package com.atsuishio.superbwarfare.entity.projectile; import com.atsuishio.superbwarfare.entity.LoudlyEntity; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModEntities; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.network.message.receive.ClientIndicatorMessage; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.atsuishio.superbwarfare.tools.ProjectileTool; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.monster.Monster; import net.minecraft.world.entity.projectile.ThrowableItemProjectile; import net.minecraft.world.item.Item; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.BellBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.neoforged.neoforge.network.PacketDistributor; import org.jetbrains.annotations.NotNull; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.animation.*; import software.bernie.geckolib.util.GeckoLibUtil; public class RpgRocketEntity extends FastThrowableProjectile implements GeoEntity, LoudlyEntity, ExplosiveProjectile { private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); private float monsterMultiplier = 0.0f; private float damage = 250f; private float explosionDamage = 200f; private float explosionRadius = 10; public RpgRocketEntity(EntityType type, Level world) { super(type, world); this.noCulling = true; } public RpgRocketEntity(EntityType pEntityType, double pX, double pY, double pZ, Level pLevel) { super(pEntityType, pX, pY, pZ, pLevel); this.noCulling = true; } public RpgRocketEntity(LivingEntity entity, Level level) { super(ModEntities.RPG_ROCKET.get(), entity, level); } public RpgRocketEntity(LivingEntity entity, Level level, float damage) { this(entity, level); this.damage = damage; } public RpgRocketEntity(LivingEntity entity, Level level, float damage, float explosionDamage, float explosionRadius) { this(entity, level, damage); this.explosionDamage = explosionDamage; this.explosionRadius = explosionRadius; } @Override public void setDamage(float damage) { this.damage = damage; } @Override public void setExplosionRadius(float explosionRadius) { this.explosionRadius = explosionRadius; } @Override public void setExplosionDamage(float explosionDamage) { this.explosionDamage = explosionDamage; } public void setMonsterMultiplier(float monsterMultiplier) { this.monsterMultiplier = monsterMultiplier; } @Override protected @NotNull Item getDefaultItem() { return ModItems.ROCKET.get(); } @Override public boolean shouldRenderAtSqrDistance(double pDistance) { return true; } @Override protected void onHitEntity(EntityHitResult result) { float damageMultiplier = 1 + this.monsterMultiplier; Entity entity = result.getEntity(); if (entity == this.getOwner() || entity == this.getVehicle()) return; if (this.getOwner() instanceof LivingEntity living) { if (!living.level().isClientSide() && living instanceof ServerPlayer player) { living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1); PacketDistributor.sendToPlayer(player, new ClientIndicatorMessage(0, 5)); } } if (entity instanceof Monster monster) { monster.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), 1.2f * this.damage * damageMultiplier); } else { entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage); } if (entity instanceof LivingEntity) { entity.invulnerableTime = 0; } if (this.tickCount > 1) { if (this.level() instanceof ServerLevel) { ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier); } } this.discard(); } @Override public void onHitBlock(@NotNull BlockHitResult blockHitResult) { super.onHitBlock(blockHitResult); BlockPos resultPos = blockHitResult.getBlockPos(); BlockState state = this.level().getBlockState(resultPos); if (state.getBlock() instanceof BellBlock bell) { bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection()); } if (this.tickCount > 1) { if (this.level() instanceof ServerLevel) { ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier); } } this.discard(); } @Override public void tick() { super.tick(); if (this.tickCount == 3) { if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.CLOUD, this.xo, this.yo, this.zo, 15, 0.8, 0.8, 0.8, 0.01, true); ParticleTool.sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, this.xo, this.yo, this.zo, 10, 0.8, 0.8, 0.8, 0.01, true); } } if (this.tickCount > 2) { this.setDeltaMovement(this.getDeltaMovement().multiply(1.03, 1.03, 1.03)); if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.SMOKE, this.xo, this.yo, this.zo, 1, 0, 0, 0, 0, true); } } if (this.tickCount > 100 || this.isInWater()) { if (this.level() instanceof ServerLevel) { ProjectileTool.causeCustomExplode(this, this.explosionDamage, this.explosionRadius, this.monsterMultiplier); } this.discard(); } } private PlayState movementPredicate(AnimationState event) { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.rpg.idle")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public boolean shouldSyncMotion() { return true; } @Override public SoundEvent getCloseSound() { return ModSounds.ROCKET_ENGINE.get(); } @Override public SoundEvent getSound() { return ModSounds.ROCKET_FLY.get(); } @Override public float getVolume() { return 0.2f; } }