package com.atsuishio.superbwarfare.client; import com.atsuishio.superbwarfare.capability.ModCapabilities; import com.atsuishio.superbwarfare.config.client.ReloadConfig; import com.atsuishio.superbwarfare.entity.MortarEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.ArmedVehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.CannonEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.VehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.WeaponVehicleEntity; import com.atsuishio.superbwarfare.event.ClientEventHandler; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.item.gun.GunItem; import com.atsuishio.superbwarfare.network.message.send.*; import com.atsuishio.superbwarfare.perk.PerkHelper; import com.atsuishio.superbwarfare.tools.GunsTool; import com.atsuishio.superbwarfare.tools.NBTTool; import com.atsuishio.superbwarfare.tools.SeekTool; import com.atsuishio.superbwarfare.tools.TraceTool; import com.mojang.blaze3d.platform.InputConstants; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.screens.Screen; import net.minecraft.core.component.DataComponents; import net.minecraft.network.chat.Component; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.neoforged.api.distmarker.Dist; import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.fml.common.EventBusSubscriber; import net.neoforged.neoforge.client.event.InputEvent; import net.neoforged.neoforge.client.settings.KeyConflictContext; import net.neoforged.neoforge.network.PacketDistributor; import org.lwjgl.glfw.GLFW; import static com.atsuishio.superbwarfare.event.ClientEventHandler.cantFireTime; import static com.atsuishio.superbwarfare.event.ClientEventHandler.drawTime; @EventBusSubscriber(bus = EventBusSubscriber.Bus.GAME, value = Dist.CLIENT) public class ClickHandler { public static boolean switchZoom = false; private static boolean notInGame() { Minecraft mc = Minecraft.getInstance(); if (mc.player == null) return true; if (mc.getOverlay() != null) return true; if (mc.screen != null) return true; if (!mc.mouseHandler.isMouseGrabbed()) return true; return !mc.isWindowActive(); } @SubscribeEvent public static void onButtonReleased(InputEvent.MouseButton.Pre event) { if (notInGame()) return; if (event.getAction() != InputConstants.RELEASE) return; Player player = Minecraft.getInstance().player; if (player == null) return; if (player.hasEffect(ModMobEffects.SHOCK)) return; int button = event.getButton(); if (button == ModKeyMappings.FIRE.getKey().getValue()) { handleWeaponFireRelease(); } if (button == ModKeyMappings.HOLD_ZOOM.getKey().getValue()) { handleWeaponZoomRelease(); return; } if (button == ModKeyMappings.SWITCH_ZOOM.getKey().getValue() && !switchZoom) { handleWeaponZoomRelease(); } } @SubscribeEvent public static void onButtonPressed(InputEvent.MouseButton.Pre event) { if (notInGame()) return; if (event.getAction() != InputConstants.PRESS) return; Player player = Minecraft.getInstance().player; if (player == null) return; if (player.isSpectator()) return; ItemStack stack = player.getMainHandItem(); int button = event.getButton(); if (stack.is(ModTags.Items.GUN) || stack.is(ModItems.MONITOR.get()) || stack.is(ModItems.LUNGE_MINE.get()) || player.hasEffect(ModMobEffects.SHOCK) || (player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player))) { if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT) { event.setCanceled(true); } } if (player.hasEffect(ModMobEffects.SHOCK)) return; if (button == GLFW.GLFW_MOUSE_BUTTON_RIGHT) { if (stack.is(ModTags.Items.GUN) || (player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.isDriver(player) && stack.get(DataComponents.FOOD) != null)) { event.setCanceled(true); } } if (button == GLFW.GLFW_MOUSE_BUTTON_MIDDLE) { if (player.hasEffect(ModMobEffects.SHOCK)) { event.setCanceled(true); } } if (stack.is(ModTags.Items.GUN) || stack.is(ModItems.MONITOR.get()) || stack.is(ModItems.LUNGE_MINE.get()) || (player.getVehicle() instanceof ArmedVehicleEntity) || (stack.is(Items.SPYGLASS) && player.isScoping() && player.getOffhandItem().is(ModItems.FIRING_PARAMETERS.get()))) { if (button == ModKeyMappings.FIRE.getKey().getValue()) { handleWeaponFirePress(player, stack); } if (button == ModKeyMappings.HOLD_ZOOM.getKey().getValue()) { handleWeaponZoomPress(player, stack); switchZoom = false; return; } if (button == ModKeyMappings.SWITCH_ZOOM.getKey().getValue()) { handleWeaponZoomPress(player, stack); switchZoom = !switchZoom; } } } @SubscribeEvent public static void onMouseScrolling(InputEvent.MouseScrollingEvent event) { Player player = Minecraft.getInstance().player; if (notInGame()) return; if (player == null) return; ItemStack stack = player.getMainHandItem(); if (player.hasEffect(ModMobEffects.SHOCK)) return; double scroll = event.getScrollDeltaY(); // 未按下shift时,为有武器的载具切换武器 if (!Screen.hasShiftDown() && player.getVehicle() instanceof VehicleEntity vehicle && vehicle instanceof WeaponVehicleEntity weaponVehicle && weaponVehicle.hasWeapon(vehicle.getSeatIndex(player)) ) { int index = vehicle.getSeatIndex(player); PacketDistributor.sendToServer(new SwitchVehicleWeaponMessage(index, -scroll, true)); event.setCanceled(true); } var tag = NBTTool.getTag(stack); if (stack.is(ModTags.Items.GUN) && ClientEventHandler.zoom) { if (GunsTool.getGunBooleanTag(stack, "CanSwitchScope", false)) { PacketDistributor.sendToServer(new SwitchScopeMessage(scroll)); } else if (tag.getBoolean("CanAdjustZoomFov") || stack.is(ModItems.MINIGUN.get())) { PacketDistributor.sendToServer(new AdjustZoomFovMessage(scroll)); } event.setCanceled(true); } if (stack.is(ModItems.MONITOR.get()) && tag.getBoolean("Using") && tag.getBoolean("Linked")) { ClientEventHandler.droneFov = Mth.clamp(ClientEventHandler.droneFov + 0.4 * scroll, 1, 6); event.setCanceled(true); } Entity looking = TraceTool.findLookingEntity(player, 6); if (looking == null) return; if (looking instanceof MortarEntity && player.isShiftKeyDown()) { PacketDistributor.sendToServer(new AdjustMortarAngleMessage(scroll)); event.setCanceled(true); } } @SubscribeEvent public static void onKeyPressed(InputEvent.Key event) { if (notInGame()) return; Player player = Minecraft.getInstance().player; if (player == null) return; if (player.isSpectator()) return; ItemStack stack = player.getMainHandItem(); int key = event.getKey(); if (event.getAction() == GLFW.GLFW_PRESS) { if (player.hasEffect(ModMobEffects.SHOCK)) return; if (key == Minecraft.getInstance().options.keyJump.getKey().getValue()) { handleDoubleJump(player); } // TODO do we need cloth config? // if (key == ModKeyMappings.CONFIG.getKey().getValue() && ModKeyMappings.CONFIG.getKeyModifier().isActive(KeyConflictContext.IN_GAME)) { // handleConfigScreen(player); // } if (key == ModKeyMappings.RELOAD.getKey().getValue()) { PacketDistributor.sendToServer(new ReloadMessage(0)); } if (key == ModKeyMappings.FIRE_MODE.getKey().getValue()) { PacketDistributor.sendToServer(new FireModeMessage(0)); } if (key == ModKeyMappings.INTERACT.getKey().getValue()) { PacketDistributor.sendToServer(new InteractMessage(0)); } if (key == ModKeyMappings.DISMOUNT.getKey().getValue()) { handleDismountPress(player); } if (key == ModKeyMappings.EDIT_MODE.getKey().getValue() && ClientEventHandler.burstFireSize == 0) { ClientEventHandler.holdFire = false; PacketDistributor.sendToServer(new EditModeMessage(0)); } var cap = player.getCapability(ModCapabilities.PLAYER_VARIABLE); if (cap != null && cap.edit) { if (!(stack.getItem() instanceof GunItem gunItem)) return; if (ModKeyMappings.EDIT_GRIP.getKeyModifier().isActive(KeyConflictContext.IN_GAME)) { if (key == ModKeyMappings.EDIT_GRIP.getKey().getValue() && gunItem.hasCustomGrip(stack)) { PacketDistributor.sendToServer(new EditMessage(4)); editModelShake(); } } else { if (key == ModKeyMappings.EDIT_SCOPE.getKey().getValue() && gunItem.hasCustomScope(stack)) { PacketDistributor.sendToServer(new EditMessage(0)); editModelShake(); } else if (key == ModKeyMappings.EDIT_BARREL.getKey().getValue() && gunItem.hasCustomBarrel(stack)) { PacketDistributor.sendToServer(new EditMessage(1)); editModelShake(); } else if (key == ModKeyMappings.EDIT_MAGAZINE.getKey().getValue() && gunItem.hasCustomMagazine(stack)) { PacketDistributor.sendToServer(new EditMessage(2)); editModelShake(); } else if (key == ModKeyMappings.EDIT_STOCK.getKey().getValue() && gunItem.hasCustomStock(stack)) { PacketDistributor.sendToServer(new EditMessage(3)); editModelShake(); } } } if (key == ModKeyMappings.SENSITIVITY_INCREASE.getKey().getValue()) { PacketDistributor.sendToServer(new SensitivityMessage(true)); } if (key == ModKeyMappings.SENSITIVITY_REDUCE.getKey().getValue()) { PacketDistributor.sendToServer(new SensitivityMessage(false)); } if (stack.is(ModTags.Items.GUN) || stack.is(ModItems.MONITOR.get()) || (player.getVehicle() instanceof ArmedVehicleEntity iVehicle && iVehicle.isDriver(player)) || (stack.is(Items.SPYGLASS) && player.isScoping() && player.getOffhandItem().is(ModItems.FIRING_PARAMETERS.get()))) { if (key == ModKeyMappings.FIRE.getKey().getValue()) { handleWeaponFirePress(player, stack); } if (key == ModKeyMappings.HOLD_ZOOM.getKey().getValue()) { handleWeaponZoomPress(player, stack); switchZoom = false; return; } if (key == ModKeyMappings.SWITCH_ZOOM.getKey().getValue()) { handleWeaponZoomPress(player, stack); switchZoom = !switchZoom; } } } else { if (player.hasEffect(ModMobEffects.SHOCK)) return; if (key == ModKeyMappings.FIRE.getKey().getValue()) { handleWeaponFireRelease(); } if (key == ModKeyMappings.HOLD_ZOOM.getKey().getValue()) { handleWeaponZoomRelease(); return; } if (key == ModKeyMappings.SWITCH_ZOOM.getKey().getValue() && !switchZoom) { handleWeaponZoomRelease(); } } } public static void handleWeaponFirePress(Player player, ItemStack stack) { if (player.hasEffect(ModMobEffects.SHOCK)) return; if (stack.is(Items.SPYGLASS) && player.isScoping() && player.getOffhandItem().is(ModItems.FIRING_PARAMETERS.get())) { PacketDistributor.sendToServer(new SetFiringParametersMessage(0)); } if (stack.is(ModItems.MONITOR.get())) { PacketDistributor.sendToServer(new DroneFireMessage(0)); } if (player.getVehicle() instanceof WeaponVehicleEntity iVehicle && iVehicle.banHand(player)) { if (player.getVehicle() instanceof VehicleEntity pVehicle && iVehicle.hasWeapon(pVehicle.getSeatIndex(player))) { ClientEventHandler.holdFireVehicle = true; } return; } if (stack.is(ModItems.LUNGE_MINE.get())) { ClientEventHandler.holdFire = true; } if (stack.getItem() instanceof GunItem gunItem && !(player.getVehicle() != null && player.getVehicle() instanceof CannonEntity)) { var tag = NBTTool.getTag(stack); if ((!(tag.getBoolean("is_normal_reloading") || tag.getBoolean("is_empty_reloading")) && !GunsTool.getGunBooleanTag(stack, "Reloading") && !GunsTool.getGunBooleanTag(stack, "Charging") && !GunsTool.getGunBooleanTag(stack, "NeedBoltAction", false)) && cantFireTime == 0 && drawTime < 0.01 && !notInGame()) { player.playSound(ModSounds.TRIGGER_CLICK.get(), 1, 1); } if (!gunItem.useBackpackAmmo(stack) && GunsTool.getGunIntTag(stack, "Ammo", 0) <= 0 && GunsTool.getGunIntTag(stack, "ReloadTime") == 0) { if (ReloadConfig.LEFT_CLICK_RELOAD.get()) { PacketDistributor.sendToServer(new ReloadMessage(0)); } } else { PacketDistributor.sendToServer(new FireMessage(0)); if (!stack.is(ModItems.BOCEK.get())) { ClientEventHandler.holdFire = true; } if (GunsTool.getGunIntTag(stack, "FireMode") == 1 && ClientEventHandler.burstFireSize == 0) { ClientEventHandler.burstFireSize = GunsTool.getGunIntTag(stack, "BurstSize", 1); } } } } public static void handleWeaponFireRelease() { PacketDistributor.sendToServer(new FireMessage(1)); ClientEventHandler.holdFire = false; ClientEventHandler.holdFireVehicle = false; ClientEventHandler.customRpm = 0; } public static void handleWeaponZoomPress(Player player, ItemStack stack) { PacketDistributor.sendToServer(new ZoomMessage(0)); if (player.getVehicle() instanceof VehicleEntity pVehicle && player.getVehicle() instanceof WeaponVehicleEntity iVehicle && iVehicle.hasWeapon(pVehicle.getSeatIndex(player))) { ClientEventHandler.zoomVehicle = true; return; } ClientEventHandler.zoom = true; int level = PerkHelper.getItemPerkLevel(ModPerks.INTELLIGENT_CHIP.get(), stack); if (level > 0) { if (ClientEventHandler.entity == null) { ClientEventHandler.entity = SeekTool.seekLivingEntity(player, player.level(), 32 + 8 * (level - 1), 20); } } } public static void handleWeaponZoomRelease() { PacketDistributor.sendToServer(new ZoomMessage(1)); ClientEventHandler.zoom = false; ClientEventHandler.zoomVehicle = false; ClientEventHandler.entity = null; } private static void editModelShake() { ClientEventHandler.movePosY = -0.8; ClientEventHandler.fireRotTimer = 0.4; } private static void handleDoubleJump(Player player) { Level level = player.level(); double x = player.getX(); double y = player.getY(); double z = player.getZ(); if (!level.isLoaded(player.blockPosition())) { return; } var cap = player.getCapability(ModCapabilities.PLAYER_VARIABLE); if (cap != null && cap.playerDoubleJump) { player.setDeltaMovement(new Vec3(player.getLookAngle().x, 0.8, player.getLookAngle().z)); level.playLocalSound(x, y, z, ModSounds.DOUBLE_JUMP.get(), SoundSource.BLOCKS, 1, 1, false); PacketDistributor.sendToServer(new DoubleJumpMessage(false)); } } // TODO do we need cloth config? // private static void handleConfigScreen(Player player) { // if (ModList.get().isLoaded(CompatHolder.CLOTH_CONFIG)) { // CompatHolder.hasMod(CompatHolder.CLOTH_CONFIG, () -> Minecraft.getInstance().setScreen(ClothConfigHelper.getConfigScreen(null))); // } else { // player.displayClientMessage(Component.translatable("tips.superbwarfare.no_cloth_config").withStyle(ChatFormatting.RED), true); // } // } private static void handleDismountPress(Player player) { var vehicle = player.getVehicle(); if (!(vehicle instanceof VehicleEntity)) return; if ((!vehicle.onGround() || vehicle.getDeltaMovement().length() >= 0.1) && ClientEventHandler.dismountCountdown <= 0) { player.displayClientMessage(Component.translatable("mount.onboard", ModKeyMappings.DISMOUNT.getTranslatedKeyMessage()), true); ClientEventHandler.dismountCountdown = 20; return; } PacketDistributor.sendToServer(new PlayerStopRidingMessage(0)); } }