package com.atsuishio.superbwarfare.block; import com.atsuishio.superbwarfare.entity.ICannonEntity; import com.atsuishio.superbwarfare.entity.TargetEntity; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.network.ModVariables; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.*; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.DirectionProperty; import net.minecraft.world.level.block.state.properties.NoteBlockInstrument; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; @SuppressWarnings("deprecation") public class JumpPadBlock extends Block { public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING; public JumpPadBlock() { super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(3f, 8f).noCollission().noOcclusion().isRedstoneConductor((bs, br, bp) -> false)); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false)); } @Override public boolean propagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) { return true; } @Override public VoxelShape getVisualShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return Shapes.empty(); } @Override public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { return switch (state.getValue(FACING)) { default -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(1, 3, 1, 15, 4, 15)); case NORTH -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(1, 3, 1, 15, 4, 15)); case EAST -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(1, 3, 1, 15, 4, 15)); case WEST -> Shapes.or(box(0, 0, 0, 16, 3, 16), box(14, -0.1, -0.25, 16.25, 3.25, 2), box(14, -0.1, 14, 16.25, 3.25, 16.25), box(-0.25, -0.1, 14, 2, 3.25, 16.25), box(-0.25, -0.1, -0.25, 2, 3.25, 2), box(1, 3, 1, 15, 4, 15)); }; } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING, WATERLOGGED); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { boolean flag = context.getLevel().getFluidState(context.getClickedPos()).getType() == Fluids.WATER; return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, flag); } @Override public FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } public BlockState rotate(BlockState state, Rotation rot) { return state.setValue(FACING, rot.rotate(state.getValue(FACING))); } public BlockState mirror(BlockState state, Mirror mirrorIn) { return state.rotate(mirrorIn.getRotation(state.getValue(FACING))); } @Override public BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor world, BlockPos currentPos, BlockPos facingPos) { if (state.getValue(WATERLOGGED)) { world.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(world)); } return super.updateShape(state, facing, facingState, world, currentPos, facingPos); } @Override public void entityInside(BlockState blockstate, Level level, BlockPos pos, Entity entity) { super.entityInside(blockstate, level, pos, entity); // 禁止套娃 if (entity instanceof TargetEntity || entity instanceof ICannonEntity) return; if (entity.isShiftKeyDown()) { if (entity.onGround()) { entity.setDeltaMovement(new Vec3(5 * entity.getLookAngle().x, 1.5, 5 * entity.getLookAngle().z)); } else { entity.setDeltaMovement(new Vec3(1.8 * entity.getLookAngle().x, 1.5, 1.8 * entity.getLookAngle().z)); } } else { entity.setDeltaMovement(new Vec3(0.7 * entity.getDeltaMovement().x(), 1.7, 0.7 * entity.getDeltaMovement().z())); } if (!level.isClientSide()) { level.playSound(null, BlockPos.containing(pos.getX(), pos.getY(), pos.getZ()), ModSounds.JUMP.get(), SoundSource.BLOCKS, 1, 1); } else { level.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), ModSounds.JUMP.get(), SoundSource.BLOCKS, 1, 1, false); } entity.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { capability.playerDoubleJump = true; capability.syncPlayerVariables(entity); }); } }