package com.atsuishio.superbwarfare.entity.projectile; import com.atsuishio.superbwarfare.ModUtils; import com.atsuishio.superbwarfare.config.server.ExplosionConfig; import com.atsuishio.superbwarfare.init.ModDamageTypes; import com.atsuishio.superbwarfare.init.ModEntities; import com.atsuishio.superbwarfare.init.ModItems; import com.atsuishio.superbwarfare.init.ModSounds; import com.atsuishio.superbwarfare.network.message.ClientIndicatorMessage; import com.atsuishio.superbwarfare.tools.CustomExplosion; import com.atsuishio.superbwarfare.tools.ParticleTool; import com.atsuishio.superbwarfare.tools.VectorTool; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.projectile.ThrowableItemProjectile; import net.minecraft.world.item.Item; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.EntityHitResult; import net.minecraft.world.phys.Vec3; import net.minecraftforge.network.NetworkHooks; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.PlayMessages; import software.bernie.geckolib.animatable.GeoEntity; import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache; import software.bernie.geckolib.core.animation.AnimatableManager; import software.bernie.geckolib.core.animation.AnimationController; import software.bernie.geckolib.core.animation.AnimationState; import software.bernie.geckolib.core.animation.RawAnimation; import software.bernie.geckolib.core.object.PlayState; import software.bernie.geckolib.util.GeckoLibUtil; import javax.annotation.Nullable; public class WgMissileEntity extends FastThrowableProjectile implements GeoEntity { private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this); private float damage = 250f; private float explosionDamage = 200f; private float explosionRadius = 10f; public WgMissileEntity(EntityType type, Level level) { super(type, level); this.noCulling = true; } public WgMissileEntity(LivingEntity entity, Level level, float damage, float explosionDamage, float explosionRadius) { super(ModEntities.WG_MISSILE.get(), entity, level); this.damage = damage; this.explosionDamage = explosionDamage; this.explosionRadius = explosionRadius; } public WgMissileEntity(PlayMessages.SpawnEntity spawnEntity, Level level) { this(ModEntities.WG_MISSILE.get(), level); } @Override public Packet getAddEntityPacket() { return NetworkHooks.getEntitySpawningPacket(this); } @Override protected Item getDefaultItem() { return ModItems.WIRE_GUIDE_MISSILE.get(); } @Override public boolean shouldRenderAtSqrDistance(double pDistance) { return true; } @Override protected void onHitEntity(EntityHitResult result) { Entity entity = result.getEntity(); if (this.tickCount < 1) return; if (entity == this.getOwner() || entity == this.getVehicle()) return; if (this.getOwner() instanceof LivingEntity living) { if (!living.level().isClientSide() && living instanceof ServerPlayer player) { living.level().playSound(null, living.blockPosition(), ModSounds.INDICATION.get(), SoundSource.VOICE, 1, 1); ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> player), new ClientIndicatorMessage(0, 5)); } } entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage); if (entity instanceof LivingEntity) { entity.invulnerableTime = 0; } if (this.tickCount > 2) { if (this.level() instanceof ServerLevel) { causeMissileExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), entity, this.explosionDamage, this.explosionRadius); } } } @Override public void onHitBlock(BlockHitResult blockHitResult) { super.onHitBlock(blockHitResult); if (this.level() instanceof ServerLevel) { causeMissileExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosionDamage, this.explosionRadius); } } @Override public void tick() { super.tick(); if (this.tickCount == 1) { if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.CLOUD, this.xo, this.yo, this.zo, 15, 0.8, 0.8, 0.8, 0.01, true); ParticleTool.sendParticle(serverLevel, ParticleTypes.CAMPFIRE_COSY_SMOKE, this.xo, this.yo, this.zo, 10, 0.8, 0.8, 0.8, 0.01, true); } } if (this.tickCount > 2) { this.setDeltaMovement(this.getDeltaMovement().multiply(1.03, 1.03, 1.03)); if (!this.level().isClientSide() && this.level() instanceof ServerLevel serverLevel) { ParticleTool.sendParticle(serverLevel, ParticleTypes.SMOKE, this.xo, this.yo, this.zo, 1, 0, 0, 0, 0, true); } } if (tickCount > 5 && this.getOwner() != null) { Entity shooter = this.getOwner(); Vec3 lookVec = shooter.getViewVector(1).normalize(); Vec3 toVec = shooter.getEyePosition().vectorTo(this.getEyePosition()).normalize(); Vec3 addVec = lookVec.add(toVec.scale(-0.85)).normalize(); double angle = Mth.abs((float) VectorTool.calculateAngle(lookVec, toVec)); setDeltaMovement(getDeltaMovement().add(addVec.scale(Math.min(0.1 + 0.15 * angle + distanceTo(getOwner()) * 0.003, tickCount < 15 ? 0.04 : 0.4)))); // 控制速度 if (this.getDeltaMovement().length() < 2.8) { this.setDeltaMovement(this.getDeltaMovement().multiply(1.06, 1.06, 1.06)); } if (this.getDeltaMovement().length() > 3) { this.setDeltaMovement(this.getDeltaMovement().multiply(0.9, 0.9, 0.9)); } this.setDeltaMovement(this.getDeltaMovement().multiply(0.96, 0.96, 0.96)); } if (this.tickCount > 300 || this.isInWater()) { if (this.level() instanceof ServerLevel) { causeMissileExplode(this, ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), this, this.getOwner()), this, this.explosionDamage, this.explosionRadius); } this.discard(); } } public static void causeMissileExplode(ThrowableItemProjectile projectile, @Nullable DamageSource source, Entity target, float damage, float radius) { CustomExplosion explosion = new CustomExplosion(projectile.level(), projectile, source, damage, target.getX(), target.getEyeY(), target.getZ(), radius, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP).setDamageMultiplier(1.25f); explosion.explode(); net.minecraftforge.event.ForgeEventFactory.onExplosionStart(projectile.level(), explosion); explosion.finalizeExplosion(false); ParticleTool.spawnMediumExplosionParticles(projectile.level(), projectile.position()); projectile.discard(); } private PlayState movementPredicate(AnimationState event) { return event.setAndContinue(RawAnimation.begin().thenLoop("animation.jvm.idle")); } @Override protected float getGravity() { return 0; } @Override public void registerControllers(AnimatableManager.ControllerRegistrar data) { data.add(new AnimationController<>(this, "movement", 0, this::movementPredicate)); } @Override public AnimatableInstanceCache getAnimatableInstanceCache() { return this.cache; } }