package com.atsuishio.superbwarfare.entity.vehicle; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.config.server.VehicleConfig; import com.atsuishio.superbwarfare.entity.vehicle.base.CannonEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.VehicleEntity; import com.atsuishio.superbwarfare.entity.vehicle.damage.DamageModifier; import com.atsuishio.superbwarfare.entity.vehicle.weapon.CannonShellWeapon; import com.atsuishio.superbwarfare.entity.vehicle.weapon.VehicleWeapon; import com.atsuishio.superbwarfare.init.*; import com.atsuishio.superbwarfare.item.common.ammo.CannonShellItem; import com.atsuishio.superbwarfare.network.message.ShakeClientMessage; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.InventoryTool; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.atsuishio.superbwarfare.tools.SoundTool; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.damagesource.DamageTypes; import net.minecraft.world.entity.*; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import org.jetbrains.annotations.NotNull; import org.joml.Math; import org.joml.Vector3d; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.animation.AnimationState; import software.bernie.geckolib.core.animation.RawAnimation; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; import java.util.Comparator; public class Mle1934Entity extends VehicleEntity implements GeoEntity, CannonEntity { public static final EntityDataAccessor COOL_DOWN = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor TYPE = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.INT); public static final EntityDataAccessor PITCH = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.FLOAT); public static final EntityDataAccessor YAW = SynchedEntityData.defineId(Mle1934Entity.class, EntityDataSerializers.FLOAT); private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); public static final float MAX_HEALTH = VehicleConfig.MLE1934_HP.get(); public Mle1934Entity(PlayMessages.SpawnEntity packet, Level world) { this(ModEntities.MLE_1934.get(), world); } public Mle1934Entity(EntityType type, Level world) { super(type, world); } @Override public VehicleWeapon[][] getAllWeapons() { return new VehicleWeapon[][]{ new VehicleWeapon[]{ new CannonShellWeapon() .hitDamage(VehicleConfig.MLE1934_AP_DAMAGE.get()) .explosionDamage(VehicleConfig.MLE1934_AP_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.MLE1934_AP_EXPLOSION_RADIUS.get().floatValue()) .durability(70) .sound(ModSounds.CANNON_RELOAD.get()), new CannonShellWeapon() .hitDamage(VehicleConfig.MLE1934_HE_DAMAGE.get()) .explosionDamage(VehicleConfig.MLE1934_HE_EXPLOSION_DAMAGE.get()) .explosionRadius(VehicleConfig.MLE1934_HE_EXPLOSION_RADIUS.get().floatValue()) .durability(1) .fireProbability(0.24F) .fireTime(5) .sound(ModSounds.CANNON_RELOAD.get()), } }; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(COOL_DOWN, 0); this.entityData.define(TYPE, 0); this.entityData.define(PITCH, 0f); this.entityData.define(YAW, 0f); } @Override public void addAdditionalSaveData(CompoundTag compound) { super.addAdditionalSaveData(compound); compound.putInt("CoolDown", this.entityData.get(COOL_DOWN)); compound.putInt("Type", this.entityData.get(TYPE)); compound.putFloat("Pitch", this.entityData.get(PITCH)); compound.putFloat("Yaw", this.entityData.get(YAW)); } @Override public void readAdditionalSaveData(CompoundTag compound) { super.readAdditionalSaveData(compound); this.entityData.set(COOL_DOWN, compound.getInt("CoolDown")); this.entityData.set(TYPE, compound.getInt("Type")); this.entityData.set(PITCH, compound.getFloat("Pitch")); this.entityData.set(YAW, compound.getFloat("Yaw")); } @Override public @NotNull InteractionResult interact(Player player, @NotNull InteractionHand hand) { ItemStack stack = player.getMainHandItem(); if (player.getMainHandItem().getItem() == ModItems.FIRING_PARAMETERS.get() && player.isCrouching()) { setTarget(player.getOffhandItem()); return InteractionResult.SUCCESS; } if (player.getOffhandItem().getItem() == ModItems.FIRING_PARAMETERS.get() && player.isCrouching()) { setTarget(player.getOffhandItem()); return InteractionResult.SUCCESS; } if (stack.getItem() instanceof CannonShellItem) { if (this.entityData.get(COOL_DOWN) == 0) { var weaponType = stack.is(ModItems.AP_5_INCHES.get()) ? 0 : 1; setWeaponType(0, weaponType); vehicleShoot(player, 0); } return InteractionResult.SUCCESS; } return super.interact(player, hand); } public void setTarget(ItemStack stack) { int targetX = stack.getOrCreateTag().getInt("TargetX"); int targetY = stack.getOrCreateTag().getInt("TargetY"); int targetZ = stack.getOrCreateTag().getInt("TargetZ"); this.look(new Vec3(targetX, targetY, targetZ)); } private void look(Vec3 pTarget) { Vec3 vec3 = this.getEyePosition(); double d0 = pTarget.x - vec3.x; double d1 = pTarget.y - vec3.y; double d2 = pTarget.z - vec3.z; double d3 = Math.sqrt(d0 * d0 + d2 * d2); double distance = pTarget.distanceTo(vec3); entityData.set(YAW, Mth.wrapDegrees((float) (Mth.atan2(d2, d0) * 57.2957763671875) - 90.0F)); entityData.set(PITCH, Mth.wrapDegrees((float) (-(Mth.atan2(d1, d3) * 57.2957763671875))) - (float) (distance * 0.008f)); } @Override protected float getEyeHeight(Pose pPose, EntityDimensions pSize) { return 2.16F; } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override protected void positionRider(Entity pPassenger, MoveFunction pCallback) { if (this.hasPassenger(pPassenger)) { float f1 = (float) ((this.isRemoved() ? 0.009999999776482582 : this.getPassengersRidingOffset()) + pPassenger.getMyRidingOffset()); Vec3 vec3 = (new Vec3(1, 0.0, 0.0)).yRot(-this.getYRot() * 0.017453292F - 1.5707964F); pCallback.accept(pPassenger, this.getX() + vec3.x, this.getY() + (double) f1, this.getZ() + vec3.z); } } @Override public double getPassengersRidingOffset() { return super.getPassengersRidingOffset() - 0.075; } @Override public DamageModifier getDamageModifier() { return super.getDamageModifier() .multiply(0.1f, DamageTypes.ARROW) .multiply(0.1f, DamageTypes.TRIDENT) .multiply(0.3f, DamageTypes.MOB_ATTACK) .multiply(0.15f, DamageTypes.MOB_ATTACK_NO_AGGRO) .multiply(0.15f, DamageTypes.MOB_PROJECTILE) .multiply(0.1f, DamageTypes.PLAYER_ATTACK) .multiply(2.5f, DamageTypes.LAVA) .multiply(0.4f, ModDamageTypes.CUSTOM_EXPLOSION) .multiply(0.4f, ModDamageTypes.PROJECTILE_BOOM) .multiply(0.14f, ModDamageTypes.MINE) .multiply(0.14f, ModDamageTypes.LUNGE_MINE) .multiply(0.3f, ModDamageTypes.CANNON_FIRE) .multiply(0.02f, ModTags.DamageTypes.PROJECTILE) .multiply(0.14f, ModTags.DamageTypes.PROJECTILE_ABSOLUTE) .multiply(1.7f, ModDamageTypes.VEHICLE_STRIKE) .reduce(8); } @Override public Vec3 getDeltaMovement() { return new Vec3(0, Math.min(super.getDeltaMovement().y, 0), 0); } @Override public void baseTick() { super.baseTick(); if (this.entityData.get(COOL_DOWN) > 0) { this.entityData.set(COOL_DOWN, this.entityData.get(COOL_DOWN) - 1); } this.move(MoverType.SELF, this.getDeltaMovement()); if (this.onGround()) { this.setDeltaMovement(Vec3.ZERO); } else { this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.04, 0.0)); } lowHealthWarning(); } @Override public void handleClientSync() { if (isControlledByLocalInstance()) { interpolationSteps = 0; syncPacketPositionCodec(getX(), getY(), getZ()); } if (interpolationSteps <= 0) { return; } double interpolatedYaw = Mth.wrapDegrees(serverYRot - (double) getYRot()); setYRot(getYRot() + (float) interpolatedYaw / (float) interpolationSteps); setXRot(getXRot() + (float) (serverXRot - (double) getXRot()) / (float) interpolationSteps); setRot(getYRot(), getXRot()); } @Override public void lerpTo(double x, double y, double z, float yaw, float pitch, int interpolationSteps, boolean interpolate) { serverYRot = yaw; serverXRot = pitch; this.interpolationSteps = 10; } @Override public void destroy() { if (level() instanceof ServerLevel) { CustomExplosion explosion = new CustomExplosion(this.level(), this, ModDamageTypes.causeCustomExplosionDamage(this.level().registryAccess(), getAttacker(), getAttacker()), 120f, this.getX(), this.getY(), this.getZ(), 6f, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1); explosion.explode(); net.minecraftforge.event.ForgeEventFactory.onExplosionStart(this.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(this.level(), this.position()); } explodePassengers(); this.discard(); } @Override public void vehicleShoot(Player player, int type) { if (this.entityData.get(COOL_DOWN) > 0) return; Level level = player.level(); if (level instanceof ServerLevel server) { var isCreative = player.isCreative() || InventoryTool.countItem(player.getInventory().items, ModItems.CREATIVE_AMMO_BOX.get()) > 0; int consumed; if (isCreative) { consumed = 2; } else { var ammo = getWeaponType(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get(); var ammoCount = InventoryTool.countItem(player.getInventory().items, ammo); // 尝试消耗两发弹药 if (ammoCount <= 0) return; consumed = InventoryTool.consumeItem(player.getInventory().items, ammo, 2); } float hitDamage; float explosionRadius; float explosionDamage; float fireProbability; int fireTime; int durability; boolean salvoShoot = consumed == 2; if (getWeaponType(0) == 1) { // HE hitDamage = VehicleConfig.MLE1934_HE_DAMAGE.get(); explosionRadius = VehicleConfig.MLE1934_HE_EXPLOSION_RADIUS.get(); explosionDamage = VehicleConfig.MLE1934_HE_EXPLOSION_DAMAGE.get(); fireProbability = 0.24F; fireTime = 5; durability = 1; } else { // AP hitDamage = VehicleConfig.MLE1934_AP_DAMAGE.get(); explosionRadius = VehicleConfig.MLE1934_AP_EXPLOSION_RADIUS.get(); explosionDamage = VehicleConfig.MLE1934_AP_EXPLOSION_DAMAGE.get(); fireProbability = 0; fireTime = 0; durability = 70; } float yRot = this.getYRot(); if (yRot < 0) { yRot += 360; } yRot = yRot + 90 % 360; var leftPos = new Vector3d(0, 0, -0.45); leftPos.rotateZ(-this.getXRot() * Mth.DEG_TO_RAD); leftPos.rotateY(-yRot * Mth.DEG_TO_RAD); // 左炮管 var entityToSpawnLeft = ((CannonShellWeapon) getWeapon(0)).create(player); entityToSpawnLeft.setPos(this.getX() + leftPos.x, this.getEyeY() - 0.2 + leftPos.y, this.getZ() + leftPos.z); entityToSpawnLeft.shoot(this.getLookAngle().x, this.getLookAngle().y, this.getLookAngle().z, 15, 0.05f); level.addFreshEntity(entityToSpawnLeft); var leftPosP1 = new Vector3d(8, 0, -0.45); leftPosP1.rotateZ(-this.getXRot() * Mth.DEG_TO_RAD); leftPosP1.rotateY(-yRot * Mth.DEG_TO_RAD); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + leftPosP1.x, this.getEyeY() - 0.2 + leftPosP1.y, this.getZ() + leftPosP1.z, 10, 0.4, 0.4, 0.4, 0.0075); server.sendParticles(ParticleTypes.CLOUD, this.getX() + leftPosP1.x, this.getEyeY() - 0.2 + leftPosP1.y, this.getZ() + leftPosP1.z, 10, 0.4, 0.4, 0.4, 0.0075); int count = 5; for (float i = 9.5f; i < 14; i += .5f) { var leftPosP = new Vector3d(i, 0, -0.45); leftPosP.rotateZ(-this.getXRot() * Mth.DEG_TO_RAD); leftPosP.rotateY(-yRot * Mth.DEG_TO_RAD); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + leftPosP.x, this.getEyeY() - 0.2 + leftPosP.y, this.getZ() + leftPosP.z, Mth.clamp(count--, 1, 5), 0.1, 0.1, 0.1, 0.002); } // 右炮管 if (salvoShoot) { var rightPos = new Vector3d(0, 0, 0.45); rightPos.rotateZ(-this.getXRot() * Mth.DEG_TO_RAD); rightPos.rotateY(-yRot * Mth.DEG_TO_RAD); var entityToSpawnRight = ((CannonShellWeapon) getWeapon(0)).create(player); entityToSpawnRight.setPos(this.getX() + rightPos.x, this.getEyeY() - 0.2 + rightPos.y, this.getZ() + rightPos.z); entityToSpawnRight.shoot(this.getLookAngle().x, this.getLookAngle().y, this.getLookAngle().z, 15, 0.05f); level.addFreshEntity(entityToSpawnRight); var rightPosP1 = new Vector3d(8, 0, 0.45); rightPosP1.rotateZ(-this.getXRot() * Mth.DEG_TO_RAD); rightPosP1.rotateY(-yRot * Mth.DEG_TO_RAD); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + rightPosP1.x, this.getEyeY() - 0.2 + rightPosP1.y, this.getZ() + rightPosP1.z, 10, 0.4, 0.4, 0.4, 0.0075); server.sendParticles(ParticleTypes.CLOUD, this.getX() + rightPosP1.x, this.getEyeY() - 0.2 + rightPosP1.y, this.getZ() + rightPosP1.z, 10, 0.4, 0.4, 0.4, 0.0075); int countR = 5; for (float i = 9.5f; i < 14; i += .5f) { var rightPosP = new Vector3d(i, 0, 0.45); rightPosP.rotateZ(-this.getXRot() * Mth.DEG_TO_RAD); rightPosP.rotateY(-yRot * Mth.DEG_TO_RAD); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + rightPosP.x, this.getEyeY() - 0.2 + rightPosP.y, this.getZ() + rightPosP.z, Mth.clamp(countR--, 1, 5), 0.1, 0.1, 0.1, 0.002); } this.entityData.set(TYPE, 1); } else { this.entityData.set(TYPE, -1); } if (player instanceof ServerPlayer serverPlayer) { SoundTool.playLocalSound(serverPlayer, ModSounds.MK_42_FIRE_1P.get(), 2, 1); ModUtils.queueServerWork(44, () -> SoundTool.playLocalSound(serverPlayer, ModSounds.CANNON_RELOAD.get(), 2, 1)); serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.MK_42_FIRE_3P.get(), SoundSource.PLAYERS, 6, 1); serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.MK_42_FAR.get(), SoundSource.PLAYERS, 16, 1); serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.MK_42_VERYFAR.get(), SoundSource.PLAYERS, 32, 1); } this.entityData.set(COOL_DOWN, 74); server.sendParticles(ParticleTypes.CAMPFIRE_COSY_SMOKE, this.getX() + 5 * this.getLookAngle().x, this.getY(), this.getZ() + 5 * this.getLookAngle().z, 100, 7, 0.02, 7, 0.005); final Vec3 center = new Vec3(this.getX(), this.getEyeY(), this.getZ()); for (Entity target : level.getEntitiesOfClass(Entity.class, new AABB(center, center).inflate(20), e -> true).stream().sorted(Comparator.comparingDouble(e -> e.distanceToSqr(center))).toList()) { if (target instanceof ServerPlayer serverPlayer) { ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(15, 15, 45, this.getX(), this.getEyeY(), this.getZ())); } } } } @Override public void travel() { Entity passenger = this.getFirstPassenger(); if (passenger != null) { entityData.set(YAW, passenger.getYHeadRot()); entityData.set(PITCH, passenger.getXRot() - 1.2f); } float diffY = Mth.wrapDegrees(entityData.get(YAW) - this.getYRot()); float diffX = Mth.wrapDegrees(entityData.get(PITCH) - this.getXRot()); turretTurnSound(diffX, diffY, 0.95f); this.setYRot(this.getYRot() + Mth.clamp(0.5f * diffY, -1.25f, 1.25f)); this.setXRot(Mth.clamp(this.getXRot() + Mth.clamp(0.5f * diffX, -2f, 2f), -30, 4f)); } protected void clampRotation(Entity entity) { float f = Mth.wrapDegrees(entity.getXRot()); float f1 = Mth.clamp(f, -30.0F, 4.0F); entity.xRotO += f1 - f; entity.setXRot(entity.getXRot() + f1 - f); } @Override public void onPassengerTurned(Entity entity) { this.clampRotation(entity); } private PlayState movementPredicate(AnimationState event) { if (this.entityData.get(COOL_DOWN) > 64) { if (this.entityData.get(TYPE) == 1) { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mle1934.salvo_fire")); } else { return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mle1934.fire")); } } return event.setAndContinue(RawAnimation.begin().thenLoop("animation.mle1934.idle")); } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } @Override public float getMaxHealth() { return MAX_HEALTH; } @Override public int mainGunRpm(Player player) { return 0; } @Override public boolean canShoot(Player player) { return true; } @Override public int getAmmoCount(Player player) { if (player.getMainHandItem().getItem() instanceof CannonShellItem) { return player.getMainHandItem().getCount(); } else { return -1; } } @Override public boolean banHand(Player player) { return true; } @Override public boolean hidePassenger(Entity entity) { return true; } @Override public int zoomFov() { return 5; } @Override public ResourceLocation getVehicleIcon() { return ModUtils.loc("textures/vehicle_icon/mle1934_icon.png"); } }