAGE.get()) .fireProbability(0) .fireTime(0) .durability(100) .velocity(40) .gravity(0.1f) .sound(ModSounds.INTO_MISSILE.get()) .ammo(ModItems.AP_5_INCHES.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/ap_shell.png")), // HE new CannonShellWeapon() .hitDamage(VehicleConfig.YX_100_HE_CANNON_DAMAGE.get()) .explosionRadius(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_RADIUS.get().floatValue()) .explosionDamage(VehicleConfig.YX_100_HE_CANNON_EXPLOSION_DAMAGE.get()) .fireProbability(0.18F) .fireTime(2) .durability(0) .velocity(25) .gravity(0.1f) .sound(ModSounds.INTO_CANNON.get()) .ammo(ModItems.HE_5_INCHES.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/he_shell.png")), // 同轴重机枪 new ProjectileWeapon() .damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get()) .headShot(2) .zoom(false) .bypassArmorRate(0.4f) .ammo(ModItems.HEAVY_AMMO.get()) .sound(ModSounds.INTO_CANNON.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/gun_12_7mm.png")), }, new VehicleWeapon[]{ // 机枪 new ProjectileWeapon() .damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get()) .headShot(2) .zoom(false) .bypassArmorRate(0.4f) .ammo(ModItems.HEAVY_AMMO.get()) .icon(Mod.loc("textures/screens/vehicle_weapon/gun_12_7mm.png")), }, new VehicleWeapon[]{ // 蜂群无人机 new SwarmDroneWeapon() .explosionDamage(VehicleConfig.YX_100_SWARM_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.YX_100_SWARM_EXPLOSION_RADIUS.get().floatValue()) .sound(ModSounds.INTO_MISSILE.get()), } }; } @Override public ThirdPersonCameraPosition getThirdPersonCameraPosition(int index) { return switch (index) { case 0 -> new ThirdPersonCameraPosition(5, 1.5, -0.8669625); case 1 -> new ThirdPersonCameraPosition(-1, 0.5, 0); default -> null; }; } @Override protected void defineSynchedData(SynchedEntityData.Builder builder) { super.defineSynchedData(builder); builder.define(MG_AMMO, 0) .define(LOADED_AP, 0) .define(LOADED_HE, 0) .define(LOADED_DRONE, 0) .define(LOADED_AMMO_TYPE, 0) .define(GUN_FIRE_TIME, 0); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("LoadedAP", this.entityData.get(LOADED_AP)); compound.putInt("LoadedHE", this.entityData.get(LOADED_HE)); compound.putInt("LoadedDrone", this.entityData.get(LOADED_DRONE)); compound.putInt("LoadedAmmoType", this.entityData.get(LOADED_AMMO_TYPE)); compound.putInt("WeaponType", getWeaponIndex(0)); compound.putInt("PassengerWeaponType", getWeaponIndex(1)); compound.putInt("ThirdPassengerWeaponType", getWeaponIndex(2)); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(LOADED_AP, compound.getInt("LoadedAP")); this.entityData.set(LOADED_HE, compound.getInt("LoadedHE")); this.entityData.set(LOADED_DRONE, compound.getInt("LoadedDrone")); this.entityData.set(LOADED_AMMO_TYPE, compound.getInt("LoadedAmmoType")); setWeaponIndex(0, compound.getInt("WeaponType")); setWeaponIndex(1, compound.getInt("PassengerWeaponType")); setWeaponIndex(2, compound.getInt("ThirdPassengerWeaponType")); } @Override public DamageModifier getDamageModifier() { return super.getDamageModifier() .immuneTo(DamageTypes.ARROW) .immuneTo(DamageTypes.TRIDENT) .immuneTo(DamageTypes.MOB_ATTACK) .immuneTo(DamageTypes.MOB_ATTACK_NO_AGGRO) .immuneTo(DamageTypes.MOB_PROJECTILE) .immuneTo(DamageTypes.PLAYER_ATTACK) .immuneTo(ModTags.DamageTypes.PROJECTILE) .immuneTo(ModDamageTypes.VEHICLE_STRIKE) .multiply(0.2f) .multiply(2f, DamageTypes.EXPLOSION) .multiply(0.75f, ModDamageTypes.CUSTOM_EXPLOSION) .multiply(0.75f, ModDamageTypes.PROJECTILE_BOOM) .multiply(0.5f, ModDamageTypes.MINE) .multiply(0.5f, ModDamageTypes.LUNGE_MINE) .multiply(1.5f, ModDamageTypes.CANNON_FIRE) .multiply(0.15f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE) .custom((source, damage) -> getSourceAngle(source, 1f) * damage) .custom((source, damage) -> { if (source.getDirectEntity() instanceof MelonBombEntity) { return 3f * damage; } if (source.getDirectEntity() instanceof SmallCannonShellEntity) { return 0.375f * damage; } if (source.getDirectEntity() instanceof C4Entity) { return 4f * damage; } if (source.getDirectEntity() instanceof RpgRocketEntity) { return 1.5f * damage; } if (source.getDirectEntity() instanceof GunGrenadeEntity) { return 2f * damage; } if (source.getDirectEntity() instanceof MortarShellEntity) { return 2f * damage; } return damage; }) .reduce(9); } @Override protected void playStepSound(@NotNull BlockPos pPos, @NotNull BlockState pState) { this.playSound(ModSounds.BMP_STEP.get(), Mth.abs(this.entityData.get(POWER)) * 8, random.nextFloat() * 0.15f + 1f); } @Override public void baseTick() { super.baseTick(); if (getLeftTrack() < 0) { setLeftTrack(80); } if (getLeftTrack() > 80) { setLeftTrack(0); } if (getRightTrack() < 0) { setRightTrack(80); } if (getRightTrack() > 80) { setRightTrack(0); } if (this.entityData.get(GUN_FIRE_TIME) > 0) { this.entityData.set(GUN_FIRE_TIME, this.entityData.get(GUN_FIRE_TIME) - 1); } if (reloadCoolDown == 70 && this.getFirstPassenger() instanceof Player player) { SoundTool.playLocalSound(player, ModSounds.YX_100_RELOAD.get()); } if (this.level() instanceof ServerLevel) { boolean hasCreativeAmmo = false; for (int i = 0; i < getMaxPassengers(); i++) { if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) { hasCreativeAmmo = true; } } if (reloadCoolDown > 0 && ( (entityData.get(LOADED_AMMO_TYPE) == 0 && (hasCreativeAmmo || countItem(ModItems.AP_5_INCHES.get()) > 0)) || (entityData.get(LOADED_AMMO_TYPE) == 1 && (hasCreativeAmmo || countItem(ModItems.HE_5_INCHES.get()) > 0)) )) { reloadCoolDown--; } if (droneReloadCoolDown > 0) { droneReloadCoolDown--; } if ((hasItem(ModItems.SWARM_DRONE.get()) || hasCreativeAmmo) && droneReloadCoolDown == 0 && this.getEntityData().get(LOADED_DRONE) < 14) { this.entityData.set(LOADED_DRONE, this.getEntityData().get(LOADED_DRONE) + 1); droneReloadCoolDown = 20; if (!hasCreativeAmmo) { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SWARM_DRONE.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1); } this.handleAmmo(); } if (this.onGround()) { float f0 = 0.54f + 0.25f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90; this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.05 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f0, 0.85, f0)); } else { this.setDeltaMovement(this.getDeltaMovement().multiply(0.98, 0.95, 0.98)); } if (this.isInWater()) { float f1 = (float) (0.7f - (0.04f * Math.min(getSubmergedHeight(this), this.getBbHeight())) + 0.08f * Mth.abs(90 - (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1))) / 90); this.setDeltaMovement(this.getDeltaMovement().add(this.getViewVector(1).normalize().scale(0.04 * this.getDeltaMovement().horizontalDistance()))); this.setDeltaMovement(this.getDeltaMovement().multiply(f1, 0.85, f1)); } if (this.level() instanceof ServerLevel serverLevel && this.isInWater() && this.getDeltaMovement().length() > 0.1) { sendParticle(serverLevel, ParticleTypes.CLOUD, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 4 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() + 0.5 * this.getDeltaMovement().x, this.getY() + getSubmergedHeight(this) - 0.2, this.getZ() + 0.5 * this.getDeltaMovement().z, (int) (2 + 10 * this.getDeltaMovement().length()), 0.65, 0, 0.65, 0, true); } collideBlock(); if (this.getDeltaMovement().length() > 0.075) { collideHardBlock(); } turretAngle(5, 5); gunnerAngle(15, 15); lowHealthWarning(); this.terrainCompat(4.375f, 6.3125f); inertiaRotate(1.2f); releaseSmokeDecoy(); this.refreshDimensions(); } @Override public boolean canCollideHardBlock() { return getDeltaMovement().horizontalDistance() > 0.05 || Mth.abs(this.entityData.get(POWER)) > 0.1; } @Override public boolean canCollideBlockBeastly() { return getDeltaMovement().horizontalDistance() > 0.3; } private void handleAmmo() { if (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1) { entityData.set(LOADED_AMMO_TYPE, getWeaponIndex(0)); } boolean hasCreativeAmmo = false; for (int i = 0; i < getMaxPassengers(); i++) { if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) { hasCreativeAmmo = true; } } if (hasCreativeAmmo) { this.entityData.set(AMMO, 9999); this.entityData.set(MG_AMMO, 9999); } else { this.entityData.set(AMMO, countItem(getWeapon(0).ammo)); this.entityData.set(MG_AMMO, countItem(getWeapon(1).ammo)); } if ((this.getEntityData().get(LOADED_AP) == 0 || this.getEntityData().get(LOADED_HE) == 0) && reloadCoolDown <= 0 && (hasCreativeAmmo || hasItem(getWeapon(0).ammo)) ) { if (entityData.get(LOADED_AMMO_TYPE) == 0 && entityData.get(LOADED_AP) == 0) { this.entityData.set(LOADED_AP, 1); if (!hasCreativeAmmo) { consumeItem(ModItems.AP_5_INCHES.get(), 1); } } if (entityData.get(LOADED_AMMO_TYPE) == 1 && entityData.get(LOADED_HE) == 0) { this.entityData.set(LOADED_HE, 1); if (!hasCreativeAmmo) { consumeItem(ModItems.HE_5_INCHES.get(), 1); } } } } @Override public void move(@NotNull MoverType movementType, @NotNull Vec3 movement) { super.move(movementType, movement); if (this.isInWater() && horizontalCollision) { setDeltaMovement(this.getDeltaMovement().add(0, 0.07, 0)); } } @Override public void vehicleShoot(Player player, int type) { boolean hasCreativeAmmo = false; for (int i = 0; i < getMaxPassengers() - 1; i++) { if (getNthEntity(i) instanceof Player pPlayer && InventoryTool.hasCreativeAmmoBox(pPlayer)) { hasCreativeAmmo = true; } } if (type == 0) { if (reloadCoolDown == 0 && (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1)) { if (!this.canConsume(VehicleConfig.YX_100_SHOOT_COST.get())) { player.displayClientMessage(Component.translatable("tips.superbwarfare.annihilator.energy_not_enough").withStyle(ChatFormatting.RED), true); return; } Matrix4f transform = getBarrelTransform(1); Vector4f worldPosition = transformPosition(transform, 0, 0, 0); var cannonShell = (CannonShellWeapon) getWeapon(0); var entityToSpawn = cannonShell.create(player); entityToSpawn.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); entityToSpawn.shoot(getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, cannonShell.velocity, 0.02f); level().addFreshEntity(entityToSpawn); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.YX_100_FIRE_3P.get(), 8, 1); serverPlayer.playSound(ModSounds.YX_100_FAR.get(), 16, 1); serverPlayer.playSound(ModSounds.YX_100_VERYFAR.get(), 32, 1); } } this.entityData.set(CANNON_RECOIL_TIME, 40); if (getWeaponIndex(0) == 0) { this.entityData.set(LOADED_AP, 0); } else if (getWeaponIndex(0) == 1) { this.entityData.set(LOADED_HE, 0); } this.consumeEnergy(10000); this.entityData.set(YAW, getTurretYRot()); reloadCoolDown = 80; if (this.level() instanceof ServerLevel server) { server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + 5 * getBarrelVector(1).x, this.getY() + 0.1, this.getZ() + 5 * getBarrelVector(1).z, 300, 6, 0.02, 6, 0.005); double x = worldPosition.x + 9 * getBarrelVector(1).x; double y = worldPosition.y + 9 * getBarrelVector(1).y; double z = worldPosition.z + 9 * getBarrelVector(1).z; server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075); server.sendParticles(ParticleTypes.CLOUD, x, y, z, 10, 0.4, 0.4, 0.4, 0.0075); int count = 6; for (float i = 9.5f; i < 23; i += .5f) { server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, worldPosition.x + i * getBarrelVector(1).x, worldPosition.y + i * getBarrelVector(1).y, worldPosition.z + i * getBarrelVector(1).z, Mth.clamp(count--, 1, 5), 0.15, 0.15, 0.15, 0.0025); } Vector4f worldPositionL = transformPosition(transform, -0.35f, 0, 0); Vector4f worldPositionR = transformPosition(transform, 0.35f, 0, 0); for (float i = 3f; i < 6; i += .5f) { server.sendParticles(ParticleTypes.CLOUD, worldPositionL.x + i * getBarrelVector(1).x, worldPositionL.y + i * getBarrelVector(1).y, worldPositionL.z + i * getBarrelVector(1).z, 1, 0.025, 0.025, 0.025, 0.0015); server.sendParticles(ParticleTypes.CLOUD, worldPositionR.x + i * getBarrelVector(1).x, worldPositionR.y + i * getBarrelVector(1).y, worldPositionR.z + i * getBarrelVector(1).z, 1, 0.025, 0.025, 0.025, 0.0015); } } Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(8), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(10, 8, 60, this.getX(), this.getEyeY(), this.getZ())); } } } else if (getWeaponIndex(0) == 2) { if (this.cannotFireCoax) return; Matrix4f transform = getBarrelTransform(1); Vector4f worldPosition = transformPosition(transform, -0.12f, 0.15f, 2f); if (this.entityData.get(MG_AMMO) > 0 || hasCreativeAmmo) { var projectileRight = ((ProjectileWeapon) getWeapon(0)).create(player).setGunItemId(this.getType().getDescriptionId() + ".1"); projectileRight.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); projectileRight.shoot(player, getBarrelVector(1).x, getBarrelVector(1).y + 0.005f, getBarrelVector(1).z, 36, 0.25f); this.level().addFreshEntity(projectileRight); if (!hasCreativeAmmo) { ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> { if (stack.is(ModItems.AMMO_BOX.get())) { return Ammo.HEAVY.get(stack) > 0; } return false; }).findFirst().orElse(ItemStack.EMPTY); if (!ammoBox.isEmpty()) { Ammo.HEAVY.add(ammoBox, -1); } else { this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1)); } } } this.entityData.set(COAX_HEAT, this.entityData.get(COAX_HEAT) + 4); this.entityData.set(FIRE_ANIM, 2); float pitch = this.entityData.get(COAX_HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(COAX_HEAT))); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.M_2_FIRE_3P.get(), 4, pitch); serverPlayer.playSound(ModSounds.M_2_FAR.get(), 12, pitch); serverPlayer.playSound(ModSounds.M_2_VERYFAR.get(), 24, pitch); } } } } if (type == 1) { if (this.cannotFire) return; Matrix4f transform = getGunTransform(1); Vector4f worldPosition = transformPosition(transform, 0, -0.25f, 0); var projectile = (ProjectileWeapon) getWeapon(1); var projectileEntity = projectile.create(player).setGunItemId(this.getType().getDescriptionId() + ".2"); projectileEntity.setPos(worldPosition.x - 1.1 * this.getDeltaMovement().x, worldPosition.y, worldPosition.z - 1.1 * this.getDeltaMovement().z); projectileEntity.shoot(getGunnerVector(1).x, getGunnerVector(1).y + 0.01f, getGunnerVector(1).z, 20, 0.3f); this.level().addFreshEntity(projectileEntity); float pitch = this.entityData.get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - this.entityData.get(HEAT))); if (!player.level().isClientSide) { if (player instanceof ServerPlayer serverPlayer) { serverPlayer.playSound(ModSounds.M_2_FIRE_3P.get(), 4, pitch); serverPlayer.playSound(ModSounds.M_2_FAR.get(), 12, pitch); serverPlayer.playSound(ModSounds.M_2_VERYFAR.get(), 24, pitch); } } this.entityData.set(GUN_FIRE_TIME, 2); this.entityData.set(HEAT, this.entityData.get(HEAT) + 4); Level level = player.level(); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(4), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { PacketDistributor.sendToPlayer(serverPlayer, new ShakeClientMessage(6, 4, 6, this.getX(), this.getEyeY(), this.getZ())); } } if (hasCreativeAmmo) return; ItemStack ammoBox = this.getItemStacks().stream().filter(stack -> { if (stack.is(ModItems.AMMO_BOX.get())) { return Ammo.HEAVY.get(stack) > 0; } return false; }).findFirst().orElse(ItemStack.EMPTY); if (!ammoBox.isEmpty()) { Ammo.HEAVY.add(ammoBox, -1); } else { consumeItem(getWeapon(1).ammo, 1); } } if (type == 2) { Matrix4f transformT = getTurretTransform(1); Vector4f worldPosition = new Vector4f(); int ammo = this.getEntityData().get(LOADED_DRONE); if (ammo == 1) { worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -1.76616875f); } if (ammo == 2) { worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -1.76616875f); } if (ammo == 3) { worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -1.9193f); } if (ammo == 4) { worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -1.9193f); } if (ammo == 5) { worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.07241875f); } if (ammo == 6) { worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.07241875f); } if (ammo == 7) { worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -2.22555f); } if (ammo == 8) { worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -2.22555f); } if (ammo == 9) { worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.37866875f); } if (ammo == 10) { worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.37866875f); } if (ammo == 11) { worldPosition = transformPosition(transformT, -1.7822125f, 0.75536875f, -2.5318f); } if (ammo == 12) { worldPosition = transformPosition(transformT, 1.7822125f, 0.75536875f, -2.5318f); } if (ammo == 13) { worldPosition = transformPosition(transformT, -1.6290875f, 0.75536875f, -2.68491875f); } if (ammo == 14) { worldPosition = transformPosition(transformT, 1.6290875f, 0.75536875f, -2.68491875f); } Vec3 lookVec = player.getViewVector(1); Entity lookingEntity = SeekTool.seekLivingEntity(player, level(), 384, 6); var swarmDroneEntity = ((SwarmDroneWeapon) getWeapon(2)).create(player); Vector4f shootPosition1 = transformPosition(transformT, 0, 0, 0); Vector4f shootPosition2 = transformPosition(transformT, 0, 1, 0); Vec3 direct = new Vec3(shootPosition1.x, shootPosition1.y, shootPosition1.z).vectorTo(new Vec3(shootPosition2.x, shootPosition2.y, shootPosition2.z)); swarmDroneEntity.setPos(worldPosition.x, worldPosition.y, worldPosition.z); swarmDroneEntity.shoot(direct.x, direct.y, direct.z, 1.2f, 10); if (lookingEntity != null && !(lookingEntity instanceof SwarmDroneEntity swarmDrone && swarmDrone.getOwner() == player)) { swarmDroneEntity.setGuideType(0); swarmDroneEntity.setTargetUuid(lookingEntity.getStringUUID()); swarmDroneEntity.setTargetVec(lookingEntity.getEyePosition()); } else { swarmDroneEntity.setGuideType(1); BlockHitResult result = level().clip(new ClipContext(player.getEyePosition(), player.getEyePosition().add(lookVec.scale(384)), ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)); Vec3 hitPos = result.getLocation(); swarmDroneEntity.setTargetVec(hitPos); } player.level().addFreshEntity(swarmDroneEntity); this.level().playSound(null, BlockPos.containing(new Vec3(worldPosition.x, worldPosition.y, worldPosition.z)), ModSounds.DECOY_FIRE.get(), SoundSource.PLAYERS, 1, random.nextFloat() * 0.05f + 1); this.entityData.set(LOADED_DRONE, this.getEntityData().get(LOADED_DRONE) - 1); droneReloadCoolDown = 100; } } @Override public void travel() { Entity passenger0 = this.getFirstPassenger(); if (this.getEnergy() <= 0) return; if (!(passenger0 instanceof Player)) { this.leftInputDown = false; this.rightInputDown = false; this.forwardInputDown = false; this.backInputDown = false; this.entityData.set(POWER, 0f); } if (forwardInputDown) { this.entityData.set(POWER, Math.min(this.entityData.get(POWER) + (this.entityData.get(POWER) < 0 ? 0.004f : 0.0024f), 0.21f)); } if (backInputDown) { this.entityData.set(POWER, Math.max(this.entityData.get(POWER) - (this.entityData.get(POWER) > 0 ? 0.004f : 0.0024f), -0.16f)); if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f); } } else { if (rightInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) - 0.1f); } else if (this.leftInputDown) { this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) + 0.1f); } } if (this.forwardInputDown || this.backInputDown) { this.consumeEnergy(VehicleConfig.YX_100_ENERGY_COST.get()); } this.entityData.set(POWER, this.entityData.get(POWER) * (upInputDown ? 0.5f : (rightInputDown || leftInputDown) ? 0.947f : 0.96f)); this.entityData.set(DELTA_ROT, this.entityData.get(DELTA_ROT) * (float) Math.max(0.76f - 0.1f * this.getDeltaMovement().horizontalDistance(), 0.3)); float angle = (float) calculateAngle(this.getDeltaMovement(), this.getViewVector(1)); double s0; if (Mth.abs(angle) < 90) { s0 = this.getDeltaMovement().horizontalDistance(); } else { s0 = -this.getDeltaMovement().horizontalDistance(); } this.setLeftWheelRot((float) ((this.getLeftWheelRot() - 1.25 * s0) + Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f))); this.setRightWheelRot((float) ((this.getRightWheelRot() - 1.25 * s0) - Mth.clamp(0.75f * this.entityData.get(DELTA_ROT), -5f, 5f))); setLeftTrack((float) ((getLeftTrack() - 1.5 * Math.PI * s0) + Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f))); setRightTrack((float) ((getRightTrack() - 1.5 * Math.PI * s0) - Mth.clamp(0.4f * Math.PI * this.entityData.get(DELTA_ROT), -5f, 5f))); if (this.isInWater() || onGround()) { this.setYRot((float) (this.getYRot() - (isInWater() && !onGround() ? 2.5 : 6) * entityData.get(DELTA_ROT))); this.setDeltaMovement(this.getDeltaMovement().add(getViewVector(1).scale((!isInWater() && !onGround() ? 0.13f : (isInWater() && !onGround() ? 2 : 2.4f)) * this.entityData.get(POWER)))); } } @Override public SoundEvent getEngineSound() { return ModSounds.BMP_ENGINE.get(); } @Override public void positionRider(@NotNull Entity passenger, @NotNull MoveFunction callback) { // From Immersive_Aircraft if (!this.hasPassenger(passenger)) { return; } Matrix4f transform = getTurretTransform(1); int i = this.getOrderedPassengers().indexOf(passenger); var worldPosition = switch (i) { case 0 -> transformPosition(transform, 0.6669625f, 0.07f, 0.4776875f); case 1 -> transformPosition(transform, -0.75805625f, 0.3f, -0.57275625f); case 2 -> transformPosition(transform, 0.86219375f, 0.07f, -0.5696875f); default -> throw new IllegalStateException("Unexpected value: " + i); }; passenger.setPos(worldPosition.x, worldPosition.y, worldPosition.z); callback.accept(passenger, worldPosition.x, worldPosition.y, worldPosition.z); copyEntityData(passenger); } public void copyEntityData(Entity entity) { if (entity == getNthEntity(0)) { entity.setYBodyRot(getBarrelYRot(1)); } } @Override public Vec3 driverZoomPos(float ticks) { Matrix4f transform = getTurretTransform(ticks); Vector4f worldPosition = transformPosition(transform, 0, 1f, 0.6076875f); return new Vec3(worldPosition.x, worldPosition.y, worldPosition.z); } public int getMaxPassengers() { return 3; } @Override public Vec3 getBarrelVector(float pPartialTicks) { Matrix4f transform = getBarrelTransform(pPartialTicks); Vector4f rootPosition = transformPosition(transform, 0, 0, 0); Vector4f targetPosition = transformPosition(transform, 0, 0, 1); return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z)); } public Vec3 getGunnerVector(float pPartialTicks) { Matrix4f transform = getGunnerBarrelTransform(pPartialTicks); Vector4f rootPosition = transformPosition(transform, 0, 0, 0); Vector4f targetPosition = transformPosition(transform, 0, 0, 1); return new Vec3(rootPosition.x, rootPosition.y, rootPosition.z).vectorTo(new Vec3(targetPosition.x, targetPosition.y, targetPosition.z)); } public Matrix4f getBarrelTransform(float ticks) { Matrix4f transformT = getTurretTransform(ticks); Matrix4f transform = new Matrix4f(); Vector4f worldPosition = transformPosition(transform, 0f, 0.56345f, 0.6477125f); transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z); float a = getTurretYaw(ticks); float r = (Mth.abs(a) - 90f) / 90f; float r2; if (Mth.abs(a) <= 90f) { r2 = a / 90f; } else { if (a < 0) { r2 = -(180f + a) / 90f; } else { r2 = (180f - a) / 90f; } } float x = Mth.lerp(ticks, turretXRotO, getTurretXRot()); float xV = Mth.lerp(ticks, xRotO, getXRot()); float z = Mth.lerp(ticks, prevRoll, getRoll()); transformT.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z)); return transformT; } public Matrix4f getTurretTransform(float ticks) { Matrix4f transformV = getVehicleTransform(ticks); Matrix4f transform = new Matrix4f(); Vector4f worldPosition = transformPosition(transform, 0, 2.1059375f, -0.43125f); transformV.translate(worldPosition.x, worldPosition.y, worldPosition.z); transformV.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, turretYRotO, getTurretYRot()))); return transformV; } public Matrix4f getGunTransform(float ticks) { Matrix4f transformT = getTurretTransform(ticks); Matrix4f transform = new Matrix4f(); Vector4f worldPosition = transformPosition(transform, -0.75805625f, 1.1446375F, -0.57275625f); transformT.translate(worldPosition.x, worldPosition.y, worldPosition.z); transformT.rotate(Axis.YP.rotationDegrees(Mth.lerp(ticks, gunYRotO, getGunYRot()) - Mth.lerp(ticks, turretYRotO, getTurretYRot()))); return transformT; } public Matrix4f getGunnerBarrelTransform(float ticks) { Matrix4f transformG = getGunTransform(ticks); Matrix4f transform = new Matrix4f(); Vector4f worldPosition = transformPosition(transform, 0f, 0.35984375f, 0.0551625f); transformG.translate(worldPosition.x, worldPosition.y, worldPosition.z); float a = getTurretYaw(ticks); float r = (Mth.abs(a) - 90f) / 90f; float r2; if (Mth.abs(a) <= 90f) { r2 = a / 90f; } else { if (a < 0) { r2 = -(180f + a) / 90f; } else { r2 = (180f - a) / 90f; } } float x = Mth.lerp(ticks, gunXRotO, getGunXRot()); float xV = Mth.lerp(ticks, xRotO, getXRot()); float z = Mth.lerp(ticks, prevRoll, getRoll()); transformG.rotate(Axis.XP.rotationDegrees(x + r * xV + r2 * z)); return transformG; } @Override public void destroy() { if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 80f, this.getX(), this.getY(), this.getZ(), 5f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1); explosion.explode(); EventHooks.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), this.position()); } explodePassengers(); this.discard(); } protected void clampRotation(Entity entity) { Minecraft mc = Minecraft.getInstance(); if (entity.level().isClientSide && entity == getFirstPassenger()) { float a = getTurretYaw(1); float r = (Mth.abs(a) - 90f) / 90f; float r2; if (Mth.abs(a) <= 90f) { r2 = a / 90f; } else { if (a < 0) { r2 = -(180f + a) / 90f; } else { r2 = (180f - a) / 90f; } } float min = -30f - r * getXRot() - r2 * getRoll(); float max = 10f - r * getXRot() - r2 * getRoll(); float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, min, max); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); if (mc.options.getCameraType() == CameraType.FIRST_PERSON) { float f2 = Mth.wrapDegrees(entity.getYRot() - this.getBarrelYRot(1)); float f3 = Mth.clamp(f2, -20.0F, 20.0F); entity.yRotO += f3 - f2; entity.setYRot(entity.getYRot() + f3 - f2); entity.setYBodyRot(getBarrelYRot(1)); } } else if (entity == getNthEntity(1)) { float a = getTurretYaw(1); float r = (Mth.abs(a) - 90f) / 90f; float r2; if (Mth.abs(a) <= 90f) { r2 = a / 90f; } else { if (a < 0) { r2 = -(180f + a) / 90f; } else { r2 = (180f - a) / 90f; } } float min = -60f - r * getXRot() - r2 * getRoll(); float max = 10f - r * getXRot() - r2 * getRoll(); float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, min, max); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); if (mc.options.getCameraType() == CameraType.FIRST_PERSON) { float f2 = Mth.wrapDegrees(entity.getYRot() - this.getGunYRot(1)); float f3 = Mth.clamp(f2, -150.0F, 150.0F); entity.yRotO += f3 - f2; entity.setYRot(entity.getYRot() + f3 - f2); entity.setYBodyRot(entity.getYRot()); } } else if (entity == getNthEntity(2)) { float a = getTurretYaw(1); float r = (Mth.abs(a) - 90f) / 90f; float r2; if (Mth.abs(a) <= 90f) { r2 = a / 90f; } else { if (a < 0) { r2 = -(180f + a) / 90f; } else { r2 = (180f - a) / 90f; } } float min = -90f - r * getXRot() - r2 * getRoll(); float max = 22.5f - r * getXRot() - r2 * getRoll(); float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, min, max); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); } } @Override public void onPassengerTurned(@NotNull Entity entity) { this.clampRotation(entity); } private PlayState cannonShootPredicate(AnimationState event) { if (this.entityData.get(CANNON_RECOIL_TIME) > 0) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire")); } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle")); } private PlayState coaxShootPredicate(AnimationState event) { if (this.entityData.get(FIRE_ANIM) > 0) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire_coax")); } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle_coax")); } private PlayState gunShootPredicate(AnimationState event) { if (this.entityData.get(GUN_FIRE_TIME) > 0) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.yx100.fire2")); } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.yx100.idle2")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "cannon", 0, this::cannonShootPredicate)); data.add(new AnimationController<>(this, "coax", 0, this::coaxShootPredicate)); data.add(new AnimationController<>(this, "gun", 0, this::gunShootPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public int getMaxEnergy() { return VehicleConfig.YX_100_MAX_ENERGY.get(); } @Override public float getMaxHealth() { return VehicleConfig.YX_100_HP.get(); } @Override public int mainGunRpm(Player player) { if (player == getNthEntity(0)) { if (getWeaponIndex(0) == 0 || getWeaponIndex(0) == 1) { return 15; } else if (getWeaponIndex(0) == 2) { return 500; } } if (player == getNthEntity(1)) { return 500; } if (player == getNthEntity(2)) { return 600; } return 15; } @Override public boolean canShoot(Player player) { if (player == getNthEntity(0)) { if (getWeaponIndex(0) == 0) { return this.entityData.get(LOADED_AP) > 0 && getEnergy() > VehicleConfig.YX_100_SHOOT_COST.get(); } else if (getWeaponIndex(0) == 1) { return this.entityData.get(LOADED_HE) > 0 && getEnergy() > VehicleConfig.YX_100_SHOOT_COST.get(); } else if (getWeaponIndex(0) == 2) { return (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax; } } if (player == getNthEntity(1)) { return (this.entityData.get(MG_AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire; } if (player == getNthEntity(2)) { return this.entityData.get(LOADED_DRONE) > 0; } return false; } @Override public int getAmmoCount(Player player) { if (player == getNthEntity(0)) { if (getWeaponIndex(0) == 0) { return this.entityData.get(LOADED_AP); } else if (getWeaponIndex(0) == 1) { return this.entityData.get(LOADED_HE); } else if (getWeaponIndex(0) == 2) { return this.entityData.get(MG_AMMO); } } if (player == getNthEntity(1)) { return this.entityData.get(MG_AMMO); } if (player == getNthEntity(2)) { return this.entityData.get(LOADED_DRONE); } return 0; } @Override public boolean banHand(Player player) { if (player == getNthEntity(0) || player == getNthEntity(1)) { return true; } return player == getNthEntity(2) && !player.isShiftKeyDown(); } @Override public boolean hidePassenger(Entity entity) { return entity == getNthEntity(0) || entity == getNthEntity(1); } @Override public int zoomFov() { return 3; } @Override public void changeWeapon(int index, int value, boolean isScroll) { if (index != 0) return; var weapons = getAvailableWeapons(index); if (weapons.isEmpty()) return; var count = weapons.size(); var typeIndex = isScroll ? (value + getWeaponIndex(index) + count) % count : value; if (typeIndex == 0 || typeIndex == 1) { if (entityData.get(LOADED_AP) > 0 && typeIndex == 1) { if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) { this.insertItem(ModItems.AP_5_INCHES.get(), 1); } entityData.set(LOADED_AP, 0); } if (entityData.get(LOADED_HE) > 0 && typeIndex == 0) { if (this.getFirstPassenger() instanceof Player player && !InventoryTool.hasCreativeAmmoBox(player)) { this.insertItem(ModItems.HE_5_INCHES.get(), 1); } entityData.set(LOADED_HE, 0); } if (typeIndex != entityData.get(LOADED_AMMO_TYPE)) { this.reloadCoolDown = 80; } if (this.getFirstPassenger() instanceof ServerPlayer player) { var clientboundstopsoundpacket = new ClientboundStopSoundPacket(ModSounds.YX_100_RELOAD.get().getLocation(), SoundSource.PLAYERS); player.connection.send(clientboundstopsoundpacket); } } WeaponVehicleEntity.super.changeWeapon(index, value, isScroll); } public Vec3 getGunVec(float ticks) { return getGunnerVector(ticks); } @Override public ResourceLocation getVehicleIcon() { return Mod.loc("textures/vehicle_icon/yx_100_icon.png"); } @Override public void renderFirstPersonOverlay(GuiGraphics guiGraphics, Font font, Player player, int screenWidth, int screenHeight, float scale) { float minWH = (float) Math.min(screenWidth, screenHeight); float scaledMinWH = Mth.floor(minWH * scale); float centerW = ((screenWidth - scaledMinWH) / 2); float centerH = ((screenHeight - scaledMinWH) / 2); RenderSystem.disableDepthTest(); RenderSystem.depthMask(false); RenderSystem.enableBlend(); RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); RenderSystem.setShaderColor(1, 1, 1, 1); // 准心 if (this.getWeaponIndex(0) == 0) { preciseBlit(guiGraphics, Mod.loc("textures/screens/land/tank_cannon_cross_ap.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH); } else if (this.getWeaponIndex(0) == 1) { preciseBlit(guiGraphics, Mod.loc("textures/screens/land/tank_cannon_cross_he.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH); } else if (this.getWeaponIndex(0) == 2) { preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_gun_cross.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH); } else if (this.getWeaponIndex(0) == 3) { preciseBlit(guiGraphics, Mod.loc("textures/screens/land/lav_missile_cross.png"), centerW, centerH, 0, 0.0F, scaledMinWH, scaledMinWH, scaledMinWH, scaledMinWH); } // 武器名称 if (this.getWeaponIndex(0) == 0) { guiGraphics.drawString(font, Component.literal("AP SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), screenWidth / 2 - 33, screenHeight - 65, 0x66FF00, false); } else if (this.getWeaponIndex(0) == 1) { guiGraphics.drawString(font, Component.literal("HE SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), screenWidth / 2 - 33, screenHeight - 65, 0x66FF00, false); } else if (this.getWeaponIndex(0) == 2) { double heat = 1 - this.getEntityData().get(COAX_HEAT) / 100.0F; guiGraphics.drawString(font, Component.literal(" 12.7MM HMG " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getAmmoCount(player))), screenWidth / 2 - 33, screenHeight - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false); } } @Override public void renderThirdPersonOverlay(GuiGraphics guiGraphics, Font font, Player player, int screenWidth, int screenHeight, float scale) { if (this.getWeaponIndex(0) == 0) { guiGraphics.drawString(font, Component.literal("AP SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), 30, -9, -1, false); } else if (this.getWeaponIndex(0) == 1) { guiGraphics.drawString(font, Component.literal("HE SHELL " + this.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getEntityData().get(AMMO))), 30, -9, -1, false); } else if (this.getWeaponIndex(0) == 2) { double heat2 = this.getEntityData().get(COAX_HEAT) / 100.0F; guiGraphics.drawString(font, Component.literal("12.7MM HMG " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : this.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat2, 1.0F), false); } } @Override public boolean hasDecoy() { return true; } }